@ Jason: Monk info please.


Alpha Release 2 General Discussion


Hello there,

since you´ve been posting in the blog a preview of the Bard and the Ranger,could you please also give some scoops of the Monk?

I´m a huge fan of class and can´t wait to get my hand on it! On the other hand it would be just fair to see a little preview of all classes not just those two, wouldn´t it?

just post here in forum.It doesn´t have to a full preview like in the blog

Cheers Julien

Liberty's Edge

mightyjules wrote:

Hello there,

since you´ve been posting in the blog a preview of the Bard and the Ranger,could you please also give some scoops of the Monk?

I´m a huge fan of class and can´t wait to get my hand on it! On the other hand it would be just fair to see a little preview of all classes not just those two, wouldn´t it?

just post here in forum.It doesn´t have to a full preview like in the blog

Cheers Julien

I heard that they were moving away from the martial arts monk and more towards the detective monk, like Brother Cadfael or William of Baskerville (The Name of the Rose). Expect abilities like deductive reasoning and investigation rather than flurry of blows and ki strikes.

I've also heard that the new monk iconic will be a giant chicken.


Robert Little wrote:


I heard that they were moving away from the martial arts monk and more towards the detective monk, like Brother Cadfael or William of Baskerville (The Name of the Rose).

[threadjack]

Name of the Rose = good movie (I loved Ron Perlman's role in it)
The Brother Cadfael Series = fantastic books, great TV series
*raised mug to Sir Derek Jacobi*
[/threadjack]

Back to the OP - I'd love to see a brief blurb on the Alpha monk as well. :D

Your Friendly Neighborhood Dalesman
"Bringing Big D**n Justice to the Bad Guys Since 1369 DR"

Dark Archive

Robert Little wrote:
I've also heard that the new monk iconic will be a giant chicken.

Cool, I've always wanted to see the stats for an awakened dire chocobo monk.

Grand Lodge

The Dalesman wrote:

[threadjack]

Name of the Rose = good movie (I loved Ron Perlman's role in it)
[[/threadjack]

Heh... I played a half-orc monk named Salvatore for a while. My group didn't get it.

I'm also interested in seeing the new monk, but I can hold my water 'til the A3 release.


Sorry for the jack... but where is the bard info? I only see the ranger stuff

Liberty's Edge

Celric wrote:
Sorry for the jack... but where is the bard info? I only see the ranger stuff

It was posted (either to the forums or the blog) shortly after PaizoCon...a half-orc bard pre-gen was used in Jason's adventure that he ran at the con.


Hey little Robert do you have any sources of your saying or is it just gossip?Hope it is!

If that is true I will stick 3.5!I´ve been always waiting for revised Monk.But if that comes true I´ll dump it the nearest lake:)

I want a martial arts monk.Not a detective!I know most people don´t like the concept of a Kung Fu fighter in D&D but a detective monk is completely spaced out!

Julien

Liberty's Edge

mightyjules wrote:


Hey little Robert do you have any sources of your saying or is it just gossip?Hope it is!
If that is true I will will stick 3.5!I´ve been always waiting for revised Monk.But if comes true I´ll dump it the nearest lake.

Julien

Well, the comment about the giant chicken should give you an idea of how accurate my "gossip" is :)


Sooo,you got point about your chicken then:)

But what about your detective?Seriously a detective monk!Cor bli me!

Liberty's Edge

mightyjules wrote:

Sooo,you got point about your chicken then:)

But what about your detective?Seriously a detective monk!Cor bli me!

Actually, the two monks I mentioned in my original post (Brother Cadfael and William) are two fairly popular fictional characters that are in fact detective monks. Both characters are set in the Middle Ages (although Name of the Rose is closer to the Renaissance), and use knowledge of logic, deductive reason, and early science (particularly herbalism) to solve mysteries.

But, no, there is nothing to indicate that Jason is planning on taking D&D monks down that path, just my personal musings.


Robert Little wrote:
mightyjules wrote:

Sooo,you got point about your chicken then:)

But what about your detective?Seriously a detective monk!Cor bli me!

Actually, the two monks I mentioned in my original post (Brother Cadfael and William) are two fairly popular fictional characters that are in fact detective monks. Both characters are set in the Middle Ages (although Name of the Rose is closer to the Renaissance), and use knowledge of logic, deductive reason, and early science (particularly herbalism) to solve mysteries.

But, no, there is nothing to indicate that Jason is planning on taking D&D monks down that path, just my personal musings.

Oh, I see little boy:).Sorry about my naughty behaviour.I´m just getting all naughty and freaky about the monk when I hear stuff which don´t wanna hear.Besides it´s always good to have sources which underline and indicate it.

I will change the subject to Bard and Monk Info please so everybody is happy:)

Only 3 Days to go for the Bard and the Monk.I do a countdown everyday now

hasta manana,

amigos Julien

[EDIT I´m not able to change the subject anymore.I´m sorry Celric:])


Robert Little wrote:
I heard that they were moving away from the martial arts monk and more towards the detective monk, like Brother Cadfael or William of Baskerville (The Name of the Rose). Expect abilities like deductive reasoning and investigation rather than flurry of blows and ki strikes.

Salvatore now has Cleric as a favored class, interestingly enough.

While we're on it, Cadfael would be one of those mythical Paladin/Monk multiclasses, wouldn't he? I guess he took levels in that prestige class. lol

And dude, we all know that William of Baskerville is a Sorcerer. Don't try to hide it, we all know. Bernardo Gui proved it, right after he wrote his "informative" pieces about the Cathars and other major herasies throughout Europe.

Scarab Sages

Robert Little wrote:
I heard that they were moving away from the martial arts monk and more towards the detective monk, like Brother Cadfael or William of Baskerville (The Name of the Rose).

I thought Detective Monk was Tony Shalhoub?

He's got the Quivering Palms!


Snorter wrote:

I thought Detective Monk was Tony Shalhoub?

He's got the Quivering Palms!

/applaud

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

To be honest.. aside from making it more clear how flurry of blows works and what attacks it works with (and doesn't).. I think Monk is the only class in the PHB that needs very little change.


SirUrza wrote:
I think Monk is the only class in the PHB that needs very little change.

Maybe I'm missing something obvious here (like hidden sarcasm). But could you explain your reasoning a bit. I always thought monk was the weakest core class, even weaker than bard. Great for fluff, though.


SirUrza wrote:
To be honest.. aside from making it more clear how flurry of blows works and what attacks it works with (and doesn't).. I think Monk is the only class in the PHB that needs very little change.

This is a joke right?


Snorter wrote:
I thought Detective Monk was Tony Shalhoub? He's got the Quivering Palms!

Dude! You made me choke on my coke! LMFAO!

tfad


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Quite honestly, I want the monk to move away from the mystic man on the mountain, and more towards the Wuxia ass-kicker. Then again, I´d probably like a generic "Martial Artist" class for that, like the one my DM and me designed for her asian campaign. ^^

Dark Archive

SirUrza wrote:
To be honest.. aside from making it more clear how flurry of blows works and what attacks it works with (and doesn't).. I think Monk is the only class in the PHB that needs very little change.

I'd have to agree. The 3.5 monk had so many abilities, it was almost overpowered. Only it's 3/4 BaB and dependency on multiple attributes kept it in check.

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Nope, not sarcasm at all. I'm quite serious. The only problem I ever saw with monk is that many players needed Flurry of blows explained to them because they were using it wrong.


SirUrza wrote:
The only problem I ever saw with monk is that many players needed Flurry of blows explained to them because they were using it wrong.

I read it once more, and I think I got it the first time. It's basically two-weapon fighting - and later improved two-weapon fighting - with the minuses eventually disappearing. Right?

Or do you mean that FoB becomes overpowered combined with (improved) two-weapon fighting? That would give them five attacks already at lvl 8.

Still, I fail to see how they're on par with the boosted Pathfinder character classes. Maybe it's just me. Luckily, there are just four nights (for us Europeans) before Eric's Alpha 3 estimate. I'm eagerly waiting on that.


Shinami wrote:
SirUrza wrote:
To be honest.. aside from making it more clear how flurry of blows works and what attacks it works with (and doesn't).. I think Monk is the only class in the PHB that needs very little change.
I'd have to agree. The 3.5 monk had so many abilities, it was almost overpowered. Only it's 3/4 BaB and dependency on multiple attributes kept it in check.

Even without 3/4 BaB and MAD its still a very weak class. Low hit points, alot of useless and weak abilities (Flurry of Fail, Perfect Self, Slow Fall) etc.


Viktor_Von_Doom wrote:
Flurry of Fail

Win. Anyway, this is yet another example of why COers should be on board for the playtest.


Psychic_Robot wrote:
Viktor_Von_Doom wrote:
Flurry of Fail
Win. Anyway, this is yet another example of why COers should be on board for the playtest.

Sshhhh.. now you've opened up a whole new can worms.


The 3.x monk is certainly powerful enough. My complaint is that every time I make a monk he looks pretty much the same as all the previous ones. Except for 1st, 2nd, and 6th levels all monks get exactly the same class features. Some ideas for a new monk class were posted here.


you don't need to be a muchkin to know the Monk needs some help.

As was discussed in previous thread, I think giving him a bonus to unarmed strike like the fighter has with his weapons, a greater AC boost, and the ability to use his flurry of blows occasionally with a move action (perhaps with a charge or SOMETHING since the monk relies so heavily on mobility) would do wonders.

Also making him a master of the CMB tricks would be rather nifty.


Andrul wrote:
The 3.x monk is certainly powerful enough. My complaint is that every time I make a monk he looks pretty much the same as all the previous ones.

Agreed! I want to see some real options within the class. Not long to go before we find out....

tfad


I see the monk as a quite well designed class as of 3.5. Not that it couldn't use some tweaks, but over all quite good. I would agree it has a different power curve than most classes - generally lower to higher - but this has been true since 1st edition even (had many 1st level monks die).

High level monks, with nice SR, wicked saves, and incredible AC's/touch AC's have on occasion been the bane of my DM'ing (in a somewhat good way). (You'd think a three 30HD Beholder Sorcerers could lay *some* damage on one after a few rounds... anyways).

Multiple ability score dependencies inhibit them initially, but are an immense strength in the long run, stacking on so much potential from the cheaper and cheaper stat boosts. Even intelligence - gives them access to more and more of their Nice skill choices.

I've stymied monks a time or two with high AC or unusual DR opponents, but they've stymied me far more often.

Fascinating class, can't wait to see what changes have been made.


Snorter wrote:
Robert Little wrote:
I heard that they were moving away from the martial arts monk and more towards the detective monk, like Brother Cadfael or William of Baskerville (The Name of the Rose).

I thought Detective Monk was Tony Shalhoub?

He's got the Quivering Palms!

And his perception skill modifier is through the roof!


I've been using the armor as damage reduction and AC based on class options from UA, and the Monk starts to come into his own. If the system itself was tweaked so NOT wearing armor made you harder to hit, then it would solve a lot of problems with the classes that depend on movement, not just the Monk (Swashbuckler, Duelist, etc).

A Martial Artist should be able to run circles around an armored knight... but he wouldn't be doing a whole lot of damege to him either.

As far as the 'Mystic' vs the 'Martial Artist' argument - perhaps two seperate paths for them to follow?

Personally, I would rather they add a few more esoteric abilites to the Monk (like a Mystic), and create a whole new class based on pure Martial Arts (The Senchin?), WITHOUT all the mystical crap. In fact, a Monk that multi-classes with psion could have some truly awesome synergies going on (perhaps a PrC Mystic, with a PR of levels in both classes).

Or, conversely, if you use a system where un-armored fighters get an AC bonus, you can just build the Martial Atrist off the fighter class with specific Feats, and leave the other kind of Monk to all of his mystical mumbo-jumbo. I think the problem has always been which of the two directions the Monk should go, and in the past they have unsuccessfully tried to combine the two very different flavors together.

Either way, I'm eager to see Paizo's take on him.

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