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The Warrior's Prayer
Gods of war, I call you.
My sword is at my side.
I seek a life of honour, free of all false pride,
I will crack the whip with a bold and mighty hail.
Cover me with DEATH if I should ever fail.
Glory. Majesty. Unity.
Hail.
Hail.
HAIL.
http://www.youtube.com/watch?v=lb46TxwEaZw
.. Paizo is the best publishing company, ever. ;)

Liz Courts Contributor |
1 person marked this as a favorite. |

The Warrior's Prayer
Gods of war, I call you.
My sword is at my side.
I seek a life of honour, free of all false pride,
I will crack the whip with a bold and mighty hail.
Cover me with DEATH if I should ever fail.Glory. Majesty. Unity.
Hail.
Hail.
HAIL.http://www.youtube.com/watch?v=lb46TxwEaZw
.. Paizo is the best publishing company, ever. ;)
Not surprisingly, this served as inspiration for a character or three of mine. :D

waltero |

Really have been trying to wait for my shipment to arrive, but I just have to ask:
Did that positive half-orc/orc island culture/community mentioned by James Jacobs earlier on the boards make it into the book?
Yes. One of the islands, Flityreach, under White Estrid's control has a town called Averaka where those progressive half-orcs live.

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Really have been trying to wait for my shipment to arrive, but I just have to ask:
Did that positive half-orc/orc island culture/community mentioned by James Jacobs earlier on the boards make it into the book?
Yup; It's in the kingdom of the Ironbound Isles. The community itself is called Averaka. There's even a picture of a half-orc barbarian woman dressed as a viking!
EDIT: Scooped by a water elemental ninja!

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I'm really impressed with how inclusive the area is. Dwarves, Gnomes and Half-Orcs all have a decent sized footprint in the area, and northern 'snowcaster' Elves also make an appearance.
Even in my 'all Ulfen are Dwarves' variation on the setting, I'll keep the Varki as a human group, because that fits them better, I think (just replacing their Ulfen blood with Kellid blood).
I like the format. Tons of adventure hooks near the end, which really give a good focus on how to use the area.

rabindranath72 |

I am somewhat disappointed by the book. I don't use the Pathfinder setting, but since the blurb speaks about Vikings, and that it can be used also for other fantasy settings...well, there is not much Viking here. One thing for all: where are runes and runic magic?
I was comparing this product with GURPS Vikings, the AD&D 2e Viking sourcebook; well, even without going too deep into historical research like the two previous tomes, the old GAZ7 Northern Reaches for Classic D&D is much more faithful to the Norse lore and mythology. Oh well, perhaps I was expecting too much :(

FenrysStar |

I just got done reading through this and I have a few things to say. First off, great job, I love this and it is inspiring me greatly, I love the book but I do have one concern. In the adventuring section you mentioned Crag Linnorm twice for stats in the Bestiary and Bestiary 3. I am hoping you meant Cairn Linnorm for Bestiary 3 and not Crag Linnorm as that is in the first Bestiary. I'm already sold on Bestiary 3 so the mention on what Linnorms are going to be statted up just gave me more to look forward to. Sorry if this is a disappointment but there is nothing new for players in here, for that sort of thing you want Open Design's Northlands, I was a patron on that book and I fully agree with Mr. Baur that it dovetails quite nicely with this book. You might also want Pathfinder AP #50 which ties in with his real well. But I love this book.

The_Minstrel_Wyrm |

I am enjoying this book as well. I haven't dived in and given it an in-depth read through ... yet (but I will) - but nonetheless I am very happy with this book.
As a previous poster said, I am more anxious than ever (if that's possible) for an AP within this region (and of course touching upon Irrisen and the Realms of the Mammoth Lords).
Maybe the AP that starts in January 2013 will be the one? (If not, then I'm hoping and praying it's the AP that starts in July 2013). :)
~Dean

FenrysStar |

If you read the section the art is in it says that the Rusalka is the Beastairy 3 along with the four new linnorms(Tor, Cairn, Fyord, Tiaga) and the Adlet(CR 10 Monstrous humaniod Wolf man).
My copy says Crag, Fjord, Taiga and Tor linnorms for Bestiary 3. Personally I hope they meant Cairn but put in Crag as a typo. I also vainly hope there will be rules for making pcs out of the adlets like they did for the grippli and the tengu.

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Dragon78 wrote:If you read the section the art is in it says that the Rusalka is the Beastairy 3 along with the four new linnorms(Tor, Cairn, Fyord, Tiaga) and the Adlet(CR 10 Monstrous humaniod Wolf man).My copy says Crag, Fjord, Taiga and Tor linnorms for Bestiary 3. Personally I hope they meant Cairn but put in Crag as a typo. I also vainly hope there will be rules for making pcs out of the adlets like they did for the grippli and the tengu.
Oops... we did indeed mean Cairn instead of Crag linnorms.
No rules for PC adlets, though. They're not intended to be PCs; they are CR 10 humanoids with many racial HD, similar to how giants work (although they're not actually giants, of course).

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One of the special powers of the mindslaver mold is Avoidance, it allow a reflex save but what is the saves DC?
Avoidance (Ex) When a mindslaver mold is infesting living or undead creature, it can make a Reflex save as an immediate action to completely avoid an attack that would normally have hit it. This attack instead harms the infested creature—the mold effectively slithers out of the way of the incoming attack so that the blow strikes the creature it controls. The mindslaver mold must choose to attempt avoidance after the attack roll is resolved but before damage is rolled.

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1 person marked this as a favorite. |

One of the special powers of the mindslaver mold is Avoidance, it allow a reflex save but what is the saves DC?
Avoidance (Ex) When a mindslaver mold is infesting living or undead creature, it can make a Reflex save as an immediate action to completely avoid an attack that would normally have hit it. This attack instead harms the infested creature—the mold effectively slithers out of the way of the incoming attack so that the blow strikes the creature it controls. The mindslaver mold must choose to attempt avoidance after the attack roll is resolved but before damage is rolled.
The DC of the Reflex save is equal to the attack roll of the attack that would have normally hit.
Basically, the mindslaver mold gets to sub the result of a Reflex save in as its AC for that one attack.

Eric Hinkle |

Nevermind Fafnheir has Regeneration 20(cold iron)I agree with you nighttree
Aslo if you want to know James Jacobs told me that the Adlets are CR 10 monstrous humaniods.
Adlets ??? I have not run into them yet....where are they mentioned ?
Heine Stick wrote:They are first mentioned on page 19 and there's an awesome illustration of one on page 21.Found them :) I had seen the picture, but assumed it was an irresen winter wolf or something like that.....
Why oh WHY is Infuse Effigy not listed as a Witch spell? ....it oozes witch :(
Darn, and I was hoping we could get a non-evil and hopefully PC-playable race of wolfmen. Still, the adlet look amazingly cool, and thank you Paizo for including them and the magnificent art of one.
And I agree on Infuse Effigy; I'm making it a Witch spell myself.
Lastly, with the Varki: are they supposed to be more like the Inuit/Eskimo, or the Finns?

Eric Hinkle |

Eric Hinkle wrote:Lastly, with the Varki: are they supposed to be more like the Inuit/Eskimo, or the Finns?Finns.
Our Inuit analog ethnicity is detailed in Pathfinder #51; they're called the Erutaki.
Thanks for clearing that up. Hm, what with the long-awaited news on the Ulfen and Tians, as well as the all-new Varki and Erutaki, you're introducing a lot of new races and cultures with this AP and its support material.

ghettowedge |
1 person marked this as a favorite. |

So, there I was in the caf at work, before my shift, drinking a coffee, reading Lands of the Linnorm Kings, and there on page 11 was my first spit take in quite a while.
There is a nymph druid by the name of Imavajana. My players have a lot of fun messing up the names of NPC's, but this one is too easy. Did the writer even say it out loud before writing it, or was this a joke somebody wanted to slip in to canon?

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So, there I was in the caf at work, before my shift, drinking a coffee, reading Lands of the Linnorm Kings, and there on page 11 was my first spit take in quite a while.
There is a nymph druid by the name of Imavajana. My players have a lot of fun messing up the names of NPC's, but this one is too easy. Did the writer even say it out loud before writing it, or was this a joke somebody wanted to slip in to canon?
It slipped by editing/development. My recommendation is to change the name is to use the character in game.

gbonehead Owner - House of Books and Games LLC |
1 person marked this as a favorite. |

So, there I was in the caf at work, before my shift, drinking a coffee, reading Lands of the Linnorm Kings, and there on page 11 was my first spit take in quite a while.
There is a nymph druid by the name of Imavajana. My players have a lot of fun messing up the names of NPC's, but this one is too easy. Did the writer even say it out loud before writing it, or was this a joke somebody wanted to slip in to canon?
She's the cousin of Hyu Zhuang from City of Strangers. And the whole theme goes along with the covers of Before They Were Giants and Hunt the Space-Witch! (both by the same artist, I'll point out).

Ice Titan |

So, there I was in the caf at work, before my shift, drinking a coffee, reading Lands of the Linnorm Kings, and there on page 11 was my first spit take in quite a while.
There is a nymph druid by the name of Imavajana. My players have a lot of fun messing up the names of NPC's, but this one is too easy. Did the writer even say it out loud before writing it, or was this a joke somebody wanted to slip in to canon?
say it out loud
Ee-ma-va-ya-na.
I'm not getting it.

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Darn, and I was hoping we could get a non-evil and hopefully PC-playable race of wolfmen.
Agreed. We get Catfolk in the Dragon Empire, this would have been a perfect place to hide a Wolfman species. Maybe Baba Yaga cooked some up for us?

hellharlequin |

ghettowedge wrote:So, there I was in the caf at work, before my shift, drinking a coffee, reading Lands of the Linnorm Kings, and there on page 11 was my first spit take in quite a while.
There is a nymph druid by the name of Imavajana. My players have a lot of fun messing up the names of NPC's, but this one is too easy. Did the writer even say it out loud before writing it, or was this a joke somebody wanted to slip in to canon?
Quote:say it out loudEe-ma-va-ya-na.
I'm not getting it.
try em-a-va....

Jeff de luna |

Eric Hinkle wrote:Darn, and I was hoping we could get a non-evil and hopefully PC-playable race of wolfmen.Agreed. We get Catfolk in the Dragon Empire, this would have been a perfect place to hide a Wolfman species. Maybe Baba Yaga cooked some up for us?
There are wolf-folk (who I believe are in the North of Avistan and the Crown of the World). They're in Bestiary 3 - the Adlet. But they are CR 10, so they are inappropriate for PCs.

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On a different note, I REALLY like the various different Kings. Very different and interesting personalities and I could see them in war counsel with each other/against each other. Great fodder for the PC's looking to make a name for themselves. (Before the great Linnorm hunt that is. ;) )

Eric Hinkle |

Eric Hinkle wrote:Darn, and I was hoping we could get a non-evil and hopefully PC-playable race of wolfmen.Agreed. We get Catfolk in the Dragon Empire, this would have been a perfect place to hide a Wolfman species. Maybe Baba Yaga cooked some up for us?
Maybe we could stick them in Iobaria, or somewhere else in those vast expanses between Avistan, Iobaria, and whatever-you-call the lands surrounding the Keleshite Empire? Virtually nothing has been said about the place; we can find or place just about anything there.

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Oh, that was another good point. Estrid's Orcs makes a nice sounding name for a company eh? I did like how the people really didn't care WHERE you came from as long as you could pull your own weight. Sure, some of the kingdoms had issues with outsiders, but hey if you're willing to bring the fight to Baba Yaga and her Daughters. Welcome!

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Eric Hinkle wrote:Darn, and I was hoping we could get a non-evil and hopefully PC-playable race of wolfmen.Agreed. We get Catfolk in the Dragon Empire, this would have been a perfect place to hide a Wolfman species. Maybe Baba Yaga cooked some up for us?
Maybe there use to be wolfpeople until Baba Yaga cooked them up. :)

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ghettowedge wrote:There is a nymph druid by the name of Imavajana.Oh, come on now. Really?
This is the second time we've seen something like this happen. What's up?
I spoke a little on this in another thread, but I guess I'll say a bit more here.
1) The actual pronunciation of this name, as with the "J" in words like "jarl" or in names like "Imrijka" (or iconic inquisitor) are not pronounced with a hard "J" sound, but with a softer "y" sound. Pronounced correctly, that name sounds like this: "ih-MAH-vah-YAH-nah", more or less. THAT SAID... I absolutely should have caught the fact that if you sound it out like it could look like it sounds if it were an American English word... I would have noticed and would have corrected the name. (In the interests of full disclosure, I'm the one who came up with the name for this character. My head was deep in the fact that most of the "J" sounds in names in the Linnorm Kingdoms are pronounced with soft "Y" sounds, and so I just messed up in not accounting for what the name could have been mis-pronounced as. And as the "perpetrator" of this name upon the public, I can confirm and guarantee that it was NOT intended to be an immature and stupid pun... even though that's how it looks.)
2) If we've only had 2 names like this slip through development and editing... I'd say that's actually pretty good, considering the sheer amount of names we come up with every month for our products.
Anyway, sorry it got into print and caused the problem in the first place