JakeTG's Untitled Campaign

Game Master JakeTG


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Ooc for you guys


How ready are your characters for combat? I know some of you are more ready so I'm asking now


@Kol That sounds like a both amazing and horrifying fanfic ( AlfredxJarvis )


Warforged Gunslinger (Gun Tank) 1

In my defense, the internet has sadly inured me to such atrocities abominations ideas. The polite snarking between the two would be glorious though.


Hence "amazing" :P


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3
K-01 'Kol' wrote:
I was actually thinking of Alfred from Batman while coming up with a personality. I suppose if he and Jarvis had a manbaby, Kol would be the result.

Well, I suppose that's safer than shipping Judge Dredd and RoboCop. And there's no reason one can't kill politely. "I am contractually obligated to separate your head from your body at this time. My apologies for the inconvenience."

Combat? Bring it. Though I promised Kol there wouldn't be any trouble. :o(

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

I'll keep the possesed trait if it's still useful :)

And Miyako indeed does try to hide she's not human, but she's got enough faith in her disguise to not worry too much about keeping a low profile.
(People may wonder about the girl's sanity, but that's a whole other matter :P )


Man you sure are a distracted lot lol, be back in short while with scenario.

Keep conversing in the meantime


Warforged Gunslinger (Gun Tank) 1

Well its good to see that at least one(two?) of us were paying attention. :p


Oh Merilin Rolled, yes two (to varying degrees, but still two) :P

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Good to see we're not all distracted, or we wouldn't even notice the campaign starting xD


Scenario will start soon, i'm delaying it because one of the other players said he wanted to join but he is taking a while to respond, if i don't hear from him in a half hour i'll just start the scenario


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

I'll have to beg your indulgence. While I think I do okay most of the time, I still consider myself a beginner at Pathfinder. I haven't yet been exposed to a lot of the less-used stuff.

GM: wrote:
... this particular model has a weakness in its knees, if hit there it will fall over and need repairs to stand back up.

So if I wanted to take advantage of that knowledge, would that be an easy-difficulty Called Shot?

EDIT: Looking at it again, now I'm thinking "tricky" since that's the size of a hand... about right for a knee. Unless just whacking the heck out of a leg would do the job?


Warforged Gunslinger (Gun Tank) 1

Welp, I'm off to work. I probably won't be back until maybe midnight or so. Closing shift sucks.

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Merry Christmas everyone! :)


Warforged Gunslinger (Gun Tank) 1

Welp. I'm back. My work was overstaffed today so they sent me right back home again. :P

Merry Christmas, folks.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Wow, that's a great Christmas present! Though it'd've been nice if they'd called and told you, rather than your having to go in to find out.

Happy Holidays, all!


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

I just won a ps4 at a raffle.


F*!!en nice man

As for the called shot I will go with tricky (-5), unless the attack is large enough to hit the entire leg then easy (-2 penalty) thought I doubt that.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Dude! :o) Congrats!

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

Wow cool :D


Warforged Gunslinger (Gun Tank) 1

Hmm, nothing from the dwarf and his 2 warforged?


Not yet sir :)


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

3d8 is a beautiful terrifying thing.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

A 17 and a 17. Machines are nothing if not consistent. :o)


Those 3d8 are absolutely terrifying


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

Shame I can never use them again.


Why do you say that? All you need is more enlargments later, as far as I see this is your team's terrifying opening gambit.


Warforged Gunslinger (Gun Tank) 1

I've never actually seen a roll go negative before...


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3
Indiana Jones wrote:
It happens to me all the time.

Actually, I retconned that shout away to rescue the waitress who I doubt really needed saving, so...


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

Enlarge person is only for Humanoid(something or other) Humanoid(elf) Humanoid(human)

Enlarge Person

School transmutation; Level sorcerer/wizard 1

Casting Time 1 round

Components V, S, M (powdered iron)

Range close (25 ft. + 5 ft./2 levels)

Target one humanoid creature

Duration 1 min./level (D)

Saving Throw Fortitude negates; Spell Resistance yes

This spell causes instant growth of a humanoid creature

I am a monstrous humanoid If you look at the bane effect list

http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abil ities/bane

you can see me in the 8th group rather than the 6th. So I cannot be enlarged. I am also immune to several other spells such as dominate person so it is a bit fair.

d% Designated Foe
01—05 Aberrations
06—09 Animals
10—16 Constructs
17—22 Dragons
23—27 Fey
28—60 Humanoids (pick one subtype)

61—65 Magical beasts
66—70 Monstrous humanoids

71—72 Oozes
73—88 Outsiders (pick one subtype)
89—90 Plants
91—98 Undead
99—100 Vermin

That is why I changed the damage dice to the 3d6's a large greatsword instead of 3d8's.


Warforged Gunslinger (Gun Tank) 1

Go home dice. You're drunk.


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

I just realized I have 9 ac armor is double cost so I can't get anything good after paying for the double cost great sword.


Being big is expensive lol, least you hit like a truck


Hope everyone enjoyed their holidays!
I hope to continue posting tomorrow if everyone is able


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Regarding size costs: I recently rolled my first small PC (gnome) in a very long while and, while the weapon damages were downright depressing, I was amazed by how far his money went!

As for gaming, I'm good to go.


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

Being small doesn't half the cost you need to be you have to be tiny for the cost cuts.

I can play today.


Warforged Gunslinger (Gun Tank) 1

Ready to go when you are, Boss.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Aaaaand that's what I get for posting before I'm fully awake. :o( I was in fact thinking of how much better the encumbrance figures are. (A backpack weighs 8 ounces versus 2 pounds, for example.) My bad. Thanks for keeping me honest (and not letting me unwittingly mislead anyone), Nimos.


Waiting for at least Harry to make his turn

Everyone else can make preliminary turns if they'd like and can change them as needed


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Done.


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

Kwin you can five foot step and use a full round action in one round.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

Yes, I'm just going by the GM's directive.

GM: wrote:
No roll needed, but will take this round's full-round action to raise it up, and a move action on your next round to do a 5-foot shift away so it doesn't hit you as you drop it

(Keep in mind there was chandelier dodging in there as well.)


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

Huh missed that sorry for the error.


If no post is made by Harry by tomorrow evening I'll post for him


Warforged Gunslinger (Gun Tank) 1

I'll post once Harry (or the GM for him) posts.

Btw, do you do critical fumbles GM?

Spoiler:
Please don't.


Male Kitsune Swashbuckler 4
Quick Stats:
HP 32/32 (0 NL) | AC 16; T 16; FF 10 | CMD 21 | Fort +1 | Ref +8 | Will +1 | Init +6 (--2 if drained of panache) | Percept +5 (LLV) | Charmed Life 3/3 | Panache 1/3

The "restart" timing may suck a bit. Tomorrow I'm getting together with some friends (old gaming buddies!) I haven't seen in years. We're gonna catch a matinee showing of Desolation of Smaug, then do dinner. Bottom line, I'll probably be offline much of the day. But I'll check in as soon as I can.


@Kwin Thats fine man
@Kol yes and no, I might add a little something, but it wont be much noticed (for example you shouldn't have had a tankard thrown at you, but you criticaly failed so a tankard WAS thrown at you

I also tend to favor critical successes/character flavor, for instance I was nice enough to knock a guy prone for you when you tackled him and then knocked him into his friend.

The Exchange

F Kitsune Oracle/7 (HP 52/52 | AC:22 [+1 Buckler; +1 vs Performance Weapons*] | T:15 [+1*] | FF:18 [+1 Buckler] | CMB:5 | CMD:19 | Fort:+4 | Ref:+7 | Will:+6 | Init:+4 | Perc:+5 | Speed:20) PFS#: 115025-6
Spells/Abilities:
Lv1: 8/8 | Lv2: 7/7 | Lv3: 5/5 | Heat Aura: 2/2 | Touch of Flame: 8/8 | Wings of Fire: 7/7 | Eastern Mysteries: 1/1

I've taken my crossbow and loaded it, as per my previous post. I posted that a bit too early though, before Harry.

Drawing the crossbow from under my cloak and loading it are both standard actions. So I'll have to wait till my next turn to attack.


M Minotaur Barbarian 1 | HP: 16/16 | AC: 11/11/10-2 all raging | Fort: +3+1 raging | Ref: +1 | Will: +1+2 raging | Init: +3 | Perc: +1 |

It is a move to draw a weapon even the crossbow and a move load a light crossbow. You can keep it loaded between fights though so you can just draw as a move and fire as a standard in one turn.

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