Why did you cut 'Unnatural Beauty', Jason?


Races & Classes

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... because I thought it was one of the best racial abilities in D&D ever (in fact, my whole group thinks this way). Did it really create so much controversy? Yet the weird 'Elven immunities' is still in, although if any racial ability should have been cut, IMO it would have been this one (it never made sense to me, even in AD&D).


Asgetrion wrote:

... because I thought it was one of the best racial abilities in D&D ever (in fact, my whole group thinks this way). Did it really create so much controversy? Yet the weird 'Elven immunities' is still in, although if any racial ability should have been cut, IMO it would have been this one (it never made sense to me, even in AD&D).

I'm glad this happened. I never understood why elven beauty would effect a dwarf or other longer lived races. I also didn't think beauty was that cut and dry. What if my half-orc likes busty redheads with some meat on there bones? Why would an elf effect him? What if my dwarf likes his women short, thick, and a bit on the hairy side? It was neat idea, but I don't feel like it was a fair and equal or practical racial trait.

Fizz

Paizo Employee Director of Game Design

We cut the Elven Beauty bit because it was a rule that forced certain roleplaying decisions. A GM should be free to have an NPC be indifferent toward an elf without having to come up with some side justification. The ability was also tricky to clarify without relying heavily on GM fiat.

Jason Bulmahn
Lead Designer
Paizo Publishing

Liberty's Edge

Jason Bulmahn wrote:

We cut the Elven Beauty bit because it was a rule that forced certain roleplaying decisions. A GM should be free to have an NPC be indifferent toward an elf without having to come up with some side justification. The ability was also tricky to clarify without relying heavily on GM fiat.

Jason Bulmahn
Lead Designer
Paizo Publishing

That said, if your campaign setting involves the Tolkienesque approach to elves, the Unnatural Beauty makes a great houserule mechanic to represent that.

Sovereign Court

I liked the ability but I could see it needing to be ruled on work. Maybe add it as a sidebar option to give elves that Tolkeinesque feel?

Liberty's Edge

Dammit, Phalazar, you edited "hazing" out of your post just as I was about to make a fraternity joke. :-p


What about a plus to there diplomacy check like plus 5 or somthing


Fizzban wrote:
I also didn't think beauty was that cut and dry. What if my half-orc likes busty redheads with some meat on there bones? Why would an elf effect him? What if my dwarf likes his women short, thick, and a bit on the hairy side?

I feel like this when flicking through the pages of Maxim!

:)

/threadjack

tfad

Liberty's Edge

Joey Virtue wrote:
What about a plus to there diplomacy check like plus 5 or somthing

As a houserule or as canon?

As a houserule, sure, whatever you want.
As canon, it has the same problem Jason mentioned of enforcing a certain style of play. Since the Diplomacy DCs for each attitude level are 5 apart, giving a +5 to Diplomacy is basically making everyone treat that PC as if they were one step friendlier.

Dark Archive

Phalazar wrote:
I liked the ability but I could see it needing to be ruled on work. Maybe add it as a sidebar option to give elves that Tolkeinesque feel?

A great suggestion, Phalazar!

Jason, I like the choices/options you have put in the game (e.g. Arcane Bond, when you choose between a familiar or a "focus" item). How about including choices to Racial Abilities? For example, choosing between Elven Immunity or Unnatural Beauty for elven characters?

Sovereign Court

Phalazar wrote:
I liked the ability but I could see it needing to be ruled on work. Maybe add it as a sidebar option to give elves that Tolkeinesque feel?

What about a Feat ?

Dark Archive

Stereofm wrote:
Phalazar wrote:
I liked the ability but I could see it needing to be ruled on work. Maybe add it as a sidebar option to give elves that Tolkeinesque feel?
What about a Feat ?

That would require that every race gets "Racial Feats" -- not just elves. But it might work out pretty well, if Jason (who is probably already overburdened with design work) only has the time to design a bunch of them :)


So, they lost that. Don't they get anything in return? Like +2 Cha. They could use it, -2 Con is brutal. (And I'd give dwarves more than -2 Cha. That's not even a penalty. They'd get -2 dex to boot)

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I liked Unnatural Beauty but knew it wouldn't stand up to the hate it was receiving on the alpha 1 forums.

If anything I'd say just make it a +2 like their other abilities.


I liked Unnatural Beauty at a conceptual level, but mechanically it presented a lot more problems it was worth... I guess it's better this way.


bah, it was a fluffy anyway, but a nice one.
And really, somethings are beautiful no mater the individuals opinions, classic u may say. Like a celestial is a rhink of beauty, a elf was using that rule. (by the way Im a great fan of the handbook of the elves, most of the fluffy parts, like manifestation or the one the used to explain "why no elves bards?")
But the great problem that I saw with this cut is simple. It is just another step on the way to make the game work even for stupids. I have even to ad that a hole bunch of the simplifications of the 3.P (and the 4th, that and the WoW flavor was what made me puke) are just like "lets make a game for IQ -120", the D&d tree (from the D&D 1, trough AD&D till the D&D 3rd and 3.5) is a very very very simple game, and to simplify it even more it is just stupid (I mention the new Power Attack and Combat Expertize, why???? why?? why in the name of whatsoevergod????? they were so simple and nice. And the rules for grample... dear god...)


Errrrrr.... What?


Instead of calling it "Unnatural Beauty" why not re-name it to "Otherworldy Charm" and give it a flat +2 Diplomacy (and perhaps also Wild Empathy) bonus on influencing non-elves? That reigns it in a bit and also shifts the flavor emphasis from the physical appearance to their personal presence.


My venom towards the 'mere' +5/+10 provided by the UnNatural Beauty: No other race has ANYTHING similar, and Diplomacy is a key social skill. This means ONLY elves get this bonus, which is more than double what any other race gets for their skill bonuses.

[JOKE]As for what elves should get in return, how about a -2 CHA for not ever being trusted as a race again after trying to pull that UnNatural Beauty schtick?[/JOKE]

Besides, I see Halflings and Humans, in that order, having FAR more claim to the diplomacy skill bonus than elves do.


To answer the initial question:
Because it sucked!

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Jagyr Ebonwood wrote:
Joey Virtue wrote:
What about a plus to there diplomacy check like plus 5 or somthing

As a houserule or as canon?

As a houserule, sure, whatever you want.
As canon, it has the same problem Jason mentioned of enforcing a certain style of play. Since the Diplomacy DCs for each attitude level are 5 apart, giving a +5 to Diplomacy is basically making everyone treat that PC as if they were one step friendlier.

I would make it a two-sided coin. For people who aren't favorably disposed towards elves or outsiders in general, that Unearthly Beauty could easily impose a -5 penalty to diplomacy.

Liberty's Edge

It had cool flavor, but I get the mechanical difficulties, so axing it is fine.


Personally, I liked it, but I can easily rule it back in when I run games. I sort of understand why people didn't like it, but I disagree (strongly) with the sentiment.


As it was written, Unnatural Beauty would have allow all elves to be massive con artists.

"Indifferent" people were automatically considered "friendly" to elves. Taking 10, they could be made helpful. At this point the target could be talked into possibly risking their lives to help the elf, or at least offering a good discount of gear because the need is so great (by simply taking 10 again).

The concept was good, but mechanically it was terrible.

Silver Crusade

I like elves, but I absolutely detested the 'unnatural beauty part'. Oh I pray that it is gone! The unnatural beauty idea was the first thing to kill 3.75 for me, saying to me that "This guy hasn't thought anything about how this is going to play out... So, elves are going to be so beautiful that their mere walking past causes other races to fall over themselves, fawning?" An automatic shift one reaction level would seem to be almost that, especially when played out over population averages: Isn't that fantastic dwarven metal- and stonework that gets known across the land mostly reflected in a +2 Craft bonus. The legendary eleven archers are reflected only in a general proficiency (no bonus, even?)? The hulking strength of half-orcs in a +2 STR stat bonus (only a +1 skill/melee modifier)? Etc, etc.

I also didn't like the elves in this Nietzsche's Supermen/Tolkien reprise. Back to 'immortal' -- never a D&D concept, at least since 1st ed. AD&D. Back to the 'great stature' (ditto). Worse, the art is horrible, looking like the generic overblown, triangular-top-heavy MMORPG art. Ick. (And quite unlike the cartoonish, narrow-shouldered, simpleton dwarves pictured -- an example of 'bad' from the other extreme.)

I was so incredibly optimistic about the 3.75/OGL idea -- after becoming so disillusioned with 4.0 that I canceled my Amazon pre-order for the set -- but then started reading the 3.75 document, quickly becoming so disappointed that I stopped reading that... I'll try again somewhere down the line, knowing that between 4 and 3.75 I'll have an ever-diminishing supply of new 3.5 players to meet.

I had meant to come into this project posting aplenty, loving OGL -- and all open source, having just completed an "open source biology" (BiOS)-centered thesis -- but quickly realized that this product is nothing like the D&D I knew. I will glad to see Pathfinder 3.75+ as its own game, and wish it the absolute best, but it isn't the game for me.\

(I finally decided to make this one, admittedly spleen-filled post after getting an announcement about the next 3.75 release. I apologize for the somewhat inconsiderate nature, but D&D and other gaming has meant a lot to me over the years and, freshly returning to it after an school- and life-mandated absence, I was really hoping that 3.5 OGL d20 and D&D would stay and be improved, not sundered.)

(After the elves, I ran into the implementation of cleric domain powers -- Time to stop reading! I can't even begin to discuss what all is wrong there. Gotta go to grad school and need to have a little fun first.)

Sovereign Court

Well, since the half-elves lost their 3.5 Diplomacy bonus, why not give it to the elves? Call it "Unnatural Beauty" still, but it juts gives a +2 racial bonus to Diplomacy checks. No more powerful than any other racial skill modifier.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
SargonX wrote:
Well, since the half-elves lost their 3.5 Diplomacy bonus, why not give it to the elves? Call it "Unnatural Beauty" still, but it juts gives a +2 racial bonus to Diplomacy checks. No more powerful than any other racial skill modifier.

Actually if anything else given their typically standoffish nature, I'd say that elves would have a -5 diplomacy to nonelves. or perhaps a -2 to charisma might be the better racial penalty choice. (that's part of the d20 Night Elf modifier btw, -2 to charisma +2 wisdom.)


LazarX wrote:


Actually if anything else given their typically standoffish nature, I'd say that elves would have a -5 diplomacy to nonelves.

That's just a bad stereotype.

LazarX wrote:
or perhaps a -2 to charisma might be the better racial penalty choice.

Nah. That sort of powergaming is reserved to dwarves. Plus, it would make no sense at all. If anything, they should get a bonus.

I can live with no modifier, but a pentalty is right out of the question: Their aloofness is offset by their unnatural beauty.

And I wouldn't say that all elves lack in grace and charming. I've heard of an elf queen who got a dwarf to forego his weight in gold as payment and instead go with a lock of her hair..... :)

Liberty's Edge

Pathfinder Roleplaying Game Charter Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
KaeYoss wrote:
LazarX wrote:


Actually if anything else given their typically standoffish nature, I'd say that elves would have a -5 diplomacy to nonelves.
That's just a bad stereotype.

Very when you consider the fact that atleast in the 3 LotR movies you have 4 elf characters.

1) Beautiful elven princess who's in love with a human. She expresses both gentleness but badassness when confronted in a battle.

2) The handsome elven fighter who's outwardly serious but shares his sense of humor and loyalty to his friends.

3) The beautiful elven mystic. She's seems very fey, graceful, and helpful.

4) The standoffish elder who's bitter, stern, and uncompromising.. yet has a soft side for his daughter's bad choices.


SirUrza wrote:
KaeYoss wrote:
LazarX wrote:


Actually if anything else given their typically standoffish nature, I'd say that elves would have a -5 diplomacy to nonelves.
That's just a bad stereotype.

Very when you consider the fact that atleast in the 3 LotR movies you have 4 elf characters.

1) Beautiful elven princess who's in love with a human. She expresses both gentleness but badassness when confronted in a battle.

2) The handsome elven fighter who's outwardly serious but shares his sense of humor and loyalty to his friends.

3) The beautiful elven mystic. She's seems very fey, graceful, and helpful.

4) The standoffish elder who's bitter, stern, and uncompromising.. yet has a soft side for his daughter's bad choices.

Two of those were only half-elven - and if I recall correctly, Arwen was counted as human after she stayed behind when her father left for the west.

But still, you're absolutely right here.

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