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Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() The new game thread. I thought these characters deserved their own place. Also I thought I'd successfully posted this yesterday. I remember I had to fix the link three times. Oh well. ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() Let's say first Monday in May. For this scenario, it might be interesting if you have some idea what your character did during the whole Scoured Stars fiasco and rescue mission. Are you a raw recruit drawn by the Starfinder's resurgence after the rescue? Are you a slightly older recruit who signed on when the Society would hire any warm body to fill the ranks after most of the Agents were trapped in the Scoured Stars. And did you participate in the rescue or were you assigned elsewhere? Are you a veteran Starfinder? Were you trapped, rescued, or assigned elsewhere? How does that inform your view of the rescuees and Starfinder upper ranks? ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() You're sitting at level 8, but in the story arc, the scenario level range dips down to 3-6 for a couple adventures. Instead of me trying to scale them up, someone suggested running a second party that got tagged with he name protegees through those scenarios. Survivor's Salvation relates some of the fallout from theScoured Stars rescue mission and makes a nice intro for them. Let's start the protoge's at level 2 for Survivor's. We can advance to 4, then 6 for the two story arc scenarios. ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() Core Arc scenarios:
Optional:
If I remember we were going to roll with the protégées plan. If we jump into Survivor's Salvation, that will give me a little time to double check chronology for the other scenarios. What do you all think? ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() I'm sure he's here. I play with him in another game. However I've seen a few posts recently about people not getting number of posts notifications in their games. He might not be aware that we've posted. I'll drop him a PM or ping him in the other game. ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() Scuba Gear
Scuba Gear
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Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() I've got an envoy who would also eat this up. He seems to often end up on missions with little diplomatic engagement. I totally sympathize on the fighter-skill issue. At least they're not DnD 3E fighters with only 2 skill points to spend in a highly splintered skill space. Also, in case it read wrong, I was not complaining about character selection with the 'up our game' comment. I was just observing that we've got 4 rounds left to score four successes on each of these NPCs, and not much of a head start when I wrote the post. QImok's and Momo's successes helped a bunch. I think we now need 12 successes over the four rounds. Scorecard:
Ears is solid on computers, engineering and sciences. Weak profession. ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() Weapon Special Property and Critical Hit DCs
Plasma Blast: You condense your body’s qi into a beam of superheated plasma, allowing you to make a special ranged unarmed strike that targets KAC, requires one hand, is not archaic, has a range increment of 30 feet, deals lethal electricity and fire damage, and has the stunned critical hit effect. For the duration of this ability, you gain a special version of the Weapon Specialization feat that adds 1-1/2 times your level to the damage of this unarmed strike (rather than adding your level). Stunned (weapon special effect)
Stunned (condition)
Weapon Special Property and Critical Hit DCs states "Some weapons ... allow ... a saving throw. " After an hour of searching and reading and pondering and changing my mind, nothing in the plasma blast text, nor stunned entries, makes me think a save is allowed. Kind of sucks for me because that was Flag's next big trick. It just won't have the same effect when he trots it out next round. After this is over remind me to tell you about my side of the fight. ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() Awesome! No audience parade at our show. The Shalin Liu isn't really built for it. Although I love the hall and acoustics are great. That is indeed a large window backing the stage. The cove is lovely when the drapes are open. ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() Voldresk wrote:
It would break all kinds of safety codes. One could draw conclusions about the character of the club owner. You haven't missed too much about the pod. IMHO it is there primarily to block the door, secondarily as a minorly minor plot point. ![]()
Cookie Jar Pilferer 9 ; Dimensional Explorer 4
![]() BG_ that's going to keep Zephyr in the blast radius and subject to 25 damage. Please make a DC 20 Ref save for half. Your current post will stand, but you'll need to gain at least another 10' of altitude to fire on Flags without him having cover from the platform. Cellion, both those are things I'm likely to forget from time to time. Please keep me honest if you think I did. Locket smashes the head of the lead jinsul, arcs the orb around to catch the one trying to slide by on his left, then slings the orb into that one again as it reaches out for Faelyn. Both collapse at his feet. Zephyr punches a laser beam into Flag's thorax. Its screeches click up a notch. His second beam clips the edge of the platform instead the jinsul leader. Faelyn finds his intended victim dead at his feet. Instead he taunts and attacks the one behind Locket. Harlan alters reality for the last jinsul engaged in melee and the one by the spire. The door to Harlan's right slides open and two more jinsul appear. Initiative, Round 2/3. Everyone's up after I get time to roll for the jinsuls.
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