[PFS] Crypt of the Everflame (Inactive)

Game Master Chyrone

Time for a dungeon crawl.


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Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Ninja

Licen swoops in and grabs the key and spots the dagger, he will take it out of the fire with something else and let it cool

"Hey this dagger looks nice and I found a key"

He holds up the key


The fire is still bright enough to hurt you.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Well I did say I'd take it out with something else... I'm not going to burn myself.. at the least i have a greatsword and I'll smash the fire if needs be moving the logs apart


Cover your eyes people, he's smacking around smoldering ashes.
(covers own eyes)

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100
Chyrone wrote:

And Licen...and Mykel.

Since in even the best case, the shadow can't be staggered, Mercutio takes the greater good in mind and puts everybody to the torch.

Combat over.

[dice=Reflex Maladash]1d20+4
[dice=Reflex Licen]1d20+4
[dice=Reflex Mykel]1d20+6

All three avoid the worst, but stil get their skin burnt.

I've got to run this for pure lvl 1 some time.

Mercutio Menschjaeger wrote:


5-foot step afterwards.

NO. Only Maladash. I was standing just below Mykel and next to the shadow when I used the wand, THEN I 5-foot stepped to where you saw me, I SAID THAT.


Sorry about that, it's been fixed.
Take back a charge on that heal Brayden.

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

CLW wand: 1d8 + 1 ⇒ (6) + 1 = 7

"Great. Let's find the door to which it fits"


You can go up the stairs, or maybe try the key on a previously encountered locked door.

Choices, choices....

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

What do you think the odds are that this key would fit that locked door back there? Any wagers? Let's find out, lads! The curiosity is gnawing at me.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

"Can anyone use a dagger? I have my sword so I don't need no dagger" Licen says as he holds up the scorched dagger


With Mykel heading off faster than W.E. Coyote on an Acme rocket, the others hastily follow the swashbuckler.

[Cue benny hill theme]

Once again you stand in the room with the water.....and the hundred keys at its bottom.

At first Licen tries to open the door to his right (left on map), but it won't work. With a frown and a few crossed fingers, he tries the second.

(Click)

The door opens.
A small stone bench sits in the center of this dusty chamber.
On the far wall is a faded mural depicting the hero Kassen defeating the mercenaries at the entrance to this crypt, with his blade piercing the chest of the mercenary leader.
These figures stand alone in the center of a scene of carnage, with dead villagers and mercenaries all around them.

Perception 15:

Depicted, both Kassen and the mercenary leader are wearing medallions.
While not identical, they are similar in fashion.

Aside from the room, is the long dark corridor ahead.

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

perception: 1d20 + 5 ⇒ (17) + 5 = 22

Mykel points out the medallions.

Hmm....I wonder what that means....

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

"Ah, I see. A good question..."

Any chance I know?
Knowledge (Arcana): 1d20 + 6 ⇒ (4) + 6 = 10
Knowledge (Nobility): 1d20 + 10 ⇒ (11) + 10 = 21


Nothing of special note come to mind, despite Mercutio's contemplation.


Mercutio might want to heal up.
Everyone, can i get a perception please for the trial ahead.

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Perception: 1d20 - 2 ⇒ (12) - 2 = 10
Brayden examines the mural. "What a horrific scene that must have been. We must keep to our task at hand and honor Kassen's sacrifice."

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

I was waiting until I'd been hurt more, but okay. 1 more charge spent.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Licen with his sword out is looking around warily having tucked the dagger into his boot eventually.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

perception: 1d20 + 5 ⇒ (5) + 5 = 10


Maladash can't make the perception DC, so we're moving onwards.

GM roll, nothing of concern:

1d4 ⇒ 3

You move through the hallway, aided by Maladash' darkvision and the lights you have with you.
Torches anyone?, as Maladash doesn't have the light cantrip. It makes things more dangerous everywhere otherwise.

The corridor is dusty, with some small cobwebs on some places.
The door the hallway leads to is untrapped, yet heavy.
Pushing open the door, you find yourselves a room, with a giant pillar in the center. Aside from it, nothing catches your eye.
Yet.

Perception 10, if entering and examining the walls.:

The western wall has some spots where the dust is gone, as if someone found it amusing to push either their fingers or tips of a stick on them a lot of times.

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

Perception: 1d20 - 1 ⇒ (6) - 1 = 5


Can i get 1 action from each of you who are going into the room please.

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

Mykel will light up a torch and carry it.

Anyone else want one while I have these out?

perception: 1d20 + 5 ⇒ (13) + 5 = 18

Mykel sticks close to the wall as he moves forward.

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Perception: 1d20 - 2 ⇒ (9) - 2 = 7

"Thank you, but that should be more than enough light." Brayden will follow close behind Mykel and take out his sword and shield once he enters the room.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Licen has low light ... bod trait

Licen will enter when he can

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

Maladash bravely moves to the center of the room, pushing companions.

"The eternal you with your torches spoil me here beauty and the triumph of darkness!"


Alright, on we go.

The team takes a good look at the interior of the room, as the western door falls shut behind them.

The group hears a grinding, which speeds up, and up....then the pillar begins rotating, shooting nonlethal blunt arrows at everyone.

You guessed it, 'nothing of concern', one full attack of the pillar. In following rounds, it will not hit any KO characters.
The pillar will continue to shoot arrows at any conscious targets, until either disabled via DC 20 Disable Device or when it has shot arrows for 10 rounds.

Pillar attacks:

Brayden: 1d20 + 10 ⇒ (20) + 10 = 301d8 ⇒ 7
Crit?: 1d20 + 10 ⇒ (8) + 10 = 182d8 ⇒ (5, 2) = 7
Brayden: 1d20 + 10 ⇒ (9) + 10 = 191d8 ⇒ 7
Brayden: 1d20 + 10 ⇒ (2) + 10 = 121d8 ⇒ 3

Licen: 1d20 + 10 ⇒ (6) + 10 = 161d8 ⇒ 1
Licen: 1d20 + 10 ⇒ (20) + 10 = 301d8 ⇒ 4
Crit?: 1d20 + 10 ⇒ (10) + 10 = 202d8 ⇒ (6, 3) = 9
Licen: 1d20 + 10 ⇒ (14) + 10 = 241d8 ⇒ 7

Maladash: 1d20 + 10 ⇒ (16) + 10 = 261d8 ⇒ 2
Maladash: 1d20 + 10 ⇒ (14) + 10 = 241d8 ⇒ 2
Maladash: 1d20 + 10 ⇒ (6) + 10 = 161d8 ⇒ 6

Mercutio: 1d20 + 10 ⇒ (6) + 10 = 161d8 ⇒ 5
Mercutio: 1d20 + 10 ⇒ (14) + 10 = 241d8 ⇒ 6
Mercutio: 1d20 + 10 ⇒ (16) + 10 = 261d8 ⇒ 5

Mykel: 1d20 + 10 ⇒ (17) + 10 = 271d8 ⇒ 8
Mykel: 1d20 + 10 ⇒ (11) + 10 = 211d8 ⇒ 6
Mykel: 1d20 + 10 ⇒ (18) + 10 = 281d8 ⇒ 4


Blunt arrows fly around, peppering the team. Brayden takes one to the temple and faints.
Only a few moments later Mykel takes one to the windpipe and likewise falls unconscious.
Licen takes the worst of it, as the arrows land solid hits.

Ironically, the casters are still standing.
From here on, the action is round based, as explained above.
A good thing that Mercutio healed up, or he be napping as well.

Round 1
Pillar went pillbox.

Maladash & Mercutio

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Now unconscious, Brayden dreams of cans of spinach and dumbbells. Perhaps he's feeling insecure about his strength being drained.

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

How many rounds, exactly, has it been since I used my wand?

"AUAUAUAUAU!"

Mercutio ducks back out of the room.


3 rounds to start healing up, the 4th is when you moved into the room, the current round 1

Mercutio runs back towards the shut door.
He opens correctly? 1 No 2 Yes: 1d2 ⇒ 1

Mercutio tries pushing the door open, but finds the door to be shut tight.
Maladash

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

Maladash rushes forward and tries to hit the pillar with his morning star!

I don't know why but he does it every time.

MS: 1d20 + 2 ⇒ (3) + 2 = 51d8 + 2 ⇒ (3) + 2 = 5


Maybe the chaos at work?

Maladash hits the pillar, so firmly that sparks fly.
No attack needed, imo, merely damage. But it's made of solid materials.
----------------

Round 2

The pillar spins around, shooting 1d4 ⇒ 4 at each standing target.

Pillar shots:

Maladash: 1d20 + 10 ⇒ (4) + 10 = 141d8 ⇒ 8
Maladash: 1d20 + 10 ⇒ (20) + 10 = 301d8 ⇒ 3
Crit?: 1d20 + 10 ⇒ (10) + 10 = 202d8 ⇒ (7, 5) = 12
KO.

Mercutio: 1d20 + 10 ⇒ (8) + 10 = 181d8 ⇒ 8
KO.


Maladash blocks one arrow with his shield, but as he lowers it again for sight, the next catches him square on the forehead, and he passes out.
The other arrows fly over his passed out body.

Mercutio is hit on the back of his head and, seeing the image of a very pretty Dhampir instead of stars, goes taking a nap as well.

The pillar keeps spinning and hits the walls with its remainder of arrows.
-------------------
2 hours later, Brayden wakes up, bruised and staggered, but still alive.
Wand time...

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

If only Brayden could Channel Energy...

Brayden stands up and looks around. He sees the ground and his comrades quite literally covered in arrows. He pulls out his wand and waves it around his friends a few times. The room grows so brightly with the energy coming out of his wand that he can now see the holes from where the arrows came out of.

CLW (self): 1d8 + 1 ⇒ (4) + 1 = 5
CLW (self): 1d8 + 1 ⇒ (7) + 1 = 8
CLW (Licen): 1d8 + 1 ⇒ (2) + 1 = 3
CLW (Licen): 1d8 + 1 ⇒ (7) + 1 = 8
CLW (Maladash): 1d8 + 1 ⇒ (4) + 1 = 5
CLW (Mercutio): 1d8 + 1 ⇒ (6) + 1 = 7
CLW (Mercutio): 1d8 + 1 ⇒ (4) + 1 = 5
CLW (Mykel): 1d8 + 1 ⇒ (6) + 1 = 7


Licen and Mykel open their eyes after Brayden's heal administering.
Maladash is still sound KO, as he is still 4 HP away from not being staggered.

Now to see if he's paying attention. :)

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100
Brayden Foxley wrote:


[dice=CLW (Mercutio)]1d8+1
[dice=CLW (Mercutio)]1d8+1

WHOAH! Ix-nay on the ure ight ounds-caylayway!!!

That might technically be PvP....

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

Oops. I forgot you need infernal!

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

Or inflict....


Have Licen do UMD on the wand of infernal healing.

Grand Lodge

Male Human Slayer 1|HP:3/11|AC:16|T:12|FF:14|CMB:+4|CMD:+16|Fort:+3|Ref:+4|Will:+1|Init:+2|Pe rc:+5|Surv:+5|Stealth+6|Low-Light|

Licen and his wand waving hands at the ready

UMD inf healing wand: 1d20 + 2 ⇒ (10) + 2 = 12
UMD inf healing wand: 1d20 + 2 ⇒ (7) + 2 = 9
UMD inf healing wand: 1d20 + 2 ⇒ (7) + 2 = 9
UMD inf healing wand: 1d20 + 2 ⇒ (5) + 2 = 7
UMD inf healing wand: 1d20 + 2 ⇒ (7) + 2 = 9
UMD inf healing wand: 1d20 + 2 ⇒ (7) + 2 = 9
UMD inf healing wand: 1d20 + 2 ⇒ (12) + 2 = 14
UMD inf healing wand: 1d20 + 2 ⇒ (1) + 2 = 3

and it fails and Licen can't use it for 24 hours.. (i think)


You thought correct.
Maladash still has 1 spell left, get him to wake up and he could fix it.
When applying healing, an equal amount of nonlethal damage is healed as well.
If he can heal for 6, Mercutio can then use his wand of healing on himself again to get back to normal condition. Waiting many hours in a creepy dungeon isn't your favorite past time, i reckon. :)

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100

On the other hand, maybe we want to take the excuse to get in a proper rest, try to get at least 2 points of Strength back apiece? Resting's what crypts are for, after all....

Also, did Licen burn charges on my wand by doing all that?

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3
Quote:
Use a Wand, Staff, or Other Spell Trigger Item: Normally, to use a wand, you must have the wand's spell on your class spell list. This use of the skill allows you to use a wand as if you had a particular spell on your class spell list. Failing the roll does not expend a charge.

I'm in favor of resting too. We can take turns standing guard if needed.


By all means...do rest.

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100
Brayden Foxley wrote:
Quote:
Use a Wand, Staff, or Other Spell Trigger Item: Normally, to use a wand, you must have the wand's spell on your class spell list. This use of the skill allows you to use a wand as if you had a particular spell on your class spell list. Failing the roll does not expend a charge.

Okay, that's all well and good. Isn't there a circumstance where you can wind up wasting charges, though? If so, it would be good to remember what it is.

Sovereign Court

CN male Svetocher Dhampir Dark Lord 4
Spoiler:
|AC 19, T 10|HP: 27/27|F +4, R +1, W +3 (+2 vs disease/MA/-1 versus PE/+4 vs Performance/sonic/LD)|Init +7, Perc +3|CMB +6 CMD 16|15/15 Blood Magic, 1/1 command, 1/1 charm, 1/1 Influential|Stipend: 100
Chyrone wrote:
By all means...do rest.

WOOOOOW, hey, everybody! They're doing a Rocky Horror Picture Show somewhere in here - and Disney-Hades is in the shadow cast as Frankenfurter!!!

Just remember: If I show up on top of your bedroll while you're asleep and start aggressively fooling around with you, yank the wig off, pronto - it isn't me!


I've never seen it. I just plucked the pic off the web.
From something named 'Death Note'......since hey guess what, we're in a deadly dungeon already. ;)

Silver Crusade

Male Died in the Crypt of the Everflame with his fellow Paladin of Chaos Maladash PFS #205498-3

That's Ryuk, a god of death from an anime called Death Note. Somewhat of a classic, actually.

Brayden pulls out his bedroll and places it on the ground. He gets in and he sets up a torch nearby as something of a nightlight, although he would never admit to being scared.

Dark Archive

Died heroically along with the paladin named Brayden Foxley battling with the revived Undead Lord and his skeleton minions.

This is insane. The most ridiculous dungeon crawl for all my life... As ordered, Maladash ))
P.S. In the best sense ;)


And so our team of bruised but not beaten heroes tuck in for a rest.

(Insert dreams and nightmares of several sorts)

Everyone heals 8 nl dmg and 1 hp.
Mercutio is still some HP short of waking up, with 7 hp & 10 nonlethal.

The south door will be found firmly locked.
DC 30 Disable Device.

And so...what now?

Grand Lodge

male human swashbuckler(rondelero)9/brawler 1, HP 102, F +8(+1 vs poison/disease), R +16, W +8, AC 28, T 20, FF 23 Init +7(+9), Per +14 Panache 6/6

I think discretion calls for a re-assessment of our situation. By that, I mean we go elsewhere and see if there is a way around this door. We can always come back to it, right? I vote we go back that way and check out the rest.

Mykel points to the northwestern part of the crypt.

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