We Be Dragons (PFRPG) PDF

4.60/5 (based on 8 ratings)

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A most unusual adventure for CR 4 dragon characters.

In "We Be Dragons," the players control dragon wyrmlings out to avenge the genocide of their families. They struggle to save their adopted father against an assassination attempt, work with humans to locate the killer, and take on both a poaching company and a fallen paladin obsessed with the extinction of all dragons. "We Be Dragons" includes nine new playable dragons which combine the aspects of a classic adventuring party with true draconic flavor.

"We Be Dragons" is a one-shot adventure that serves as an excellent introduction to Pathfinder or a refreshing break for an experienced group. It is 24 pages long and fully illustrated.

Included in "We Be Dragons:"

  • A complex and detailed draconic adventure with high emotional stakes.
  • Seven new enemies and NPCs, including poachers and a fallen paladin.
  • Challenging social encounters and skill challenges to test the breadth of draconic abilities.
  • Rules for adjusting difficulty to accommodate the needs of any group.
  • Nine new playable dragon characters, complete with unique abilities and personalities, including Arcane, Corruptor, Harmonic, Radiant, and Iron.

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Average product rating:

4.60/5 (based on 8 ratings)

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Freakin' Dragons, Man!

5/5

Absolutely amazing. 5/5 is my review score. There is an amazing story of fallen paladins and dragons added their treasure to the very first horde. Want to play something other than humanoids? Look no further!

Each dragon -one for each alignment, so nine in total!- has it's own personality and abilities, from being heavily armored to sneaky to divine and everything in between. That is the reason any player will absolutely love them over the ones printed in the bestiary that are so cookie cutter.

All in all, a very well done adventure that I will definitely be running every time I have a new group. Zenith Games, keep up the good work and make more draconic adventures for everyone!


What's not to love?!?

4/5

I'd really like to give this a 4.5 out of 5, because it is a great adventure. (Those that follow the reviews on me site, I gave it 90 out of 100 points!)

There is so much to love about this adventure. If there was a text book example of how to write an adventure for dragon PCs, this adventure would be it! I love the inclusion of some new dragon types, a new poison, and a new mundane item all packed into a one-shot adventure. One of my favorite parts to the adventure is the open-ended conclusion. GMs and players alike will enjoy this adventure so much that they will definitely wish to continue the story. The only problem, will the dragon PCs choose power or adventure when continuing the story?

For the full review check out: We Be Dragons


Let's be Dragons!

5/5

For $1.99 this adventure is a BARGAIN. (and for the very low price, considering the size of it, I'll rate it at 5/5).

It'll likely take you a few hours to play through, but more importantly it gives players the ability to play dragons, which opens up a whole new series of opportunities for roleplaying and tactics for the players.
The opportunity for players to test new dragon types (I hope to see more of these in the future, as in full-fledged rules for them to use as opponents) and to use old favorites if people want is much appreciated. So is the customization options of the (primarily) spell-casting dragons, to suit the needs of the individual player.


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Community Manager

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I'll admit, the name of this one caught my attention. I'll need to check on it once some reviews have happened.


I've got it and looked at it and it's a pretty straightforward adventure with a nice back story and some chances for some social interaction on top of the expected combat.

And the 9 pregenerated unique dragons character are pretty interesting.


i like this kinda new "we be" series
But some day there will be an "we be gnolls" module??


Ah so you don't actually level up as a dragon....

Shadow Lodge

3 people marked this as a favorite.

Oh hey, that's me!

It's got a 5/5 at RPGnow, and I'll see if I can get that person to copy their review over to Paizo.

Enjoy We Be Dragons folks. A lot of effort and play testing made this into a super fun module. It's got all the fun novelty of We Be Goblins, but in Dragon form. Good for newbies and experienced players alike!

I'm actually planning on We Be Zombies next, with zombies, ghouls, ghosts, skeletons, and the works. Assuming they do well (and We Be Dragons is doing well so far), I'll probably take both through 5 different modules (one for each size category of dragon).

@ Rite Publishing - Players could definitely take characters from In the Company of Dragons and use it for We Be Dragons. The dragons in the module are half the fun (radiant, harmonic, arcane and the like), but there's definite synergy there. Shoot me an e-mail at zenithgames.blog@gmail.com if you want to work something out.


I was kind of hoping for something with a little more character progression or even character creation options rather than just a little adventure with some dragons to play as.

Or at least when I first saw the title that's where my head with.

But that aside, it's a fantastic little module at a fantastic price point. Very cool.

Quote:
I'm actually planning on We Be Zombies next, with zombies, ghouls, ghosts, skeletons, and the works. Assuming they do well (and We Be Dragons is doing well so far), I'll probably take both through 5 different modules (one for each size category of dragon).

That sounds great too.

Shadow Lodge

Think of it just like We Be Goblins in terms of scope - a fun one-shot that's easy to play and easy to run. I'm glad you like it!


1 person marked this as a favorite.

This is a fun one guys -- take a break from your normal game and give this a shot for a night!

Shadow Lodge

I just hope we get progression charts too. I know the group I ran this for would get a kick out of making their own dragons that way. :)

Shadow Lodge

2 people marked this as a favorite.
Dragonborn3 wrote:
I just hope we get progression charts too. I know the group I ran this for would get a kick out of making their own dragons that way. :)

You will, possibly with We Be Dragons 2!


Reviewed first on endzeitgeist.com, then submitted to Nerdtrek and GMS magazine and posted here, on OBS, etc.


1 person marked this as a favorite.
Broken Zenith wrote:
Dragonborn3 wrote:
I just hope we get progression charts too. I know the group I ran this for would get a kick out of making their own dragons that way. :)
You will, possibly with We Be Dragons 2!

I'll keep my fingers crossed. Also, if We Be Dragons ends up becoming an extended series and you plan on releasing an updated/compiled version with a new art style, I'd recommend checking out Epic Slant Press and their circle of artists. I think they'd really be able to bring the Scalehearth family to life in all its whimsical, draconic beauty.

Just click here to check it out.


1 person marked this as a favorite.

I think the next We Be Dragons adventure will involve the nine wyrmlings trying to become true dragons by performing classic deeds of dragondom:

Number 1
Become the lord, guardian, or most prominent figure of a village, city or kingdom.

Number 2
Acquire a vast collection of treasures and riches (How doesn't matter, anything goes).

Number 3
Find a young, troubled, and/or amnesiac mortal adventurer (preferably one who's their complete opposite in personality) to be their partner/underling/friend to go on adventures with.

And, of course...

Number 4
*Kidnap a princess.

To prove themselves as true dragons, the Scalehearth siblings need only complete one of these four trials. But should they fail, the only deed of dragondom they'll have completed is...

Number 5
Dying a horrific death at the hands of adventurers, slayers, or other dragons.

Can they succeed? Will they succeed?

"Hello Princess! My name is Harmonia and I'm here to kidnap you and hold your kingdom for ransom. Doesn't that sound like fun?"

...

Roll for Diplomacy?


Sh1mbo wrote:

i like this kinda new "we be" series

But some day there will be an "we be gnolls" module??

No, wait! We Be GOLEMS.

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