A Starfinder Society Scenario designed for levels 1-4.
When Historia-7, the leader of the Dataphiles faction, uncovers the first hints of a conspiracy operating against the Starfinder Society, the PCs must assist her in uncovering the truth. Sent to a corporate space station orbiting the Pact Worlds' sun, the PCs must earn favor with the hedonist son of a corporate CEO to gain access to the confidential files Historia-7 needs. However, the PCs are stuck in the middle when this corrupt dilettante's proclivities and shady associations emerge to thwart the Starfinders' covert infiltration.
Content in The Solar Sortie also contributes to the ongoing goals of the Dataphiles faction.
Written by Jenny Jarzabski Cary
Scenario Tags: Faction (Dataphiles), Starship
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This scenario had everything anyone could want out of a scenario.
Solid combat versus great, interesting enemies.
Very fun NPC(s) ro rp with. (With a given personality)
Skill based things for skill based peeps.
Starship combat that wasn't 1v1. (I'm a little miffed about the provocation for starship combat, but it has everything to do with the GM rolling high)
And it took place in a cool setting. (Though I'd love to visit a little closer or even inside in a scenario)
Such variety can't be in all scenarios, but the writers clearly saw the opportunity and delivered.
All around fun adventure.
GM’d this session yesterday for five players at low tier. They seemed to really enjoy the adventure.
They wanted to do a culture check on Razor to get more info about her, but there wasn’t a scripted out description for her, so I said she was an avid video gamer based on the description I had. Pilot would probably been more likely, but I went with video gamer, giving her a rank in that. Based on just a +2 int would not have been much of a challenge for the party’s pilot. When the party did choose to challenge Razor to a game of intelligence, the battle was close and interesting.
Another area of the adventure, the party wanted to set off the fire suppression system in the sun observatory lab. Since there wasn’t one described, I listed out a possible list of systems and rolled randomly ending up with a chemical foam system. They didn’t meet the dc to set it off, but if they had it would have acted as a grease spell slicking up the floor and lowering the creatures’ hit and damage by two. Which I think would have added some comedy to the encounter.
Starship tag... yet another. Looks like I won't be seeing how this one plays out.
Our internal "goal" (not binding in any way) is to have roughly 1 out of every 4 scenarios include starship combat in one form or another. As a new system, it really does help us out for people to try it and get familiar with it—running the encounters faster due to knowledgeable GMs and players makes a HUGE difference. Similarly, some (but not all) of our major storyline scenarios will feature starship combat.
All that being said, I highly recommend you give this particular scenario a shot.
Minor spoilers for the scenario :
Of all the scenarios with starship combat, this one emphasizes it in a very unique and different way, and it's entirely possible to avoid the encounter altogether through skilled game play.
Starship tag... yet another. Looks like I won't be seeing how this one plays out.
Our internal "goal" (not binding in any way) is to have roughly 1 out of every 4 scenarios include starship combat in one form or another. As a new system, it really does help us out for people to try it and get familiar with it—running the encounters faster due to knowledgeable GMs and players makes a HUGE difference. Similarly, some (but not all) of our major storyline scenarios will feature starship combat.
All that being said, I highly recommend you give this particular scenario a shot.