Tarren Dei RPG Superstar 2009 Top 8 |
I went and tried it in simulated combat. The answer: no.
Liedown now.
That might have worked better if you hadn't strapped the buckler to the back of your head and defended against my blows with your face. Let's try it again, Heathansson. Strap the buckler over your face and I'll go get the warhammer again.
Tarren Dei RPG Superstar 2009 Top 8 |
This is going to sound idiotic, but...
...If you strap a buckler to your head, do you still get the +1 AC bonus?
Seriously though, if a PC asked me, I would give the player a +2 bonus to intimidate checks (as in "Are you kidding! That guy looks NUTS! He's got a shield on his forehead") and a +1 bonus to AC when confirming the criticals (just as I do for helmets). And I would consider myself generous.
Tarren Dei RPG Superstar 2009 Top 8 |
Eyebite RPG Superstar 2011 Top 32 |
Kobold Catgirl |
Mechanics-wise, I'd say no. If you could just strap it to your head, then you'd get a big, unfair advantage. However, it is not a dumb question because you have a point. The buckler should give some bonus to your head, becausde rthere is one more big hunk of metal between the longsword and your scalp.
Just my two cp.
Ross Byers RPG Superstar 2008 Top 32 |
Helms don't change your AC (which is kind of silly), and they are designed to protect your head. Therefore, no bonus from a buckler on your head unless you're Pierson's Puppeteer.
Anyway, I'd just chalk it up to the fact that the AC system is only slightly less abstract than the HP system and move on.
Steven T. Helt RPG Superstar 2013 |
If a player asked me that, I would arrange for such a naive guy to receive one of those mixed-blessing cursed weapons. Like maybe a reverse-bane weapon.
'Drow sure seem to have it in for me, Steve. Why'd the wizard come at me with the dagger. Was he out of spells?'
Well, you keep wearing the shield on your head and you don't have bling fight.
Seriously, anyone wearing a shield on their head is certainly not getting the armor class, but suffering the nonproficiency penalty, and granting cover and/or concealment.
Now, with all that working against him, I have a player who would try it if asked.
Steven T. Helt RPG Superstar 2013 |
Mechanics-wise, I'd say no. If you could just strap it to your head, then you'd get a big, unfair advantage. However, it is not a dumb question because you have a point. The buckler should give some bonus to your head, becausde rthere is one more big hunk of metal between the longsword and your scalp.
Just my two cp.
No. Go back and reread the question. He asked about wearing a shield on his head. It's dumb. He knows it's dumb. I wouldn't use the word dumb if I thought Mr' Shiny was serious. Well, maybe I would.
Now, a codpiece on your head - that's nothing but smart.
Tarren Dei RPG Superstar 2009 Top 8 |
Helms don't change your AC (which is kind of silly), and they are designed to protect your head. Therefore, no bonus from a buckler on your head unless you're Pierson's Puppeteer.
Anyway, I'd just chalk it up to the fact that the AC system is only slightly less abstract than the HP system and move on.
No, helms don't change AC but I remember some alternative rule from somewhere that they could cound for +1 AC against confirm criticals. I use that in some games.
Tarren Dei RPG Superstar 2009 Top 8 |
Ross Byers RPG Superstar 2008 Top 32 |
Tarren Dei RPG Superstar 2009 Top 8 |
Arctaris |
Ross Byers wrote:Well, listen everyone, to use the magical rings on the toes, so no one will steal them.Patricio Calderón wrote:If you strap a levitation ring on your toe, still get the power?Yes, as long as you still have 2 or fewer magic rings in total.
And keep your change in your boot.
Krome |
The helm not contributing to AC has always bothered me. But then the AC idea is abstract armor as much as possible. I prefer the GURPS system of adding protection using armor for all parts of the body. Helm, legs, arms, chest etc. BUT that does get into just more bookkeeping. And is it REALLY necessary? usually no.
Tarren Dei RPG Superstar 2009 Top 8 |
Steven T. Helt RPG Superstar 2013 |
Matthew Morris RPG Superstar 2009 Top 32, 2010 Top 8 |
EileenProphetofIstus |
EileenProphetofIstus wrote:I'd tie a metal garbage can lid to the players head, hit him a couple of times and let him decide if the +1 bonus was worth it! If he says yes, I'd him him again.....only harder. If he says no, problem solved.Eileen,
Would you be my DM?
TD
Sure Tarren Dei, I would be happy to be your DM....does it pay well? What is the insurance plan? Vacation pay?
I'll be over in an hour, what kinda character do you want to play?
Do you want me to bring the munchies or do you have it covered?
Grimcleaver |
Well here's the thing with helmets. Third edition factors them in as part of the armor bonus for the armor. So yeah, you could maybe give a -1 to the AC of the armor for the cool kids who prefer their anime haircuts to actual protective metal plate.
Now the shield thing. I think you'd mostly be replacing a well fashioned helmet that comes with the armor for a really terrible one that's badly balanced and too heavy for your head. It'd add a serious penatly to physical skill use, and would probably cause fatigue and neck strain. Likewise it provides a lot of open areas where a weapon can go in under the shield-helmet and stab the character in the neck. All things concidered it's in all ways worse than the actual helmet made for the suit of armor, but it would do the same job.
Now if the player was naked (or at least unarmored) except for the shield then I'd go ahead and let him take a +1 to AC for it. I would also take every opportunity to have it fall off, or slide over his face leaving him totally blind, or bop him in the head or wrench his neck. It might help a little, but not nearly as much a proper helmet--hence why more people didn't actually wear shields on their heads.