Full Name |
Umlo |
Race |
Dwarf |
Classes/Levels |
Ranger / 2 |
Gender |
Male |
Size |
Medium |
Age |
52 |
Alignment |
Lawful Good |
Deity |
Torag |
Location |
Sandpoint (originally from Ravenroost) |
Languages |
Common, Dwarven |
Occupation |
Witch Hunter |
Strength |
18 |
Dexterity |
12 |
Constitution |
16 |
Intelligence |
10 |
Wisdom |
10 |
Charisma |
10 |
About Umlo
Sins of the Fathers Discussion.
Sins of the Fathers PbP.
Init +1; Perception +4 (+6vs touch and taste) (60' Darkvision)
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AC 17, flatfooted 16, touch 11;(+4 vs Giants)
HP 25 (HD 1d10+3)
Fort +6, Ref +4, Will +0
[+2 vs poison, spells, and spell-like abilities]
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Spd 20'
Melee: Dwarven War Axe +7 (1d10 +4/20/x3)(+1 vs Orcs and Goblinoids)(+1 to attack and +2 to damage vs large and larger creatures)
Melee: Two weapon fighting Dwarven War Axe +5 (1d10 +4/20/x3)and Hand Axe +4 (1d6+4/20 x2)
Ranged: Throwing Axe +3 (1d6+4/20/x2) (+1 vs Orcs and Goblinoids)
(+1 to attack and +2 to damage vs large and larger creatures)
Base Atk +2, Combat Maneuver Bonus; +6 (+10 VS Trip and Bullrush)
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Ranger Abilities: 1st Favored Enemy (arcane hunter) (pg 32 complete mage); Track; Wild Empathy, Two-Weapon Fighting
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XP: 2415
Feats: Weapon Focus [Dwarven War Axe], Big Game Hunter
Skills
Spellcraft +5 (2 rank,+0 INT,+3 Class Skill Bonus)
Knowledge: Arcana +4 (1 rank,+0 INT,+3 Class Skill Bonus)[cc]
Knowledge: Geography +5 (2 rank,+0 INT,+3 Class Skill Bonus)
Perception +5 (2 rank,+0 WIS,+3 Class Skill Bonus)
Stealth +6 (2 rank,+1 DEX,+3 Class Skill Bonus)
Survival +5 (2 rank,+0 WIS,+3 Class Skill Bonus)
Possessions: Chain Shirt, Dwarven War Axe, (2) Throwing Axes, Backpack, Light Steel Shield,Map case, Bed roll, (2) sacks, Belt, (2) Belt pouches, Traveler's Outfit, (3) Days Rations, Waterskin, whetstone
Money: 90gp
LOOT: small-sized whip, dogslicer, shortbow and 20 arrows
Racial Abilities:
Darkvision 60 ft; Greed Treat Appraise as a class skill when determining the value of non-magical goods that include precious stones or metals; Defensive Training +4 dodge bonus against giants;
Hatred +1 attack rolls vs. goblin/orc subtype; Hearty +2 save vs. posion, spells & spell-like abilities; Keen Sense +2 on taste/touch Percetion checks; Stability +4 to CBM vs Bull Rush & Trip; Slow & Steady base spd 20 (no penalty for encumbrance or armor
"I never met a spellcaster I could trust, all that fireworks and smoke, a big waste of time if you ask me! You want to hunt em down, best find em when thier spells are depleted and their noses are deep within their books. Wizards, Sorcerers, they are all freaks and wierdos, Yep never met one yet I could trust."--Umlo
Advancement
Reaction to other PCs
Kyran--A good soul, virtous reminds me of my sons. Seems a bit naive about the world beyond Sandpoint, a loyal fast friend.
Grond--Strong as the rock he stands on, and quick to temper like a thunderstorm. A drinking friend and a brother in philosphy. A good member of the dwarven race.
Devrin--Quiet, pious man, but quick to defend his ideals, solid character.
Korpi--Loud, obnoxious, but has earned a little respect, I would never admit this though, I still do not trust him.
Fern--A misunderstood soul, quiet on the outside but greatness rages in that little fram. A brave woman, and a defender of friends. I hope her use of Magic is for good.