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Ziva Suadela's page
228 posts. Alias of ginganinja.
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Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Its pretty much ready atm.
Just deciding on a name and then creating a profile. I have not added in the Black Rider mantle when calculating stats, since theirs no guarantee I get it ad I don't want to assume anything.
Also before I forgot, an indication as to what I might be summoning from standard SM lists because IIRC you wanted to at least be prepared with icons (bearing in mind what I actually summon will depend on the situation).
SM II
Elementals, Giant Frog, Giant Spider
SM III
Cheetah, Constrictor Snake, Crocodile, Lantern Archon, Leopard
SM IV
Bison, Hound Archon, Lion / Tiger, Gibbering Mouther
SM V
Ankylosaurus, Bralani, Dire Lion, Large Elementals, Vulpinal,
SM VI
Dire Tiger, Huge Elementals, Elephant, Lillend Azata
SM VII
Brachiosaurus, Dire Crocodile, Greater Elementals, Roc, Tyrannosaurus, Giant Anaconda
SM VIII
Elder Elementals
SM IX
Ghaele
Again, by no means an exhaustive list, and as I go, that list is probably going to get smaller as I get favourites. Everything with an evil alignment (I think), I removed, and as I'm going for a NG deity / alignment, there shouldn't be any aligment issues, but its possible I missed things. Just look on this as a general list as to why things might end up, rather than something exhaustive I'll end up following to the letter.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Yeah I had a very good friend have his daughter be born very recently, and his partner had a C section as well. Fifty Three hour labor meant that the doctors considered it a good idea for a C section since otherwise you are just waiting for a crash.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
omg congrats on your girl Einar!
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Hm, but am I misreading...oh, do I regain that level from 4 to 5 to catch up quickly? Because if I'm just a standard level behind, wouldn't you be tweaking the encounters for roughly the rest of the AP rather than just infiltrating Whitethrone.
Still chuckling at visualizing a confused angel though.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Yeah, I only picked 16/19 because most AP (iirc) go to about 17th level.
Anyway proper question, if I'm joining the party at 4, does that mean that Nadya will level to 5 to make up the shortfall, rather than have 3 party members @ Level 5, and 2 @ Level 4, as opposed to our current 4@5 + Nadya @ 4?
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Probable progression for Expanded Summon Monster so you can see if there are any outliners
Badger
Giant Weasel
Giant Gecko
Azer
Dire badger
Dire Weasel
Skunk, Giant
Agathion, Vulpinal
Hypnalis
Axiomite
Archon, Legion
Angel, Movanic Deva
Agathion, Avoral
Inevitable, Kolyarut
Agathion, Leonal
Giant, Storm
Probably GM, I can stand next to Einar and trigger most of my teamwork feats - but I can also do it just as well with (some) of my summoned critters. I just like Monster Tact for the ability to run into melee, or sit back or summon depending on the situation, and the badger / weasel trick is just nice for low levels until your summon monster list grows.
Besides, its hilarious summoning a bunch of badgers into a fight.
EDIT omg Einar I hope your daughter and partner are doing ok
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Expanded Summon Monster list here.
Monster Tactition adds +1 from level 2 onwards, but once chosen, its locked, so I'll probably discuss my preferences now rather than running into trouble later.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I kinda want a chaotic option (azata and co are kinda nice) so maybe following some NG deity might be better in this case. Locking myself out of CG (and to a lesser extend CN) probably knocks out a large chuck of the summon list when you take out evil as well (which is probably an acceptable loss).
EDIT
GM I was thinking of summoning Dire Badgers
Since these don't have a language but have a special ability (Blood Rage), am I forever barred from them triggering this ability?
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Yeah, sorry that wasn't clear, I'm Monster Tactician.
If you're happy with Iomedae, I'm happy with it. I think I might disagree with some of the concepts her code requires from Paladins - do you expect inquisitors to follow it heavily?
I'll let you know my standard summons.
I'll also try to keep an updated statblock list of them in my profile for ease of view if it helps.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Hmm not a lot that really scream "Anger", though I guess Feronia probably kinda works - I don't see Iomedae (for instance) fitting though.
Also yeah, I should probably make sure whatever deity I have doesn't have any moral objection to summoning X creature. Just to prevent anything irritating down the road.
I think the better question is what the GM thinks would be a good selection - since its clear we have differing viewpoints on some deities in how inquisitors behave.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Just off the top of my head, Arshea but there are probably others.
Smiad is another one, but that doesn't fit with campaign.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
-__-
Its not picking a fight for the fun of it
Its enjoying a fight when one begins.
Fine though, your decision. I'll think up a new character (since without Gorum both weapon, feat selections, and inquisition become illegal).
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Given Situation
Fight (because yay, I enjoy fighting)
But don't necessarily kill, especially if he is being forced against his will. Instead, hunt down and (probably), kill the coward that didn't face you in combat him or herself.
Or do you consider this out of line for Gorum?
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I'll probably take my cues from Einar who gives me a good "Gorum" like vibe to work with. I don't forsee or intend though to kill everything on side - I'd be more someone that that loves the thrill of a fight when one actually breaks out / happens - rather than one that wants to murderhobo everything he/she sees.
Does the mantle switch over? Also, I get the WBL thing, but what level would I be when I catch up, 4, or 5?
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
When you go to work but your boss sends you home you know you still haven't recovered fully x_x
GM, I'd probably just be looking at a Half Orc Inquisitor of Gorum. It should still cover what Ziva did (some small time casting + nature and wisdom skills), and still be ok in melee, just won't have a Giant Mantis. Is this ok?
I'd probably be looking to rejoin the party in Solveig though.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I'm aware of the list pre-creation - it's the animal archive list. I just got confused since I'm working with PFS legal feats but technically I should need extra item slot - but Mr Whiskers explained it well a few posts up.
Anyway I'm not really pinging your animal companion rules- I'm just tired of arguing, and feats for INT 3 companions is pretty much GM call. I don't really want to keep fighting S it makes it less fun for all involved also no one wants to read it and it slows down everything. I'll work on something else and then go from there. I don't want to be any sort of exotic race so I'll probably still be human if poss.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Yeah I hate about arguing about these rules as well.
Like, Mort has told me I have multiple magic item slots for Vernai, but under the Druids Log, or PFS Society FAQ, it makes it clear that:
"Animal companions are limited to the more restrictive of either [neck+barding+Slots Gained from Extra Slot feat] or The animal archive chart."
Its just a headache, and arguing left or right is making this unfun. I think I would be better served playing something without an AC and avoiding all the arguments its bringing IMO.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Mr. Whiskers, it's more, I don't want to have this fight every single time Vernai takes a feat. It was fine when I stuck to the AC list, but i think it's now better if I roll up something else that doesn't have an AC. I'm still feeling sick and I'm sick of all the fighting so maybe something more basic would work better.

Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Yeah, I get that (why I mentioned Hover not being on the list), its just the list of "things I can have but you cannot", is getting larger and more frustrating. Its probably better tho if I work out an alternative character that's easier on everyone, since we are going to have this discussion every time Vernai gets a feat "oh can I have X?" "no", "ugh."
The key words in the SRD are "Animal companions with an Intelligence of 3 or higher can select any feat they are physically capable of using."
EDIT
Crummock-i-Phail, again, its more going through some tiresome checklist. Can I take Flyby Attack? Can I take any feat not on the above list even though I have an INT of 3? ETC ETC. I am, already investing in the Fly Skill (I need it regardless, Hover does not replace it), but its going to add more delays on combat viability, and some solutions, such as magic items, I don't even know if they will work. (For instance, I need item slots to have magic items on Vernai, but, oh dear, its not on the allowed list etc etc)
Goes without saying I won't be ready to move forward in gameplay until I sort this mess out.

Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Not going to lie here, its feeling pretty frustrating having something banned against PC's (or in this case, animal companions), with the loophole that you intend to use it against the party, and then hiding behind "but I don't want to adjust the mod". When you ban things, you ARE adjusting the mod, because, as I have said previously, the mod operates that certain tactics or options are going to be available or in use for the PC's to have access to. Granted, Hover probably isn't on that list the developers keep in mind, but the discussions on sight based tactics, your version of invisibility, and (most recently), Obscuring Mist, are getting irritating, and its really starting to reach critical mass at this point.
I don't mind you banning something, but a) I don't want it to be arbitrary, and b) don't want you to ban a tactic or strategy that a PC could use, and then plan to abuse it against the party, as we have already seen several times.
Is it just easier for everyone if I just play something else? Seems like its going to be less hassle.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I was putting points into Fly anyway, but ok.
Can I take this to assume that, we won't have that feat used against us then in future?
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I'm going to need a decision on Hover before we resume RP GM - since its possibly my AC's 5th level feat. If its declined, I'm going to need to think of a replacement.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Quote: If living creatures are placed within the bag, they can survive for up to 10 minutes, after which time they suffocate. Seems risky imo.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
No idea Mr Whiskers
Ideally, the only 2nd level spell I really want is Sense Vitals, anything else is secondary. Wind Wall being one of the obvious exceptions considering how much we get screwed against archers.
Carry Companion is useful, but its also something I don't really want to have - not having a companion immediately available is a significant nerf to the hunter so its like, useful if I have to use it often, but its also really bad if I have to use it often - and given the choice, not something I really /want/ to learn - even though I agree its going to be useful at this point in the campaign.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
All good, just wanted to find a good way to get Brawler's Cunning without really being forced to opt into a feat tax. I might want to consider retraining some things though at a later date, but I'll ask first.
Neat find on the sword though, I had no idea that existed. Its really cool!
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Hmm, does a level 1 dip in Wild Child Brawler keep my Animal Companion up in effective level?
I'd use Trip a lot more in my builds, but the levels that it often becomes good / useful (7-9), are when nearly everything has flight which is a pain in the ass.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Moot point, I think, my character plan broke. For some dum reason HL glitched and allowed Pack Flanking to be taken when it shouldn't be. Its wrecked everything up.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Nah, I'm waiting till Vernai is large and getting the mounted combat feats by then (ie Ride By @ 5 and Spirited @ 7), and the teamwork feat Pack Flanking @ 6. Should let me trigger Outflank + Paired Opportunists for some neat tricks. By level 7, Ant Haul should be on basically all the time anyway.
And yeah, I'm aware its a monster feat, its why I asked. I kinda hoped it would be legal tho since its an AC taking it, and not like, a monk spamming Ability Focus (Stunning Fist). Still, if we end up blocking Monster feats, I guess that would make Improved natural attack also out as well?
EDIT
Wait omg what have I done, where is my combat expertise feat
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Still sick but recovering (I think).
Mr Whiskers do you want Ziva to pick up Wind Wall or do you plan on picking up / using this spell yourself?
Also if you plan on using transmutation spells, ones that avoid boosting STR, or size work better for Ziva. I'll want to avoid size increases since I'd prefer going mounted in approx 2 levels, while strength boosts kinda clash with Ziva leveling / boosting strength at the moment. Still, your call.
GM can I take the Hover feat for Vernai?
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I sick
I don't anticipate anything lethal but I deteriorated throughout today and now I'm p much bedridden. Plz give me a grace period or a bot until I get vertical :(
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Yeah but isn't Mr Whiskers the only one that knows he was only being half truthful about leaving? Or did you relay that back to us?
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I meant in in game time, not real life. I'm, not THAT mean ^_^
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Mr Whiskers has about ten seconds to convince Ziva not to drop this guy right here. Remember, everything he is (currently) offering us, we would still get if we kill him, and his "I throw them in the lake if families don't cough up" line went down poorly.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
As rgw ogre falls, Ziva heads up to the remaining human and attempts to bring him down alongside Vernai.
Attack: 1d20 + 10 + 2 ⇒ (17) + 10 + 2 = 29
Damage: 2d6 + 9 ⇒ (3, 2) + 9 = 14
Claw: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Claw: 1d20 + 5 + 2 ⇒ (12) + 5 + 2 = 19Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Grab: 1d20 + 8 ⇒ (16) + 8 = 24
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Am I misreading the map and are their two opponents or just one like Mr. Whiskers said.
Ziva heads in the direction of the Ogre, taking the total defence action as she moves, while Vernai attempts to rip through the remaining human with her claws.
Attack: 1d20 + 5 ⇒ (18) + 5 = 23Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Attack: 1d20 + 5 ⇒ (18) + 5 = 23Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Grab: 1d20 + 8 ⇒ (4) + 8 = 12
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
In that case, any extra attacks get xfered to a respective opponent vertically down from Ziva/Vernai if applicable.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Combat Reflexes, the feat that all the paizo AP writers forget about. Anyway, assuming that I don't take an AoO, I'll have Ziva and Vernai just take a move action right up to them and then screw them over with a full attack.
Ziva and Vernai, moving like a pair of matched blades, hurl themselves at the attackers.
Ziva Greatsword attack: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 2d6 + 9 ⇒ (4, 5) + 9 = 18
Vernai Claw #1: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Vernai Claw #2: 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d4 + 2 ⇒ (1) + 2 = 3
Grab: 1d20 + 8 ⇒ (2) + 8 = 10
Unsure if Einar outright killed the dude im flanking. If not, add Outflank to attack rolls.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I would like to know the answer to this as well.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
lol its fine. It just hits me in the heart a little more because I have like a cool stone IRL that I feel happy about and would feel sad if I gave it up to pay someone for a service I otherwise couldn't afford :(
Please carry on, its just an OOC reaction and I'm not intentionally trying to be difficult.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Damn Einar handled things so well, but I feel a little guilty though OOC that hes giving us like his most prized possession because we mentioned 100gp :(
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Uh, I'm happy having Ziva walk in and start smacking down bandits, but I'm not sure if Crummock is deliberately wanting to avoid fighting the bandits shaking someone else down, or just missed the situation. I won't start hitting people until I'm sure Crummock tried / didn't want to try diplomacy first.

Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
And banning obscuring mist gives us a total of 0 ways to handle the last couple of archer fights. Most of the recent archer fights have dropped at least one party member and all of them burn through our healing. All of them consist of multiple ranged enemies at some distance from us (ie beyond charge range) and with no appropriate cover. You yourself stated you didn't want Ziva to move outside the mist - yet if the must hadn't been cast I'd probably be dead about now.
I don't see the issues with mist - when invisibility is screwing over combat even more, slowing it down (since we have to ready actions) or leaving us with limited to no real counter play.
If you want to ban Mist then fine, but it means you are going to have to manually adjust the written encounters - since I guarentee the encounters were not written to keep in mind a GM arbitrary banning spells he hates - otherwise you are just stripping viable confer play the designers assumed PC's would have access to.
I'll be back ready to post in around 14-15 hours approx.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
I'll be away for 48 hours. Act accordingly
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Ziva proceeds to execute the wolf with a final strike, while Vernai attempts to head in the direction of the archers.
Ziva Attack: 1d20 + 10 + 4 ⇒ (15) + 10 + 4 = 29
Damage: 2d6 + 9 ⇒ (6, 3) + 9 = 18
If Wolf is still alive after Ziva's attack, I will, of course, retcon Vernai's action to instead attack and finish it off.I just doubt its going to tank this hit from me.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
And thats where the penalty came from. FSR I thought you were making me use grab+otherpenalities instead of a standard grapple like last time.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
Actually the skill ranks in fly are incorrect. Its a carry over error from having to urgently export my character file after buying AoMF and Belt of Giant Strength +2 - which was ported over before I had to leave for work.
Reconfirming that her Fly is still +3 (no ranks), until next level up, where I will finally put ranks into Fly.
I don't mind taking the AoO from that grapple check - its better than taking a -14 penalty which means that I'll never succeed anyway.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
O.k so I have no idea whats going on. Somehow Vernai takes a -14 penalty without an explanation (why can I just not conduct a grapple check normally? It didn't roll a claw attack, I rolled a standard grapple check, and didn't include a damage roll), and then it attempts a trip attempt against a flying Mantis. Like, I'm so lost.
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
"Wrong choice" Ziva yells at the wolf, and stepping into the fray, with Vernai moving alongside into a flanking position.
Ziva Attack: 1d20 + 10 + 4 ⇒ (6) + 10 + 4 = 20
Damage: 2d6 + 9 ⇒ (6, 5) + 9 = 20
Vernai Attack Grapple: 1d20 + 8 ⇒ (7) + 8 = 15
Female Human Hunter (Verminous Hunter) 4 | HP 23/31 | AC 16 Tch 12 Fl 14 | CMB +8 CMD 20 | F +6 R +6 W +3 | Init +4 | Perc +9
More to the point, isn't my Greatsword Cold Iron...so why is it still affected by DR/Cold Iron? Have I been getting penalized by hitting fey since the campaign start?
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