Absinth |
There've been only two installments of this irregular series.
The cities described were on the astral plane and the plane of shadow.
I wonder, if this will be continued at all, 'cause it was announced as a series back when J. Decker or M. Sernett were the editors of the magazine. Maybe Eric doesn't plan on continueing the concept, which would be sad because i always found this to be a great idea.
Gavgoyle |
I would like to see more cities of the planes. The previous ones were awesome!! ( one in the astral, one in shadow ) I love using such exotic places in my campagin.
No doubt! It would be exceedingly cool to have a few cities/waystations/encampments from various planes sprinkled around in Dragon! Good/Evil, Ordered/Chaotic, elemental/demi-elemental they would all be a wonderful addition.
Hal Maclean Contributor, RPG Superstar 2008 Top 16 |
Aberzombie |
Aberzombie wrote:Maybe a return to the Plane of Radiance is in order. They could highlight a city and add some new planar denizens.Highlight... Radiance.... Pun intended?
Not really, but there are parts of my mind where things like that come from without warning. Just like the voices...
Krypter |
I'd like to see more planar articles period. Planar cities would be a great series for Dragon. Perhaps someone could write about the Mazeworks of the Dao on the Plane of Earth, or the Tower of Storms on the Plane of Positive Energy, or Bahamut's Palace of Tempests (it is the year of the dragon, after all).
I'm not asking for anything Planescapey (though I would love that), just some more Outer Planar and Outre Planar stuff.
Thank you.
Absinth |
In my opinion it doesn't even have to be a whole city like the previous ones. I'd be happy with just an interesting detailed site. I'd like to see one of these prison strongholds the yugoloths have on Carceri or a slaadi outpost on Pandemonium or something like that... Or a waystation on the Astral where planar travellers meet to trade or gather information. I'd too love to see settlements by races like the dao, shadar-kai or the githzerai. Heck, there'd be endless possibilities for a series like that...
Jonathan Drain |
Cities are generally the demesne (excuse the pun) of Dungeon, who currently only runs them if there's an adjacent adventure. I liked the shadow city article on #322, and I'd definitely be interested in setting more cities in Dragon on occasion. I can see players interested in playing a character from that city, perhaps giving the perfect reason to play an unusual race or class - planetouched, psionics, incarnum, "Races of ..." splatbook races - without forcing the DM to populate his world's present and history with these races or classes to retain verisimilitude.
Dragon is read by DMs too, many of whom don't buy Dragon because they prefer to ad-lib or write their own adventures, or resent paying for what they enjoy creating themselves for free. With city articles, players and DMs might say, "I want to run a campaign there", "I want to play in an adventure set there", "It'd be a change from mediaeval fantasy", "I'd like to play a character from there", "I'd like to visit", and so on. Enough individual details will give a lot of people ideas and elements they can use.
primemover003 RPG Superstar 2013 Top 4, RPG Superstar 2011 Top 16 |
Todd Stewart Contributor |
It's tempting to pitch some other article ideas based on particular cities, either previously described, or newly created ones, but I suppose I'd worry about them facing competition from other extra-planar stuff in the magazine. As much as some of us might like the planes, myself included, there's only so much planar stuff that's likely to get printed versus more mundane articles, and they'll compete for page space with one another.
I'd prefer a 'loth or ancient baatorian article before something on the Floating City in Limbo, or Grenpoli in Baator, etc. But I won't be picky if it's well written, whatever it is (and Balefire was cool).
Valegrim |
Yes, I agree; more planar cities; this seems to be a whole that most campaigns could use filling; sure their are some descriptions of many of the places ( I still use the old manual of the planes and those dieites ) but having some basic maps and a little more general filler on all these places to give a gm a good start would be great.