Thanks, Eric.
Thank you for all the help. I think that I am going to go with a 7th level Human Cleric of St. Cuthbert (Domains Law and Destruction)/3rd level paladin/10th Knight of the Chalice.
I wanted to have some who had almost a fanatics view and single purpose toward his life,which is why I went with a cleric and paladin. The Legacy Holy Avenger is a great way for a character to start of with an Iconic weapon that fits the look of the character from the start.
The core beliefs in the latest issue was excellent. Dragon is getting better with every issue. The only problem with the core beliefs article is the lean info for players who want to play Favored Souls and paladins or anti-paladins of that particular God. Will there ever be an article over becoming a God? Maybe like the old Golden box set.
I don't have a subscription but I am having a similar problem.
We have a small platoon running. Male Half-dragon Evoker
We are starting this Campaign by Running through Mad Gods Key.
I know this kinda off the subject, but why do Paladins have to be LG. Didn't they at one time have paladins for all Gods. I think they should be at least Lawful, but has to match their Gods alignment. Example, a paladin of Wee Jas must be LN. But back to the thread. If you wanted to run a Paladin in STAP it actually should push his faith to the extreme. What great chances for role-playing. Should be a great experience. If you have a character who is wanting to play this class, he should be a very experienced player and do not tell him about the road (demons) ahead. Tell him it will be challenging though.
When I first posted this thread, I was hoping that it had already been written. I had the idea for a paladin of Wee Jas and a favorered soul. I'm glad the article is coming out, but it will not help for the new STAP. PS: If Dragon (when they get this through with the Grayhawk deities) puts all of Core Beliefs into a Compendium, I will buy it.
As a DM I have noticed (for me) it is a little easier to make pre-gen characters for the players of the AP's. Each concept has goals to accomplish and wants and dreams. This gives more life and less Munchkin. The characters are plotted out from 1st to 20th. Then the players get to pick. Does anyone else do this? The characters I have come up with are: Elven scout/warmage
Female human Favored Soul of Wee Jas/Sorcerer/Mystic Thurge
Favored Soul is believed to have been born as a living Avatar of Wee jas and is sent into the world as test. The paladin is a protector as well as an eye of the church. Male human Warlock- His blood line is tainted by that of Demogorgon and he is fighting for his soul. Male elven Swashbuckler- Trying to aquire his own ship.
I am thinking of changing the way knowledges work for creatures. If a character has Knowledge Nature with a Rank of 2 then he should know or have heard of all Knowledge nature of CR2 creatures. The character must still role and the higher the role determines if you give him just the name of the creature role of 5 or if you just hand the character the MM role Nat.20. Will this over power the characters?
KnightErrantJR wrote: Yeah, being inspired by current pop culture is fine as long as the storyline and the situations are original. I know when I first saw LOTR I was reinvigorated to make sure to portray orcs as nasty and brutal instead of just disposable cannon fodder. Even though I was inspired, I didn't exactly steal anything from the plotline except my muse. Yeah, I just don't want to see a Giant Gorilla in any of the adventures. A tribe of awaken Apes I can live with.
What about Blazing Saddles? "For my next impression Jesse Owens" Band of Brothers Guy, shooting the tank with the bazooka- Your gonna get me killed sarg. Army of Darkness "this my boom-stick" Battle in the chasm in King Kong with the bugs, and the 3 T-Rexs Any of the large battle scenes in LotR- All of Aliens, Saving Private Ryan, Zulu, And Star Wars. When Data goes OH, S@*$. History of World-It good to be the King Neo from the Matrix "NO" and the burly Brawl, when the Sententials break through Mallrats, Dogma, etc
Jason Sonia wrote:
I was thinking of running this new AP through Iron Kingdoms and it has a new pirate book coming out as well. The gun rules are very good and guns are very expensive.
Just Started AOW, so we are really behind- Human Female Swashbuckler 1/Wizard 1 with Chanceborn Heroic path Human female Cleric of Fire and Earth 1/ Warmage 1- Elementalist heroic path Dwarven Fighter 1/Barbarian 1 Fights with Paired Spiked shield- iron born heroic path Human Male scout 1/ fighter 1 - Paired double hand crossbows Human Male Fighter 2- wields large sized warmace - Giant blooded
The only problem I have is your EL3 group always runs into a EL3 monsters. How unrealistic is this.. Why is it only the EL1 Commoner has the bad day and stumbles upon the EL 13 dragon...poor commoners. Makes me Glad I am a 3 level fighter I don't have to run into the dragon for another 10 levels and if I don't want to I'll retire and open a Store and sell goods.
I have noticed that every few issues an NPC has their own page toward the back of the magazine. Can you make this an every issue occurance? I was wondering if we could send in our character concepts with stats and stories and you could use them? Just give us some rule to go by.
Brent D. Norton
As a role-player of many role-playing systems, I tend to like the players to stay in character through the entire game more of a live-action style than a table top style. I was thinking about running a game to were no one actually sets at table until roles needed to be made. Has anyone ran a game like this? or have there own ideas about keeping them in character.
Midnight D20 is nasty place. There are no paladins or good clerics for that matter. PC demi-human races are hunted down on site. Wizards are outlawed. Magic, literacy, travel, weapons are illegal. Orcs are EL 1 and carry a 1d12 sword. The zombies are intelligent as long as the eat living flesh. People will sell each other out for food. The evil clerics get a creature that sences magic and they are used to track people. Humans are subjugated. Very intense world.
Is the land that Iuz controls worse than the Midnight D20 world? Examples to compare?
A friend called me that when I was in my Strip Club once week and Vegas three times a year phase. It stuck. He said, he got it from E-40, from the album "In a major way" year 93. "Dancers" use it for guys who promise to get out of the clubs and give them better lives. A little street ed for the masses.
We have been trying to come up with an elemental master character. You would think that there would be a class of sub-druid that would be less plant and animal and more for the mastery of the elements and elementals. Maybe a mixture of spells with just elemental descripters, summoning of elementals and energy resistance. Has there been any articles in the past on this subject?
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