Cirieo Thessaddin

pinvendor's page

Goblin Squad Member. Organized Play Member. 907 posts (6,280 including aliases). No reviews. 1 list. No wishlists. 1 Organized Play character. 67 aliases.


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Has anyone here used any of the 3rd party Mythic sourcebooks? Particularly, the ones from Legendary Games. I've always wondered if they helped with the inherent problems with Paizo's Mythic rules.


Critzible wrote:
OG Summoner. Just no Synethisist Summoner.
pinvendor wrote:
Nice. I have a Summoner character I'm still peddling to games which I will submit if this transitions from Interest to Recruitment.
Storm Dragon wrote:
I do agree though that base Summoner is essentially a full caster in disguise, which is problematic.

Curse you, Storm Dragon! You're ruining it for me!

;-P

Naw, in all seriousness. My summoner will just be there with popcorn to watch their eidolon wreck bad guys.


I may be able to commit to seeing Book 1 through. I helped out with an orphaned Hell's Rebels - In Hell’s Bright Shadow game once before, so I'm pretty familiar with it, and I think I even still have all the assets I was using still loaded in Roll20.

Still looking?

1800+ posts in the Gameplay may take me a minute to read through and see what's what, but as long as there's no rush, we can get rolling soonish.


Awesome news! Is there already a campaign link? I'm only seeing this recruitment thread currently. :)


Here is Nineteen Prime, Elan Cryptic!

Mechanically should be finished (hoping I made no mistakes!). While I will definitely brainstorm a more full backstory, a quick rundown goes like this:

Created as an Elan under the appellation Bradius wrought of Pellonius (the Elan who made Nineteen), he became a devout Pythagorean, and Nineteen learned his number while working as an investigator for the city watch during a particularly harrowing case of serial murders. Using Pythagorean theory and logic, then-Bradius became nigh-obsessed with the chase always feeling like he was just one step behind. Over time Bradius came to understand the killer was always one step ahead because internally Bradius wanted him to be, so the chase could continue just as 19 is a prime number always one step from being 20 a more perfect number given its association with 10.

Realizing it was his own desire for the continuation holding him back, Bradius admitted his fault to the Pythagorean congregation and accepted that his number is 19 and thus his fate. Being a prime number, Nineteen is adopted into the Prime circle which is as family thus Nineteen Prime. From here, he stopped allowing his nature and fate dictate the course of events and worked with his fellow investigators to discover the killer. And now that the case is closed, his mind itches for another pursuit. His fate will not allow him to sit idle for long...

Good luck, everyone!


I know it’s last minute, but I’m planning to get a submission in today. I finally figured out where my link for Ultimate Psionics source was to include in HeroLab!


Critzible wrote:

OG Summoner. Just no Synethisist Summoner.

Nice. I have a Summoner character I'm still peddling to games which I will submit if this transitions from Interest to Recruitment.


While I know they're barred because they trigger the full caster tag, but in a low magic setting Oracles are thematically appropriate as their magic "comes at a price".

I'm assuming Unchained Summoners, or are you willing to allow the OG?

Robert Henry wrote:

Since we're talking low magic, if you wanted to go a different route, there is always The World of Xoth.

That's a nice resource. I like the section on Natural Healing in a "sword and sorcery" setting.


Good luck, everyone!


Sadly, I’ve seen this technique used many times on these boards, so I’ll politely disagree. I’m entitled to my opinion as you are yours.

The call to post wasn’t what irked me. It was the implication that those not involved in active posting in the Recruitment asking questions aren’t really interested that caused my polite post not instigate on behalf of the GM unless the GM themself has made such a motion.

I hope you can understand this instead of attempting to reverse vilify me for trying to stick up for the “less-involved” submitters.


Oceanshieldwolf wrote:
Further, if someone doesn't post, then the GM can always check with them via PM if they have a good submission, but aren't active right now.

Precisely my point. The call for "prove your interest" wasn't made by the GM, and feels more like pandering/lobbying to the GM at the possible expense of legitimately interested potential players who are not yet choosing to "engage" in the Recruitment due to simply waiting for the recruitment to end and selections to be made.

Psychology is a very real tool, and planting the seed in the GM's mind that non-posters are not interested is indeed an "ill-look".


Intriguing. I haven't had a reason to pull out my Ultimate Psionics in ages.


If you don't mind creating your own encounters or using existing products random encounter tables (back of any Adventure Path book usually has several), I'd recommend 0one Games' product line, especially their boxed sets and Blueprints lines. Literally just maps which you can then use the encounter tables of other products to fill up with level appropriate encounters.


Please don't assert authority which belongs firmly in the hands of the GM. Insinuating that a person who hasn't actively questioned the setting or other material is no longer interested is rather presumptuous and an ill-look for those wishing to join in what should be a collective and collaborative experience. While I understand your intent, it's still up to the GM to choose to dismiss non-posting entrants, and we should trust them to make their decisions based on the quality of our submissions rather than possibly deceptive post count in the Recruitment thread.


Murielle, Cursed Summoner backstory completed!

After working on that, I'm really going to have to find a game for this character if she doesn't get picked here. Now I'm invested, lol.

Edit: I intentionally left Murielle's time less detailed from the point in which her Soulbound Summoner powers emerged to allow for potential backstory collaboration with other players. And of course, who her parents/family might actually be is entirely within the hands of the GM. ;)


@Ridge: Love Daxiana's avatar picture! Now I'm expecting some sassy quips from your poacher-hunting-deer-avenger.


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I appreciate the opportunity, and I look forward to working together for an enjoyable game. :D


Murielle has been updated with equipment and a couple minor stat changes. Considering changing trait to Pioneer just for the horse though or Brigand for the money…her current trait works perfect for her backstory, but just might have to be flavor.


My future dungeon designer Human Trapsmith Rogue Lutke Geshburger is ready for consideration!

Good luck everyone!


Submitting Murielle, an Unchained Soulbound Summoner whose Eidolon should be an effective melee fighter/tank.

I have a hopefully interesting backstory planned, but it's late, so I will type that up tomorrow. And yes, I know I haven't purchased my equipment yet, so that is also forthcoming.

Please let me know if there are any build questions or comments. :)


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Glad to hear it. I saw your lonely post go without a response over the weekend, and I wanted to see what I might be able to do to help. :)

I read through Act 1 of Book 1 last night...good luck! You'll definitely need it.


Hello, I will express an interest here, but there’s a chance I may not be able to commit.

While I do own the books for this AP, I have never read through it. Let me take gander and see if this is one I could run successfully. Give me a few days, and feel free to ask me any questions you have.


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@Players: I have done a quick read (think not every word) of your gameplay so far, but not yet your Discussion thread. I can certainly advise that the previous GM's style may not exactly resemble my own, so I'm curious how you felt about the pacing and whether the answers and acknowledgments the GM gave your characters' actions were sufficient. I like to encourage roleplay, but I've learned I need to curtail it so it doesn't reach the extent that people become bored.

Rhiann Sokol:
Tibold Crenshaw here! Pretty sure you have a character that played with mine in another Kingmaker some time ago. Hello!

Since it seems your crew transitioned from yet another game, I haven't read through that nor do I yet understand the Recruitment rules with which we're working , but I'll get to it soon enough.

As I see this like any other recruitment, you all are evaluating me for your game. I make no assumptions that because I piped up first, you will pick me, and no hard feelings if you don't.

@Adele: I appreciate your response greatly. Particularly, your comment related to your PC's motivation:

Adela Anastasia wrote:
Currently Adela is hoping to bring the word of Pharasma to the Stolen lands, and deal with the undead that must be running free after so long being an uncivilized & lawless place.

This is exactly the kind of thing I like to know as a GM, so I can incorporate events and encounters which will interest and help drive your character's excitement to continue and evolve. I encourage any of you who wish to provide such details to do so, and this can be saved for Discussion thread if I'm selected. This may, of course, be PM'd if they are private motivations. I know some PC background information is better discovered through organic roleplay with the other PCs than info dumped up front.

Once you have made your decision between me and GM Wulfson (or any other contenders you show up by whatever cutoff you have in mind), please let me know. Again, I'm very happy to answer any questions you may have regarding anything I've discussed or offered.

Also, I generally use Roll20 for maps and stuff, so I will create a game there for the combat encounters and a 2nd link for the exploration hex map for ease of use.


I’ll admit some interest in this.

Primeval Thule is completely inspired by Howard’s Conan, so if you’re wanting to run PF1, I’d recommend picking it up. Since they didn’t have the license they created their own world, but the mechanics and tone can be cannablized with ease.


I've had a character concept that I've wanted to try out for sometime: A young man whose aspirations are to be the premier dungeon designer, so he adventures to learn more about traps, dungeon architecture, and monster husbandry.

I keep assuming he will end up being some kind of Rogue or Bard to fit this concept. I'll run some designs and see where I come out.


Tentatively interested...

About my gamemastering:

  • My style is very subtle. I leave it up to my players to decide what interests them and don't press it if they choose to ignore something that could be important. Basically, I try not to meta-game(master) unless it's necessary. I've learned in the past year, this does not work for everyone, so I want to be very up front about it.
  • I work in an industry that has some ebb and flow with work, so I will be busier at times than others, so posting may slow down as a result once in a while or more likely the time of day I would post will change.
  • I've been a player and a gamemaster for Kingmaker many times. Only 1 of those games (as a player) ever moved beyond Book 1 for various reasons.
  • I do not own any of the updated Kingmaker 2E material even the 1E conversion book they did for it, so if working with the OG 1E material is good enough, I have all of it.
  • I've received both rave reviews and harsh criticism of my gamemastering, so I do encourage you to decide whether you think I can work for you as a GM carefully and discuss it among yourselves.

    Questions for your group:

  • How much technology do you want to see in this game? Numeria being a (giant's) stone throw away opens up all kinds of doors in this department.
  • How do you feel regarding encounters/people/dungeons not included in the Kingmaker AP proper?
  • How much do you want to be involved in the actual worldbuilding of the Stolen Lands? I'm very much happy to go above and beyond what's included in the AP modules, but I would need your help in trying to keep track of everything as quite frankly, GMing would not be my full-time job when I'm not actually working my day job. :P
  • What's your collective desired focus for this Kingmaker? Exploring and adventuring, politics and intrigue, settlement building, crafting and gathering? Kingmaker is wide-open, and having a focus in mind can help me as a GM keep the pace and direction of what interests the players without bogging you down with all kinds of undesirable sub-systems and skill checks on areas of lesser interest.

    Please feel free to ask me any questions you need answered to help your decision. I'm open to receiving PMs if you prefer. :)


  • Legendary Merchant of Pins
    GM Harrow wrote:

    Thank you, Pinvendor, it's been 2 weeks. Just pinged them again, hopefully they will respond soon.

    In the meantime, can you please put this link as the Roll20 map link in the campaign header?

    Should be set now.


    Legendary Merchant of Pins

    @GM Harrow: I’m surprised to see I’m still listed as GM. They must have some backlog in responding to your request. If you or anyone else needs links or anything added to the header, let me know.


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    Legendary Merchant of Pins
    Abella Tribastarion wrote:
    Since this game isn’t showing on my campaign tab, i’m gonna need to get used to checking it manually until that is fixed. Apologies!

    Updated.

    Just because I'm not the GM anymore doesn't mean I'm bitter. I'm a PM away if you need something mechanical, or anyone wants to know more about hanging bits in the story.


    Legendary Merchant of Pins

    I take criticism just fine. The problem with your comments are mostly how naive they are. You’re armchair quarterbacking from the position you are right when you aren’t in a lot of things. I’ve made many attempts to engage everyone. I’ve offered opportunities for people to speak up or provide me anything I need to help them stay interested. I can only do and offer so much, but when I get crickets…what else am I supposed to do?

    Then your “kind critique” is just a series of statements showing how I have failed as GM entirely. And you’re right. Since the effort I put in went mostly ignored, intentionally or otherwise, I did fail. But I will definitely refute the idea I’m quitting because you scolded me. No, I am dropping out because clearly my subtle style of GMing was not to the liking this group and your super long and detailed explanation of where at every turn “I missed an opportunity” proved that.

    Half of the suggestions you made were short-sighted as they are based on your needs as a player and not necessarily the needs of those players. But I won’t claim that I had a better sense of it, because clearly I didn’t.

    And that’s why I’m stepping away. If even you who was one of the players who frequently tried to engage with me and the other players can’t see the effort I made to include everyone then clearly what am I doing here? Aside from ruining everyone’s fun that is.

    And the irony? All of this started because I tried to open a dialogue on how best to improve our communication. A literal open call for useful criticism, but instead I just received vitriol and recrimination about how I’ve been handling the game. Which again I could have accepted, but your idea of “blunt” is bald-faced accusations supported only by what AdamWarnock thinks is the way to do it.

    You should reread Shrike’s post above your own mountain of text. That’s how you provide critique.


    I have a concept for a Human Inventor I've been brewing, but I admit I'd love to see what the playtest options spit out. Might make me want to revamp if they get approved.


    Partially done. Still wading through the chargen as it’s definitely unfamiliar to me. Do you vets have any suggestions for spell packages, so I can skip that decision making? Otherwise, I’ll have to try and wrap my head around combat better to know what choices would be good slowing my completion a bit.


    So sorry, holiday weekend for U.S. Independence Day became much busier than anticipated. I'll get to working on my submission and hopefully be done before end of day.


    Okay, then I was thinking Clan Phoenix Agasha Family, but considering this line "Once a family of the Dragon Clan..." I wanted to make sure this era wasn't Clan Dragon Agasha Family.


    Also, I see the requirement about pre-Scorpion coup. What clans existed at that time, or which ones shouldn't be considered if that's easier?


    Did I see you're looking for a Shugenja? Any suggestions on focus/schools you veterans recommend?


    Perhaps my search-fu is weak, but I'm only seeing lore and non-mechanics on that wiki you linked. Is there a SRD for the character creation and rules?


    I'll admit, I've always had a passing interest in L5R. 4E you say? That looks to be about the most expensive edition to try and wrangle.

    I believe I may have purchased a copy of the 4E core rules years ago, and I'll see if I can find it. Otherwise, I'll be honest and say the mere condition of needing to own the core book for 4E which ranges from $175 used on Amazon & eBay to $379 new is definitely going to be out of reach of the casual PbPer. Even the DriveThrurpg pdf is pricey at $34.99 which is actually more expensive than the pdf for the current 5th edition!

    Honestly, knowing these are going prices, if I do find my 4E core, I just may sell it!


    Do the other five Talents have any effects or just Strike to Stun?


    Are Doom & Motivation another random table, or something I need to dream up on my own? If the latter what are the guidelines?

    If the former:
    Doom: 1d100 ⇒ 50
    Motivation: 1d100 ⇒ 14


    I don’t think I got the Talent info?


    OK, now I have a bunch of questions:

  • Are Strength and Toughness Bonus still calculated like 1st/2nd with the 10's place digit?
  • Is it smarter to assign Racial Skill Advances to skills which do not appear in my Career Skill list since I can level the Career Skills with XP?
  • What do my Talents do? Some look familiar to similarly named Talents from 2nd, but I won't assume their mechanical effects without confirmation.
  • While I know SB & TB, what is WPB? Wounds = SB+(2xTB)+WPB
  • What is Resilience?
  • What are "Extra Points?"


  • Race: Human
    Class: Warrior - Guard

    I'm not sure how I missed this, but when I copied Arrius' stats to roll from his first post, he forgot to include Toughness & Dexterity, meaning I did as well!

    I will roll them now:
    Toughness: 2d10 + 20 ⇒ (10, 8) + 20 = 38
    Dexterity: 2d10 + 20 ⇒ (6, 2) + 20 = 28

    Attributes:

    WS: 36 | BS: 31 | S: 36 | T: 38 | I: 33 | Ag: 35 | Dex: 28 | Int: 27 | Will: 37 | Fel: 36
    Wounds: ?/? | Fate: 3/3 | Res: 1 | Extra Points: 3 | Move: 4

    Skills

    Racial skill list:
  • Animal Care
  • Charm
  • Cool
  • Evaluate
  • Gossip
  • Haggle
  • Language (Bretonnian)
  • Language (Wastelander)
  • Leadership
  • Lore (Reikland)
  • Melee (Basic)
  • Ranged (Bow)

    Major advances:

  • Cool
  • Leadership
  • Melee (basic)

    Minor advances:

  • Language (Bretonnian)
  • Language (Wastelander)
  • Ranged (Bow)

  • Career skill list:
  • Consume Alcohol
  • Endurance
  • Entertain (Storytelling)
  • Gamble
  • Gossip
  • Intuition
  • Melee (Basic)
  • Perception
  • Talents:

    Human:
  • Doomed
  • Savvy
    Random:
  • Perfect Pitch
  • Lightning Reflexes
  • Suave
    Career:
  • Strike to Stun
  • Starting Wealth - Silver 1: 1d10 ⇒ 9

    Trappings:

    Career: Clothing, Hand Weapon, Dagger, Pouch
    Class: Buckler, Leather Jerkin, Storm Lantern with Oil
    Wealth: 9ss

    Features:

    • Eye Colour: Blue
    • Hair Colour: Red
    • Age: 19
    • Height: 5'5"


    Are you able to provide the class/career "+" for my Guard's Attributes also, please?


    Race: 1d100 ⇒ 1 Ha! As Human as Humans get!
    Running Total: 20XP

    Class: 1d100 ⇒ 91 Warrior: Guard
    Running Total: 70XP (20+50=70)

    WS: 2d10 + 20 ⇒ (2, 5) + 20 = 27
    BS: 2d10 + 20 ⇒ (10, 1) + 20 = 31
    Str: 2d10 + 20 ⇒ (9, 7) + 20 = 36
    Ini: 2d10 + 20 ⇒ (5, 8) + 20 = 33
    Agi: 2d10 + 20 ⇒ (6, 9) + 20 = 35
    Int: 2d10 + 20 ⇒ (6, 10) + 20 = 36
    Will: 2d10 + 20 ⇒ (8, 8) + 20 = 36
    Fel: 2d10 + 20 ⇒ (9, 8) + 20 = 37

    50-25=25XP: Rearrange. Very happy with these rolls.

    WS: 36
    BS: 31
    Str: 36
    Ini: 33
    Agi: 35
    Int: 27
    Will: 37
    Fel: 36

    Running Total: 95XP (70+25=90)
    Anyone able to provide the class/career "+" for my Guard's Attributes? PM is fine if we're avoiding copyright.

    Skills
    Racial skill list [Animal Care, Charm, Leadership, Cool, Evaluate, Gossip, Haggle, Language (Bretonnian), Language (Wastelander), Lore (Reikland), Melee (Basic), Ranged (Bow)]
    Major: Leadership, Cool, Melee (basic)
    Minor: Language (Bretonnian), Language (Wastelander) Ranged (Bow)

    Anyone able to provide the class/career Guard's Skills? PM is fine if we're avoiding copyright.

    Talents
    Human: Doomed, Savvy
    Talent 1: 1d100 ⇒ 58 = Perfect Pitch
    Talent 2: 1d100 ⇒ 31 = Lightning Reflexes
    Talent 3: 1d100 ⇒ 85 = Suave Ha!

    Anyone able to provide the class/career Guard's Talents? PM is fine if we're avoiding copyright.

    Trappings
    Gear: Clothing, Hand Weapon, Dagger, Pouch
    Wealth: Anyone have the tier for Warrior/Guard?

    Features
    Eye Colour: 2d10 ⇒ (4, 1) = 5 = Blue
    Hair Colour: 2d10 ⇒ (10, 9) = 19 = Red
    Age: 15 + 1d10 ⇒ 15 + (4) = 19
    Height: 57 + 2d10 ⇒ 57 + (5, 4) = 66 = 5'5"

    Alright, that should be almost all the basics without access to the Class specific stuff. 95XP means I almost have an XP advance.

    Let me know if there's anything else I'm missing.


    Sorry for getting quiet after such a warm welcome. I’m finishing up cleaning the apartment I just moved out of and now at a family BBQ. My WFRP 4th core is in a box somewhere, so if anyone has a link I can reference, I will try to get the rolls done later tonight (currently on my mobile at the dinner).


    Are you still needing players? I've not really played 4th, but I have spent many years playing 1st & 2nd.


    Ah, I had been thinking of switching up to an Oracle (possibly Life or Solar), but looks like someone already called dibs.

    I may just have to watch from the sidelines this time. Good luck!


    That means it's not the game for a Hellknight! Lol!

    I will dream up a different concept.


    Hmm...this might be the game to run a Hellknight! Of course, the starting level means I'd be two levels shy, plus the devil killing witnessed by an existing Hellknight.

    @GM Ever_Anon: Would a successful transition to Hellknight be a possibility within this game, or should I just plan on going for a different concept?

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