Anyone else wanna quit? Last chance...


Alpha Playtest Feedback General Discussion

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Well, maybe not last chance, but post here anyway if you're done, you quit, you've packed up the trailer and are heading back to _______ (insert best game system of all time here).


I'm incandescent with rage after reading the latest version of Pathfinder. It doesn't give me any rules for a druid who wants to install twin steam-powered machine guns and a minedropper on his animal companion. I'm going back to playing Car Wars. Enjoy your crappy game, losers!!!


hogarth wrote:
I'm incandescent with rage after reading the latest version of Pathfinder. It doesn't give me any rules for a druid who wants to install twin steam-powered machine guns and a minedropper on his animal companion. I'm going back to playing Car Wars. Enjoy your crappy game, losers!!!

Hear hear! Is that a gas-powered animal companion or a fuel-cell one?

Shadow Lodge

This stupid game has no rules for cyberware, bioware, or even f'in guns! What if I want a cyberarm gyromount and a Vindicator Minigun for my dwarf? What if I want my elf to be immortal and a powerful shaman (which I'll also mind the magic rules don't cover).

You can take your Pathfinder system and shove it, Shadowrun's where the real money shot's at.

Dark Archive

hogarth wrote:
I'm incandescent with rage

I just love that line. It's like poetry.

Angry violent pretentious goth-punk poetry, as if Trent Razor was channeling Lord Byron, but still.


veector wrote:
Well, maybe not last chance, but post here anyway if you're done, you quit, you've packed up the trailer and are heading back to _______ (insert best game system of all time here).

Does it count if you never started?


hogarth wrote:
It doesn't give me any rules for a druid who wants to install twin steam-powered machine guns and a minedropper on his animal companion.

Would you like me to stat you one in Hero? (smug grin)

Liberty's Edge

hogarth wrote:
I'm incandescent with rage after reading the latest version of Pathfinder. It doesn't give me any rules for a druid

I got to about here and though "but there are rules for druids...". Then I read this:

hogarth wrote:
who wants to install twin steam-powered machine guns and a minedropper on his animal companion. I'm going back to playing Car Wars. Enjoy your crappy game, losers!!!

... and promptly sprayed my water all over me PC screen.

Thanks Hogarth. :p


CourtFool wrote:


Would you like me to stat you one in Hero? (smug grin)

I've been playing Champions for 25 years. I even have a copy of Autoduel Champions floating around somewhere. I think I can make my own, thanks... ;-)


hogarth wrote:
I think I can make my own, thanks... ;-)

Just sayin’.


I'm about ready to quit 4e. Does that count?

Dark Archive

I just quit Age of Conan.

Also, sniffing glue. Although it might have been the wrong week for that...


The game doesn't even have ninjas. Or katanas. I mean proper ones (both ninjas and katanas).

A katana is supposed to do 3d6 damage, x4 on a crit, with a thread range of 1-20 (a natural 1 isn't a miss with a proper katana), and they're +5 vorpal naturally out of the forge. Then you can enchant them (at half-price, they're that awesome).

And a ninja, well: d20 hp, double BAB (+2 at first level and so on), all good saves, has the spell progression of a sorcerer and knows all spells from any source, knows how to use all weapons (but mostly uses 2 katanas, which he can wield without any penalty whatsoever), sneak attack +2d6 per level, gets all skills as class skills at one free rank per level each, and his level as a bonus on all checks (no matter what the check). And they get 15000 bonus XP when they become a ninja.

Of course, that would be the minimum: Still pathetically weak for a real ninja, but it would be a compromise I could grudgingly accept.


After pouring over the PHB 4E and running a session of Keep on the Shadowfell, I will be happily returning to 3.5. I have enough material to carry my group indefinately.

Bandit of LV


KaeYoss wrote:

(nonsensical blathering)...

Of course, that would be the minimum: Still pathetically weak for a real ninja, but it would be a compromise I could grudgingly accept.

And yet, pirates still kick their ªss.

Dark Archive

KaeYoss wrote:
A katana is supposed to do 3d6 damage, x4 on a crit, with a thread range of 1-20 (a natural 1 isn't a miss with a proper katana), and they're +5 vorpal naturally out of the forge. Then you can enchant them (at half-price, they're that awesome).

Oh god. It's a katana post.

Isn't that a banning offense? Or is that only at WotC and / or ENWorld?

Scarab Sages

KaeYoss wrote:

The game doesn't even have ninjas. Or katanas. I mean proper ones (both ninjas and katanas).

Didn't Deities and Demigods have a section for Ninjas?

I am done with Pathfinder because it is continuing with everything that is good about D&D while fixing minor errors. I might as well just make my own homebrew game system that is better than PRPG, because I am that good.


Jal Dorak wrote:


Didn't Deities and Demigods have a section for Ninjas?

No, they said that the general power level for Deities and Demogods wasn't nearly high enough to do them properly.

Did you know that in Legend of the Five Rings, there is a ninja school? It doesn't have 5 insight ranks like other schools, it only give you one ability: "'Shadow Warrior': You win the game."


*everyone receives a +2 circumstance bonus to their bluff check, due to unrelenting scathing wit*


Well, I just recently quit D&D after 25 years... but it was easy.
Now I ration my time between HARP/RoleMaster and Pathfinder...

oh, and a veritable truck load of board wargames!!!


I just quit throwing rocks at my neighbors house... but now I'm kinda on the fence about it.

Thinking about taking it back up out of nostalgia.

The Exchange

What is HARP? I'm used to MERP/Rolemaster, but HARP I don't recognize.

The Exchange

Luke wrote:
What is HARP? I'm used to MERP/Rolemaster, but HARP I don't recognize.

High Action Role Playing

It's sort of a Rolemaster light, but it lacks the feel or the complexity of either Rolemaster or 3.5 (which I have always felt as Rolemaster light anyway, especially since Monte Cook was in on both)
In many ways it is almost a cross between G.U.R.P.S. and Rolemaster, just with no cool background world.

Edit: I'm quitting pirating PDF's of RPGS and will hence forth pay for the hard copies and get my PDF's for free.


I'm quitting D&D forever. Sailor Moon is the one true role-playing game.


GET THE HELL OUT OF MY STORE!!!


veector wrote:
Well, maybe not last chance, but post here anyway if you're done, you quit, you've packed up the trailer and are heading back to _______ (insert best game system of all time here).

You haven't seen the last of Barbados Slim!

Now goodbye, forever!

Scarab Sages

Luke wrote:
What is HARP? I'm used to MERP/Rolemaster, but HARP I don't recognize.

OK, I'll bite, since I had recently left 3.5 out of disgust with the broken bits (Since returning to Pathfinder as my official other game, now I have two...). BTW, I was an ICE guy from 87 until 95 or so,running RM, MERP, Cyberspace and Space Master,so I know my ICE.

HARP is pretty much ICE's answer to D20. ICE wanted something to compete with D20, since Rolemaster is really heavy on rules, charts, charts, rules, tables...did I mention the charts? BTW, I still love one-shot-one kill options, but I didn't want to go back to 4 hour character generation, and an hour to level up during a character's career. RM is very math intensive. , giving

Anyways, HARP might seem like a lite version of RM in some areas, but it really shines in others. The spell system is pure awesome, with scalable spells that don't become obsolete at higher levels.
The 'half races' rules are outstanding, allowing either a true half race, or rules for a distant relation that manifests in a minor, yet interesting way. Likewise, the training packages rock some pretty serious ass.

As far as setting, the default HARP setting doesn't really do it for me, but I went in looking for a rules set for my settings, rather than needing a setting. Frankly, PF wouldn't work very well for 2 of my three settings, so I am splitting my efforts between the two systems, quite happy, all-in-all.

With Pathfinder for my 'Roll loads of dice for a fireball, nostalgia, color-coded Dragons and Pit Fiends.
With HARP I have my realistic 'Yes, a well thrown dagger might kill the 12th level fighter', no ECL hits for large creatures, since they, too, can die in one shot.
My group runs both games now, with different folks preferring different systems (HARP is a fairly new one for us).

-Uriel

Paizo Employee CEO

You know, you are right. I am shutting Paizo down forever right now and I am going to Bella Sara to play with the wittle horsies. If it is good enough for Sebastian, it is good enough for me!

-Lisa
ex-CEO
new Horse Groomer

Scarab Sages

Lisa Stevens wrote:

You know, you are right. I am shutting Paizo down forever right now and I am going to Bella Sara to play with the wittle horsies. If it is good enough for Sebastian, it is good enough for me!

-Lisa
ex-CEO
new Horse Groomer

Wow, burned by the CEO. If that wasn't a reason to quit, I don't know what is. ;)

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Barbados Slim wrote:
veector wrote:
Well, maybe not last chance, but post here anyway if you're done, you quit, you've packed up the trailer and are heading back to _______ (insert best game system of all time here).

You haven't seen the last of Barbados Slim!

Now goodbye, forever!

Barbados Slim? I love that guy! He's the only man to ever win Olympic medals in both Limbo and Sex!


CourtFool wrote:
KaeYoss wrote:

(nonsensical blathering)...

Of course, that would be the minimum: Still pathetically weak for a real ninja, but it would be a compromise I could grudgingly accept.
And yet, pirates still kick their ªss.

Hear hear....I mean Arrr, Arrr! I quit because swashing my buckle doesn't have as many rules and is so much more fun! Arrr Arrr!


Lisa Stevens wrote:

You know, you are right. I am shutting Paizo down forever right now and I am going to Bella Sara to play with the wittle horsies. If it is good enough for Sebastian, it is good enough for me!

-Lisa
ex-CEO
new Horse Groomer

DIBS ON THOSE BIG POSTERS AND STAND-UP FIGURES (no, not Seinfeld)!

Liberty's Edge

Lisa Stevens wrote:

You know, you are right. I am shutting Paizo down forever right now and I am going to Bella Sara to play with the wittle horsies. If it is good enough for Sebastian, it is good enough for me!

-Lisa
ex-CEO
new Horse Groomer

Just make sure to enter your horse info carefully. You don't want this to happen:

http://www.penny-arcade.com/comic/2008/5/26/

O.O

Jeremy Puckett
"Look what your careless fingers have wrought!"

Dark Archive

Set wrote:

I just quit Age of Conan.

Also, sniffing glue. Although it might have been the wrong week for that...

Heh...Airplane....

I just quit playing Rock Band...addicting game....

Dark Archive

Stupid role playing games with hit points, wounds that heal, and high fantasy challenges. I'm going back to Harnmaster with the Wound Infection Table with results for gangrene and amputation ...


I'm qutting quitting things ... especially after that fiasco when I gave up Catholicism for Lent.


KaeYoss wrote:
A katana is supposed to do 3d6 damage, x4 on a crit, with a thread range of 1-20 (a natural 1 isn't a miss with a proper katana), and they're +5 vorpal naturally out of the forge. Then you can enchant them (at half-price, they're that awesome).

Totally. I mean, in real life, a katana can cut through a tank! It's true; I read it somewhere on the internet.

KaeYoss wrote:

And a ninja, well: d20 hp, double BAB (+2 at first level and so on), all good saves, has the spell progression of a sorcerer and knows all spells from any source, knows how to use all weapons (but mostly uses 2 katanas, which he can wield without any penalty whatsoever), sneak attack +2d6 per level, gets all skills as class skills at one free rank per level each, and his level as a bonus on all checks (no matter what the check). And they get 15000 bonus XP when they become a ninja.

Of course, that would be the minimum: Still pathetically weak for a real ninja, but it would be a compromise I could grudgingly accept.

It could be made slightly more realistic if ninjas were given a permanent improved invisibility effect that they could supress at will as an immediate action.


Shadowborn wrote:
KaeYoss wrote:
A katana is supposed to do 3d6 damage, x4 on a crit, with a thread range of 1-20 (a natural 1 isn't a miss with a proper katana), and they're +5 vorpal naturally out of the forge. Then you can enchant them (at half-price, they're that awesome).

Totally. I mean, in real life, a katana can cut through a tank! It's true; I read it somewhere on the internet.

On ninjas and katanas— it amuses me that ninja didn't often use katanas, since they were expensive to produce, hard to conceal, and a symbol of station. They favored much less expensive ninja-to, and the straight blade enabled (among other features) the ability to use them as a step ladder to scale walls.

Three cheers for broke ninja!


Lisa Stevens wrote:

You know, you are right. I am shutting Paizo down forever right now and I am going to Bella Sara to play with the wittle horsies. If it is good enough for Sebastian, it is good enough for me!

-Lisa
ex-CEO
new Horse Groomer

That is why I love Paizo.


and this......

SMURF


If they don't start including more pictures with Merisiel in them, then I will quit Pathfinder altogether! Or at least reduce my purchases! Or just glare about alot and grumble! Hummph! So there!


Merisiel's Boyfriend wrote:
If they don't start including more pictures with Merisiel in them, then I will quit Pathfinder altogether!

Funny such threats should come from you, after you "accidently" leaked all of Mer's "home videos" on the web.


Shinmizu wrote:
Merisiel's Boyfriend wrote:
If they don't start including more pictures with Merisiel in them, then I will quit Pathfinder altogether!
Funny such threats should come from you, after you "accidently" leaked all of Mer's "home videos" on the web.

It's called "marketing." If the girl can get enough gigs, I can retire.


GET THE HELL OUTTA MY HORSE BARN!!!


"I wish i could quit you"

srsly tho, i quit trying to pretend i care about things like 4e and Vampire: Requiem. they both suck and make me a sad panda.


toyrobots wrote:

On ninjas and katanas&#8212; it amuses me that ninja didn't often use katanas, since they were expensive to produce, hard to conceal, and a symbol of station. They favored much less expensive ninja-to, and the straight blade enabled (among other features) the ability to use them as a step ladder to scale walls.

Three cheers for broke ninja!

You're misinformed. Ninjas so used katanas. And always at least two at once (good ones were able to wield two in each hand, which was known as Ninjistic Windmill of Death. Saw it with my own eyes.) They didn't need to conceal them because they painted them with invisible ink, so no one except the ninjas could see them.

Scarab Sages

KaeYoss wrote:


You're misinformed. Ninjas so used katanas. And always at least two at once (good ones were able to wield two in each hand, which was known as Ninjistic Windmill of Death. Saw it with my own eyes.) They didn't need to conceal them because they painted them with invisible ink, so no one except the ninjas could see them.

This is a point of debate amongst scholars. One side says that Ninjas have amazing senses, and so can easily detect the smell of a katana from the other side of the planet. The other side argue that ninja-science created an invisible ink so powerful, not even a ninja could detect it.

I believe the esteemed Prof. N. Jahrul settled this argument with the famous quote.

Dr. N. Jahrul wrote:
"If ninjas could not detect the ink, then how could they apply it to their katanas?"

Of course, Ninja-Scholars, the wisest beings in the universe (known or otherwise) scoff at these petty arguments, as they know full well that Ninjas move so fast that normal human vision is irrelevant.

While we are on the subject, Ninjas should get +20ft to base speed (all base speeds) per level.

Liberty's Edge

This is my first post on these boards. And I'm only posting to say "I quit". I am done buying quality products that my gaming buddies enjoy. From now on, I will be finding other sources where I can spend twice the cash on half the value.

Oh...and if there's no armadillo race in the PHB...then I have no time for your speciesist game!


Barbados Slim wrote:
veector wrote:
Well, maybe not last chance, but post here anyway if you're done, you quit, you've packed up the trailer and are heading back to _______ (insert best game system of all time here).

You haven't seen the last of Barbados Slim!

Now goodbye, forever!

Love me a good FUTURAMA reference.


Lisa Stevens wrote:

You know, you are right. I am shutting Paizo down forever right now and I am going to Bella Sara to play with the wittle horsies. If it is good enough for Sebastian, it is good enough for me!

-Lisa
ex-CEO
new Horse Groomer

You know, I was gonna start a thread called:

"To ME... and several local gamers, Bella Sara IS D&D" but since Lisa's switching to that now... maybe not. ;)

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