Pathfinder Player Companion: Legacy of Dragons (PFRPG)

3.30/5 (based on 14 ratings)
Pathfinder Player Companion: Legacy of Dragons (PFRPG)
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The Power of Dragons Is Yours

Few creatures inspire greater awe than dragons, and Pathfinder Player Companion: Legacy of Dragons dives into the ripples left in these mighty creatures' wake. Whether they help or harm, dragons make a lasting impression, from the legends and philosophies they inspire to the bloodlines they foster.

Inside this book you'll find:

  • New archetypes ranging from the dragonheir scion to the wyrmwitch, allowing players to access draconic appearances as well as lore, powers, and spells.
  • Ways for characters to enlist drakes and lesser dragons to serve as allies, improved familiars, and even flying mounts.
  • New draconic bloodlines for bloodragers and sorcerers, allowing eldritch abilities based on esoteric, imperial, outer, and primal dragons.

This Pathfinder Player Companion is intended for use with the Pathfinder Roleplaying Game, but can be easily incorporated into any fantasy world.

ISBN-13: 978-1-60125-853-3

Other Resources: This product is also available on the following platforms:

Hero Lab Online
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3.30/5 (based on 14 ratings)

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Packed with good options for your use

5/5

I enjoyed this book (I got the print edition). It offers good options for use for a player with a dragon bloodline. And I don't mean just the sorcerer bloodlines, although they are in there too. There are options and archetypes for your use. Well worth the price.


Fluff good, not much else is.

2/5

I wanted to like this book. I really, really, really did. The fluff is great, and the 'premise' of the archetypes and drakes are nice.

But.

Both the archetypes, and the drake companions themselves, have some of the worst balancing I have seen in pathfinder. An example of this is the druid, who replaces an animal companion with a drake companion. The drake is actually weaker then alot of normal animal companion choices, and to take the archetype actually removes six of his core abilities just for the drake part of the archetype, never mind the additional abilities changed for the other parts of the archetype.

I really hope at some point paizo revisits the idea of these drake archetypes and companions and does a tremendous re-balancing, as many of these archetypes feel almost unplayable with how bad they can gimp a character.


The new Dragon-themed options are BAD

1/5

I picked up this book excited to create my new "Dragon" themed character and all the options were very weak. Also, throughout the book there were sentences repeated over and over again. I waited months for this issue and I'm completely disappointed. It's the worst Player Companion I've ever read.


Some bad, some good. Sorta meh

2/5

This book has a few good ideas and some great flavor text.

It falls short on the mechanics side though, especially with the archetypes that involve drakes. The cavalier archetype that gets a drake is the worst, and is so bad, I think the writer(s) who made it have never played a cavalier before, it just guts the class.

There are some glaring typos in the book, like a certain fighter archetype replacing a bonus feat at a level that the fighter does not get a bonus feat on.

This book could have been, dare I say SHOULD have been, so much more.


Great Flavor, Great Options

5/5

While I usually like some sections of the player companion line, I very rarely like all of them. This is the rare exception. Excellent character options, monsters, and spells throughout.


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Rysky, can you do a review of the book?

Silver Crusade

jedi8187 wrote:
Rysky wrote:
jedi8187 wrote:

I'm a bit curious what the various imperial bloodlines do, especially for blood rager.

When it says the Dragonheir Scion gets a bloodline, is it sorcerer or blood rager?

They've already been mentioned, it's an alternate Bloodline, not a brand new one. It just alters the arcana for sorcerers and the breath weapon for both them and Bloodragers.

It's its own thing.

Cool. Thanks again

Np :3

Silver Crusade

1 person marked this as a favorite.
EltonJ wrote:
Rysky, can you do a review of the book?

Possibly?

I'm not really good at writing reviews, and I don't think me saying Linnorms! Over and over again would really count as much of a review.

At most it would be along the lines of "this book is pretty sweet, worth buying".

*shrugs*

Dark Archive

1 person marked this as a favorite.
xevious573 wrote:
Craig Tierney wrote:
Hmm. How does the Scaled Fist look at 1st level? Do they switch out Stunning Fist for anything? Do they get different bonus feats?
They keep Stunning fist, which is good because they add the Dragon Style feats to their bonus feats. They also add Dazzling Display and some feats that follow DD. They also get a mediocre breath weapon eventually.
Rysky wrote:
Craig Tierney wrote:
Hmm. How does the Scaled Fist look at 1st level? Do they switch out Stunning Fist for anything? Do they get different bonus feats?

At 1st level all they gain is going off of CHA instead of Wisdom.

They do not switch out Stunning Fist.

They do gain different style feats.

Thanksss.


Rysky wrote:
EltonJ wrote:
Rysky, can you do a review of the book?

Possibly?

I'm not really good at writing reviews, and I don't think me saying Linnorms! Over and over again would really count as much of a review.

At most it would be along the lines of "this book is pretty sweet, worth buying".

*shrugs*

I used to do reviews myself.

Designer

4 people marked this as a favorite.
Rysky wrote:
EltonJ wrote:
Rysky, can you do a review of the book?

Possibly?

I'm not really good at writing reviews, and I don't think me saying Linnorms! Over and over again would really count as much of a review.

At most it would be along the lines of "this book is pretty sweet, worth buying".

*shrugs*

I always recommend leaving a review with feedback, whether it's comprehensive or just a sentence or two. I found them very helpful when deciding which products to buy (of course being on staff means I get access, but the principle remains the same for non-Paizo products as well).


Mark Seifter wrote:
Rysky wrote:
EltonJ wrote:
Rysky, can you do a review of the book?

Possibly?

I'm not really good at writing reviews, and I don't think me saying Linnorms! Over and over again would really count as much of a review.

At most it would be along the lines of "this book is pretty sweet, worth buying".

*shrugs*

I always recommend leaving a review with feedback, whether it's comprehensive or just a sentence or two. I found them very helpful when deciding which products to buy (of course being on staff means I get access, but the principle remains the same for non-Paizo products as well).

Well, there you go, Rysky. Thank you, Mark. I might be able to review this book myself.


3 people marked this as a favorite.

I'd review it, but I'd actually need a copy to do so.

In the meantime, thank you Rysky!


2 people marked this as a favorite.
Rysky wrote:
EltonJ wrote:
Rysky, can you do a review of the book?

Possibly?

I'm not really good at writing reviews, and I don't think me saying Linnorms! Over and over again would really count as much of a review.

At most it would be along the lines of "this book is pretty sweet, worth buying".

*shrugs*

Saying "Linnorms!" over and over again sounds like a great review to me.

Also, I never thanked you for the info yesterday. So, thanks for the info yesterday!

Silver Crusade

DireToad wrote:
Rysky wrote:
EltonJ wrote:
Rysky, can you do a review of the book?

Possibly?

I'm not really good at writing reviews, and I don't think me saying Linnorms! Over and over again would really count as much of a review.

At most it would be along the lines of "this book is pretty sweet, worth buying".

*shrugs*

Saying "Linnorms!" over and over again sounds like a great review to me.

Also, I never thanked you for the info yesterday. So, thanks for the info yesterday!

Np :3


I will write a review after I get my physical copy.


Rysky wrote:
FlySkyHigh wrote:
Someone who has the book already, can I get an opinion on the Imperial bloodlines? That's one of the things I'm looking forward to most, but I'm stuck waiting until thursday at Gencon to acquire my own copy, pdf or otherwise.

The arcana gives you bonus when you cast spells against shaken, frightened, and panicked creatures.

Some of the breath attacks deal piercing or bashing instead of a element.

The Heritage Feat ability gives your allies a bonus against fear and your enemies a penalty vs it, useable a certain number of times per day.

The Draconic Manifestation ability gives you a bonus to Intimidate and makes you immune to fear effects for a certain number of rounds per day.

The Breath Weapon change is one of the very few things that bugs me about this book. Could they not have just altered the dice rather than the element?! Piercing instead of Sonic? Bludgeoning instead of Force? Just do what you did with the Form of spells and the Alchemist Discoveries and adjust the DICE, not the element.

Liberty's Edge

Isn't the BW change linked to the resistance / immunity ability ?


1 person marked this as a favorite.

*enjoys it when Rysky says linnorms in reviews*

Just one quick question Rysky, I just now thought about since I can think clearly now: Are there any magic items that stand out in this? Are there even magic items?!


Thomas Seitz wrote:

*enjoys it when Rysky says linnorms in reviews*

Just one quick question Rysky, I just now thought about since I can think clearly now: Are there any magic items that stand out in this? Are there even magic items?!

No magic items.


6 people marked this as a favorite.

Actually, while I'm at it, here's the crunch contained within:

Crunch:
Alternate Racial Traits

Draconic Consular (Elf)
Draconic Heritage (Human)
Dragon Magic (Elf)
Dragon Scholar (Human)
Dragon Sight (Half-Orc)
Dragon Slayer (Half-Orc)
Dragon Soul (Half-Elf)
Faerie Dragon Magic (Gnome)
Greed (Wyvaran)
Joyous Companion (Halfling)
Luckbringer (Halfling)
Memories of the Forgotten (Wyvaran)
Neglected Heritage (Wyvaran)
Treasure Sense (Dwarf)
Vestigial Wings (Wyvaran)

Archetypes

Draconic Druid (Druid)
Draconic Shaman (Shaman)
Dragonblood Chymist (Alchemist)
Dragonheir Scion (Fighter)
Drakerider (Cavalier)
Drake Warden (Ranger)
Mindwyrm Mesmer (Mesmerist)
Scaled Fist (Monk)
Silver Champion (Paladin)
Sovereign Blade (Samurai)
Wyrm Singer (Skald)
Wyrmwitch (Witch)

Expanded Bloodlines

Esoteric (Draconic)
Imperial (Draconic)
Outer (Draconic)
Primal (Draconic)

Favored Class Options

Bloodrager (Wyvaran)
Mesmerist (Wyvaran)
Oracle (Wyvaran)
Paladin (Wyvaran)
Rogue (Wyvaran)
Sorcerer (Wyvaran)

Feats

Brood Defender (BodyguardAPG, Combat Reflexes, wyvaran.)
Draconian Law (Lawful alignment, wyvaran.)
Draconic Heritage (Cha 13.)
Draconic Manifestation (Access to natural claw attacks, bloodrager or sorcerer with the draconic bloodline.)
Linnorm Style (Wis 13, Improved Unarmed Strike, base attack bonus +3 or monk level 3rd.)
Linnorm Vengeance (Wis 13, Improved Unarmed Strike, Linnorm Style, base attack bonus +6 or monk level 6th.)
Linnorm Wrath (Wis 13, Improved Unarmed Strike, Linnorm Style, Linnorm Vengeance, base attack bonus +9 or monk level 9th.)
Relic Familiarity (Wyvaran.)
Sincere Flattery (Wyvaran.)
Tail Maneuvers (Dragon creature type, tail attack.)
Tatzylwyrm Claw Style (Dex 13, Improved Grapple, Improved Unarmed Strike, Escape Artist 1 rank.)
Tatzylwyrm Grappler (Dex 13, Improved Grapple, Improved Unarmed Strike, Tatzylwyrm Claw Style, Escape Artist 3 ranks.)
Tatzylwyrm Rake (Dex 13, Improved Grapple, Improved
Unarmed Strike, Tatzlwyrm Claw Style, Tatzlwyrm Grappler, Escape Artist 8 ranks.)
Wyvaran Spellcasting (Knowledge (arcana) 6 ranks, wyvaran.)
Wyvern Fury Style (Exotic Weapon Proficiency (whip), Acrobatics 3 ranks, brawler’s flurryACG class feature or flurry of blows class feature.)
Wyvern Sting (Exotic Weapon Proficiency (whip), Wyvern Fury Style, Acrobatics 6 ranks, brawler’s flurryACG class feature or flurry of blows class feature.)
Wyvern Wing (Exotic Weapon Proficiency (whip), Wyvern Fury Style, Wyvern Sting, Acrobatics 10 ranks, brawler’s flurryACG class feature or flurry of blows class feature.)

Monsters

Calligraphy Wyrm (CR 2)
Pseudowyvern (CR 2)

Oracle Curse

Covetous

Oracle Mystery

Dragon

Spells

Apsu's Shining Scales (alchemist 3, bloodrager 3, medium 3, sorcerer/wizard 3)
Dahak's Release (mesmerist 5, occultist 5, shaman 5, sorcerer/wizard 5, witch 5)
Draconic Ally (antipaladin 3, bloodrager 3, paladin 3, psychic 3, occultist 3, sorcerer/wizard 3, spiritualist 3, summoner 3)
Draconic Malice (antipaladin 3, bard 3, bloodrager 3, cleric 3, inquisitor 3, mesmerist 3, psychic 3, shaman 3, sorcerer/wizard 3, witch 3)
Form of the Alien Dragon I (alchemist 6, magus 6, psychic 7, sorcerer/wizard 6)
Form of the Alien Dragon II (psychic 8, sorcerer/wizard 7)
Form of the Alien Dragon III (psychic 9, sorcerer/wizard 8)
Form of the Exotic Dragon I (alchemist 6, druid 7, sorcerer/wizard 6)
Form of the Exotic Dragon II (druid 8, sorcerer/wizard 7)
Form of the Exotic Dragon III (druid 9, sorcerer/wizard 8)
Hermean Potential (medium 1, mesmerist 1, psychic 1, witch 1)
Scales of Deflection (bloodrager 2, magus 3, occultist 3, paladin 3, psychic 3, sorcerer/wizard 3, spiritualist 3, summoner 3)
Tail Strike (alchemist 4, antipaladin 3, bloodrager 3, medium 3, paladin 3, sorcerer/wizard 3)

Traits

Balanced Determination (Social)
Draconic Destiny (Social)
Draconic Infusion (Magic)
Draconic Lineage (Race)
Draconic Pact (Social)
Dragon-Hunted (Social)
Drake Anatomist (Social)
Fury of the Red (Social)
Kin in Waiting (Social)
Rugged Dragon Hunter (Social)
Triaxus-Trained (Social)
Untapped Potential (Social)

I think almost all of this has been gone over already, which is one reason I hadn't posted this earlier, but on reflection, it might be helpful to have it all in one post, perhaps?


Well it can't hurt Luthorne.

So thank you! :)


1 person marked this as a favorite.

I don't think sovereign blade was covered much, or I missed it if it was.


1 person marked this as a favorite.

THERES A SAMURAI ARCHETYPE AND NOBODY MENTIONED IT OH GOD IM GOING TO FAINT


1 person marked this as a favorite.

Sovereign Blade:
Alignment is altered, must be at least partially neutral.

Replaces mount with a non-scaling bonus to saving throws vs. chaotic/evil/good/lawful spells, unless one of those matches your alignment.

Replaces mounted archer with the ability to spend a use of resolve to gain scaling energy resistance against an energy type of your choice for a round per class level.

Replaces bonus feats at 6th, 12th, and 18th with the ability to use dragon's breath except dealing sonic damage once a day at 6th, two times a day at 12th, and three times a day at 18th.


Luthorne wrote:
** spoiler omitted **

Interesting, thanks.

Dark Archive

Luthorne wrote:
** spoiler omitted **

Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.


3 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Craig Tierney wrote:
Luthorne wrote:
** spoiler omitted **
Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.

In the case where you don't want a mount..?

Silver Crusade Contributor

3 people marked this as a favorite.

In addition, it's important to remember that archetypes are designed as a unified whole. Even if one particular trade looks bad on paper, it might be important in the context of the archetype as a whole.


Craig Tierney wrote:
Luthorne wrote:
** spoiler omitted **
Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.

Why not both?


2 people marked this as a favorite.

All I know is Samurai Jack never rode a horse into combat unless it was for dramatic effect.

Silver Crusade

Craig Tierney wrote:
Luthorne wrote:
** spoiler omitted **
Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.

I have to agree, as a whole this seems like a pretty weak archetype, but it could partially be because samurai/cavalier is a pretty weak chassis. I might just be spoiled on vigilantes at this point.


Pathfinder Starfinder Roleplaying Game Subscriber
Xethik wrote:
Craig Tierney wrote:
Luthorne wrote:
** spoiler omitted **
Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.
In the case where you don't want a mount..?

In that case you could play a Sword Saint.


Alchemaic,

True I like Sword Saint. :)


Alchemaic wrote:
Xethik wrote:
Craig Tierney wrote:
Luthorne wrote:
** spoiler omitted **
Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.
In the case where you don't want a mount..?
In that case you could play a Sword Saint.

I'd rather have sonic damage fire breath than an ability that doesn't work half of the time unless I'm carrying twenty sheaths with me.

I like the bonus to saves, as it foments you to be TN like a Sovereign Dragon.

Also, using resolve to gain energy resistance is whack. Any type of resistance on demand on a purely martial class seems insane.

You could give yourself sonic or force resistance if you so needed.

My only question is what kind of DC is the dragon's breath based on?

The Exchange

1 person marked this as a favorite.
Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Secret Wizard wrote:

Also, using resolve to gain energy resistance is whack. Any type of resistance on demand on a purely martial class seems insane.

You could give yourself sonic or force resistance if you so needed

The energy resistance is equal to half Samurai level... That's kinda a paltry amount of energy resistance especially as late game begins to arrive. Not counting that there is often better uses for Resolve.


Pathfinder Starfinder Roleplaying Game Subscriber
Secret Wizard wrote:
Alchemaic wrote:
Xethik wrote:
Craig Tierney wrote:
Luthorne wrote:
** spoiler omitted **
Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.
In the case where you don't want a mount..?
In that case you could play a Sword Saint.

I'd rather have sonic damage fire breath than an ability that doesn't work half of the time unless I'm carrying twenty sheaths with me.

I like the bonus to saves, as it foments you to be TN like a Sovereign Dragon.

Also, using resolve to gain energy resistance is whack. Any type of resistance on demand on a purely martial class seems insane.

You could give yourself sonic or force resistance if you so needed.

My only question is what kind of DC is the dragon's breath based on?

Sword Saint ain't great, but at least it can do its thing more than 3 times per day at level 18, even if it's only 1/day against any given target. Plus you can always just sheathe as a Swift with Combat Stamina and Quick Draw.

We also don't know how much the flat save bonus is or what type. A +5 untyped bonus is pretty nice. A +1 Resistance bonus, not so much.

The energy resistance is an interesting use, but if it's only 1/2 level like xevious said then that's pretty piddly. 10 Fire resistance at level 20 is barely enough to ward off a non-boosted Burning Hands.


Secret Wizard wrote:
THERES A SAMURAI ARCHETYPE AND NOBODY MENTIONED IT OH GOD IM GOING TO FAINT

So like Odyseus, I am no "Nobody"? Because I mentioned it...I love it. It may not optimal, but fun!


Don't worry Four, you're not Odysseus.


I don't think many of those traits were touched on too much (racial and otherwise)? What do we get with them?


Trait bonuses, I'd assume, Dire Toad.

The Exchange

Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
Alchemaic wrote:
Secret Wizard wrote:
Alchemaic wrote:
Xethik wrote:
Craig Tierney wrote:
Luthorne wrote:
** spoiler omitted **
Replacing mount for a non scaling bonus vs spells with alignment components? Why on earth would this ever be worth it? Just be a dwarf, take glories of old, wham.
In the case where you don't want a mount..?
In that case you could play a Sword Saint.

I'd rather have sonic damage fire breath than an ability that doesn't work half of the time unless I'm carrying twenty sheaths with me.

I like the bonus to saves, as it foments you to be TN like a Sovereign Dragon.

Also, using resolve to gain energy resistance is whack. Any type of resistance on demand on a purely martial class seems insane.

You could give yourself sonic or force resistance if you so needed.

My only question is what kind of DC is the dragon's breath based on?

Sword Saint ain't great, but at least it can do its thing more than 3 times per day at level 18, even if it's only 1/day against any given target. Plus you can always just sheathe as a Swift with Combat Stamina and Quick Draw.

We also don't know how much the flat save bonus is or what type. A +5 untyped bonus is pretty nice. A +1 Resistance bonus, not so much.

The energy resistance is an interesting use, but if it's only 1/2 level like xevious said then that's pretty piddly. 10 Fire resistance at level 20 is barely enough to ward off a non-boosted Burning Hands.

The bonus is +2 untyped versus alignment effects that don't match part of your own alignment. Seeing as it's moderately difficult to be affected by alignment affects that match one of your own alignments (holy smite and holy word aren't going to do much to a Neutral Good character for example), you aren't actually that obligated to be TN. And I have the pdf and look forward to the physical copy's deliverance so I promise my word is pretty good.


Wait, couldn't you and a drake companion take the Improved Spell Sharing feat to get past the drake companion missing Share Spells?

Fourshadow wrote:
Secret Wizard wrote:
THERES A SAMURAI ARCHETYPE AND NOBODY MENTIONED IT OH GOD IM GOING TO FAINT
So like Odyseus, I am no "Nobody"? Because I mentioned it...I love it. It may not optimal, but fun!

It must have slipped my (single) eye.

Silver Crusade

Secret Wizard wrote:
Wait, couldn't you and a drake companion take the Improved Spell Sharing feat to get past the drake companion missing Share Spells?

Oh yeah that would work since the Drake would fall under "special mount".


1 person marked this as a favorite.

Now my package has really shipped and it's in Auburn, WA right now. I'm expecting it tomorrow. ;)

One day before it shows up in GenCon. :)

Sovereign Court

Pathfinder Starfinder Society Subscriber

I really like the hoarding from the Covetous oracle curse and the Wyrmwitch Hoard. It's a little thing, but it's pretty cool.

I'm so glad this book has been added to my hoard. You adventurers stay away now, you hear?


KingOfAnything wrote:

I really like the hoarding from the Covetous oracle curse and the Wyrmwitch Hoard. It's a little thing, but it's pretty cool.

I'm so glad this book has been added to my hoard. You adventurers stay away now, you hear?

I got my own.


Covetous Oracle Curse is basically the next big thing for casters.

Silver Crusade

Secret Wizard wrote:
Covetous Oracle Curse is basically the next big thing for casters.

And could be fun with VMCers.

Hell, my Outer Dragon Bloodline Bloodrager already stored the party's treasure in a chest that he slept on, this is just gravy.

And for those without UMB before...


Secret Wizard wrote:
Covetous Oracle Curse is basically the next big thing for casters.

What does it do?

Silver Crusade

1 person marked this as a favorite.
Plausible Pseudonym wrote:
Secret Wizard wrote:
Covetous Oracle Curse is basically the next big thing for casters.
What does it do?

You have to wear an increasing amount of wealth or get sickened, you also get sickened if someone steals from you.

You start out getting UMD as a class skill.

Then you get +4 on Appraise, Spellcraft to identify spells, and on all UMD checks.

Then you add fabricate to your spell list.

Then finally you add 1/2 your level to CMB vs Steal Manuevers and against Sleight of Hand checks against you.


1 person marked this as a favorite.
Rysky wrote:
UllarWarlord wrote:
The first racial trait on page 10, Dragon Magic, really speaks to me. It's like [Element] Affinity, but with DRAGONS! However, the book does not state which racial trait it replaces for elves. If a dev could chime in as to which one it is, that'd be stupendous; I already have a character in my head that I'd like to bring to life!

Yeah, it's also outside the Elf section.

Very weird editing issue going on there.

I notice that the PFS Campaign Clarifications now states that:

Quote:
Dragon magic is a racial trait for elves. This racial trait replaces elven magic.

That's probably as close to an official errata as we're going to get.

Silver Crusade

Damn, that was quick.


Rysky wrote:
Damn, that was quick.

I'm guessing that they rushed to get it out before the upcoming convention.

I notice that the outer dragon variant bloodlines are the only ones banned. Any idea what made those so different from the others?


3 people marked this as a favorite.
Gisher wrote:
Rysky wrote:
Damn, that was quick.

I'm guessing that they rushed to get it out before the upcoming convention.

I notice that the outer dragon variant bloodlines are the only ones banned. Any idea what made those so different from the others?

They were left out in the cold?

They were not part of the inner circle?
They didn't know people on the inside?

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