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In the mill:
** spoiler omitted **

Catriana Windrunner |

In the mill:

Eglantine Prakseda |

Divers
Eyes wide and dark with a mixture of fear and revulsion, Eglantine regains her feet, determined to die on them rather than sunk in Feywild mud.
"Elias, I can't survive another attack" she whispers hoarsely, "But I'm taking one with me when I go."
She stabs expertly and stands defiant, awaiting her doom.
Acrobatics to get up and stay up (1d20 10=18)
Sly Flourish v h13 (1d20 10=27, 1d4 4=5)

JZ's Bren |

Divers
Bren stops attacking, gathering strength for one last, desperate push.
I'm confused as to whether it's my turn. In any case,
Standard : Second Wind
+2 to all my defenses.
I also gain 1d10=1 as an effect from my magic armor when I'm bloodied.
Total gain is 14 hp, which brings me to 34.
4 surges left.
Also, my saving throw: 1d20=17
Hey, the dice roller actually cooperated this time!

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Sorry for the delay, been swamped. Will try to catch up before Eglantine and Elias leave on vacation.
Divers:
h3 hits Bren -7hp
h7 hits Bren -7hp
h11 hits Eglantine -7hp. Eglantine is dying.
h14 hits Elias -7hp
Bren takes a second wind, putting him at 20hp, still bloodied.
The eelhound leader misses Bren.
Elias.
Mill:

JZ's Bren |

Divers
Bren whirls his double-headed axe about, slashing and hacking at his cold-blooded foes.
Standard : Cleave on H7
1d20+10=23 vs AC, 1d12+5=7 damage
H3 is recipient of 4 damage as well.
Hang in there Eggers!

Cyrus the Mentalist |

In the mill:
1d20+1=5, 1d20+1=21 1d20+1=11, if more Athletic checks are needed.

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In the mill:
** spoiler omitted **

Elias |

Divers
With the ease that comes of a life in the wild, Elias swims for all he is worth and attacks the last eel-hound threatening Eglantine.

JZ's Bren |

Divers
Bren nearly dies from the pack leader's vicious bite, but battles on.
Standard : Cleave on leader, and mark
1d20+10=16 vs AC, 1d12+5=13 damage
4 damage on H5

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Cyrus:
Original divers:
Elias.

JZ's Bren |

Original Divers
"DIE!" roars the fighter.
Standard : Crushing Blow and mark on Leader
1d20+10=20 vs AC
2d12+8=12 damage

Eglantine Prakseda |

Original divers
death save (1d20=20)
Perhaps Corellan recognises her need, because Eglantine finds reserves she was unaware she possessed. Her eyes snap open and without thinking, she reaches grimly for her dagger.
Woot! Natural 20. That means she can spend a healing surge doesn't it? If so, she's at 10hp and prone, but back in the mix.

Catriana Windrunner |

New divers:
Catriana jumps into the water. As she dives deeper, she recognizes a big stone at the bottom of the pond. Gesturing towards it, she waits for the rest of her comerades to join her before they touch it.

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Pat
** spoiler omitted **
Catriana:
Level 6: +2 item bonus.
Property: This helmet adds +2 to its wearers Disguise or Diplomacy checks when among the fey.

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New divers:
You have begun a skill challenge to overcome the rapids. The primary skills are Athletics and Acrobatics, though you may make a case for others. You're in fast-moving water, with logs flowing downriver, and many moss-covered rocks (or underwater rocks) to be banged against. Actions -- one at a time, please.
Yomi, still need the diving checks from you.

Yomi |

For Pat

Catriana Windrunner |

Catriana rises to the surface, while quickly reciting old verses about expanding's one's ability to control his body. The verses have a calming effect for her comerades, while she herself dodges a number of fast moving logs and underwater rocks.
Inspire Competence to give everyone +2 to the next Acrobatics check in this skill challenge
Acrobatics Checks (Vs. Rapids) (1d20+8=27, 1d20+8=18, 1d20+8=16)

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Original Divers:
Man, my rolling has tanked. Elias and Eglantine are up; I'm inclined to give them some time, as the others are almost caught up to you. Sorry, Bren.
New Divers:

Yomi |

For Pat