Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG) Hardcover

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Pathfinder Campaign Setting: The Inner Sea World Guide (PFRPG)

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The Best of All Possible Worlds

Discover the world of Golarion, the official campaign setting for the smash-hit Pathfinder Roleplaying Game! A time of lost prophecies grips the world, bringing with it an unending maelstrom, a tear in the fabric of reality, a surge of diabolism, and the endless threat of war. Yet all is not lost, for these dark times provide ample opportunity for adventure and heroism.

    Inside this exciting and informative 320-page tome you will find:
  • Detailed summaries of the player character races native to Golarion, including more than a dozen distinct human ethnicities
  • Elaborate gazetteers of more than 40 crumbling empires, expansionist kingdoms, independent city-states, and monster-haunted wildlands of Golarion’s adventure-filled Inner Sea region, with locations perfect for nearly any type of fantasy campaign
  • Cultural information and Pathfinder RPG rules covering the 20 core deities of the Inner Sea, plus entries on other gods, demigods, forgotten deities, weird cults, strange philosophies, and more!
  • An overview of the Inner Sea’s history, a look at time and space, a discussion of magical artifacts and technological wonders, discussions of important factions and organizations, and hundreds of locations ripe for adventure!
  • Tons of new options for player characters, including Inner Sea-themed prestige classes, feats, spells, adventuring gear, and magic items!
  • Nine new monsters, including exotic humanoids of the skies and seas, undead and dragons, and an angry demon lord in exile!
  • A giant 21.75"x33" poster map that reveals the sweeping landscape of the Inner Sea in all its treacherous glory!

by James Jacobs with Keith Baker, Wolfgang Baur, Clinton J. Boomer, Jason Bulmahn, Joshua J. Frost, Ed Greenwood, Stephen S. Greer, Jeff Grubb, Michael Kortes, Tito Leati, Mike McArtor, Rob McCreary, Erik Mona, Jason Eric Nelson, Jeff Quick, Sean K Reynolds, F. Wesley Schneider, Leandra Christine Schneider, David Schwartz, Amber E. Scott, Stan!, Owen K.C. Stephens, Todd Stewart, James L. Sutter, Greg A. Vaughan, Jeremy Walker, and JD Wiker

ISBN-13: 978-1-60125-269-2

Other Resources: This product is also available on the following platforms:

Fantasy Grounds Virtual Tabletop
Archives of Nethys

Note: This product is part of the Pathfinder Lost Omens Subscription.

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The Kitchen Sink, and Everything But

5/5

To put it simply, the Inner Sea World Guide is *the* setting book for Pathfinder. There are several other books (softcovers) that provide more insight into particular areas, but this is the book that introduces the whole shebang. Weighing in at 318 pages, it provides an overview of everything that makes up Pathfinder's official campaign setting: the Inner Sea region of the planet Golarion. There are entries on each of the core races and human ethnicities, overviews of each of the nations of the region, a chapter on gods and religion, miscellaneous information like holidays and languages, an introduction to some major organisations that PCs might belong to (or fight against), player-facing material like new equipment and prestige classes, and finally a handful of new monsters for the GM. In short, there is a *lot* of information in the book and I've come to rely on it heavily.

In terms of overall production quality, a reader won't be disappointed. It's attractively laid out, with tons of maps, artwork (some of it recycled from earlier Paizo products), sidebars, etc. It's clear that a lot of love and attention to detail went into the book, which makes sense as it's one of the premier products in the Pathfinder line.

An Introduction (4 pages) kicks things off. One page is a map of the entire Inner Sea region. The theme of the setting is encapsulated nicely: against all prophecies, the God of Humanity, Aroden, has died suddenly, leading to a world "where nothing is foretold, and anything can happen." From another perspective, that's really what Golarion is: a kitchen-sink setting where no matter what kind of fantasy game-play your group wants, it can find a place for it--whether it's gothic tales of horror, swashbuckling tales of pirates, barbarians with laser-swords, steampunk gunslingers, or more traditional elves and wizards. The sum really is greater than the parts, and somehow it all works. The entire setting has a surprisingly rich and detailed history, which helps to tie everything together into a more coherent whole. The Introduction also contains a really nice in-game summary of the Pathfinder Society and a short sidebar explaining how the Inner Sea World Guide has expanded upon and updated the two previous overviews of the setting (the Gazetteer and Pathfinder Chronicles Campaign Setting, respectively).

Chapter 1 is Races (22 pages). It starts with a *very* brief overview (a sentence or two each) of where some of the uncommon humanoid races (like tieflings or kobolds) fit into the Inner Sea before devoting a single-page to each of the human ethnicities of Golarion (many with sensitively-handled analogues to real world cultures) and then the other core races like elves, dwarves, etc.. I'm not necessarily a fan of this way of handling things, as it gives the appearance that only humans have different ethnicities while all the other core races are homogeneous. Still, the chapter does succeed in adding a ton of Golarion-specific lore that is absent from the setting-neutral Core Rulebook.

Chapter 2, "The Inner Sea" (184 pages) is clearly the heart (and, by page-count, a full half) of the book. It starts by explaining that the Inner Sea consists of the continents of Avistan and (northern) Garund, explaining that the planet of Golarion contains several other continents that are outside the scope of the book. There's a detailed timeline of the setting's in-game history, which makes for interesting reading once some additional context is provided. The bulk of the chapter consists of four-page entries on each of the major countries/regions of the Inner Sea. Each entry starts with a sidebar giving basic information (like notable settlements, rulers, population, etc.) and is then sub-divided by topics: history, government, and a gazetteer of notable locations. There are 41 of these entries in alphabetical order, so it's pretty hard to cover them adequately in a review like this. I think the best thing to do is repeat my earlier point that there's a place for almost everything somewhere: revolutionary America has an analogue in Andoran, revolutionary France is Galt, Osiron is ancient Egypt, etc. But there are also some very original countries, like Razmiran (a theocracy ruled by a con-man), Rahadoum (a country that has turned against the gods and where worship is illegal), the Worldwound (a wasteland devastated by the presence of an open portal to demonic planes), the Mana Wastes (where magic doesn't work, and technology has stepped in), and so much more. If nothing else, each entry serves as a nice overview to give the area some basic flavour, and then a GM who really wants more detail can look for the matching softcover campaign setting line book for more depth. I was particularly intrigued by the eight page "Beyond the Inner Sea" section, which is more detailed than I would have thought (and definitely worth expanding someday, Paizo!).

Chapter 3, "Religion" (32 pages), contains a half-page introduction to each of the "Core 20" deities of the setting. Other gods get a paragraph or two, but there's also space devoted to archdevils, demon lords, elemental lords, dead gods, and philosophies. It's enough to get started, though serious players and GMs will likely want more detailed information. In terms of game-play mechanics, two new clerical domains (Scalykind and Void) are introduced here.

Chapter 4, "Life" is sadly just ten pages long. This is the chapter that covers the calendar, holidays and festivals, languages, weather and climate, and distinctive flora and fauna, among other subjects. There are some nice samples of things that make Golarion distinctive, but it would be good to someday have an "Inner Sea Almanac" that expanded on the little things that don't seem exciting but help add a major degree of verisimilitude to the setting.

Chapter 5, "Factions" (14 pages) provides a two-page introduction to five different organisations: the Aspis Consortium (an unprincipled group of colonialists & merchants), the Eagle Knights (anti-slavery freedom-fighters), the Hellknights (extremely strict "law and order" types), the Pathfinder Society (explorers and treasure-hunters), and the Red Mantis (assassins). Several lesser groups also get a one-paragraph overview. Overall, the chapter again serves nicely as a brief introduction, though more detailed information on each of the groups is available elsewhere.

Chapter 6, "Adventuring" (30 pages) is for the players. It starts with suggestions on where in the Inner Sea various classes might hail from. It then introduces four new prestige classes: the Harrower (a cool fortune-teller with an interesting suite of special abilities), the Hellknight (an armored juggernaut), the Low Templar (a sort of cowardly knight; it's hard to envision this one appealing widely), and the Red Mantis Assassin (maybe more for GMs than players, but with some eye-raising abilities). The chapter introduces several new feats; most of them are forgettable but a couple (like Rapid Reload and Fey Foundling) have become crucial to some builds and are, frankly, probably overpowered. The chapter provides updated rules for several pieces of equipment introduced in earlier adventure paths, including goblin weapons like dogslicers, Shoanti weapons like the Earth breaker, and more. It also briefly covers firearms, which are suitably rare and problematic (until someone plays a Gunslinger). Finally, there are some new spells (the most famous of which is infernal healing) and magic items (many of which are essential to parts of the campaign setting, like the final blades for Galt, the sun orchid elixir for Thuvia, and wardstones for the Worldwound). On the whole, I don't think buying the book purely for the "crunch" would be a good idea; the material in this chapter is only a supplement to what's essentially a "flavour/fluff" book.

Chapter 7, "Monsters" (14 pages) starts off with a nice overview of the role that various traditional groups of monsters (like dragons, trolls, ogres, etc.) play in Golarion. It then goes on to introduce seven new monsters, each with a 1-page Bestiary-style entry. Potential players will be interested to see that two of them, Gillmen and Strix, are given rules to make them playable races. Rise of the Runelords GMs may be interested to see full stats for the Sandpoint Devil.

As I write this review, Pathfinder Second Edition is on the horizon and Paizo has said they plan to update the official setting with the "results" of all previous adventure paths. For now, however, the Inner Sea World Guide is the best one-stop resource to get started on anything involving the Inner Sea. Lots of books have more on a single given topic, but no book has so much on so many different topics when it comes to the Inner Sea.


Incredible Product

5/5

So I had a few new players starting a session zero, but after making characters, they wanted to jump in to a game. I had nothing prepared because we were deciding what type of game we were going to play. After thirty minutes and this book, I had a strong beginning to a campaign. Every location, government and current events in this book is PERFECT for a campaign. So many starting points and storyline openings. Rich with interesting information and plot hooks. Easy five star and beautiful map. Thanks paizo


An Engaging Setting

5/5

This was the first Pathfinder Campaign Setting product I bought. That would have been early in 2013. I was curious about the references to Golarion in the Core Rule Book and wanted to know more. I got what I wanted in spades! This is an excellent resource for the Golarion setting.

I recently bought the PDF because I forgot where I had put my hard copy. It's excellent because I can just open the file on my computer, find what I'm looking for with a bookmark and I'm good to go.


The Inner Sea is Good for Me

5/5

This is a great resource book. The layout is great and even if you don't feel like using the various nations of The Inner Sea itself it the book gives you tons of ideas on how to build your own fantacy nations. The kinds of civilizations are diverse and all look like great places to have adventures in and make me want to read all of the Campaign Setting product line.

Add to that the feats, prestige classes, items, and the handful of monsters and you've got icing on what is already a great cake of a book.

All in all definitely worth the $9.99 asking price for the PDF!


Best RPG Product Ever

5/5

I can honestly say this is the best RPG product I've ever bought. There's so much reading in it, and I keep dipping back into it over and over again.

This book made me fall in love with Golarion, and each entry has made me dive off looking for more in the campaign setting and tales line.

If you haven't already hit the link to buy, then stop reading and do it now, you deserve it!


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Paizo Employee CEO

Kvantum wrote:
March now? Seriously? How many delays can this book get?

Until it is as great as we can make it. This is a book that we want to keep in print for a LONG time, so taking the extra time to look it over one more time and catching a few more errors is worth it. A lot of companies are willing to sacrifice quality in order to hit deadlines. Not us. I would rather have a book be a lot late than to have it be something that we aren't proud of. And having stayed at work until almost midnight on Friday giving this book the last once-over, I have to say that I am very proud of this book and think it may very well be the single best campaign book I have ever seen. :)

-Lisa

Shadow Lodge

Pathfinder Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Lisa Stevens wrote:
...it may very well be the single best campaign book I have ever seen...

Can't contain... excitement!!!

Dark Archive

Lisa Stevens wrote:
Kvantum wrote:
March now? Seriously? How many delays can this book get?

Until it is as great as we can make it. This is a book that we want to keep in print for a LONG time, so taking the extra time to look it over one more time and catching a few more errors is worth it. A lot of companies are willing to sacrifice quality in order to hit deadlines. Not us. I would rather have a book be a lot late than to have it be something that we aren't proud of. And having stayed at work until almost midnight on Friday giving this book the last once-over, I have to say that I am very proud of this book and think it may very well be the single best campaign book I have ever seen. :)

-Lisa

Also give us a chance to get any government tax refunds....


Lisa Stevens wrote:
Kvantum wrote:
March now? Seriously? How many delays can this book get?

Until it is as great as we can make it. This is a book that we want to keep in print for a LONG time, so taking the extra time to look it over one more time and catching a few more errors is worth it. A lot of companies are willing to sacrifice quality in order to hit deadlines. Not us. I would rather have a book be a lot late than to have it be something that we aren't proud of. And having stayed at work until almost midnight on Friday giving this book the last once-over, I have to say that I am very proud of this book and think it may very well be the single best campaign book I have ever seen. :)

-Lisa

Hey, not fair! With the additional pages in the revision I was hoping to get the errata/reference thread for the next Campaign Setting to 1000+ posts in record time.... :D

If it hasn't gone to the printers yet, what about indicating the date of the extent of the empires indicated on the map if you've retained the 'lost kingdoms map'? For example the map on page 223 of the current campaign setting indicates Jistka, Tekritan (meant to be Tekritanin League?), and Ancient Osirion, which all arose some time after the Earthfall and may well have existed contemporaneously at some point with the indicated boundaries. However Thassilon is also shown on the map, and Thassilon ceased to exist around about the time of Earthfall and is certainly not contemporaneous to the empires in northern Garund.
To further confuse matters Ancient Osirion later expanded its boundaries to encompass part or all of the territory which belonged to the Tekritanin League....
Hmm... This post is starting to seem familiar. Sorry if I've raised it before. Anyway, a date in each kingdom on the lost kingdoms map to indicate when that kingdom had those boundaries would be handy, and if you've already done something like that, just checking.... ;)


Lisa Stevens wrote:
Kvantum wrote:
March now? Seriously? How many delays can this book get?

Until it is as great as we can make it. This is a book that we want to keep in print for a LONG time, so taking the extra time to look it over one more time and catching a few more errors is worth it. A lot of companies are willing to sacrifice quality in order to hit deadlines. Not us. I would rather have a book be a lot late than to have it be something that we aren't proud of. And having stayed at work until almost midnight on Friday giving this book the last once-over, I have to say that I am very proud of this book and think it may very well be the single best campaign book I have ever seen. :)

-Lisa

And that's the reason why I keep giving Paizo my money ;)

Silver Crusade

Pathfinder Adventure Path Subscriber
joela wrote:
Lisa Stevens wrote:
Kvantum wrote:
March now? Seriously? How many delays can this book get?

Until it is as great as we can make it. This is a book that we want to keep in print for a LONG time, so taking the extra time to look it over one more time and catching a few more errors is worth it. A lot of companies are willing to sacrifice quality in order to hit deadlines. Not us. I would rather have a book be a lot late than to have it be something that we aren't proud of. And having stayed at work until almost midnight on Friday giving this book the last once-over, I have to say that I am very proud of this book and think it may very well be the single best campaign book I have ever seen. :)

-Lisa

Also give us a chance to get any government tax refunds....

Or a new job ...

Scarab Sages

Pathfinder Maps Subscriber
James Jacobs wrote:

While archetypes are indeed cool... they also take up a lot of room. There'll be a lot more of them in our rulebooks next year, and I would expect them to be showing up relatively regularly in the Player's Companion line.

The idea of building archetypes for a bunch of Golarion stuff REALLY appeals to me, though, since we can't actually draw upon world flavor in the rulebook line. There's just not enough room to do the topic justice in the Inner Sea World Guide, alas.

The Galorian Book of Archetypes... A great campaign line book.

Paizo Employee CEO

Charles Evans 25 wrote:

If it hasn't gone to the printers yet...

It is going this today and is in its final proofing phase. No more additions or my staff will lynch me! Plus, we need to get it out the door so James Jacobs will actually TAKE his first long vacation since he started at Paizo. :)

-Lisa

Grand Lodge

You almost make me want the book. Maybe sometime down the line I'll pick it up. Here's to hoping it stays in print a good long while. :)

Dark Archive

Pathfinder Roleplaying Game Superscriber
TriOmegaZero wrote:
You almost make me want the book. Maybe sometime down the line I'll pick it up. Here's to hoping it stays in print a good long while. :)

Pretty sure now that it has been updated that it is meant to be a evergreen book. At least until they make Pathfinder 2 game in 10 years are so. :)


I'll be picking this up in hard copy (and probably in PDF as well, damn it).

Paizo Employee Creative Director

Charles Evans 25 wrote:

If it hasn't gone to the printers yet, what about indicating the date of the extent of the empires indicated on the map if you've retained the 'lost kingdoms map'? For example the map on page 223 of the current campaign setting indicates Jistka, Tekritan (meant to be Tekritanin League?), and Ancient Osirion, which all arose some time after the Earthfall and may well have existed contemporaneously at some point with the indicated boundaries. However Thassilon is also shown on the map, and Thassilon ceased to exist around about the time of Earthfall and is certainly not contemporaneous to the empires in northern Garund.

To further confuse matters Ancient Osirion later expanded its boundaries to encompass part or all of the territory which belonged to the Tekritanin League....
Hmm... This post is starting to seem familiar. Sorry if I've raised it before. Anyway, a date in each kingdom on the lost kingdoms map to indicate when that kingdom had those boundaries would be handy, and if you've already done something like that, just checking.... ;)

It hasn't gone to the printer yet (but hopefully will today), but even if we had weeks left, altering the appearance of the Lost Empires map that much isn't really an option. That map is supposed to show the basic size and shape and location of those ancient empires; in some cases (notably with ancient Osirion) that size fluctuated GREATLY over the centuries, but we don't want to overlap it into the other nations because that would reduce clarity. The text that talks about the lost empires has been expanded to two and a half pages, though, which gives us a lot more info about those kingdoms. But in the end, the book is not about the past, but about the present, and thus we just don't want to spend too much time on that topic.

As for including dates... that too would clutter and overcomplicate the map. We want a simple, visual effect for the map... and we don't want to nail things down with TOO much detail. Same for the world map that appears a few pages before the lost empires map; when and if we do a book that investigates and presents these regions in greater detail, we want to have as much creative room to explore those regions as possible, and that means NOT pinning things down with exact scales (for the world map) or exact dates (for the lost empires map).

EDIT: Been thinking about this more or less constantly since my original post, and adding "circa" dates to the Lost Empires map DOES sound like a good idea. And since the book's not been shipped yet... I'm gonna put those dates in.

But after this evening (or hopefully this afternoon!) it'll be too late for changes!!!

Paizo Employee Creative Director

TriOmegaZero wrote:
You almost make me want the book. Maybe sometime down the line I'll pick it up. Here's to hoping it stays in print a good long while. :)

Since this is the first time this book has had the time it needs to become as perfect as possible, and in this case and more importantly, actually has a rules system we control and are confident won't go anywhere or won't change anytime soon... yes. The book will stay in print quite a long time.

(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)

Dark Archive

James Jacobs wrote:
LoreKeeper wrote:

Ah it's a pity that an archetypes per class didn't feature - I think that would've made a good "this is Golarion in classes" exhibition. I certainly would've voted in archetypes over prestige classes.

To paraphrase: prestige classes are old and busted, and archetypes are the new hotness ;)

Well... the four prestige classes we DID put in the book are already established parts of the world, and we use all of them a fair amount in our publications, so updating them is more or less a requirement... if only for ourselves! :)

While archetypes are indeed cool... they also take up a lot of room. There'll be a lot more of them in our rulebooks next year, and I would expect them to be showing up relatively regularly in the Player's Companion line.

Why not a whole Companion book devoted to archetypes and prestige classes? Or even separate books for each?

And I'm still waiting for my 'Haunts & Hazards' -book filled with traps, haunts (although 'Carrion Crown' will help a bit with this) and environmental/terrain stuff (hazards + more terrain features to "spice up" encounters with).


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
Asgetrion wrote:
Why not a whole Companion book devoted to archetypes and prestige classes? Or even separate books for each?

They already include prestige classes in companions. I suspect archetypes will start showing up more frequently as well. I think they prefer to do books around themes still, so either location or race based books. Races are almost done though, and locations seem to be taking a break to do the religion books for a while.

They may start doing a 'class in Golarion' sort of series in the future, which would be a perfect place to expand on archetypes.

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
deinol wrote:
Asgetrion wrote:
Why not a whole Companion book devoted to archetypes and prestige classes? Or even separate books for each?

They already include prestige classes in companions. I suspect archetypes will start showing up more frequently as well. I think they prefer to do books around themes still, so either location or race based books. Races are almost done though, and locations seem to be taking a break to do the religion books for a while.

They may start doing a 'class in Golarion' sort of series in the future, which would be a perfect place to expand on archetypes.

There are several archetypes in the Inner Sea Primer...


James Jacobs wrote:
Charles Evans 25 wrote:

If it hasn't gone to the printers yet, what about indicating the date of the extent of the empires indicated on the map if you've retained the 'lost kingdoms map'? For example the map on page 223 of the current campaign setting indicates Jistka, Tekritan (meant to be Tekritanin League?), and Ancient Osirion, which all arose some time after the Earthfall and may well have existed contemporaneously at some point with the indicated boundaries. However Thassilon is also shown on the map, and Thassilon ceased to exist around about the time of Earthfall and is certainly not contemporaneous to the empires in northern Garund.

To further confuse matters Ancient Osirion later expanded its boundaries to encompass part or all of the territory which belonged to the Tekritanin League....
Hmm... This post is starting to seem familiar. Sorry if I've raised it before. Anyway, a date in each kingdom on the lost kingdoms map to indicate when that kingdom had those boundaries would be handy, and if you've already done something like that, just checking.... ;)

It hasn't gone to the printer yet (but hopefully will today), but even if we had weeks left, altering the appearance of the Lost Empires map that much isn't really an option. That map is supposed to show the basic size and shape and location of those ancient empires; in some cases (notably with ancient Osirion) that size fluctuated GREATLY over the centuries, but we don't want to overlap it into the other nations because that would reduce clarity. The text that talks about the lost empires has been expanded to two and a half pages, though, which gives us a lot more info about those kingdoms. But in the end, the book is not about the past, but about the present, and thus we just don't want to spend too much time on that topic.

As for including dates... that too would clutter and overcomplicate the map. We want a simple, visual effect for the map... and we don't want to nail things down with TOO much detail. Same for the world map that appears a few pages before the lost empires map; when and if we do a book that investigates and presents these regions in greater detail, we want to have as much creative room to explore those regions as possible, and that means NOT pinning things down with exact scales (for the world map) or exact dates (for the lost empires map).

EDIT: Been thinking about this more or less constantly since my original post, and adding "circa" dates to the Lost Empires map DOES sound like a good idea. And since the book's not been shipped yet... I'm gonna put those dates in.

But after this evening (or hopefully this afternoon!) it'll be too late for changes!!!

Hurray! <ticks last thing off Campaign Setting 'report/suggest' list> Double check those dates for factual accuracy and pesky typos, then off to the printers!!!! And enjoy your well earned holiday. :)

Dark Archive

Guys, I bought the 'Inner Sea Primer' and I'm well aware of archetypes in it, and that more will be published in upcoming products; however, if only possible, I'd prefer a tome of archetypes and prestige classes to carrying 20+ slimmer books for gaming sessions. But I can understand why Paizo may be reluctant to do this.

Dark Archive

Pathfinder Roleplaying Game Superscriber
Asgetrion wrote:
Guys, I bought the 'Inner Sea Primer' and I'm well aware of archetypes in it, and that more will be published in upcoming products; however, if only possible, I'd prefer a tome of archetypes and prestige classes to carrying 20+ slimmer books for gaming sessions. But I can understand why Paizo may be reluctant to do this.

Pfft you and your love of orderly books, revel in the Chaos.

Silver Crusade

Pathfinder Adventure Path Subscriber

Considering that Paizo hired Mr OCD, sorry, Mark Moreland - I'm kind of feeling safe about Canon Integrity in the new CS book :)

Paizo Employee Chief Technical Officer

James Jacobs wrote:
(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)

Don't listen to him—the PDF is only $9.99. James is just trying to execute his hare-brained scheme that involves siphoning all of those rounded-off pennies into his own store credit account. The guy is a criminal mastermind, I tell ya!

Liberty's Edge

Vic Wertz wrote:
James Jacobs wrote:
(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)
Don't listen to him—the PDF is only $9.99. James is just trying to execute his hare-barined scheme that involves siphoning all of those rounded-off pennies into his own store credit account. The guy is a criminal mastermind, I tell ya!

And we all know how well that worked for the guys in Office Space!


Vic Wertz wrote:
Don't listen to him—the PDF is only $9.99.

Hm, that's actually a very tempting price. Even for someone who isn't normally interested in worlds with the flavor of Golarion like me.

Paizo Employee Creative Director

Vic Wertz wrote:
James Jacobs wrote:
(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)
Don't listen to him—the PDF is only $9.99. James is just trying to execute his hare-barined scheme that involves siphoning all of those rounded-off pennies into his own store credit account. The guy is a criminal mastermind, I tell ya!

Dang. There goes Criminal Mastermind Plan #421, wherein I stash 1 cent of every PDF sale in a vault deep under Easter Island and then cash those pennies in after another plan strips the world of all OTHER pennies, therefore making the ones I've stashed away super valuable.


James Jacobs wrote:
Vic Wertz wrote:
James Jacobs wrote:
(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)
Don't listen to him—the PDF is only $9.99. James is just trying to execute his hare-barined scheme that involves siphoning all of those rounded-off pennies into his own store credit account. The guy is a criminal mastermind, I tell ya!
Dang. There goes Criminal Mastermind Plan #421, wherein I stash 1 cent of every PDF sale in a vault deep under Easter Island and then cash those pennies in after another plan strips the world of all OTHER pennies, therefore making the ones I've stashed away super valuable.

Its okay James, somewhere along the lines you'd put a decimal in the wrong place and start taking .10 off of every PDF, and someone would notice, and you'd have to have someone burn down the office . . . best to play it safe.


Sketchpad wrote:
Lisa Stevens wrote:
Kvantum wrote:
March now? Seriously? How many delays can this book get?

Until it is as great as we can make it. This is a book that we want to keep in print for a LONG time, so taking the extra time to look it over one more time and catching a few more errors is worth it. A lot of companies are willing to sacrifice quality in order to hit deadlines. Not us. I would rather have a book be a lot late than to have it be something that we aren't proud of. And having stayed at work until almost midnight on Friday giving this book the last once-over, I have to say that I am very proud of this book and think it may very well be the single best campaign book I have ever seen. :)

-Lisa

And that's the reason why I keep giving Paizo my money ;)

+1. The Paizo quality and thought that goes into every product makes me happy to have spent so much on this stuff. Looking forward to this one.


James Jacobs wrote:
Vic Wertz wrote:
James Jacobs wrote:
(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)
Don't listen to him—the PDF is only $9.99. James is just trying to execute his hare-barined scheme that involves siphoning all of those rounded-off pennies into his own store credit account. The guy is a criminal mastermind, I tell ya!
Dang. There goes Criminal Mastermind Plan #421, wherein I stash 1 cent of every PDF sale in a vault deep under Easter Island and then cash those pennies in after another plan strips the world of all OTHER pennies, therefore making the ones I've stashed away super valuable.

Didn't Richard Pryor do this in Superman III?

Liberty's Edge

Marc Radle wrote:
Vic Wertz wrote:
James Jacobs wrote:
(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)
Don't listen to him—the PDF is only $9.99. James is just trying to execute his hare-barined scheme that involves siphoning all of those rounded-off pennies into his own store credit account. The guy is a criminal mastermind, I tell ya!
And we all know how well that worked for the guys in Office Space!

It would have worked perfectly if they had not chickened out. Also double checking the code would have helped.

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber

I'm just worried about delays for the sake of delays, not for the sake of improving the book. Just so long as "Paizo Time" doesn't start to mean the same thing as "Valve Time". (Exactly when were we supposed to get Half-Life 2: Episode 3 again?)


Pathfinder Adventure, Adventure Path, Lost Omens Subscriber
Kvantum wrote:
I'm just worried about delays for the sake of delays, not for the sake of improving the book. Just so long as "Paizo Time" doesn't start to mean the same thing as "Valve Time". (Exactly when were we supposed to get Half-Life 2: Episode 3 again?)

"Valve Time" has nothing on "Duke Nukem Forever Time". ;)

Dark Archive

Pathfinder Roleplaying Game Superscriber

Personally i would rather it be a couple of months late and perfect or as near to perfect as a book can get, then rushed and have errors or have James be unhappy with it.


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Dark_Mistress wrote:
Personally i would rather it be a couple of months late and perfect or as near to perfect as a book can get, then rushed and have errors or have James be unhappy with it.

Agreed. As happy as I am to buy this book, I don't want to buy it for a third time in another couple years.


Kvantum wrote:
I'm just worried about delays for the sake of delays, not for the sake of improving the book. Just so long as "Paizo Time" doesn't start to mean the same thing as "Valve Time". (Exactly when were we supposed to get Half-Life 2: Episode 3 again?)

There's a half-life episode 3? I gave up on that years ago I guess.

Dark Archive

Dark_Mistress wrote:
Asgetrion wrote:
Guys, I bought the 'Inner Sea Primer' and I'm well aware of archetypes in it, and that more will be published in upcoming products; however, if only possible, I'd prefer a tome of archetypes and prestige classes to carrying 20+ slimmer books for gaming sessions. But I can understand why Paizo may be reluctant to do this.
Pfft you and your love of orderly books, revel in the Chaos.

Hhohhh... I ignore your pitiful attemps at insulting me, foul succubus! We all know how poor your taste is anyway -- at least when it comes to handsome dwarven male librarians! ;P


Will the Book have info on the different kinds of star metal found from the Numeria area?

Will there be stats for those 9 powerful monsters?

Will there any new Magic items, Spells, Traits, etc.?

Will there ever be a "Moon" domain?


First, glad to hear you are taking the extra time to make sure all the i's are dotted and t's are crossed. The extra effort is truly appreciated.

Question, you said the book went to the printer this week, but due out in March? I did not realize the leeway time was that long between the print run and release?

Contributor

Hobbun wrote:


Question, you said the book went to the printer this week, but due out in March? I did not realize the leeway time was that long between the print run and release?

Yeah, printing books (and then shipping them back to us, getting them out to distributors, etc.) takes a lot longer than you'd think!

Dark Archive

Pathfinder Roleplaying Game Charter Superscriber
Hobbun wrote:

First, glad to hear you are taking the extra time to make sure all the i's are dotted and t's are crossed. The extra effort is truly appreciated.

Question, you said the book went to the printer this week, but due out in March? I did not realize the leeway time was that long between the print run and release?

The problems of using a printer in China. The books literally have to take a slow boat from China to get here, then sit at the mercy of customs officials.


Oh wow, in China? Ok, that makes sense then on the turnaround time.

Must be significantly cheaper to print in China to also pay for having them shipped back, as well.

Paizo Employee Director of Brand Strategy

Gorbacz wrote:
Considering that Paizo hired Mr OCD, sorry, Mark Moreland - I'm kind of feeling safe about Canon Integrity in the new CS book :)

Thanks...I think. ;-) I'm pretty confident we managed to cover all our bases and the ability to revise the book from the previous printing means we had the room and time to incorporate many canon elements defined since Aug 2008 into the book as well.

Silver Crusade

Pathfinder Adventure Path Subscriber
Mark Moreland wrote:
Gorbacz wrote:
Considering that Paizo hired Mr OCD, sorry, Mark Moreland - I'm kind of feeling safe about Canon Integrity in the new CS book :)
Thanks...I think. ;-) I'm pretty confident we managed to cover all our bases and the ability to revise the book from the previous printing means we had the room and time to incorporate many canon elements defined since Aug 2008 into the book as well.

PET PEEVE: Have the ... umm ... McArtorisms in regards to dragons been stomped out ? Because I was really let down by Dragons Revisited in regard to extend of "dragons mingle with humans all the time, totally" present in that book.


I applaud the addition of dates to the lost empires map. The book is about the present, but important elements of the product line are oriented around investigating the past:
- ruined / lost cities products
- adventure paths and scenarios/modules focused on ancient secrets, ruins, artifacts, and resurrected threats
- a big chunk of the reason the Pathfinder Society exists is to explore the mysteries of the past
- etc.

I've been hoping for good information about the past because there are some lost empires and regions that looked cool as background for PFS scenario submissions. But I didn't want to head down that path without good CS documentation, because of the risk of being canonically incorrect.

Paizo Employee Creative Director

Gorbacz wrote:
Mark Moreland wrote:
Gorbacz wrote:
Considering that Paizo hired Mr OCD, sorry, Mark Moreland - I'm kind of feeling safe about Canon Integrity in the new CS book :)
Thanks...I think. ;-) I'm pretty confident we managed to cover all our bases and the ability to revise the book from the previous printing means we had the room and time to incorporate many canon elements defined since Aug 2008 into the book as well.
PET PEEVE: Have the ... umm ... McArtorisms in regards to dragons been stomped out ? Because I was really let down by Dragons Revisited in regard to extend of "dragons mingle with humans all the time, totally" present in that book.

I have indeed decided that dragons on Golarion generally do not constantly and always mingle with humans; that's actually pretty rare. Nothing in the core hardcover expands upon this (with the notable exception of Hermea, which is pretty cool) unless the interaction between humans and dragons is violent, but nor do we go back and retcon what's in Dragons Revisited. It's just not a route we'll be continuing to follow with dragons much at all in the future.

Silver Crusade

Pathfinder Adventure Path Subscriber
James Jacobs wrote:
Gorbacz wrote:
Mark Moreland wrote:
Gorbacz wrote:
Considering that Paizo hired Mr OCD, sorry, Mark Moreland - I'm kind of feeling safe about Canon Integrity in the new CS book :)
Thanks...I think. ;-) I'm pretty confident we managed to cover all our bases and the ability to revise the book from the previous printing means we had the room and time to incorporate many canon elements defined since Aug 2008 into the book as well.
PET PEEVE: Have the ... umm ... McArtorisms in regards to dragons been stomped out ? Because I was really let down by Dragons Revisited in regard to extend of "dragons mingle with humans all the time, totally" present in that book.
I have indeed decided that dragons on Golarion generally do not constantly and always mingle with humans; that's actually pretty rare. Nothing in the core hardcover expands upon this (with the notable exception of Hermea, which is pretty cool) unless the interaction between humans and dragons is violent, but nor do we go back and retcon what's in Dragons Revisited. It's just not a route we'll be continuing to follow with dragons much at all in the future.

Hermea is very cool, every time I introduce new players to Golarion I tell them about Hermea, which results in jaws being dropped.

But please, please, avoid the FR syndrome of "for every nice town there's at least one bronze dragon who comes round for Friday night drikinig". Pleeease.


Lisa Stevens wrote:
Kvantum wrote:
March now? Seriously? How many delays can this book get?

Until it is as great as we can make it. This is a book that we want to keep in print for a LONG time, so taking the extra time to look it over one more time and catching a few more errors is worth it. A lot of companies are willing to sacrifice quality in order to hit deadlines. Not us. I would rather have a book be a lot late than to have it be something that we aren't proud of. And having stayed at work until almost midnight on Friday giving this book the last once-over, I have to say that I am very proud of this book and think it may very well be the single best campaign book I have ever seen. :)

-Lisa

I really hope that Paizo will continue to produce rpg books of this quality for many years.

I don't own the 2008 edition, so it's a MUST-BUY for me.


I do own the 2008 edition and I am still buying this one.

Scarab Sages

Pathfinder Maps Subscriber

Meeeeeeeeeeeeeeeeeeeee Tooooooooooooooooooooo!!!!!!!!!!!!!!!!!!!


Will definitely be buying this, part of my Campaign Setting subscription. :D

Paizo Employee Creative Director

Gorbacz wrote:
But please, please, avoid the FR syndrome of "for every nice town there's at least one bronze dragon who comes round for Friday night drikinig". Pleeease.

Haven't we so far?


Vic Wertz wrote:
James Jacobs wrote:
(And for folks who aren't quite ready to shell out the full price for the print copy, there's always the ten dollar PDF for the revision-curious.)
Don't listen to him—the PDF is only $9.99. James is just trying to execute his hare-brained scheme that involves siphoning all of those rounded-off pennies into his own store credit account. The guy is a criminal mastermind, I tell ya!

Hmm, to pick up the PDF first and see what it's like before going for the hardcover? Or to simply stock up the pennies and get the hardcover, like I know I will?

Decisions, decisions...

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