I love low charisma characters. They can be fun. Unlike many, I do not like low charisma characters whose players pretend they are average charisma characters. We all occasionally suffer from Illusory Superiority and we tend to pass this onto our characters.
Roleplaying difficulties caused by in-game negative social interaction is NOT punishment. It can be an interesting RP opportunity.
Or if you go back a little further...
Have to be large but...
You end up w/ BAB +20 and a +20 to strength all the time with an additional +10 while raging.
Zelazny described it well. Spells take a long time to cast. But instead of completing them, you can "hang" them in your mind with only needing the last few words and or actions for them to trigger.
This makes sense to me. With that in mind I would like to see spells take much longer to prepare, perhaps based on level of spell or level of spell and caster level. Then Perhaps set a limit on total spell level that one can hang at any time. So you still have specific spells prepared, but have more leeway with levels.
I however want only my prepared casters to cast this way. I would prefer my spontaneous casters utilize an entirely different system, with more control during actual casting, an entirely different spell list or effects, and with a completely different feel.
The two systems in one world would be much cooler than two casters coming to a spell from two opposite directions and yet the spell, for each, does the exact same thing.
I actually do not think you HAVE to be evil and or neutral to charge cost.
I have had character BUY items at cost for others party memebers just because the item would make them so cool.
Others I have had charge a small fee.
My Paladin who could craft charged a small fee based on the time he could be helping those truly in need instead of crafting. He would take this extra amount (which was 15% market) and tithe it since he noticed his companions (even a cleric) never seemed to tithe at all. They knew he was charging over, they knew where it was going and they knew it was his way of making up for missed opportunity and forcing his groups to tithe. (muhahahahahahahaha) This way their moneys went to OTHER good causes since our group was not the only good cause in the world at the time.
So I think there are cases where good characters can charge with no moral issue involved. Again, as stated above it kinda depends on the moral principle and as Revel says, the game perspective one has.
Well here are the combos I read while we went through, that most people seemed to think would work.
Please, if you are just getting on the page, read the whole list, the descriptions of these combos really do them more justice than just reading them as a list.
Black Tentacles/Stinking Cloud
protection from arrows/ levitate
Haste + Rage
Maze + anything else
Aqueas Orb + Hideous Laughter
Flaming Sphere + Pyrotechnics
Enemy Hammer + any Create Pit spell
Quickened Ill Omen / Hold Monster
Glitterdust + Fog Cloud
Pit spell + illusory wall = Nobody saw it coming
Blindness/Deafness (blind) + Blindness/Deafness (deafen) + bestow curse (make mute) = Poor sap
Silent Image/Create Pit
Spark + Pyrotechnic
Wall of Stone + Meld into Stone
What about flesh to stone followed up by a transmute rock to mud?
web + burning hands
Invisibility + Summon Monster
rainbow pattern + acid pit.
Create Pit + Hydraulic Push
Beast Shape I and Geas/Quest. = "A talking bird just told me that I'm the chosen one!"
Fear + Crushing Despair
Create pit + Summon swarm.
Use Gust of Wind to blow tiny critters into Blade Barrier
Use Telekinesis to toss enemies into Black Tentacles'
Irresistible Dance on a target within a greased area
Mage's Magnificent Mansion + Fabricate = Infinitely shapeable dungeon of doom in which to lure your enemies.
Shrink Item + Mage Hand
Shrink Item + Telekinesis
quicken Cloud kill placed on back wall where enemies are + wall of force to wall them in
Feeblemind + Ray of Stupidity
black tentacles followed by a quickened stinking cloud
Flesh to Stone + Stone Shape + Stone to Flesh
Moment of prescience already casted + prismatic wall + quickened telekinesis
Unseen Servent + Grease
Summon Monster VI to summon a succubus and suggestion to tell victim "She told me she wants you, go hit her so
Dimension Door, Feather Fall, and a nearby, unattended 250' rock
Mind blank + invisibility/greater invisibility
Web + Summon Swarm (spiders)
quickened cause fear + create pit
Black Tentacles on floor followed by Black Tentacles on roof ten feet above.
Any Wall spell coupled with Stinking Cloud, Cloudkill, Acid Fog or Incendiary Cloud.
Wall of Force + Acid Fog
Aqueous Orb coupled with Cone of Cold or another Cold-dealing spell to trap the target within the now-solid ice Aqueous Orb.
Telekinetic orb + implosion
Magic Jar + Binding (Minimus Containment),
Hypnotism + Ventriloquism
Continual Flame + Sepia Snake Sigil, preferably both cast as Shadow Conjuration/Evocation to keep the costs down
Animal Messenger + Delay Poison
True Strike + hydraulic push + Create Pit
Unseen Servant + Grease
Trap the soul + Tarrasque. Turn it into your phylactery when you become a lich. No one wants to kill you because it
Reverse gravity + telekinesis
Flesh to Stone + Shatter
Running Enemy + Grease + any Pit spell.
Quickened True Strike + Telekinesis
Spectral Hand + Stone Shape that stone floor the BBEG was standing on? It's now his air-tight, not-allowing-for-
Charm Person + Modify Memory
Aqueous Orb + Freezing Sphere
Create Pit/Move Earth/Stone Shape (any earth-moving-type spell, really) + Cloudkill
Explosive ruins and Dispel magic
Explosive Ruins: 8th or 9th level illusion spell
Animal Messenger + Magic Mouth
Wild Shape/Elemental Shape into Large Air Elemental + Call Lightning.
2 Summon monsters I's for Stirge + Centipede
Darkness + summon monster for a dog (scent)
Illusion of wall of fire + Prismatic Wall
Dust of dryness + a barrel of holy water
I wanted to make a list of spell combinations. I thought maybe we could do a poll. (I know) So the rules are:
1. Only 2 spell combos are allowed
2. Please copy and past the former list and edit/add our own vote.
3. For This Tread only arcane spells
Pretty easy. Keep the list clean, add your reasoning for your addition under the list and we will be set. If it gets to be a popular thread and we get to 100 posts, then we will perhaps close it and determine a top 10 cool/useful combos list. Which brings us to the fourth and final rule
Please do not post/vote more than 3 times.
I will begin with one just for show, I'll count it as a vote.