
Gallyck |

So in a Rise of the Runelords campaign starting tonight im gonna be creating a Bard to help my buddies. I think itll be vanilla or arcane duelist. But Hess mostly be support and he wants to throw daggers while utilizing a blinkback belt (http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt -blink-back) eventually. I know its not optimal for damage. But the character will be belting out one liners or singing and lobbing daggers if needed. Ill slowly enchant 4 daggers (maybe taking craft feats to make it cheaper) and maybe more for specific reasons. (I.e various bane daggers.) OR maybe even cards (http://www.d20pfsrd.com/feats/general-feats/deadly-dealer) ala gambit
I see a few glaring issues.
-Cost
-Range
-Effectiveness?
But it seems so awesome. I know ill probably need to be human for the extra feat but if anyone can finagle a build without being human that would be clutch.
right now im thinking
(As Arcane Duelist)
AD1 Arcane Strike
1: Two- Weapon Fighting
H: Point Blank Shot
3: Quick Draw
5: Weapon Focus : Dagger
AD6: Disruptive
That’s a throwing Dagger build. Traits would be River Rat and Maestro of the society but this is of course changeable. Maybe weapon finesse?
OR http://paizo.com/threads/rzs2pns8?TheoryCraft-Deadly-Dealer-Feat looks incredibly awesome.

Big Lemon |

I always viewed the throwing dart (1d4 piercing) as the throwing knife. Slimmer and easier to throw, but does the same amount of damage. It's also a heck of a lot cheaper.
The sort of dagger you use in combat isn't really the same as a throwing knife, though there's nothing wrong with chucking one 10ft in a pinch.

Gwen Smith |

If you're a throwing build (or any ranged fighter), get Precise Shot as soon as possible. Most of the time, you're throwing into melee, and that -4 will kill you. You'll usually also be throwing through at least soft cover, which is another -2.
Here's how I would do it, just based on your description:
(As Arcane Duelist)
AD1 Arcane Strike
1: Point Blank Shot
H: Precise Shot
3: Weapon Focus : Dagger
5: Close Quarters Thrower (no AoO for using ranged weapon in combat, requires Weapon Focus)
AD6: Disruptive
You can swap out the feats at 3 and 5 for Quick Draw and TWF, if you don't find yourself in melee or you don't mind the AoOs.
Without Close Quarters Thrower, you might want Weapon Finesse so you have a chance to hit something in melee. (With CQT, you just always throw and not worry about melee attacking. You will have trouble landing your own AoOs, but that's probably not a big deal.)
(I'm working on a throwing bard with Perform: Juggling. If we're at a con together, we should totally put on a show!)

Crosswind |
The deadly dealer feat says each card is destroyed upon use. Can you throw durable arrows, or make the cards durable in some way?
You probably want rapid shot over TWF, because it allows you to use the same weapon for both attacks, which lets you leverage your weapon bond as an Arcane Duelist.
-Cross