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Enter house
Foyer
You are in a small—actually very tiny—foyer. You can tell it's the foyer because someone has written the word "Foyer" on the wall. The front door is to the south, and to the north is a drawing room. There is a doddering—yet somehow terrifyingly threatening—old man in the drawing room. He doesn't seem to notice you. He moves east, out of sight.
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Fatespinner wrote:Enter houseFoyer
You are in a small—actually very tiny—foyer. You can tell it's the foyer because someone has written the word "Foyer" on the wall. The front door is to the south, and to the north is a drawing room. There is a doddering—yet somehow terrifyingly threatening—old man in the drawing room. He doesn't seem to notice you. He moves east, out of sight.
Go east.

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Go North.
Drawing Room
You're in the drawing room. You can tell, because the words "Drawing Room," along with the number "0," have been carved into the wooden paneling. There are exits to the south, east, north, and west. You can see the old man in a parlor to the east. He's seemingly harmless, but he frightens you. He doesn't seem to notice you, and moves out of sight to the north, much more quickly than you'd expect.
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Go east.
Parlor
You're in a parlor. There is a table here, and a roll of quarters sits on the table. There are exits to the north, south, east, and west. To the north, across a hall, you see the old man in a billiard room. He is simultaneously charming and horrific—so much so that you wish you had a weapon of some sort. He doesn't seem to see you, but he moves out of view to the west.
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Sebastian wrote:Go east.Parlor
You're in a parlor. There is a table here, and a roll of quarters sits on the table. There are exits to the north, south, east, and west. To the north, across a hall, you see the old man in a billiard room. He is simultaneously charming and horrific—so much so that you wish you had a weapon of some sort. He doesn't seem to see you, but he moves out of view to the west.
Did I mention the parlor has the word "Parlor" and the number "1" drawn in crayon on the table?

WelbyBumpus |

Sebastian wrote:Go North.Drawing Room
You're in the drawing room. You can tell, because the words "Drawing Room," along with the number "0," have been carved into the wooden paneling. There are exits to the east, north, and west. You can see the old man in a parlor to the east. He's seemingly harmless, but he frightens you. He doesn't seem to notice you, and moves out of sight to the north, much more quickly than you'd expect.
I hate that doddering old man with a cold, unreasoning fury. If only I can get him alone, my long-deserved vengeance will be at hand!!

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kill old man
win game
win game more
why do you suck?
take off clothes
sing off-key
drink kool-aid
burn house
[note that I don't mean Vic sucks, that's just the type of thing to type when you get bored/frustrated with these type of computer games]
Ahh, this sure does bring back memories. Best thread of 2008 Vic!

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Yup, also labeled.
Go east.
Hallway
You're in a hallway, which connects to rooms east, west, and south, and to another hallway to the north. There's nothing to tell you it's a hallway, but you're pretty sure that that's what this is. You're a worldly person, and you've seen hallways before. There's no sign of the old man, which is fine with you, because he's terrifyingly nonthreatening. Boy, you still really wish you had a weapon.
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kill old man
win game
win game more
why do you suck?
take off clothes
sing off-key
drink kool-aid
burn house
[note that I don't mean Vic sucks, that's just the type of thing to type when you get bored/frustrated with these type of computer games]
Ahh, this sure does bring back memories. Best thread of 2008 Vic!
There is no old man here.
You can't win, you know.
Really, you can't do that.
You don't have any clothes to take off.
You're a terrible singer, so you hum tunelessly for a moment. You don't feel any better.
There is nothing to drink here.
You don't have anything to burn the house with.

WelbyBumpus |

Fatespinner wrote:Yup, also labeled.
Go east.
Hallway
You're in a hallway, which connects to rooms east, west, and south, and to another hallway to the north. There's nothing to tell you it's a hallway, but you're pretty sure that that's what this is. You're a worldly person, and you've seen hallways before. There's no sign of the old man, which is fine with you, because he's terrifyingly nonthreatening. Boy, you still really wish you had a weapon.
Go north.

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Go north.
Hallway
You're in another hallway. You can tell it's a different hallway, because the flooring has changed. There are exits to the west, to the north on the left, to the north on the right, to the south on the left, behind you, and two exits to the same room to the south on the right.
WelbyBumpus |

WelbyBumpus wrote:Go north.
Hallway
You're in another hallway. You can tell it's a different hallway, because the flooring has changed. There are exits to the west, to the north on the left, to the north on the right, to the south on the left, behind you, and two exits to the same room to the south on the right.
Go to the north exit on the left.
Search room.

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Go to the north exit on the left.
Search room.
Billiard Room
You're in a billiard room. The big giveaway on that is the presence of a billiard table, and the fact that somebody has written "2: Billiard Room" on the table's felt with a fat black magic marker.There is a billiard cue here.

WelbyBumpus |

WelbyBumpus wrote:Go to the north exit on the left.
Search room.
Billiard Room
You're in a billiard room. The big giveaway on that is the presence of a billiard table, and the fact that somebody has written "2: Billiard Room" on the table's felt with a fat black magic marker.There is a billiard cue here.
Take billiard cue.

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Vic Wertz wrote:Taken. You feel a little bit safer now, should that mean, nasty, kind, gentle old man return to menace you with his tea cozies and his tweed suits.Look around nervously for exits, worried that I may be trapped within this billiard room--forever!
There is an exit to the west, and one to the south.

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West.
Dining Hall
You are in a dining hall. Seven chairs surround a dining table set with expensive-looking but tarnished silverware, and candelabra covered in cobwebs. The name "Miss Havisham" enters your brain and, almost as quickly, departs. On one wall is a framed painting of an older, distinguished looking gentleman wearing a T-shirt emblazoned with the words "Dining Hall—3." His smug expression makes you totally hate that dude. Doors on the southern half of both the east and west hall lead to hallways, and doors on the north half of the east and west walls lead to rooms. To the south is the drawing room. Above you, to the north, a gallery overlooks this room.
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Chris Mortika wrote:West.Dining Hall
You are in a dining hall. Seven chairs surround a dining table set with expensive-looking but tarnished silverware, and candelabra covered in cobwebs. The name "Miss Havisham" enters your brain and, almost as quickly, departs. On one wall is a framed painting of an older, distinguished looking gentleman wearing a T-shirt emblazoned with the words "Dining Hall—3." His smug expression makes you totally hate that dude. Doors on the southern half of both the east and west hall lead to hallways, and doors on the north half of the east and west walls lead to rooms. To the south is the drawing room. Above you, to the north, a gallery overlooks this room.
Get silverware
Get candelabra
Get cobwebs
say miss havisham
deface painting
scratch nose

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Get silverware
Get candelabra
Get cobwebs
say miss havisham
deface painting
scratch nose
Your hands are full. You can't take anything else.
Your hands are full. You can't take anything else.You can't take cobwebs.
Your words echo with the sound of silence.
You don't know how to do that.
Ouch! That hurt.

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drop sock
take silverware
sit at table
stand on table
throw silverware
kick table
punch painting
Dropped.
Taken.This chair is uncomfortable.
You fear you'd slip. You better not do that.
The silverware flies out of your hand and impales the painting of the old man. You feel good about it.
Ouch! That hurt.
Ouch! That hurt.