Ritual Caster
Jack of all Trades
Initiate of the Pact (Warlock Multiclass)
Half-elf Features
Spoiler:
Dilettante (Thunderwave): At 1st level, you choose an at-will power from a class different from yours. You can use that power as an encounter power.
Dual Heritage: You can take feats that have either elf or human as a prerequisite (as well as those specifically for half-elves), as long as you meet any other requirements.
Group Diplomacy: You grant allies within 10 squares of you a +1 racial bonus to Diplomacy checks.
Bard Features
Spoiler:
Bardic Training (Ritual Caster feat)
Skill Versatility
Multiclass Versatility
Majestic Word (Power)
Song of Rest (+4 hp to any surge used during rest)
Virtue of Cunning (Once per round, if someone misses an ally, can slide that ally 1 square)
(Lvl 4) Hedge Wizard’s Gloves (Mage hand and Prestidigitation at Will)
(Lvl 3)Eldarin Armor +1 (+7 AC, No speed\skill penalty, +1 to teleport range)
(Lvl 3)Wand of Fast Friends +1 (Daily, Standard, Ranged 5, Cha. vs. Will, Creature can't attack target PC till attacked or end of my next turn.
Helm of Colloquy (+1 Diplomacy, +1 Bluff, +1 Langauge - Giant)
(360gp) Amulet of Protection +1 (+1 to Ref, Will and Fort)
(1800gp)(Lvl 6) Helm of Glibness, +2 to Diplomacy and Disguise among fey.
Fine Clothes
Ritual Book
50 gp worth of components
Longbow + 20 arrows (+2, 1d10)
Long sword (+3, 1d8)
5 daggers (+3, 1d4)
Powers
Spoiler:
At-Wills
Misdirected Mark
Bard Attack 1
You conceal your arcane attack, tricking your foe into thinking the attack came from one of your allies.
At-Will ✦ Arcane, Implement
Standard Action Ranged 10
Target: One creature
Attack: +4 vs. Reflex
Hit: 1d8 + 4 modifier damage, and the target is marked by an ally within 5 squares of you until the end of your next turn.
Vicious Mockery
Bard Attack 1
You unleash a string of insults at your foe, weaving them with bardic magic to send the creature into a blind rage.
At-Will ✦ Arcane, Charm, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: +4 vs. Will
Hit: 1d6 + 4 modifier psychic damage, and the target takes a –2 penalty to attack rolls until the end of your next turn.
Mage Hand(At-Will ✦ Arcane, Conjuration): Standard Action.
As the wizard’s mage hand power (PH 158).
Prestidigitation (At-Will ✦ Arcane): Standard Action. As the
wizard’s prestidigitation power (PH 159).
Encounter
Blunder
Bard Attack 1
You fog your foe’s mind, causing it to stumble past your allies.
Encounter ✦ Arcane, Charm, Implement
Standard Action Ranged 5
Target: One creature
Attack: +4 vs. Will
Hit: 1d6 + 4 modifier damage, and you slide the target 2 squares. During the slide, you or one of your allies can make a melee basic attack against the target as a free action, with a +4 power bonus to the attack roll.
Virtue of Cunning: The power bonus to the attack roll equals +4.
Impelling Force
Bard Attack 3
A bolt of force shoves your foe next to one of your allies.
Encounter ✦ Arcane, Force, Implement
Standard Action Ranged 10
Target: One creature
Attack: +4 vs. Fortitude
Hit: 1d10 + 4 force damage, and you slide the target 5 squares to a space adjacent to one of your allies.
Thunderwave Wizard Attack 1
You create a whip-crack of sonic power that lashes up from the ground.
At-Will ✦ Arcane, Implement, Thunder
Standard Action Close blast 3
Target: Each creature in blast
Attack: +3 vs. Fortitude
Hit: 1d6 + 3 thunder damage, and you push the target a number of squares equal to your Wisdom modifier (1).
Majestic Word Bard Feature
You utter words laden with preternatural inspiration, restoring your ally's stamina and making wounds seem insignificant.
Encounter (Special), Arcane, Healing
Minor Action burst 5 (10 at 11th level, 15 at 21st level)
Target: You or one ally in burst
Effect: The target can spend a healing surge and regain 4 additional hit points. You also slide the target 1 square.
Special: You can use this power twice per encounter, but only once per round.
Words of Friendship Bard Feature
You infuse your words with arcane power, transforming even the simplest speech into compelling oratory.
Encounter F Arcane
Minor Action
Personal
Effect: You gain a +5 power bonus to the next Diplomacy check you make
before the end of your next turn.
Eldritch Blast Warlock Attack 1
You fire a bolt of dark, crackling eldritch energy at your foe.
At-Will ✦ Arcane, Implement
Standard Action Ranged 10
Target: One creature
Attack: +4 vs. Reflex
Hit: 1d10 + 4 damage.
Special: This power counts as a ranged basic attack. When a power allows you to make a ranged basic attack, you can use this power.
Daily
Stirring Shout Bard Attack 1
Your shout of wrath stabs into your foe’s mind. Each time your allies hit that foe, they draw strength from its weakness.
Daily ✦ Arcane, Healing, Implement, Psychic
Standard Action Ranged 10
Target: One creature
Attack: Charisma vs. Will
Hit: 2d6 + 4 psychic damage.
Effect: Until the end of the encounter, whenever an ally hits the target, that ally regains 4 hit points.
Utility
Inspire Competence
Bard Utility 2
Your magic channels the skill of ancient experts to help with the task at hand.
Encounter ✦ Arcane
Minor Action Close burst 5
Target: You and each ally in burst
Effect: Choose a skill. Until the end of the encounter, each target gains a +2 power bonus to his or her next check using that skill.