
Clark Peterson Legendary Games, Necromancer Games |

This contest isnt over yet, but I just wanted to take a second and say what a pleasure it is to work with everyone at Paizo. This contest was a great idea and Lisa, Erik, Vic, Gary and company are just awesome! (you guys have no idea how much fun we judges are having in our own private forums).
So three cheers to everyone at Paizo!
Hip, hip, hooray!
(and to my pal Wolfgang, too!)

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Paizo makes me happy. All of Paizo and the judges rule. Thank you for your hard work.
As an aside, some of the boards relating to this contest featured a lot of sour grapes and rotten attitude after the first round, and I am thrilled that seems to have gone away. I'm enjoying the good vibes on these boards.

Callum |

Likewise thumbs up to Paizo and the guest judges. The contest has been big fun and I appreciate all the hard work by the folks on the other side of the screen.
Wait a minute - you have Erik, Clark and Wolfgang inside your monitor? Or just hiding behind it, making snarky comments?

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Jason Nelson 20 wrote:Likewise thumbs up to Paizo and the guest judges. The contest has been big fun and I appreciate all the hard work by the folks on the other side of the screen.Wait a minute - you have Erik, Clark and Wolfgang inside your monitor? Or just hiding behind it, making snarky comments?
Not sure... the voices.... THE VOICES.... must let them OUT... [drilllllllllllll]
ahhh... much better

gbonehead Owner - House of Books and Games LLC , Marathon Voter Season 6, Star Voter Season 7 |

Wait a minute - you have Erik, Clark and Wolfgang inside your monitor? Or just hiding behind it, making snarky comments?
Not sure... the voices.... THE VOICES.... must let them OUT... [drilllllllllllll]
ahhh... much better
Yeccch. Now I've got someone's cerebrospinal fluid leaking out of my monitor.
Hey, maybe I can save that and use it as a spell component ...

Samuel Kisko RPG Superstar 2008 Top 16 , Marathon Voter Season 6 aka Core |

Good job Paizo for pulling off a successful contest.
If I had any suggestions it would be to make the next one for amateurs only, and to perhaps leave the judges comments out until public voting is over. 'Finding the next great RPG designer' seems a bit contradictory when out-of-work professionals are in the pool, and I think the judges comments direct the masses a good bit of the time.
All in all though, good fun, I look forward to the future entries to see what all people come up with.

Otter77 |

Good job Paizo for pulling off a successful contest.
If I had any suggestions it would be to make the next one for amateurs only, and to perhaps leave the judges comments out until public voting is over. 'Finding the next great RPG designer' seems a bit contradictory when out-of-work professionals are in the pool, and I think the judges comments direct the masses a good bit of the time.
All in all though, good fun, I look forward to the future entries to see what all people come up with.
While I agree that I like the purpose of the contest to be about uncovering a relatively new talent, I don't think that previous experience should be an outright disqualifier. Granted I would love for the overall winner to be some schlep, night worker at a hotel(like that would ever happen!). That's the dramatic underdog victory that makes you feel all warm and fuzzy and helps you sleep at night.
Truthfully, this contest is about giving people the chance to participate at the level of a working professional. They have set deliverables, a timeframe, restrictions. Just because someone has submitted to web contests, Dragon magazine, etc and had one or two items picked up (and possibly printed), it doesn't necessarily qualify them as a professional.
It's the equivalent of someone who sings in a local band competing on American Idol. They may have years of formal training, they might have had tons of paying local gigs, but they can still compete because they are relatively unknown to the mainstream.
To quote Takasi from DMChat:
think the spirit of the contest is giving credit to good writers, new or old, who haven't had a lot of credit yet.

Samuel Kisko RPG Superstar 2008 Top 16 , Marathon Voter Season 6 aka Core |

think the spirit of the contest is giving credit to good writers, new or old, who haven't had a lot of credit yet.
Thats a good point and I understand where you are coming from.
I suppose my main point is that if someone is in the industry already, they really don't need the contest to get an adventure published. They could very well dole out an adventure proposal, submit it to Eric or Clark and it would likely see the light of day if it was good. They would have some credentials and weight to back up their work.
An amateur, this would not be the case. Most publishers have separate submission guidelines for unpublished authors which make them innordiantely difficult. For example, a published author submitting to Necromancer Games can submit a concept, get some feed back and maybe get the go-ahead. The unpublished author, your looking at 48-96+ page full-draft for them to even look at it.
I am not saying something wrong with this, but this is where the contest would help, both for the amateur and for those interested in new talent. After all goal of this contest is to 'discover new talent'. I hope you can see where I am coming from.

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I must say thank you to the hard working folks of Paizo and our 3 esteemed judges. Thank you for this opportunity and for the enjoyable and friendly experience it really has been. I have enjoyed every stage of this contest, even though I must admit I took the monster round quite hard and to heart.
I hope to be able to work with these fine people again in the future and I must say put me down in the pre-order for the Superstars Game Mastery Module as well as for any possible compilation of contest material.
This is something I have always wanted to do and it is as hard as I thought it would be. Hopefully with some help I can get my naming issues down.

varianor |

I suppose my main point is that if someone is in the industry already, they really don't need the contest to get an adventure published. They would have some credentials and weight to back up their work.
I dunno. If you're posting on a D&D message board, you're almost "in the industry". :)