
sirebral |

I am against the idea that you are allowing dwarves to forego encumberance. No one will ever need a packmule if they have but one dwarf, who can carry the entire world -blink blink- without slowing down.
I have no idea what I am going to do with dwarves when I start running some form of Planescape setting.

Eric Tillemans |

I am against the idea that you are allowing dwarves to forego encumberance. No one will ever need a packmule if they have but one dwarf, who can carry the entire world -blink blink- without slowing down.
I have no idea what I am going to do with dwarves when I start running some form of Planescape setting.
Yes, a dwarf is a pack mule. As far as planescape goes, I'd set up a culture of githyanki slavers who raid the prime material planes in search of good dwarven slaves who, I've heard it said, make good pack mules.

sirebral |

I think you missed the point of the post.
THe 'slow and steady' racial ability of dwarves needs to be modified. I can see a group raiding an entire castle and placing it all on the back of the dwarf. Since he can keep moving it only makes sense to bring one dwarf who can carry so much stuff and then pack it all on the back of the dwarf.
As for the planescape comment, I am thinking of any player that has a dwarf and then grabs the world s/he is holding onto, opening a portal to a different plane and taking the held world (because s/he can still move just fine) into the different plane, and then becomming a god/ess.
Slow and Steady sounds cool, but it makes the dwarf a bag of holding with a battleaxe.

WelbyBumpus |

I am against the idea that you are allowing dwarves to forego encumberance. No one will ever need a packmule if they have but one dwarf, who can carry the entire world -blink blink- without slowing down.
I have no idea what I am going to do with dwarves when I start running some form of Planescape setting.
I assume that the ability only works up to the dwarf's maximum load. This should be clarified, I agree, but I don't think the intent is to have dwarves carry entire castles on their backs.

sirebral |

sirebral wrote:I assume that the ability only works up to the dwarf's maximum load. This should be clarified, I agree, but I don't think the intent is to have dwarves carry entire castles on their backs.I am against the idea that you are allowing dwarves to forego encumberance. No one will ever need a packmule if they have but one dwarf, who can carry the entire world -blink blink- without slowing down.
I have no idea what I am going to do with dwarves when I start running some form of Planescape setting.
That would help.

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Take the fleet of foot feat (i believe in one of the realms books) and it adds +10 feet to the movement rate, take mountain plate from the Races of Stone and you have one fast heavily armored dwarf (who need power armor?).
The issue with Mountain Plate is that it states clearly that it does effect the movement of the dwarf. So they do go from a 20' to a 15'. Now add boots of striding and springing with the mess and you have a dwarf who moves at 45' a turn.

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Weylin Stormcrowe 798 wrote:Take the fleet of foot feat (i believe in one of the realms books) and it adds +10 feet to the movement rate, take mountain plate from the Races of Stone and you have one fast heavily armored dwarf (who need power armor?).The issue with Mountain Plate is that it states clearly that it does effect the movement of the dwarf. So they do go from a 20' to a 15'. Now add boots of striding and springing with the mess and you have a dwarf who moves at 45' a turn.
You can do this with Battle Plate from Races of Stone though - 1 less AC than Mountain Plate, but doesn't slow the dwarf at all.