Circling Strike
Using the distraction your attack provides, your beast companion finds a better position.
At-Will Beast, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: +8 vs. AC
Hit: 1d10+3 damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Effect: Before or after the attack, your beast companion can shift 1 square.
Predator Strike
Your enemy focuses its attention on you, allowing your beast to attack.
At-Will Beast, Martial
Standard Action Melee beast 1
Target: One creature adjacent to you
Attack: +8 vs. AC
Hit: 1d8+4.
Enclose the Prey
Your beast companion circles your quarry, gaining a better position just before you strike.
Encounter Beast, Martial, Weapon
Standard Action Melee weapon (beast 1)
Target: One creature designated as your quarry
Effect: Before the attack, both you and your beast companion can shift 2 squares.
Attack: +8 vs. AC
Hit: 2d10+5 damage.
Beast: If your companion is a cat, a spider, or a wolf, the attack deals extra damage equal to your Wisdom modifier.
Driving the Quarry
You fiercely assault your quarry, and your beast companion compels that same foe forward.
Daily Beast, Martial, Weapon
Standard Action Melee weapon (beast 1)
Target: One creature
Attack: +8 vs. AC
Hit: 2d10+3 damage.
Miss: Half damage.
Effect: If the target is your quarry, you slide it 2 squares and slide your beast companion 2 squares, ending its movement adjacent to the target. If the target is your quarry and is also bloodied, you instead slide the beast 4 squares.
Beast: If your companion is a cat, a raptor, a spider, or a wolf, you can slide it to any square adjacent to the target.
Pack Alertness
Through subtle communications, you and your beast companion act almost as if you share senses.
At-Will Beast, Martial
Minor Action Close burst 10
Targets: You and your beast companion in burst
Effect: The targets each make a Perception check and share the better result. Also, if your beast companion becomes aware of a target, you do as well, and vice versa.
Beast: If your companion is a cat, a raptor, or a wolf, the targets gain a +2 bonus to the Perception checks.
Beast Latch
Your attack diverts your foe’s attention long enough for your beast companion to take hold, hampering your foe and allowing the beast to easily follow.
Encounter Beast, Martial, Weapon
Standard Action Melee weapon (beast 1)
Target: One creature
Attack: +8 vs. AC
Hit: 2d10+5 damage.
Beast: If your companion is a bear, a cat, a raptor, a spider, or a snake, the attack deals extra damage equal to your Wisdom modifier.
Effect: If the target moves during its next turn, your beast companion can shift to any square adjacent to the target’s new location as a free action. If the target is your quarry, it is slowed until the end of your next turn.
Elven Accuracy
With an instant of focus, you take careful aim at your foe and strike with the legendary accuracy of the elves.
Encounter
Free Action Personal
Effect: Reroll an attack roll. Use the second roll, even if it’s lower.