Monsters are a Game Master's Best Friend!

Pathfinder Roleplaying Game: Monster Codex (OGL)

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New Pathfinder Roleplaying Game hardcover released!

The latest Pathfinder Roleplaying Game hardcover has arrived, and this one will fill your head with inhuman thoughts!

Pathfinder Roleplaying Game: Monster Codex is here, and this book will give your PCs a challenge like never before! An intelligent foe is a dangerous one, and within this tome, a game master will have the opportunity to use a PC's most powerful tool against them—class levels. Over 250 pages of material cover the twenty most common humanoid (well, mostly humanoid) foes that an adventuring party is likely to face: boggard, bugbears, drow, duergar, fire giants, frost giants, ghouls, gnolls, goblins, hobgoblins, kobolds, lizardfolk, ogres, orcs, ratfolk, sahuagin, serpentfolk, troglodytes, trolls, and vampires!

Each monster gets a detailed overview of their society and how they function, but there's plenty more! New rules like racial traits, favored class options, archetypes like the bugbear fearmonger for the antipaladin, feats such as a drow's Angelbane Strike, spells like a boggard's aura of cannibalism and a goblin's bouncy body, or magic items such as a duergar's headband of vermin control! Every monster gets several new ready-to-use statblocks, from the common (boggard brutes, drow scouts) to the uncommon (fire giant magmablade, ghoul monarch, gnoll bouda), more new creatures like the abrakarn viper, frightful haunter, and mutant goblin, and quick encounter groups like a gnoll hunting party and kobold miners! Finally, Monster Codex's new simple class templates make adjusting encounters on the fly even easier, and giving your PCs more than they bargained for when they encounter a ghoul rogue or serpentfolk monk!

Don't miss out on the latest Pathfinder Roleplaying Game releases with a subscription, and check out all of the Pathfinder Roleplaying Game books on sale!

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Wha?! Is this in stores already? I didn't think it would be out till the end of the month. Looks like I'm going to have to make a trip to my FLGS sooner then planned. ^_^


It's not in stores yet. It shipped this week, so it will likely be next week. Subscribers will likely have their PDF copies at this point (I have mine)

Paizo Employee

Yay! Really looking forward to this one.

Cheers!
Landon

Scarab Sages

I do not have mine yet :c f5 f5 f5


I'm curious, does anyone here know what the books contains on ogres?


I'm interested, but confused.

I already have three Bestiaries. What is different about the Codex? I like all the quality books Paizo comes out with, but this seems to be... unnecessary, if it's just another Bestiary?


This sounds more like a monster race guide than a bestiary.

Shadow Lodge

Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The book is great, and I was won over by the Class Templates :)

President, Jon Brazer Enterprises

Kevin Brady 855 wrote:

I'm interested, but confused.

I already have three Bestiaries. What is different about the Codex?

If you're running a game that heavily features kobolds, there is 1 in Bestiary 1 (a warrior 1). So you, the gm, have to make up all of them. This instead gives you a whole bunch of kobolds that you can use, already stated out. It has kobold spellcasters, thieves, martial types, etc for a number of levels already created.

Can you make all of these yourself for your home game, yes. However, does this save time when you are busy and just need a kobold NPC now and also give you a bunch of new kobold art to go with this? You bet.

This is also true for all the other monsters featured in this book.

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