Harrowed Summoning

Klaus Reiser's page

59 posts. Alias of pinvendor.


Race

Current Status: Hungover, Scared

Classes/Levels

| HP: 7/7 | AC: 12 (12 Tch, 10 Fl) | CMB: +1, CMD: 13 | F: +0, R: +2, W: +1 | Init: +2 | Perc: -1

Gender

| Speed 35 ft. | Spells: 1st Mage Armor, Sleep (DC 14) | Active conditions: Mage Armor AC: 16 (12 Tch, 14 Fl)

About Klaus Reiser

Klaus Reiser:
Klaus is the son of a wealthy merchant family who is very nouveau riche. They chose to send their third eldest of five to study under a wizard, when Klaus showed even the slightest hint of ability at the age of 12. Nearly 10 years later, Klaus' mage apprenticeship has finally come to an end, and the twenty-two year-old has now returned home to Dulwich not knowing the adventures that he would find himself.

Klaus Reiser
Human wizard 1
NG Medium humanoid (human)
Init +2; Senses Perception -1
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 7 (1d6+1)
Fort +0, Ref +2, Will +1
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Offense
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Speed 35 ft.
Melee club +1 (1d6+1) or
. . dagger +1 (1d4+1/19-20)
Special Attacks hand of the apprentice (6/day)
Wizard Spells Prepared (CL 1st; concentration +4)
. . 1st—mage armor, Sleep (DC 14)
. . 0 (at will)—ray of frost (1d3), mage hand, open/close (DC 13)
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Statistics
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Str 12, Dex 14, Con 10, Int 16, Wis 8, Cha 14
Base Atk +0; CMB +1; CMD 13
Feats Fleet, Scribe Scroll, Spell Mastery
Traits gifted adept, rich parents
Skills Acrobatics +3, Appraise +7, Knowledge (arcana) +7, Knowledge (history) +7, Knowledge (planes) +7, Spellcraft +7
Languages Common, Draconic, Dwarven, Halfling
SQ arcane bond (amulet)
Combat Gear potion of cure light wounds, potion of cure light wounds, potion of mage armor, scroll of burning hands (x2), scroll of color spray, scroll of enlarge person, scroll of floating disk (x3), scroll of magic weapon (x3), scroll of mount (x3), scroll of reduce person, scroll of sleep (x3); Other Gear club, dagger, arcane bond amulet, bedroll, belt pouch, chocolate (per bar)[UE] (5), courtier's outfit, masterwork backpack[APG], mess kit[UE], scroll box[UE], soap, spell component pouch, trail rations (5), waterskin, wizard starting spellbook, 498 gp, 1 sp, 9 cp
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Special Abilities
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Arcane Bond (Amulet) (1/day) (Sp) Use object to cast any spell in your spellbook. Without it, Concentration required to cast spells (DC20 + spell level).
Hand of the Apprentice (6/day) (Su) As a standard action, throw melee weapon (use Int instead of Dex) and instantly returns.
Spell Mastery (Mage Hand, Mending, Unseen Servant) You can prepare the chosen spells without a spellbook.