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moon glum RPG Superstar 2015 Top 8 |
Can somebody point me to a link that gives a summary of the changes between D&D 3.5 and Pathfinder? I remember when WoTC changed from 3.0 to 3.5 there were bunches of files and articles delineating the changes. Does something like that exist?
The search function told me it was broken and there are just too many posts for me to go through one by one.
If it's posted some place really obvious and I'm just an idiot, please be kind as you hit me with a clue by four and point me in the correct direction.
Thanks.
There is a conversion guide, which does provide some summarizing, but does not cover all of the little differences. It doesn't cover the little fixes to spells, for example.
One thing I just noticed today is that energy attacks on objects do 1/2 damage in pathfinder and do not ignore hardness. Thank the godz. I really hated it when my players would blast through iron doors and the like.
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![Seoni](http://cdn.paizo.com/image/avatar/Pathfinder2_Sorceress03.jpg)
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Seoni, Portella wrote:Not a staff member :) but a quick look through both the pdf and listed errata show the errata has been added to the pdf's you can currently download.Is the PDF version corrected with the errata from 13/08/2009? mr erik Mona?
Awesome thnak you, hope they can continue updating it so all we have to do is download again
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Calamari |
![Illithid](http://cdn.paizo.com/image/avatar/illithid.jpg)
After reading this book, I have to say I am dumbfounded. This has to be the best RPG book I have ever read, (and I have been playing since the early '80's). The list of contributors reads like a 'who's who' of Third edition authors.
IMHO, this is what fourth edition should have been. (Not that I am eager to re-ignite the threetard/fouron debate). Everything is well thought-out and completely explained. Not only that, at 560 pages, the book is bulletproof should you find yourself in a gunfight. (Only kidding....I think.)
I can't wait to see what the Pathfinder crew has in store for us next.
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Joshua J. Frost |
![Iconic Wizard avatar](http://cdn.paizo.com/image/avatar/private/iconicwizard.jpg)
Please keep religion discussions out of this thread. As a matter of fact, please keep (polite) religious discussions in the Off Topic forums where they belong. And, yes, that goes for adding religious-themed "signatures" to your posts on a board that doesn't have signatures. The last thing in the world a product discussion should be involved with are the arguments for and against theism.
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![The Manyfaced One](http://cdn.paizo.com/image/avatar/Ghostmonkdwarf.jpg)
Asgetrion wrote:Since I wrote half of those little vignettes (and Wes wrote the other half), I certainly hope they avoid being pathetic!Bibliomane74 wrote:I just got mine from Amazon too... Wow!!!! What an incredible tome. Just awesome. And I will make this one observation. The art is WORLDS better than the 4E books. Tons better.It's tons better than in any D&D book so far; likewise the layout and art direction in general. The two-page art pieces at the beginning of every chapter was a GREAT idea, and I even like the short pieces of fiction there -- it'd be very easy to err on the side of pathetic with such vignettes, but I think these ones capture the mood and atmosphere of the game very well! :)
When you use catch-phrases or short vignettes it's very easy to "miss the mark" (for example, 4th Edition's "I am in magic and the magic is in me!"-type of stuff), but as I already said, in my opinion you really managed to nail it!
Good job, James and Wes! :)
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Erik,
The rules have a few holes in them, which it would be nice to see an errata on.
For example, a wizard's bonded item can be a ring, amulet, weapon etc.
The bonded item is essential to cast a spell- for example if not wielded a wizard has to make a sc check.
Usually, a wizard is entitled to make a touch attack as part of delivering a touch spell - for example shocking grasp.
Does the wizard have the option of delivering the attack with the bonded item? I think the case is strong that he should be able to deliver with either item or hand. Yet it is nowhere stated.
The option of the bonded item is significantly weaker a standard familiar. A spell, + a masterwork item vs, touch delivering, skills wielding, magic item activating (raven), familiar.
A. I would suggest that delivering a touch attack be explicitly enumerated.
B. I would suggest that bonded items become tiered and more powerful with character level.
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![Griffon](http://cdn.paizo.com/image/avatar/paizo_high1.jpg)
The option of the bonded item is significantly weaker a standard familiar. A spell, + a masterwork item vs, touch delivering, skills wielding, magic item activating (raven), familiar.
A. I would suggest that delivering a touch attack be explicitly enumerated.
B. I would suggest that bonded items become tiered and more powerful with character level.
Still, having the ability to spontaneously choose ANY spell in your spellbook that you can cast (in addition to all your standard spells for the day) is a huge boon to the Wizard class, and that reason alone was worth it (to me) in exchanging it for a familiar.
That said, I REALLY like your idea of being able to deliver touch spells through your bonded item, and whether it becomes part of the core rules or not, I think that is an AWESOME houserule!
so consider it stolen!
As for bonded items going up with level, I feel that is marginally covered by being able to enchant it without the corresponding item creation feat.
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![Griffon](http://cdn.paizo.com/image/avatar/paizo_high1.jpg)
Further questions:
Can a wizard use a Necklace of Fireballs as a bonded item.
I would say yes. Why or why not? Does the logic apply to any item worn in the neck slot?
No, and here is why:
Wizards who select a bonded object begin play with one at no cost. Objects that are the subject of an arcane bond must fall into one of the following categories: amulet, ring, staff, wand, or weapon. These objects are always masterwork quality. <snip...> If the object is a ring or amulet, it occupies the ring or neck slot accordingly.
Necklace of Fireballs
Aura moderate evocation; CL 10thSlot neck (does not take up slot); Price 1,650 gp (type I), 2,700 gp (type II), 4,350 gp (type III), 5,400 gp (type IV), 5,850 gp (type V), 8,100 gp (type VI), 8,700 gp (type VII); Weight 1 lb.
Description
This item appears to be a string of beads, sometimes with the ends tied together to form a necklace. (It does not count as an item worn around the neck for the purpose of determining which of a character's worn magic items is effective.)
Bolded for emphasis...
thoughts?
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vagrant-poet |
![Valeros](http://cdn.paizo.com/image/avatar/PZO1126-Valeros1_500.jpeg)
Further questions:
Can a wizard use a Necklace of Fireballs as a bonded item.
I would say yes. Why or why not? Does the logic apply to any item worn in the neck slot?
A) Yeah, go to the Rules Questions part of the board.
B) No, its consumable like a scroll not a wand, when used it is all gone, and not a neckalce any more. Just a piece of gold chain, you can't have a piece of gold chain as a bonded item. Unless you houserule that.
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Javier Garcia |
It´s great, I read it and only it seems to me that they are absent some classes of prestige (for sorcerers only there is one of bloodline and the loremaster is the only one for wizards...) though probably it is because is better in another book. It was great if the warlock appearing also. On the other hand my natal language is Spanish, I would to know if they are going to translate it in the future.
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Wow! Just what I/we have been looking for. Just gamemastered a pathfinder session this weekend with my 3.5 group. My players loved it! Combat flows much better, the skill system makes sense now and characters are very viable at low levels. Only one of my 9 players is even interested at multi-classing or taking a prestige class. Our store sold the only three books it purchased in less than a week and we can't get our hands on any more because they are sold out everywhere. Thanks for keeping my favorite game alive Paizo!!!
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Bear |
![Dire Bear](http://cdn.paizo.com/image/avatar/DireBear.jpg)
I was ready for this to suck.
I didn't like 3rd edition, too many rules and revisions to rules, and revisions to the revisions ... It was the first set of rules about my favorite game that I just could not seem to grasp. So, for a while, I stopped playing.
Now, I like Paizo, there is a great deal of talent there and their adventures set the standard in the industry today. So, I thought I would give the new rules a chance. $50 wouldn't kill me and it would look fine sitting unused next to my unused 3.x books.
I GET IT!!
Don't ask me why; it might be the writing which is clear and concise, it might be the manner in which it is presented, or it might be that I are jist smarter than I uzed to be. ;)
Whatever, I don't care!
I GET IT!!!
Thanks, Paizo. You've somehow unlocked the door that will allow me to again pick up this hobby. You've got yourself a customer!
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![Lisa Stevens](http://cdn.paizo.com/image/avatar/private/lisa_southpark.gif)
I was ready for this to suck.
I didn't like 3rd edition, too many rules and revisions to rules, and revisions to the revisions ... It was the first set of rules about my favorite game that I just could not seem to grasp. So, for a while, I stopped playing.
Now, I like Paizo, there is a great deal of talent there and their adventures set the standard in the industry today. So, I thought I would give the new rules a chance. $50 wouldn't kill me and it would look fine sitting unused next to my unused 3.x books.
I GET IT!!
Don't ask me why; it might be the writing which is clear and concise, it might be the manner in which it is presented, or it might be that I are jist smarter than I uzed to be. ;)
Whatever, I don't care!
I GET IT!!!
Thanks, Paizo. You've somehow unlocked the door that will allow me to again pick up this hobby. You've got yourself a customer!
Welcome to the fold! I think Lilith will be by with cookies sometime soon. :)
-Lisa
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hmmm... I wonder how many PFRPG Books Diamond sent to the Military BX/PX, Our book store on base just got some more in for a total of 10 books *Assuming none have been sold yet*
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Lanx |
![Clockwork Librarian](http://cdn.paizo.com/image/avatar/A18_Robot-Librarian.jpg)
maybe this has already been asked, but I can't find it anywhere.
Where is the weapon entry for the scimitar? I can't find the description anywhere. Am I just blind?
Page 142, near the end of the page under "Martial weapons - One handed melee weapons".
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shieldknight01 |
![Valeros](http://cdn.paizo.com/image/avatar/Pathfinder1_Fighter.jpg)
shieldknight01 wrote:Page 142, near the end of the page under "Martial weapons - One handed melee weapons".maybe this has already been asked, but I can't find it anywhere.
Where is the weapon entry for the scimitar? I can't find the description anywhere. Am I just blind?
I'm sorry, you misunderstand. Every weapon has a description text, but I cannot find the one for Scimitar. I'm not looking for the entry with the cost/damage/type, but the actual descriptive text of what the weapon is like and how it works. It should be on page 148 between "Sai" and "Shield, Heavy or Light", but it's not.
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encorus |
![Ezren](http://cdn.paizo.com/image/avatar/05-Consumed_By_Beetle1.jpg)
How do I report mistakes in the book so they would be fixed in future printings?
The game dropped the idea of skill points in favor of skill ranks, but there are still 5 occurrences of the term "skill points" in the book - they should be changed to "skill ranks".
Also the book sometimes says "minimum 1" and sometimes "minimum +1" which is inconsistent and confusing. Either using "minimum 1" or "minimum +1".
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![James Jacobs](http://cdn.paizo.com/image/avatar/private/JamesJacobs.jpg)
How do I report mistakes in the book so they would be fixed in future printings?
The game dropped the idea of skill points in favor of skill ranks, but there are still 5 occurrences of the term "skill points" in the book - they should be changed to "skill ranks".
Also the book sometimes says "minimum 1" and sometimes "minimum +1" which is inconsistent and confusing. Either using "minimum 1" or "minimum +1".
You report them by posting to threads like these. When we go through and gather errors for fixing, we comb these threads and do just that, in addition to other methods of seeking out and fixing errors.
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shieldknight01 |
![Valeros](http://cdn.paizo.com/image/avatar/Pathfinder1_Fighter.jpg)
Lanx wrote:Probably a combination of both of those.Not all items got a descriptive text due to space constraints. The scimitar seems to be one of them.
Or it was simply forgotten.
This is all fine and dandy, but my concern is that there is nowhere in the rules that I could find that said you could use the Weapon Finesse feat for the scimitar. Usually, this is handled in the weapon description. Maybe this is on purpose, but if it is, why can you use Weapon Finesse for the Elven Curve Blade, which is a two-handed scimitar and not for a regular scimitar? Or did I just miss a rule allowing Weapon Finesse for the scimitar?
Thanks.
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![James Jacobs](http://cdn.paizo.com/image/avatar/private/JamesJacobs.jpg)
James Jacobs wrote:Lanx wrote:Probably a combination of both of those.Not all items got a descriptive text due to space constraints. The scimitar seems to be one of them.
Or it was simply forgotten.
This is all fine and dandy, but my concern is that there is nowhere in the rules that I could find that said you could use the Weapon Finesse feat for the scimitar. Usually, this is handled in the weapon description. Maybe this is on purpose, but if it is, why can you use Weapon Finesse for the Elven Curve Blade, which is a two-handed scimitar and not for a regular scimitar? Or did I just miss a rule allowing Weapon Finesse for the scimitar?
Thanks.
You can't use a scimitar with Weapon Finesse; that's why those rules aren't in there.
You can use Weapon Finesse with an Elven Curve Blade because the elves are tricksy that way and because doing so requires a LOT of training (hence why the curve blade's an exotic weapon). The curve blade looks like a two-handed scimitar, but it's not. The actual "two-handed scimitar" is in fact the falchion.
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encorus |
![Ezren](http://cdn.paizo.com/image/avatar/05-Consumed_By_Beetle1.jpg)
The first footnote regarding Perception is completely wrong on both the website (http://paizo.com/pathfinderRPG/prd/skills/perception.html) and in the book. It says (I added the bold):
1 Favorable and unfavorable conditions depend upon the sense being used to make the check. For example, bright light might increase the DC of checks involving sight, while torchlight or moonlight might give a penalty. Background noise might reduce a DC involving hearing, while competing odors might penalize any DC involving scent.
It should instead say:
1 Favorable and unfavorable conditions depend upon the sense being used to make the check. For example, bright light might reduce the DC of checks involving sight, while torchlight or moonlight might increase it. Background noise might increase a DC involving hearing, while competing odors might increase any DC involving scent.
As a side note, you cannot penalize a DC. You can penalize a roll.
A similar problem in the heading of the second column in the table on page 563: it should say Perception DC, not just Perception.
This is really confusing, especially for new players, and I hope it's fixed soon. I was surprised it wasn't in the first errata.
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encorus |
![Ezren](http://cdn.paizo.com/image/avatar/05-Consumed_By_Beetle1.jpg)
I just realized that the book never explains the very important term line of sight. It uses the term over and over again, all over the book, without any explanation whatsoever! This is a major omission that would probably have all those who are not familiar with 3.5 play the game in a wrong way!
3.5 had a nice diagram explaining it. I guess that Pathfinder was supposed to have a similar diagram, but in the end it wasn't included in the book, leaving the term completely unexplained!
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Just got the call from my FLGS that the book is finally there! Well, I picked up the German translation monday... Still, having two rulebooks is ok to me - I´m the rules guy in our group, as well as DM, so having two books should help playing.
Stefan
Pfft.... My Store here in germany now has 12 of them...
Problem is they have had 12 for many weeks now.
Oh and only americans can buy them DOH!
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Stebehil |
![Coin](http://cdn.paizo.com/image/avatar/coin.jpg)
Stebehil wrote:Just got the call from my FLGS that the book is finally there! Well, I picked up the German translation monday... Still, having two rulebooks is ok to me - I´m the rules guy in our group, as well as DM, so having two books should help playing.
Stefan
Pfft.... My Store here in germany now has 12 of them...
Problem is they have had 12 for many weeks now.
Oh and only americans can buy them DOH!
Not many pathfinder fans at your base, eh? It´s a shame that the books are lying around and do not get used...
Stefan
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Amaltopek |
![Gonton](http://cdn.paizo.com/image/avatar/PZO9270-Gonton_90.jpeg)
I have a friend's copy for a while and have been going through it. Big doesn't begin to describe it. You know how they say Hero 5th Edition Revised could stop some gunfire? Well, the Pathfinder book gives that one a run for its money in terms of size and, hopefully, sturdiness.
I don't forsee any trouble running D&D 3.5e characters, classes, monsters, etc. in Pathfinder with a little rudimentary work. Not that I ran 3.5 on a regular basis, mind you. But I like to see Pathfinder as a fresh start that happens to be compatible with a lot of previous source material.
I'm also looking forward to whatever you'll call the creatures book now. The vignettes indicated some interesting things....
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Meldwin |
![Theldrick](http://cdn.paizo.com/image/avatar/Theldrick.jpg)
Wow!
Nicely done Paizo.
I must confess that I am a cheap-scape when it comes to purchasing new material. I've learned to live in a micro mobile environment, which means I have very little physical space for stuff, especially books. So I downloaded the PDF, expecting to see a roughly scanned afterthought for people like myself, and was suitably impressed to see that Paizo did it right.
Folks, I like the tactile experience of having a book too, I mean after all it's not so easy to curl up with your desktop. But on your laptop this will do very nicely! :)
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![Lisa Stevens](http://cdn.paizo.com/image/avatar/private/lisa_southpark.gif)
When is the second printing? I missed the first one!
We still have some of the first printing for sale here on paizo.com. There is also some available in the distribution channel, so hobby game stores should still be able to order this. The second printing won't be hitting stores until sometime in mid-November though.
-Lisa
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![Half-Orc](http://cdn.paizo.com/image/avatar/PZO9226-HalfOrc.jpg)
I picked up the book last week, as i was impressed by how good the beta was and the final copy was well worth it (even after free beta copies). One of my DnD groups is discussing converting our 3.5 game to the pathfinder rules set.
The game fixes one of my core issues with 3.0/3.5 - its now worthwhile to take a base class all the way to 20th level, and you aren't underpowered if you don't take a prestige class. A wizard 20 and a wizard 10/loremaster 10 don't have drastically different power levels now. Even something like going the eldritch knight route, you are still balanced against a base class in what you gain vs what you give up. Kudos for making that change.
That all being said (and my apologies if I missed a previous example of this question somewhere in the thread or if this is not the forum for it), I had some questions on skills, as some things in the text were unclear to me. Skills no longer use terms like class and cross class. The terms are now class and non-class skills. Can you purchase non-class skills with class skill points, and is at a higher rate? is there a different maximum rank for class skills vs non-class skills? I get that once something is considered a class skill, once you take a rank in it, you get a +3 to use that skill. If you pick up a skill later, using skill points from another class (if possible), do you still get that +3 bonus?
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![James Jacobs](http://cdn.paizo.com/image/avatar/private/JamesJacobs.jpg)
That all being said (and my apologies if I missed a previous example of this question somewhere in the thread or if this is not the forum for it), I had some questions on skills, as some things in the text were unclear to me. Skills no longer use terms like class and cross class. The terms are now class and non-class skills. Can you purchase non-class skills with class skill points, and is at a higher rate? is there a different maximum rank for class skills vs non-class skills? I get that once something is considered a class skill, once you take a rank in it, you get a +3 to use that skill. If you pick up a skill later, using skill points from another class (if possible), do you still get that +3 bonus?
The concept of a cross class skill and those annoying tricky half-ranks was too complicated and cluttered for our tastes. So we changed the rules for skills; changing the terminology to "non-class" skill was a result of us not wanting to use an outdated bit of rules terminology in the game.
There's no limit to the number of non-class skills you can purchase. All a "class skill" means now is that when you buy your first rank in a class skill, you immediately get a +3 bonus on skill checks with that skill. Basically, you're about 15% better at a class skill than you'll ever be with a non-class skill.
Maximum skill rank is always equal to your hit dice, no matter what.
If you buy ranks in a skill that's a non-class skill, and then later that skill becomes a class skill (due to multiclassing typically), then you immediatley get the +3 bonus to that skill even if you don't take any more ranks; it's only if you have at least 1 rank in a skill that it matters.
This new system makes it INFINITELY easier to build skills for monsters that have multiple classes or complex combinations of class levels and racial skills, you'll note. Which is the main reason we made the change.