
Hayato Ken |

Well, well, well. I find this "they" case very ironic.
It could also be said that "they" is kind of similar to the majestic we, as in once you get over your gender (you don´t need to become agender or asexual for this), you are kind of more worthy. :D
For once i agree with the talking bag though, on what he wrote a bit more above here. Please don´t compare this to your all-american bible version or whatever. It´s a game.
I do see a little ingame problem on the good/evil axis though, especially since "evil acts" and casting an evil spell were clarified.
Is there a clarification on good acts in this book?
Ragathiel and some other LG things are certainly kind of a problem too, since it adds a paradoxon to this "clear" good/evil thing.
And yes, gods, half-gods and empyrial beings should not dump mental stats.^^

Amaranthine Witch |
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We have compared the empyreal lords to demon lords, but what about Nascent Demon Lords? Well, look no further than Shamira (CR 25)... who still has better stats, better spell-like abilities, better and more interesting special abilites, better saves, and only slightly worse full attack routine and hp because of the 7 hd Andoletta has on her. Or Treerazer (CR 25) that looses only on charima against Andoleta while having greater strength and constitution, still better spell-like abilities, less attacks but much more damage per attack and better special abilities.
I really expected more from Grandmother Crow.

Elorebaen |

It never ceases to amaze me how strongly people feel about "Good" in D&D. I mean, you can put pretty much anything in a book about demons/devils - from baby-eating skin-wearing chainsaw-wielding splatter to "vaguely CNish bordering on redemption" and everybody is cool, except that one person who was tricked by their (ha!) friends into watching Martyrs and how as a panic trigger button that goes off every time the topic of flaying somebody's skin alive is brought up.
But put out a book about heavens and you suddenly get folks get up their arms about things such as their ideal vision of what celestials should look like, what their mental stats should be, what 'goodness' exactly is, how Arshea shouldn't be Good because she's really CN or how Ragathiel is really LE (yep, I'm a bit guilty of the last one) and what pronouns should be used in the context of ultimate benevolence.
I mean, folks, take a walk, go to a church, talk to Father Spirit, experience some divine transcendence on the top of the impossible mountain and realise that this is just a game of pretend-elves.
Thank you.

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It never ceases to amaze me how strongly people feel about "Good" in D&D. I mean, you can put pretty much anything in a book about demons/devils - from baby-eating skin-wearing chainsaw-wielding splatter to "vaguely CNish bordering on redemption" and everybody is cool, except that one person who was tricked by their (ha!) friends into watching Martyrs and how as a panic trigger button that goes off every time the topic of flaying somebody's skin alive is brought up.
But put out a book about heavens and you suddenly get folks get up their arms about things such as their ideal vision of what celestials should look like, what their mental stats should be, what 'goodness' exactly is, how Arshea shouldn't be Good because she's really CN or how Ragathiel is really LE (yep, I'm a bit guilty of the last one) and what pronouns should be used in the context of ultimate benevolence.
I mean, folks, take a walk, go to a church, talk to Father Spirit, experience some divine transcendence on the top of the impossible mountain and realise that this is just a game of pretend-elves.
But I that sidesteps the whole point of contention. The problem is that though we the consumers can't decide on a consistent good it seems Paizo can't decide on a consistent theme for their good outsiders either and seems to want to just continue the course. Unfortunately that just leaves us with a lot of options for good creatures that just come off as boring or mishandled and this issue is rooted in the Azatas, Angels, Archons, and Agathions on a conceptual level. Each of them is so indistinct mechanically and thematically that you could mix them up and without the art not really tell the difference.
Angels have bird wings and are "not evil", Azatas are elves standing into the breeze, Archons are angels with some armor, and agathions all look like a new fursona for someone out their and that is really all that defines them. There descriptions even as races come off dull with most of these descriptions describing each race as "good" rather than defining what good means to them collectively. By what philosophy are Azata's designed mechanically and thematically to perform their good, what about Angels, why and how does the whole animal theme thing work with agathion design philosophy both mechanically and narratively? Hell, why are so many angels designed around war?
All of the outsiders come off like they were made by dozens of people working in isolation to answer these questions and no one ever sat down to collate and center these thoughts around some sort of idea. That whole feeling runs in direct opposition to the many awesome outsiders we have on the evil side like the Devils, Demons, and Daemons. Say what you will about them but we know when you read about any of them as a whole they have a thematic current running through every member of that subtype that informs their design from how Daemons each represent this nihilism and death to how Devils are all designed to enforce the rigid, militant lawfulness of hell from top to bottom.
I think until we get some sort of better definition of how each of these groups does good or a theme to the good they do we'll keep seeing this issue and I think boiling this whole argument down to people will fight about it so lets not is needlessly reductive to solving a problem that I think is well within Paizo's power to handle. Hell they made the Empyrean Angel, The Choral, and the Redeemer angel I think they can put something together that gives us some theme for each of the good outsider races.

Chris Lambertz Community & Digital Content Director |
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Removed a series of posts. Folks, alignment discussions don't belong in product threads. We'd really appreciate your cooperation in keeping our product threads firmly about the specific product. The spirit of this subforum is to keep it useful to fellow fans, and future reference for customers, not to soapbox or get in heated debates.

The Gold Sovereign |
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But I that sidesteps the whole point of contention. The problem is that though we the consumers can't decide on a consistent good it seems Paizo can't decide on a consistent theme for their good outsiders either and seems to want to just continue the course. Unfortunately that just leaves us with a lot of options for good creatures that just come off as boring or mishandled and this issue is rooted in the Azatas, Angels, Archons, and Agathions on a conceptual level. Each of them is so indistinct mechanically and thematically that you could mix them up and without the art not really tell the difference.
Angels have bird wings and are "not evil", Azatas are elves standing into the breeze, Archons are angels with some armor, and agathions all look like a new fursona for someone out their and that is really all that defines them. There descriptions even as races come off dull with most of these descriptions...
It's not that hard to understand the essence of the celestials. For me it is clear how each of them defines what is “being good” and how they act in accordance with these ideals. It helps if you start exploring the causes they support, the gods with whom they sympathize, read about the most important members of each race and especially read about the plane in which each of them originated - after all, they are the "personification" of the "will" of the plane they inhabit. Having knowledge of the inspiration (real life content) that led to each of them also helps.
The Archons are clearly the paladins of the celestial. For them, being good means being righteous. Unlike the other forces of good, Archons are the most dedicated to fighting evil. They plan before acting. They are extremely tied to the concepts of order, hierarchy and justice. Erastil, Iomedae, Torag, are all deities respected by archons.
Azatas are spirits of nature. For those celestials, being good is simply doing no evil. There are no standards or methods that restrict Azatas. They have no hierarchy, have no leaders, they act in the heat, but always thinking about the better. While a Archon plans a Azata is attacking. Above all, they seem to give priority to freedom, and therefore support deities as Cayden Cailean, Shelyn, and obviusly, Desna.
Agathions are between order and chaos. They are the form that mortals take in the afterlife when they reach enlightenment. Their animal appearance is just symbolic and adaptive to Nirvana: Dragons represent the ancestral wisdom while lions represent the territorial protection. Unlike the archons, who are fighting for order, and Azatas, who fight for freedom, the Agathions seek balance. While Archons plan and protect, and Azatas fight and free, the Agathions teach and guide. There is no better deity to represent the race than Korada, but it’s also worth mentioning Sarenrae.
Finally, the Angels are pretty much the perfect representation of goodness. They have no moral currents, fixed ideal or limitations. So they may be found in any plane along any of the other races, as they are purely and simply good.
While each of the evil outsiders have their own agendas, celestial are together in their goal for greater goodness, extinction of evil and the righteous development of mortals. That is why they appear to be so equal when it comes to their objectives - because indeed they are all working together and for the same cause. They represent goodness, so they should be able to surpass their differences for a greater cause.

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While each of the evil outsiders have their own agendas, celestial are together in their goal for greater goodness, extinction of evil and the righteous development of mortals. That is why they appear to be so equal when it comes to their objectives - because indeed they are all working together and for the same cause. They represent goodness, so they should be able to surpass their differences for a greater cause.
This concept was one of the primary inspirations for the the 74th House of Judgment that appears in the book. What do purely good creatures do when they disagree on the best approach to bring about goodness in the multiverse? What happens when they have different views on what the definition of good is? If you think alignment discussions are crazy on the Internet, imagine what they'd be like among a group of CR 19 angels, archons, and agathions.

Slithery D |
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I decided to compare Andoletta to all the other Demon Lords, Dukes of Hell, Daemonic Harbinger, and Empyreal Lords to see where the developers are being inconsistent outside the raw DPS, HP, and AC numbers which have been previously remarked up on at length.
The big discrepancies:
1. DR and Regeneration. All Demon Lords, regardless of CR (27-30 range), have Regeneration 30(!) and DR 20. Most of the Empyreal Lords have DR 15 (10 on the weakest CR 26) and Regeneration 10. For Dukes of Hell, Furcas has DR 20 and Regeneration ?? (due to an error they didn't publish a number), while Lorthact has DR 20 and Regeneration 5. Zelishkar, the only published Daemonic Harbinger and by far the weakest creature in this class at CR 21, has neither DR nor Regeneration. Frankly this could be rationalized, as it explains how Demon Lords survive against demon-on-demon violence, but it's an obvious discrepancy.
2. Caster Level of SLAs. All of the Demon Lords and Dukes of Hell have CL on their SLAs equal to their CR, so 25+. All of the Empyreal Lords have CL of 20th. Zelishkar for some reason has CL of 24, higher than his CR of 21.
3. SLA quality and quantity. The bad guys have a consistent theme here, where a lot of the same abilities (astral projection, blasphemy, greater dispel magic) show up at will, plus a couple of thematic ones tailored to the individual. The 3/day are more powerful/niche and also tailored, the 1/day are pretty much always Time Stop and two other 8-9th levels that often seem thematic. But the Empyreal Lords get fewer and weaker SLAs to combo with their (see above) weak CLs. What they do often get is some class based spell casting, but except for Cerunnos and his 20th level Druid casting it's usually pretty awful stuff like Paladin (Vildeis) or limited Inquisitor (Andoletta). It doesn't make up for the superior SLAs the evil guys get.
4. Special Abilities. Frankly, you can tell a James Jacobs' drafted high level stat block from how strong, creative, and personally appropriate to the creature's theme the Special Abilities are. (Honorable mention to whoever did Furcas in Hell Unleashed.) You can also tell from how long this part of the stat block is. The Empyreal Lord special abilities are definitely weak and uninspired in comprison, but perhaps the biggest problem is that they take up such a small piece of real estate that its hard to image them being improved.
Anyway, after this review I find the Andoletta part of this book to be both more and less of a disappointment. It's a bit worse than I initially thought, but it's also very much in line with the Bestiary 4 Empyreal Lord mediocrities. Perhaps the worst part is that no one learned anything from the threads discussing that book.
Still, kudos for trying to publish another Empyreal Lord, and at least I can say it belonged in a book about Heaven, unlike the Chapel of the Argent Shield and Raina Rennold sections.

Jessica Price Project Manager |

The Gold Sovereign wrote:While each of the evil outsiders have their own agendas, celestial are together in their goal for greater goodness, extinction of evil and the righteous development of mortals. That is why they appear to be so equal when it comes to their objectives - because indeed they are all working together and for the same cause. They represent goodness, so they should be able to surpass their differences for a greater cause.This concept was one of the primary inspirations for the the 74th House of Judgment that appears in the book. What do purely good creatures do when they disagree on the best approach to bring about goodness in the multiverse? What happens when they have different views on what the definition of good is? If you think alignment discussions are crazy on the Internet, imagine what they'd be like among a group of CR 19 angels, archons, and agathions.
77th.
The 74th House of Judgment is senior enough to get SOME interesting cases, while the 77th is so junior they're largely stuck with the celestial equivalent of bar brawls. :-P

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Mark Moreland wrote:The Gold Sovereign wrote:While each of the evil outsiders have their own agendas, celestial are together in their goal for greater goodness, extinction of evil and the righteous development of mortals. That is why they appear to be so equal when it comes to their objectives - because indeed they are all working together and for the same cause. They represent goodness, so they should be able to surpass their differences for a greater cause.This concept was one of the primary inspirations for the the 74th House of Judgment that appears in the book. What do purely good creatures do when they disagree on the best approach to bring about goodness in the multiverse? What happens when they have different views on what the definition of good is? If you think alignment discussions are crazy on the Internet, imagine what they'd be like among a group of CR 19 angels, archons, and agathions.77th.
The 74th House of Judgment is senior enough to get SOME interesting cases, while the 77th is so junior they're largely stuck with the celestial equivalent of bar brawls. :-P
Thanks to ongoing shenanigans at The Blessed Cup, the 77th House of Judgment keeps quite busy!