Wen Histani

Eglantine Prakseda's page

266 posts. Alias of Rev Rosey.


Full Name

Eglantine Prakseda (late of Riverbend)

Race

human

Classes/Levels

Rogue 5

Gender

Female

Size

medium

Age

19

Alignment

unaligned

Deity

Corellan

Languages

common, elven

Occupation

circus performer

Strength 12
Dexterity 16
Constitution 14
Intelligence 13
Wisdom 8
Charisma 16

About Eglantine Prakseda

Base game stats

Passive Perception: 11
Passive Insight: 16
Init +5

Init pre-rolls: 21, 9, 22, 10, 24, 6, 14, 15, 22, 7

AC: 18 (21 v OAs provoked by movement)
Fort: 16
Ref: 19
Will: 17

HP: -29/51: Surges 0/8 p/day: Surge value 12
Bloodied value: 25
Move: 6 (run 8)
AP: 1
Basic ranged attack: +8 v AC; 1d6+4 with sling. With dagger + 10 v AC; 1d4+4
Basic melee attack: +8 v AC; 1d4+2

Sneak attack damage 2d8 (once per round with combat advantage)

XP 5833

Skills

Spoiler:

Acrobatics +10
Arcana +3
Athletics +8
Bluff +12 (inc background bonus (entertainer)
Diplomacy +4
Dungeoneering +1
Endurance +3
Heal +1
History +3
Insight +6
Intimidate +9
Nature +1
Perception +1
Religion +3
Stealth +10
Streetwise +4
Thievery +10

Feats
Toughness (5 extra hp per level)
Backstabber (sneak attack dice at d8s)
Distant Advantage (flanked enemies provide CA for ranged/area attacks)
Ghostwalker Style (Deft Strike (rogue): If you didn’t move before the attack, you can shift 1 square as a free action after the attack.)

Powers

Spoiler:

AT WILL
Sly Flourish: ranged or melee. +10 v AC. 1d4+6 (using dagger) +8 1d6+4 with sling

Riposte Strike: melee. +10 v AC. 1d4+4 and if target attacks before end next turn make further attack at +8 1d4+4 damage

Deft Strike: ranged or melee. +10 v AC. 1d4+4 (using dagger: +8 1d6+4 with sling
May move two squares before attack. (or shift one square after as a free action - see Ghostwalker style feat above)

ENCOUNTER
Impact Shot - used
Martial, Weapon
Standard Action Ranged weapon
Requirement: You must be wielding a crossbow, a light thrown weapon, or a sling.
Target: One creature
Attack: Dexterity vs. AC (1d20+10;2d4+4)
Hit: 2[W] + Dexterity modifier damage, and you push the target 1 square.

Bait and switch - used
Martial, Weapon
Standard Action Melee weapon
Requirement: You must be wielding a light blade.
Target: One creature
Attack: Dexterity vs. Will (1d20+10; 2d4+4)
Hit: 2[W] + Dexterity modifier damage. In addition, you switch places with the target and can then shift 3 squares.
Artful Dodger: You can shift a number of squares equal to your Charisma modifier.

DAILY
Blinding barrage: - used
Standard Action Close blast 3
Requirement: You must be wielding a crossbow, a light thrown weapon, or a sling.
Target: Each enemy in blast you can see
Attack: Dexterity vs. AC (1d20+10;2d4+4)
Hit: 2[W] + Dexterity modifier damage, and the target is blinded until the end of your next turn.
Miss: Half damage, and the target is not blinded.

Downward spiral
Martial, Rattling, Weapon
Standard Action Close burst 1
Requirement: You must be wielding a light blade.
Target: Each enemy in burst you can see
Attack: Dexterity vs. Reflex (1d20+10;1d4+4)
Hit: 1[W] + Dexterity modifier damage.
Effect: You knock the target prone.

Equipment

Spoiler:

Cloak of the Mountebank (+1 F/R/W and daily teleport 5 squares)
+1 magic armour (leather)
+1 acidic dagger (1d6 on crit. Encounter - choose to make damage acidic. Daily - on hit target takes 5 ongoing acid. Save ends) - daily power used
+1 quick sling - Daily power. Make a basic attack with this weapon as a free action.
Climbers kit
Thieves tools
Adventurer's kit

Background and personality

Spoiler:

Eglantine is a circus performer. Growing up among such skilled folk, it's no surprise that she turned into an acrobat. Now that she's approaching the ripe old age of twenty, she's wanting something more exciting to do. Circus life suddenly seems constricting.

Resilient, cheerful and happily amoral, Eglantine has left a trail of broken hearts behind her. She doesn't care a bit.