French Wolf's Howl of the Carrion King


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The Exchange

In the exotic nation of Katapesh, a land of fortune and wonders, heroes are those with the courage to command their destinies. Such wisdom leads a daring band to the abandoned village of Kelmarane with the hopes of re-establishing a once prosperous community.
But the village belongs to a savage tribe of gnolls and their leader, the Carrion King.
Can the players retake the village from its feral conquerors or is Kelmarane to be the first of many to be ravaged?

Here is the discussion thread for Howl of the Carrion King.

This is the place to discuss the game, characters, real life issues and post warnings for when you may not be free to join in for a holiday or whatever. Firstly the Discussion thread will allow us all to get to know each other better.

Feel free to introduce yourselves, since a couple of the guys may need everyone’s help in getting up to speed with the way pbps play out. I should point out that I already know a few of you from other games but certainly not everyone.

The six players at the minute are scranford, therealthom, Rimrock, Greyworker, Michael fox 630 and Brett1815.
The reserves are hopeless, Wrath, robin and Jared Ouimette.

Rules
We will be using Pathfinder Beta until the autumn and then I’ll probably transfer over to the new rules.

Character Generation
Other details already mentioned but worth repeating;
1) Hit points will be maximum plus standard modifiers (Con, favoured class, Toughness) plus a flat bonus for every PC of 6pts.
2) Starting wealth to be rolled for by the player.
3) Every character gets two traits (which are a bit like half-feats). One campaign trait which is the most important because it ties you to the Adventure Path and the other a Basic Trait. The Pathfinder Companion for Legacy several Basic Traits outlined under Region, Race and Religion. There are more Basic traits which could be adapted from the free web supplement that came out recently.
4) Also this Adventure Path introduces Achievement Feats. Here are seven of these and they represent long term aims for the PC to achieve to gain the benefits. I shall leave it up to the individual player to account for these.
5) Stats – Either it is 20 point buy or you can roll for your stats. If you want to roll dice then roll 4d6, drop the lowest, do that seven times and drop the lowest total. Then assign as you wish.
6) Experience will be on the fast track, because pbps tend to be slow.
7) Standard Pathfinder races only
8) Standard Pathfinder classes only
9) No evil characters or any others which will not co-operate with the group. This is a team sport in which everyone gets a chance to shine.

Background
Every character needs to fit into the land of Katapesh in the world of Golarion. This is a land of deserts, genies, bazaars etc. The Legacy of Fire Players Guide has sufficient information to help fit your character into the land. If you don’t have this then don’t worry you create a background and I can help fit you in. Also, in April, a further Guide to Katapesh will be on sale from Paizo.

House Rules
When rolling hit points for higher levels the player can choose to re-roll but must take the second roll whatever it is.

Initiative I will probably roll myself or get the next player to roll for each guy. This is just to speed up play.

DM’s decision is final. Keep any rules discussion off the game thread and here in the discussion thread please.

Game Etiquette
Read and post as frequently as you can. I believe that the best games on the boards are busy ones, with people posting at least daily and sometimes more than that. At the weekend that is not such an issue as I understand we all have lives outside of this.

But let me know if you are going to be away for a while. The worse thing that can happen is if someone just stops posting.

If we have a fight or important piece of roleplay waiting for one player, then the delay can spoil things, so I may need to NPC that person just to keep things flowing.

Although I shall use the scenario I may change things from time to time. If you are running or just reading the Adventure Path outside of the game then that’s fine by me. Let me know if that is the case though too. Also try to make sure you keep the player and character knowledge separate for the game.

Feel free to roll your own dice, use an online roller or what you prefer. I won’t require dice rolls to be proved, or need invisible castle links.

Out of character text should be written using the bracketed ooc] and [/ooc] to make it easy to separate. Similarly bold bracketed b] and [/b] text can be used for speech or just to highlight an important point. There are others but these are the main ones used and I am sure people will get the hang of this.

I am handicapped by a hatred of technology where e-maps are concerned, but I’m trying to overcome this with Photoshop and who knows how long that may take me. Until then maps will be either in the form of battle grids for people to construct at home, or my own pen and paper efforts which are passable at best. If we are using a battlegrid then please remember to post your position whenever you move.

The Party
The next step is for everyone to sort out their characters. A balanced party is very important because there is plenty for everyone, especially combat and roleplay.

Cheers


Male Daytona 500 DM / 12

Just adding my dot. I'm beginning this evening to breath life into my Garamundi Fighter. Thanks for letting me in.

Liberty's Edge

Hello all

I will start working out things for my Cleric tomorrow. Not sure about my deity yet, but I will be a good guy!

Regards

Brett

Liberty's Edge

Male Human Geek Level 10

Glad to be in. I will read the Player's Guide and start on my character.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Hey, guys. Very happy to be playing with you. French Wolf has Dm'ed a PbP for me before and he's the real deal. This will be an awesome game.

Hello too to Scranford and Rimrock. I believe we've run into each other in some abortive PbPs. Good to be playing with you again.

Tossing a couple ideas around in my mind. Scalliwag rogue or maybe a cleric of Erastil. The cleric would be more of a "mountain man" than anything, maybe shade him into ranger a bit. I'm just happy playing and will take any role if the party needs it.

'Wolf. I rolled 2 sets of scores. 6x best of 4d6. The first was pretty low; I assumed he'd be hopeless. Second was better, with a couple low scores. I'm assuming I can go with those.

4d6.takeHighest(3)=14, 4d6.takeHighest(3)=8, 4d6.takeHighest(3)=10, 4d6.takeHighest(3)=7, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=12

4d6.takeHighest(3)=8, 4d6.takeHighest(3)=5, 4d6.takeHighest(3)=16, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=14

Liberty's Edge

Male Human Geek Level 10

Hey, FW I am having a hard my getting my concept of a half-orc bard to fit here so I was thinking of a Keleshite conjurer if that is OK with you.

BTW, therealthom, we are in Fakey's Last Hope game together.

The Exchange

Welcome one and all, Mwah ha ha.

I re-read the first adventure last night and its a cracker. So let's get these PCs sorted and hit the wilds of Katapesh.

The first posters show their hands;
scranford is making a fighter
Brett a cleric
Rimrock a conjurer (I play a dwarf bard in one game, he is a spy/clumsy fat guy not sure how a half-orc would work as well)
therealthom - remember if you roll you get an seventh roll of 4d6 and drop one set.

Good luck and speak to you guys later.

Sovereign Court Raging Swan Press

I was thinking of playing a dwarven rogue for a change of pace (I normally play wizards). Might multi-class into fighter later for a bit of extra whacking power! I'll post some stats later.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
Rimrock wrote:

...

BTW, therealthom, we are in Fakey's Last Hope game together.

That's right, Abe my man! We need to post more in that discussion thread so that I can better associate the players with the PCs.

FW thanks for the reminder on the dice.

Fighter, arcane, and rogue covered....

Brett, do you mind doubling up on cleric? I was fooling around with concepts yesterday and kept coming back to playing a cleric of Erastil. He won't be too much of a cleric though. He's a low charisma desert rat with "gnoll killer" trait. I'll probably multi-class him with ranger down the road. Secondary melee, support caster.

The Exchange

Brett has just been round to roll some dice and look at the Legacy of Fire Guide book.

He is going to play a human cleric of Abadar. As the DM who loves playing clerics, I'd be happy to see a party with more than one "proper" healer, TT.

Yep, Brett is someone I DM in real life, but I will not hold it against him. Much.

Cheers

Sovereign Court Raging Swan Press

Hey All,

I've also played with Andy in real life and I can tell you that there is a very good reason why he is called "Red Glenn." I reckon if we all generate three or four characters each we should be okay for the first adventure (or so)...

Anyway, I rolled stats for the dwarven rogue and got:

13, 9, 16, 5, 12, 15, 14.

I'll drop the 5 which leaves me with a pretty solid:

13, 9, 16, 12, 15, 14

With the dwarven racial modifiers this gives me

S 13
D 16
C 17 (15 + 2)
I 14
W 14 (12 + 2)
CH 7 (9 - 2)

That work, Andy?

The Exchange

Yes, less of the Andy and more of the FW please though.

Most of the other guys have no idea who this Andy character is and I'd prefer to keep it that way. You never know who might be at the next Con....

The dwarf rogue will fit right in. With six PCs, including two clerics, I am sure you guys will do fine.

Cheers


Male Daytona 500 DM / 12

Well the dice were pretty good to me until the end. Erizi might be strong as a Osirion Dire Camel, but he's going to be as ugly and ornery as one too.

18,16,13,16,11,6,6

I'm leaning towards the "Earning your Freedom" trait, as that might help explain his appearance (Nose bitten off by a Gnoll, and has an Iron fake nose), and lack of social grace. Maybe a Pit Fighter slave, who ended up saving his masters life, and was given this opportunity to earn his freedom. Of course the chance that his master (Merchant) has of making a ton of money off the new trading partner, has nothing to do with his decision to free Eziri.

Liberty's Edge

I'm heading towards the "Seeking Adventure" at the moment and the Wayfinder may prove useful! The Cleric for hire idea is in my mind, but not a full on mercenary if get what I mean?

I recommend that you all buy a healing potion each if you can.

As and when we obtain treasure, I will be asking for contributions towards party healing items please, such as anti-toxins, healing potions etc. I hope that will be ok with you all?


Hello Folks, day off being Wednesday will get my character built up am thinking Human Rogue, if Class is taken am very willing to fill up anything as needed maybe another Fighter type but more dazzling and finesse probably Elven.

Liberty's Edge

Male Human Geek Level 10

I also got lucky with the dice: 9 16, 16, 13, 16, 11, 15.

I was also looking at the Seeking Adventure trait, but if 2 pathfinders would be too much (2 wayfinders would be redundant I think), I will look at the campaign traits again.

The Exchange

Rimrock, maybe your wayfinder could have a different but equally powerful spell, like detect magic?

Just a suggestion. Is everyone happy with the game set up?

Cheers

Liberty's Edge

FW - I've added my character as an alias and he's called Nombir Kadesh. Can you see the stats, or do I need to post as him? Being new to PBP I don't know.

He's taken the Earth and Travel Domains as discussed, with selective channelling and extra turning as feats.

He has a light crossbow for ranged stuff, a morning star and shield for combat when necessary and he has AC 19.

Any thoughts?


male; F +8, R +4, W +3 Human (Garamundi); AC* 17/14/13 or 19/14/15 (* When raging -1) HP 68/55(+8), Rage 14/7, Init +3, PER +8 Barbarian / Titan Mauler / 4; CMB +8, CMD 22

Here is the beginning of Erizi. Still need to finish equipment, and background.


Male Human Cleric 2

Here is Nombir!


Male Human (Keleshite) Wizard (conjurer) 2

Here is the start on Zaid. I will have his stats finished tonight and his backgound and gear done by tomorrow.

French Wolf wrote:
Rimrock, maybe your wayfinder could have a different but equally powerful spell, like detect magic?

Sounds good! I always wanted to be a Pathfinder.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

FW rolled the extra best of 4. 13 sets my stats at

14, 8, 10, 15, 12, 13 dropping the 7.

4d6.takeHighest(3)=14, 4d6.takeHighest(3)=8, 4d6.takeHighest(3)=10, 4d6.takeHighest(3)=7, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=12

4d6.takeHighest(3) =13

cash (4d6=14) yields 140 gp. I'm rich!

I hope my next post is in character.


Got to figure his name. sketshy back story. got to add human ability bonus and work on equipment. You can probably see where I'm going with him though.

The Exchange

Zaid Al-Mahaudin wrote:

Here is the start on Zaid. I will have his stats finished tonight and his backgound and gear done by tomorrow.

French Wolf wrote:
Rimrock, maybe your wayfinder could have a different but equally powerful spell, like detect magic?
Sounds good! I always wanted to be a Pathfinder.

There you go, have a TreasureFinder instead with det magic.

The Exchange

Erizi the Landless wrote:
Here is the beginning of Erizi. Still need to finish equipment, and background.

What a killing machine!

Let me know when you are done and I'll check the alias over (but on first read through it looks great)

Cha 6, I cannot wait to see this guy in action. Mr T, maybe?

The Exchange

Nombir Kadesh wrote:
Here is Nombir!

You've got it.

By the way, I never stated this but no potions until we are gaming. Everyone only gets standard equipment at the beginning and with rolling for gold they probably haven't enough for anything else. Nice try though.

The Exchange

undecided wrote:
Got to figure his name. sketshy back story. got to add human ability bonus and work on equipment. You can probably see where I'm going with him though.

Looks good therealthom. like scranford let me know when you are done.

One thing to remember is that everyone gets a 6 hit point bonus.

Cheers


FW, still have a little shopping to do and background write-up, but all the basics are there. Oh and the campaign goals, got to look into that. Otherwise I think I'm good to go.

The Exchange

I shall make a start on going over the characters tomorrow.

But just to help michael when he sorts his PC here is the current line-up.

scranford - human fighter of Gorum - Erizi the Landless
brett1815 - human cleric of Abadar - Nombir Kadesh
greyworker - dwarven rogue
therealthom - human cleric of Erastil - Shimei of Merraketh
Rimrock - human conjurer - Zaid al-Mahaudin

So 2 clerics, 1 fighter, 1 conjurer, and a rogue or 4 humans and a dwarf.

I am thinking about setting up the game thread sooner rather than later so that the introductions and general chit chat can begin. The adventure lends itself to that nicely. But the adventure will not start until Monday to give everyone time to post their PCs.

How does that sound, gentlemen?

The Exchange

Zaid Al-Mahaudin wrote:

Here is the start on Zaid. I will have his stats finished tonight and his backgound and gear done by tomorrow.

French Wolf wrote:
Rimrock, maybe your wayfinder could have a different but equally powerful spell, like detect magic?
Sounds good! I always wanted to be a Pathfinder.

Zaid/Nombir

Spoiler:
Rimrock/Brett since you are both Pathfinders I suggest that you work together on your backgrounds. I hope you don't mind this Brett but it is partly so Rimrock can help you bring it all together. He is very experienced mate.

Rimrock can you try to put two or three likely monsters on your alias (when you get a chance) so that I can refer to them in combat. Otherwise I may forget the Augment Summoning bonuses. It's not urgent but it will help us in the long run.

Ta

Liberty's Edge

Is Zaid Al-Mahaudin our Wizard then?

Liberty's Edge

Male Human Geek Level 10
French Wolf wrote:
Rimrock can you try to put two or three likely monsters on your alias (when you get a chance) so that I can refer to them in combat. Otherwise I may forget the Augment Summoning bonuses. It's not urgent but it will help us in the long run.

That's a good idea. I will take care of it tonight.

Liberty's Edge

FW/Rimrock
[spoiler] Ok that's fine with me. Please be aware that I am away Thursday morning until Sunday night, so I won't be online during that time.

Liberty's Edge

Ok, so the spoiler didn't work! I need to work on that! It wasn't a secret anyway!

Rimrock

Spoiler:
What kind of thing have you got in mind?

Liberty's Edge

Male Human Geek Level 10

Brett:

Spoiler:
I was thinking that Zaid travelled to Absalom as a young adult to study at the wizard school there. That is where he hooked up with the Pathfinder Society and became a member. Since he is from Katapesh, and wanted to go back anyway and search for traces of his genie ancestry, they sent him on the present mission. I figure he and Nombir already are acquainted form the Pathfinder Lodge in Absalom and they have been sent on the mission to Katapesh together. Something along these lines anyway.


Male Human (Keleshite) Wizard (conjurer) 2

FW, I put pathfinder-converted stat blocks to the creatures Zaid is likely to summon on his alias.


I've gone for the Rogue idea her stats using the buy system are

Str 13
Dex 16 ( +2 bonus for human )
Con 15
Int 12
Wis 14
Cha 8

Just filling out the character sheet at mo and enjoying the sunshine and also preparing for my night game of Burnt offerings

The Exchange

Zaid Al-Mahaudin wrote:
FW, I put pathfinder-converted stat blocks to the creatures Zaid is likely to summon on his alias.

Excellent!

The Exchange

Erizi is on the money. I've checked his stats and the rest it all looks good.

scranford

Spoiler:
Here is some additional background information, it is recent stuff. I am struggling to find info on Garamundi (his race) is it the same as Garundi in the Gazetteer or do I need to break out the Campaign Setting info?

Garavel bought your ticket in the name of his mistress, Almah. This was on a promise to your former master that if your behaviour is exemplary and the ruins of Kelmarane cleared so that it can be reclaimed then you will be rewarded with freedom.

So far the journey has taught you that Garavel seems honest and his duty to the Ruling Pactmasters of Katapesh overrides everything. However he is a decent swordsman, well-trained and quick, maybe a little flashy for a pit fighter.

Treatment has been good, food and other supplies plentiful on the way north. But one slave tried his hand at thievery, from the caravan. Garavel tossed him into the scrubland without food or water despite his begging and pleading.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
French Wolf wrote:


I am thinking about setting up the game thread sooner rather than later so that the introductions and general chit chat can begin. The adventure lends itself to that nicely. But the adventure will not start until Monday to give everyone time to post their PCs.

How does that sound, gentlemen?

Chit chat is always good. I'm game.


Male Daytona 500 DM / 12
French Wolf wrote:

Erizi is on the money. I've checked his stats and the rest it all looks good.

scranford
** spoiler omitted **

Thanks. It is the Garundi. Thats what I get for posting from memory. I'll change the profile, when I do the history tonight.

The Exchange

scranford wrote:
French Wolf wrote:

Erizi is on the money. I've checked his stats and the rest it all looks good.

scranford
** spoiler omitted **

Thanks. It is the Garundi. Thats what I get for posting from memory. I'll change the profile, when I do the history tonight.

Garundi it is then. Is the rest of the stuff in the spoiler ok for you?

Cheers


Male Daytona 500 DM / 12
French Wolf wrote:
scranford wrote:
French Wolf wrote:

Erizi is on the money. I've checked his stats and the rest it all looks good.

scranford
** spoiler omitted **

Thanks. It is the Garundi. Thats what I get for posting from memory. I'll change the profile, when I do the history tonight.

Garundi it is then. Is the rest of the stuff in the spoiler ok for you?

Cheers

Great. I had thought out most of the background, but hadn't figuted out how to get him involved with the Caravan. That works great.

The Exchange

Sometime in the few hours I "hope" to get the game thread going.

Then you chaps can start the ball rolling on the way to the first encounter..

Cheers

The Exchange

As if by magic..

Game thread

Also I should mention the importance of luck, not dice rolling luck but real Luck. Katapesh with its genies and wishes is a place where Luck plays a part.

Sometimes it is also known as the evil eye. For not all Luck is good.

As and when Luck takes a hand you will know and you may come to hate it.

Cheers

Liberty's Edge

Rimrock

Spoiler:
That sounds fine to me

I'm ok with starting the game thread, but I won't looking at it unitl Sunday night, as I'm away.

Sovereign Court Raging Swan Press

I've stated up my dwarf rogue - Morgrym Hammerbolt - where should I post them? I've gone with the gnoll killer trait

Liberty's Edge

Male Human Geek Level 10
Greyworker wrote:
I've stated up my dwarf rogue - Morgrym Hammerbolt - where should I post them? I've gone with the gnoll killer trait

Put 'em on you Alias settings


Male Human (Keleshite) Wizard (conjurer) 2

FW:

Spoiler:
Can Zaid use the wayfinder for a bonded object? I don't think he can since it is not a weapon, wand, amulet or ring, but I thought I'd ask. Zaid cannot afford a masterwork item for one otherwise.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

FW,

OK to start play with a dog? Nothing special, just a dog via the summon animal domain trait. Says it stays around unti dismissed or it dies. Also just checking, plant domain says unarmed attacks don't provoke AoO. Damage stays subdual though, right? Otherwise it would be as good as improved unarmed attack.

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