
Chris Banks |

Alert for any sign of trouble, the group proceed past the remains of the brick wall. At first, the tunnel seems no different from that which they have been following up until now. At length, however, the roughly hewn tunnel walls give way to a room of solid-looking but also ancient masonry.
There is a thick layer of dust here, imprinted here and there by footprints of varying ages. Alas, the prints are too jumbled for any sense to be drawn from them. The only exit seems to be to the north, an empty doorway with only darkness visible beyond.

Grond Aardde |

Chris Banks |

A brief search of the room turns up nothing of interest. Kyran's diligence, however, pays off. There is a pinprick of malevolence to be found here, though he's having trouble localising it. Whatever it is seems to be moving back and forth around the northern doorway. It withdraws somewhat at the approach of the others, but not a great distance.
Beyond the doorway, the next room proves to be somewhat larger. It is clearly a prison, as evidenced by the iron-barred cells that line the walls. Alas, any rescue comes far too late; the cells' occupants have long since decayed to skeletons. A rickety wooden platform overlooks the room from a height of around ten feet, with two flights of stairs connecting it to the floor.
There is a faint sound of fluttering wings. It sounds as if someone has disturbed a bat, though there is none visible.

Kyran Semnir |

Kyran quietly growls out"There is something tiny, fast, and evil in here with us. I'm not sure where, exactly, but it's here." Given the cramped conditions, he takes the opportunity to swap his bow for his sword & shield.

Chris Banks |

"See me, you do, mortals?" a high-pitched, but unmistakably feminine voice pipes up from deeper into the room, "Think to end me? Or to pillage my home? You don't want to do that, mortals," the voice goes on, in the kind of stern tone in which one speaks to naughty children, "It wouldn't end well."
It's rather disconcerting to hear an invisible voice moving about the room, but Kyran at least thinks he has it locked down. The evil is coming from a very small, mobile area of air. A few steps and he could even strike at it. But there's something else too, he realises - two larger, stationary sources of evil, which he spots off to the right as he enters the room. They're somewhere in amongst the rafters below that wooden platform. The angle and the light aren't quite right for a clear view of them, but they're definitely there.

Grond Aardde |

"See me, you do, mortals?" a high-pitched, but unmistakably feminine voice pipes up from deeper into the room, "Think to end me? Or to pillage my home? You don't want to do that, mortals," the voice goes on, in the kind of stern tone in which one speaks to naughty children, "It wouldn't end well."
It's rather disconcerting to hear an invisible voice moving about the room, but Kyran at least thinks he has it locked down. The evil is coming from a very small, mobile area of air. A few steps and he could even strike at it. But there's something else too, he realises - two larger, stationary sources of evil, which he spots off to the right as he enters the room. They're somewhere in amongst the rafters below that wooden platform. The angle and the light aren't quite right for a clear view of them, but they're definitely there.
What can we see with darkvision.

Lilith |

A brief interjection, if I may. Timespike, Kyran Semnir's picture is done. Please return to your regularly scheduled butt-kicking. :D

Chris Banks |

"I? Erylium I am," the voice says, and as it does so, the speaker finally winks into visibility, giving a mocking bow to the group. She is a rather small, bat-winged being with a lashing tail sticking out from beneath a slinky red dress. The religiously inclined may recognise her from their studies as a quasit - one of the lesser varieties of demon.
"I rule this place in the name of Our Lady, whose name none of you are worthy to hear. Defend it as well, against those who would desecrate it."
It's difficult to make out details of the humanoids lurking beneath the rafters, given lighting conditions and their efforts to remain hidden. One of the visible limbs, though, seems to be bending in completely the wrong direction.

Chris Banks |

"Or what? You will do violence to me? See your threat of violence I will, and raise you more." Erylium smiles mockingly, "What then have you that I want?"
Up in the rafters, those humanoid figures seem to be growing restless. Depending on how tight a leash Erylium has them on, this could mean trouble.

Kyran Semnir |

"Bluffs, is it?" Erylium says, flitting forward abruptly to hover in front of Umlo's face, "Care to test them, do you? Hmm? See, we soon shall who is making the bluffs."
"I'm certainly not, you little abyss-spawned maggot." Kyran says bladly as he steps around Umlo and attempts to run the little menace through. Unfortunately, he telegraphs the attack and the little menace's speed and small size spare her the touch of his steel. (Attack Roll: 8)
[ooc]Hey, somebody had to do something more than trash talk.[/occ]

Chris Banks |

Erylium lets out an inarticulate shriek as Umlo's axe bites into her, flying quickly back out of range. Prompted by the commencement of hostilities, those two figures drop from the rafters, advancing towards the group. It is immediately obvious that there is nothing human about them. Quite aside from the backwards-bending legs and taloned hands, their lower jaws are cleft in two, a long slavering tongue writhing over tiny fingers.
Initiative:
Devrin 21
Fern 19
Sinspawn 19
Kyran 17
Erylium 15
Umlo 13
Korpi 10
Sinspawn 7
Grond 5

Umlo |

Umlo slashes at a sinspawn uses 2 weapon fighting
Dwarven War axe to hit 12, to dam 10; hand axe to hit 16, to damage 7..
Umlo slashes in a wild fury with his twin axes at the abomination....

Larcifer |

Thank you Chris for all the time and effort you put into to this I appreciate it. Make sure you purchase Pathfinder Society adventure #22 written by yours truely (end shameless plug) Seriously this has been a lot of fun for me and was my 1st PBP you as a GM and all of the other players made this an amazing experience. Thanks! If you do run another game, please let me know!