Pathfinder Society Scenario #19: Skeleton Moon (OGL) PDF (Retired)

2.90/5 (based on 11 ratings)

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A Pathfinder Society Scenario designed for 1st to 7th level characters (Tiers: 1–2, 3–4, and 6–7).

When Pathfinder alchemist Andrax d'Aponte contracted a mysterious wasting sickness, he set his mind to feverishly researching the disease and its cures. With the rare skeleton moon hanging in the sky above Absalom, the Decemvirate sends you to an ancient siege castle outside the city to recover d'Aponte's research notes and inquire about his involvement in recent Pathfinder deaths in Osirion. What you find, however, is a man changed by madness and paralyzed by paranoia and fear. Will you survive the night of the skeleton moon?

Written by Benjamin Wenham

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the 3.5 edition of the world’s most popular fantasy roleplaying game.

This scenario was retired from Pathfinder Society Organized Play on November 15, 2010. After November 15, 2010, it will no longer be legal for Pathfinder Society Organized Play and will no longer be available in the Pathfinder Society Organized Play reporting system.

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This product has been retired.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

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2.90/5 (based on 11 ratings)

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Par 3

3/5

Despite the horrific beat-down my party suffered at the hands of this scenario, when I look back on it I think it was appropriately challenging. The GM will need to do some careful preparation so the PCs have a fighting chance—or rather to have a clear conscience if PCs end up dead (as two of ours did). The plot is straightforward and like PFS#17 Perils of the Pirate Pact it has a lot of holes in it. Fortunately the players don’t care, and most have grown used to not having to dig very deep. Go get this item/person and bring it/them back. The GM is the only one who reads the background and has a sense of the big picture. The fights are a mix of “yawn”, “cool” and “you have to be kidding!” Players will appreciate the classic monsters in the first act. There’s some option for diplomacy vs. combat also. The author did try to integrate some role-play and puzzle solving but most players won’t expect it and it may pass over their heads. Campaign setting flavor is bland, you could place this scenario in almost any campaign world. Like I said, a lot of work is done setting up the backstory which the players never will uncover since it has no impact on the outcome. The map is alright but only integrates the areas where encounters occur and the rest of the castle is missing. Faction missions were a bit unusual this time around. It was nice to see the change but they did not provide a greater challenge.


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Paizo Employee Chief Technical Officer

Now available!


Congrats Ben! nice map btw!

Dark Archive

Pathfinder Lost Omens, Rulebook Subscriber

I've been promising to pick this one up since I heard ol' Ben Wenham was writing a Society adventure. He was the first person to pay me for art, EVER, and an awesome guy to boot (and ladies, he's single! :D ). Even those reasons aside, it sounds like an AWESOME adventure.

Now it's my time to put money towards YOU, sir! :D

Liberty's Edge

Congrats, Ben! I'm looking forward to running it.


Thank you three.

I haven't seen the finished it yet, but I really can't wait too. I am especially keen to see the finished cartography.

I hope you all enjoy it at much as I enjoyed writing it.

Dark Archive Contributor, RPG Superstar 2008 Top 4

Dude, awesome!


Clinton Boomer wrote:
Dude, awesome!

Thank you oh mad genius.


Nice one, Ben. It was a fun adventure and cheers for nearly killing us with it! (that's a good thing)


Ben,
great job writing the adventure! Hope you like what I did with the final cartography. :)

I recently started producing the maps for Paizo's Pathfinder Society Scenerios so let me know if you have any crits or suggestions about the finished work.


Schley wrote:

Ben,

great job writing the adventure! Hope you like what I did with the final cartography. :)

I recently started producing the maps for Paizo's Pathfinder Society Scenerios so let me know if you have any crits or suggestions about the finished work.

Thank you Mike.

I have now seen the final thing. You managed to capture the character of the site perfectly, i hope my sketch wasn't to hard to work from.

It was a very pleasant suprise to see your very recognisable and awesome cartography style putting flesh onto Flint Tower.

Ben Wenham


Glad you like the way it came out. :) I'm looking forward to mapping another of your adventures again soon.

Paizo Employee Chief Creative Officer, Publisher

Ah, Mikey! So nice to see you back in the neighborhood.

Scarab Sages

My favourite of the five played this weekend, partly due to the creepy atmosphere of the goings-on, partly due to the DM (Rob Silk) hamming it up for all he was worth, and partly for some amusing co-players.

Apparently, clerics of Desna do not consider 'being a mime' to be a capital offence, or feel that 'skewering him, for creeping me out' to be a justifiable response.

The Exchange

My players felt this was good fun. Merely the threat of the advanced assassin vine was enough to send them scurrying into the ambush outside of the fort.

The looks on their faces when the vine followed them outside was precious, even if it was just going for a walk.

I told you Ben and just for the record, for me this was a great little scenario. It was tight, easy to run and some lovely moments. The players made me act out the mannikin dance twice! because they enjoyed the last bit so much.

I can see why this won the competition, keep at it, I'd willingly run your stuff again.

I can see how TPK's occur but my guys acted sensible and that made all the difference. Some fights should be avoided.

Cheers

Scarab Sages

Anyone want a full-size map from this scenario? All it'll cost you is shipping. I'm tossing mine 'cause it's retired.


I would very happily have it

Scarab Sages

ben wenham wrote:
I would very happily have it

You should email me! (see profile)


And now, six years after publishing, I finally read through this one and have a question: Why is it called "Skeleton Moon"?

Yes, there's a mystery play that says the timing of the transformation ritual is important--but what, exactly, makes the current date a "rare event"? What is a Skeleton Moon?

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