Heroes of the STAP (Party Details)


Savage Tide Adventure Path


Since we don't come together for at least a month, yesterday it was time to roll up some characters!

The future heroes who will cross blades with pirates, brave the storms of the sea and face ancient monsters look just like this:

N female Suel Swashbuckler
CG female Flan Warlock
CN male aquatic quarterelf Favoured Soul of Olidammara
CN male Baklunish Ninja
CG male seacliff dwarf Duskblade

Normally we use to run a more "classic" game, but this time I thought it was time for something new and asked the players to create PCs with the solely with the new core classes.

Sczarni

well, since there's already a thread with a fairly appropriate title, may as well post here.

looks like i will have from 4-6 pc's in my upcoming ST game.
3 likely characters are:

rogue - going to extreme explorer
rogue - going to dread pirate/duelist perhaps
psion (nomad) - drug runner and smuggler extraordinaire

not sure what the others will want to play, but i am hoping at least 1 will play a cleric, and more than likely, at least 1 will play a heavy hitter (likely ranger/druid)

-the hamster


Well, we decided to build characters. We have
Elven scout/warmage
Elven Swashbuckler/mage
Elven Barbarian
Human Paladin of Pelor
Human Warlock/rogue
Half-dragon evoker


We're in the midst of rolling characters for our Savage Tide PBEM campaign. There's still the potential for some changes at this point, since we won't be starting for a few weeks, but right now we have:

Female Rilkan Bard
Male Half-Aquatic Elf Warblade
Male Human (possible Ranger, Rogue, or Scout)
Warforged Barbarian/Cleric (of Fahrlanghn)
Female Sorcerer (plans to use a race from Races of the Dragon, I believe)
1 more player (gender/race/class undecided)

Our game is based in Greyhawk, but the DM is allowing the "warforged" PC as a unique race for the purposes of this campaign - the character in question was found in a shipwreck, seemingly constructed out of the debris around him, and the player has written an interesting background that suggests that Fahrlanghn may have something to do with the character's mysterious "birth." If anyone's interested, I'll look into posting the character backgrounds that have been written so far.

Contributor

We have the following:

LG Male Human Paladin of Zilchus (Greyhawk)
N Female Half-Elf Druid
CN Male Human Wizard
NG Male Human Dragon Shaman (PHB 2)
NG Female Halfling Rogue

Surprisingly, nobody chose a swashbuckler, but that may come with multiclassing as the style of the campaign is revealed more. We've already started the campaign, which you may check out in the Campaign Journals.

Liberty's Edge

Steve Greer wrote:

We have the following:

LG Male Human Paladin of Zilchus (Greyhawk)
N Female Half-Elf Druid
CN Male Human Wizard
NG Male Human Dragon Shaman (PHB 2)
NG Female Halfling Rogue

Surprisingly, nobody chose a swashbuckler, but that may come with multiclassing as the style of the campaign is revealed more. We've already started the campaign, which you may check out in the Campaign Journals.

A drunk paladin. Fascinating (Spockishly raising one eyebrow--I have that talent).


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Current Roster:
Male Half-Elf Cleric (No Deity, worships the concept of "The Sea")
Male Elf Rogue
Male Thri-Kreen Swashbuckler (Using the monster class rules from complete Psionic)
Male Grippli Monk
Male Dragonwrought Kobold Sorceror

Concepts may change after we get our hands on the background article.


Human VOP monk
Kobold DW Sorcerer
Kobold Cleric (Io) /concordant
Kobold Rogue/sorcerer/daggerspell
Kobold Cleric of Kurtulumak
Kobold Fighter/Ranger/something archer

Vop monies go to kobold tribal welfare.. monks ancestors killed a lot of kobolds in youth and now the son will pay penance for that :)

Yes, there will be a Kobold Empire. And most will take leadership to get A LOT of (Kobold) followers to build the Empire. Oh and dragons too.. in addition to befriending any who live there already.

Lets just hope for the gnomes sake none live there..

Contributor

Heathansson wrote:
A drunk paladin. Fascinating (Spockishly raising one eyebrow--I have that talent).

Indeed. I think he smokes, too ;) Kind of the Father Guido Sarducci (spelling?) of Paladins.

Mmm. Maybe not. I think he was just having a really rough day. Don't tell him, but I think it was just cider about to turn. Earlier the bar tender had sold him pencil shavings he convinced him was weed. :-P

Sczarni

kobold pirates?

i am intrigued!

how did your players come up with that idea? was it a serious of infividual decisions, or a group consensus kind of thing?

-the hamster

Contributor

ikki wrote:

Human VOP monk

Kobold DW Sorcerer
Kobold Cleric (Io) /concordant
Kobold Rogue/sorcerer/daggerspell
Kobold Cleric of Kurtulumak
Kobold Fighter/Ranger/something archer

Vop monies go to kobold tribal welfare.. monks ancestors killed a lot of kobolds in youth and now the son will pay penance for that :)

Yes, there will be a Kobold Empire. And most will take leadership to get A LOT of (Kobold) followers to build the Empire. Oh and dragons too.. in addition to befriending any who live there already.

Lets just hope for the gnomes sake none live there..

Maybe you can post a Campaign Journal to reveal how you pull off this incredibly off-beat appoach at the STAP?


One (fighter, rogue or rare sorcerer "i collect the teeth/ears") got fascinated by their weakness, yet amazing strength thru overwhelming numbers.. can you say 5500 kids/family for a full life.. and inventive traps. Why fight directly if you can blow up your opposition.. or smash beneath a 200`*20`*50` rock, having rigged the roof of a whole dungeon chamber.. fleeing from the dragon, and then dropping the rock.. yup, dao work fast and silently with stone..

Anyway, so the other player (our usual drunk priest) got into the idea.. and the third (witchhunter/paladin/sometimes monk -mostly quiet and leaves the two other to scheme..) followed semi-convinced after a bit persuasion. Yeah 6 characters for 3.. but it works when actions etc movement is fasttracked/somewhat stripped.

The 2 main "kobolds" are now busy planning seamines, landmines, ways to catch & train dinos, holywater supersoakers.. etc nasty mechanics. Right now the argument is wheter to try to make dreadnoughts from walls of iron or just train dragonturtles instead for seadominance. Kraken or Dragon simulcra are popular too, just the problem of getting the flesh/scales in time.
-Yes, precisely the kind of ideas one on one hand loves, yet has to keep a tight lid on from working too well ;)

Yes, we all did island of dread when it came in the blue expert box, and remember it fairly well.. and all have the box too, and having dragged them up from cellars/attics etc countryhouses for a bit closer study... nice with the involvement, lets just hope there are still enough surprises along the road.. if they dont manage to blow themselves up making a 50d6+ Humungous Grand Wyrmbomb first.. letsee craft alchemy, roll.. oops a 1 ;)

Liberty's Edge

Steve Greer wrote:
Heathansson wrote:
A drunk paladin. Fascinating (Spockishly raising one eyebrow--I have that talent).

Indeed. I think he smokes, too ;) Kind of the Father Guido Sarducci (spelling?) of Paladins.

Mmm. Maybe not. I think he was just having a really rough day. Don't tell him, but I think it was just cider about to turn. Earlier the bar tender had sold him pencil shavings he convinced him was weed. :-P

I've been on the exact same drinking binge in real life for pretty much the exact same reason. It all ended well, though. I got my proverbial mission.


Well my group of four looks like this:

Aquatic Elf Fighter/Cleric (plans on taking Stormlord PrC)
Kobold Spell Theif
Minotuar (plans to take a level of Rogue then the Scarlet Corsair PrC)
Shoal Halfling Shadowcaster

This should be an interesting group.


Well, supposedly I will have 4 players for the upcoming Savage Tide adventure path but he has yet to confirm so I will introduce the other 3 player characters of the group.

Male human monk (who wields an rusted anchor that is a family heirloom). Will eventually take the Drunken Master prestige class. The pc is also cursed (via the aberration feats from Lords of Madness).

Female Aventi Druid. Not much known beyond that.

Female Gnome Swashbuckler. Will progress to invisible blade and dervish. Weapon of choice is, naturally, a pair of daggers.

If I have to include a pc if I only end up with 3 players, I will play a male barbarian dwarf. Eventually progresses towards battlerager and frenzied berserker. Wielding a goliath warhammer (30 lbs maul) and specialises in bullrushing.

CB out.


My Group

Aventi Cleric of Aventernus
Half Giant Psychic Warrior
Human Fighter
Elf Rogue

Scarab Sages

ikki wrote:
Yeah 6 characters for 3.. but it works when actions etc movement is fasttracked/somewhat stripped.

I would be really interested in knowing how you did this ikki.

Tam


Well, looks like I'll be running a STAP campaign. One of my two AWAP games was put on hold after Three Faces of Evil when I mentioned pirates.

Sadly, the group only gets together once every other week and between two DM's, the STAP will be run only once a month. So, hopefully I'll have Dungeon #139 by Sept 23.

But, so far, I've got four players with four characters. No stats have been decided yet, merely race and class. So far I'll have . . .

Elven Cleric (Elven Pantheon)
Gnome Sorcerer
Half-Elf Duskblade
Human Ninja

All I know so far is that the Gnome will be going for Dragon Disciple, and the cleric is attempting to prove that cleric's make better archers than fighter's do.

Sadly, I wish there was a way to condense the AP so that I could run one module per session. But, with only six to seven hours per month of actual game time devoted to the AP, I doubt I'll be able to keep the group on track well enough.

Liberty's Edge

Right now our party consists of:

Half-Drow Spellthief
Para-Genasi Cleric (with a thing for the undead)
Tiefling Ninja
Tiefling Rouge (might change to Swashbuckler)
"sexy female elf" -> its the only description I've gotten out of that player so far.

I'm a little concerned about the fact that we don't have any fighters/barbarian types and no strong healing class, but I guess we'll be sneaky and deal lots of sneak attack damage ;)

Dark Archive

The party consists of a:

Orc Healer -> Shaman path
Orc Rogue
Undead Mage
Human Paladin
Night Elf Hunter

There will also be some guest appearances probably.

For those wondering this is a Warcraft campaign based on the World of Warcraft ruleset.


Dwarven Cleric-
Waverunner Gnome Warmage-
Dwarven Fighter-
2 unfilled slots.


Our group has yet to commit to any characters 100% just yet; each player has tossed a few ideas at me which sound cool so I'll wait a couple of months or so before asking them to hand in a final character and backstory. We don’t have the players guide either yet so I really want to wait for that and see what they make of it.

Not sure where to set the STAP; we normally play in the Forgotten Realms but after the epic game we've played in having a couple of 'world threatening events' and then the AOWAP taking place and finally the rage of dragons having recently ended in our other realms campaigns I'm feeling a trifle poop'ed out and thinking that poor old faerun could do with a breather before receiving another battering!

Nevertheless, my stalwart gamers have spat the following proposals for a few deliciously engaging Dramatis Personae in my rather fatigued DM’ing direction.

Player one has gotten a little smitten with the Dragon Shaman class from PHB2, when he learnt of the new campaign he said that a sea elf Dragon Shaman from the Trackless or Shining sea would be something. Twist is, he wants to play a SEA-Dragon Shaman and I’m not sure where or how to find information on Sea Dragons; I remember a goodly Sea Dragon from reading that ‘Threat from the Sea’ (or whatever they were called) trilogy of realms books, the Sea Dragon in those novels helped a paladin find his calling etc… I shall have to do my homework.

Player two has declared his love of the Ninja from Complete Adventurer, after seeing player ones ninja in action over the course of the AOWAP, player two has decided to emulate him somewhat. Only I’m assured player twos ninja will be totally original and will not be called a ‘ninja’ rather a ‘Shadow Stalker of Kelemvor’ instead. This guy has been mumbling ‘half vampire’ into my ear fairly often as well. I have asked him if he’s going to be calling this character ‘Blade’ he rolled his eyes and said a firm ‘‘NO!’’ with a cheeky grin.

Player three hasn’t been very forthcoming, he wants to be a close combat ‘I hate those dishonorable spellcasters!’ type of person and ALWAYS chooses chondathan human as a race. He bought the Book of Nine Swords a week ago so we shall no doubt be expecting a Swordsage or something like that; he mentioned the Knight class from PHB2 a while ago as well so who knows?

Player four is a magic-head and knows the D&D spell lists like the back of her athame, so when I asked her what she wanted to be in a ‘swashbuckling/lostworld campaign’ she said in her e-mail:

LN, female sunelf wizard with winged wolf companion and an elegant masterwork longsword, failing that a tomb exploring strongheart halfling favored soul of Tymora from Chessenta with a slow acting poison that will kill him within a year, must find a yaun-ti healer called T’Sacsker’Rith to get the cure.

Wow!

Player five doesn’t know much about D&D but is a big RIFTS player from way back; she asked if we could play a D20 modern spy campaign instead and but nobody wanted to. So she sighed and said “Cleric of Tyr.” Later she passed me a note saying; “Can I be somesort of spy or secret agent keeping a watch over the group for the ememy?” I scribbled a note back saying “I’ll have a think about it and we will have to talk.”

Player six gets on my nerves but I love him; we’re like chalk and cheese the only thing that we have in common is a love of role-playing and sci-fi films. He changes his mind every five seconds and ALWAYS ends up playing a generic ‘very tall and powerfully built fighter or grappler/martial arts type of character who is Neutral’ and then proceeds to get involved with his patron deity much more than he originally intended and winds up trying to become a good aligned cleric/druid or some other type of agent of his god. He has been harping on about half giants (as to be expected) but once I told him of the campaigns intended style and direction he has suggested a Darfellion (sp?) and more or less BEGGED for a net and trident weapon of legacy.

So I do indeed have a lot to think about, sounds like all the bases could be covered…


I'm going to be a player in my brother's running of STAP (in a homebrew world), but we've already started working on the characters. It'll be a big party - chances are around 7 people max.

We've determined though, that regardless of actual content, we're getting a ship, and as such, our character creation has followed that.

Captain (me) - Human Swashbuckler/Fighter -> Legendary Captain
Armory Officer - Gnome Fighter, former Senator, gunslinger extraordinaire (should be noted that we're using the early firearms rules from that one Dragon mag)(including the part where they blow up)
Cook - Halfling Bard -> Legendary Pirate
Brooding Guy - Darfellan Ranger

The other three still have to come up with classes, but I'm pretty sure one is leaning towards druid or dragon shaman.

Dark Archive

My group is still in the early planning phases for their characters. I have thus far...

Male Human Warblade
Female Killoren Druid
Female Undecided

I am trying to add 1-2 more players and have a few possiblities but nothing concrete. If I don't have another player by Saturday, I will be including a DMPC whose class will depend greatly on what the undecided female plays. She is leaning towards a divine class like perhaps the Favored Soul or Cleric, and if she follows through on that I will likely add a human Sorcerer or Warlock to round out the party. We will see, only a few days left til the first session.


Pathfinder Lost Omens, Rulebook Subscriber

Well, I was going to be playing a goliath ranger/tempest/highland stalker/peregine runner...

...but then I agreed to run Maure Castle for our group before our regular DM starts running Savage Tide.

And I accidentally made a really great backstory for playing Eli Tomorast as my PC. Except he has amnesia. And he's a level 1 warlock. (The backstory involves Demogorgon, Contingency, and Clone.)

So now I'm basically trying to decide, but I really can't help but suspect that in October I'll be more or less forced to play Eli.

The Exchange

Keno wrote:

Right now our party consists of:

Half-Drow Spellthief
Para-Genasi Cleric (with a thing for the undead)
Tiefling Ninja
Tiefling Rouge

Rogue, not rouge. rouge is red or make-up. Rogue is a charismatic, dexterous character class.

FH (Ugh)

Liberty's Edge

Fake Healer wrote:
Keno wrote:

Right now our party consists of:

Half-Drow Spellthief
Para-Genasi Cleric (with a thing for the undead)
Tiefling Ninja
Tiefling Rouge

Rogue, not rouge. rouge is red or make-up. Rogue is a charismatic, dexterous character class.

FH (Ugh)

Geez. I take it you've never transposed characters before?


Somebody (not me) should plot out a "rouge" class, with special makeup applying attacks, and instead of hide, have "conspicuous" skills, like standing out in a crowd, or distraction.

Fake Healer wrote:

rouge is red or make-up. Rogue is a charismatic, dexterous character class.

FH (Ugh)


Keno wrote:
Geez. I take it you've never transposed characters before?

Don't take it personal, Keno - Fakey's on a one-Healer mission to correct that particular spelling goof. :P

Liberty's Edge

Lilith wrote:
Keno wrote:
Geez. I take it you've never transposed characters before?
Don't take it personal, Keno - Fakey's on a one-Healer mission to correct that particular spelling goof. :P

Yeah. It's an ongoing "inside joke."

Plus, he's from Delaware, so we go a little easy on him.

The Exchange

Lilith wrote:
Keno wrote:
Geez. I take it you've never transposed characters before?
Don't take it personal, Keno - Fakey's on a one-Healer mission to correct that particular spelling goof. :P

Yup! Nuttin' personal, when I started posting on these boards the usage of rouge instead of rogue was probably at about 35-45%. I just got tired of seeing a core class mispelled so often. So after being subjected to the gamma radiation from the offending mistake constantly showing up on my monitor, I became - Dum Da DA Dum - The Rouge Rogue. Defender of core-classes. My mission, to stamp out rouge and replace it with rogue. *cape billowing in the wind* I will stand for what is right and just for the core-classes and stamp out evil mistakes wherever they may lurk. I am The Rouge Rogue!

The Rouge Rogue (also known as the mild-mannered stay-at-home dad, Fake Healer.)

Contributor

Now that we're 1 week into the first adventure of STAP (see my campaign journal http://paizo.com/paizo/messageboards/dnd/campaignJournals/fromSasserineToTh eAbyssTheSavageTide we've had a bit of a change in the line up. It now looks like this:
Sarena, female halfling rogue 1
Athearis, female half-elf druid 1
Zannry, male human bard 1
Joe, male human paladin 1 [Zilchus]
Vastiago (aka Id), male human wizard 1
? (we probably will have one more player joining tomorrow night)

SPOILER ALERT! DO NOT READ IF YOU ARE PLANNING ON BEING A PLAYER IN STAP
**
**
**
**
**
**
**
The first encounter is an investigation of criminal activity taking place on Lavinia Vanderboren's ship Blue Nixie. The PCs are sent to see what's going on and take action if necessary. Oh, by the way, it's definitely necessary.

A group of 8 thugs are using the ship to smuggle things out of Sasserine to the Scarlet Brotherhood. If your players go about it all wrong like mine did they are going to get their asses seriously kicked or get themselves killed. Luckily, my group was able to retreat, get healed up, and come back and try a new and very unorthodox approach at taking care of the thugs that involved a "crazed demon bird".

I really don't have any advice to give, but take heed to James Jacobs' disclaimer in the section intro where he warns that this could be an extremely tough fight. Be very careful how you run the bad guys. There's enough of them to really mess up the players if they are all on alert.

Liberty's Edge

Steve Greer wrote:

Now that we're 1 week into the first adventure of STAP (see my campaign journal http://paizo.com/paizo/messageboards/dnd/campaignJournals/fromSasserineToTh eAbyssTheSavageTide we've had a bit of a change in the line up. It now looks like this:

Sarena, female halfling rogue 1
Athearis, female half-elf druid 1
Zannry, male human bard 1
Joe, male human paladin 1 [Zilchus]
Vastiago (aka Id), male human wizard 1
? (we probably will have one more player joining tomorrow night)

And Heathansson as: The Scarlet Pimpernell! The original Rouge Rogue! Aasimar (great great grandson of Loki) Warblade level 1!

(not really)

Contributor

Careful, Son of Heathen, The Big Fake might hear your offensive use of facial makeup ;)

Contributor

Hey, how about we start our own retard grammar conspiracy? One of my players was thinking about playing a saucerer, but then wanted to play a barbearian. But he didn't.
Too bad. Saucerers and barbearians are really cool!

The Exchange

....MUST.......CONTROL.......FIST......OF.......RAGE.........


Steve Greer wrote:

Hey, how about we start our own retard grammar conspiracy? One of my players was thinking about playing a saucerer, but then wanted to play a barbearian. But he didn't.

Too bad. Saucerers and barbearians are really cool!

Did he play a barred instead? Barreds are cool, too.

Liberty's Edge

Sben wrote:
Steve Greer wrote:

Hey, how about we start our own retard grammar conspiracy? One of my players was thinking about playing a saucerer, but then wanted to play a barbearian. But he didn't.

Too bad. Saucerers and barbearians are really cool!
Did he play a barred instead? Barreds are cool, too.

What about my droid : he can shapechange !!


Steve Greer wrote:

Hey, how about we start our own retard grammar conspiracy? One of my players was thinking about playing a saucerer, but then wanted to play a barbearian. But he didn't.

Too bad. Saucerers and barbearians are really cool!

Actually, you can be a saucerer in Kingdom of Loathing, specializing in the art of Pastamancy!

Liberty's Edge

Fake Healer wrote:
....MUST.......CONTROL.......FIST......OF.......RAGE.........

Is that a Munk ablilty?


Heathansson wrote:
Fake Healer wrote:
....MUST.......CONTROL.......FIST......OF.......RAGE.........
Is that a Munk ablilty?

We'll need a Clearic to help us erase all the damage from our character sheets.


Heathansson wrote:
Is that a Munk ablilty?

I thought it was a whizzered ability...

Liberty's Edge

Or a plaidin to lay on Hanz!


Heathansson wrote:
Or a plaidin to lay on Hanz!

Maybe a figther. You know, to ... um ... harvest figs ... or something.


And a ragner...to use his tarck ability to find the figs...

The Exchange

I have all of your names and unfortunately THE FONGING MUST BEGIN!!!! Heathanson shall be last to be fonged and he will be fonged like none before him!!! Line up in order of height (decending) and prepare for fonging!!! Where did I put that gelatinous cube?!? FONGING FOR ALL THE ILLITERATI!!!!! MUUUWWAAAAHAAA-AHHHAA-FOONNNNNNGGINNNNGGGhhhhaaaa heeeeeeeee.


Fakey, are you also going Rouge on us?

Liberty's Edge

Well, I'll know for the first time, if I'm evil, or divine.


Come on guys. I thought this would be a thread about party makeup. Not a discussion about rouge.

Hehe

El Skootro


Actually, it should be about what KIND and COLOR TYPE of Rouge Fakey is going to use on himself and us! I think I would prefer Goth Black, but that is just me. ~Grins~

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