Sajan Gadadvara

Zefeni Jedaltu's page

45 posts. Organized Play character for ubiquitous (RPG Superstar 2013 Top 32).


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Day Job (Prof: Soldier): 1d20 + 4 ⇒ (14) + 4 = 18

Thanks all! Was an enjoyable romp through those ancient ruins.

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Zefeni hops down from the alter to R12, to get in a flanking position with Orryn. He then swings viciously at the spellcaster with his scimitar.

Scimitar: 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15 - Damage: 1d6 + 3 ⇒ (6) + 3 = 9

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Gritting his teeth, Zefeni leaps across the stream of lava.

Acrobatics: 1d20 + 2 - 4 ⇒ (13) + 2 - 4 = 11

Though his armour weighs him down, he still manages to clear the stream. "Looks like I can fly all on my own," he says, while moving forward to T12. He then tries to haul himself up onto the alter - to S12 - to hem in the caster.

Climb: 1d20 + 3 - 4 ⇒ (18) + 3 - 4 = 17

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"If I could fly over this lava, I would," Zefeni yells in response. He glances at the stream of molten rock next to him.

Can I gauge how deadly walking through said lava would be? Zefeni isn't all that good at jumping.

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Seeing Dex under attack by some kind of flying bug, Zefeni steps over 5-foot step to X12, and swings at it with both scimitar and shield.

Scimitar: 1d20 + 2 ⇒ (4) + 2 = 6. Damage: 1d6 + 3 ⇒ (2) + 3 = 5
Shield: 1d20 + 2 ⇒ (6) + 2 = 8. Damage: 1d3 + 1 ⇒ (1) + 1 = 2

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Zefeni steps over to stand beside Llathander 5-foot step to X11, and slices at the horrific creature with his scimitar.

Scimitar: 1d20 + 4 ⇒ (16) + 4 = 20. Damage: 1d6 + 3 ⇒ (4) + 3 = 7

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Delaying for Dex to go.

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Thanks, sorry: was utterly swamped yesterday.

"Dex, step back and let me through at that thing," Zefeni growls, hefting his sword.

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Sounds good to me. Zefeni will stack up with the others and open the two remaining doors.

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Zefeni moves to the next door: "Ready yourselves. These cultists are running out of places to hide in." Then he slams it open.

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Zefeni nods at Octavius's suggestion, and moves up to the SW door. Standing slightly to the side of it, he opens the door, and - shield raised - peers through the doorway.

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Zefeni climbs the ramp alongside Opal, scimitar and shield drawn and ready. He pauses with the rest of the group to examine the vent: "Self-maiming? Steam? That sounds about as pleasant keeping your eyes open in a sandstorm."

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Zefeni moves to assist Opal in hauling the heavy bench, although he quickly finds that the woman has it well in-hand. "Guess you're stronger than you look," he comments. "Always a better trait than the other way around."

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Zefeni sees Llathander wounded greviously by both spear and claw, and calls out: "Step back from the thing, I'll cover you."

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Zefeni double-moves up to AD10, putting himself between Dex and the small flying thing. He bangs the flat of his scimitar on his shield: "Come on, you ugly piece of camel dung. I'll carve you like a steak."

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Zefeni grunts and stumbles back to his feet. "What happened? Where'd the sparkles go?" He rubs at his eyes. "Feels like I got clobbered in the face by a fist made out of pixie vomit."

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Just a note for future reference (I only learned this the other week), readied actions work like delaying: after you complete your readied action, if it triggers, your initiative count changes. See Initiative Consequences of Readying.

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Readied action: if there is something on the other side of the door that acts like an enemy and is within reach, Zefeni will attack them.

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No thanks.

"Llathander, crack that door open like a glint-eyed graverobber," Zefeni says to the big half-orc man beside him.

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Zefeni will move through to X10 beside Llathander, and ready to hit anything on the far side of the secret door.

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Zefeni yells: "Yes, sah," to Octavius, before moving around to W9.

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Zefeni moves to S12, behind Dex, ready to support him if needs be.

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"You're saying that it's just some kind of illusion? Is that dangerous, or harmless? Either way, how do we kill it?"

Ready an action to attack the skeleton if it approaches.

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Zefeni nods to Orryn, then - shield raised, and scimitar ready - shoves open the door in front of him.

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Zefeni moves up to S9, scimitar in hand and shield ready, waiting for more of the group to venture inside before he cracks the door open. He'll listen at the door for a moment: Perception - 1d20 + 1 ⇒ (11) + 1 = 12

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"Good thinking, sah. It would be foolish to be split upon some stairs. Do you think the left or the right side to breach first?"

Now that we're inside I don't mind either way.

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Zefeni calls in to Orryn: "What can you see in there, sah? Not more of those flame things I'd hope."

I'm back now! Rather tired, but back.

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I'm going to be away for the weekend, over in Sydney for the Risen Rune convention, so I'll be mostly without posting capabilities from the 27th-2nd. If you could GMPC Zefeni for that period, so as to keep things moving, that'd be excellent.

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Zefeni is quite happy to take up the lead, though relying on communicating with Orryn as to directions, since the halfling not only seems to be more adept at map-reading, he's able to have a much better vantage when flying on Stellah.

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Opal Moonstone wrote:
Almost to herself, Irori reminds me of Korada. I wonder if they are friends?

"Friends? Probably sworn comrades of 'feeling enlightened about yourselves'," Zefeni grins, then corrects himself: "No disrespect meant by that," and he awkwardly salutes Irori's Candle before preparing to continue.

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"That is very kind of you, Orryn. But I am used to such deserts. Out in the sands and heat, you could say that I am in my element." He laughs dryly at his own joke. "You could use my allotment on your fine bird. This climate is quite a change from Lastwall, I would think."

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Zefeni, stepping off of the boat into the bustling roar of market business grins at the spectacle. "Now, this, this is more like it. Abadar himself probably glows with a glimpse of this."

Turning to his companions, namely Orryn - the map-bearer - he asks: "So, where are we headed, sah? Into the desert, isn't it? Perhaps camels are in order."

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Opal Moonstone wrote:
I don’t think I’d fit in a pitcher...

"If you think that, then you just haven't been to the right markets."

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Zefeni stays quiet through the briefing. As it unfolds, he pours over the knowledge stored up in his head, trying to find anything he might have read about the Qadiran history involving this citadel.

Knowledge (history): 1d20 + 7 ⇒ (2) + 7 = 9

"Qadira? Deserts? Sandstorms? This is starting to sound almost pleasant, sah," Zefeni says to Hamshank. He shoulders his backpack. "I am already prepared to leave. Will be good to get out of this city and back to some real land for a change."

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"Lastwall? Impressive." Zefeni crosses his arms and scratches idly at his chin. "I haven't been much North of the Inner Sea, but I've read some of the histories. Were you in military service there? Did you fight against orcish raiders from Belkzen? And yes, your bird is beautiful, sah. Would make for a fine scout: you could cover a lot of ground, and the height would give you excellent vantage, although-" he looks up at the ceiling and shivers a little, "-I think I'd prefer the sand beneath my feet instead of a thousand paces distant."

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Orryn Quattlebaum wrote:
Well! My message from Venture-Captain Hamshanks said there'd be six of us, and with your arrival and our sabre-swinger over there, he nods toward Zefeni, by the Watcher-Lord's helm, here we all are. Now if Hamshanks would just show his oversized self...

"Scimitar," Zefeni corrects almost automatically. "Shorter blade. A sabre is...nevermind. That is a fine bird you have there, sah. Where is, ah, he or she from?"

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Below where you type in your post, there's a "How to format your text" line with a button, which'll show a bunch of the forum commands. For instance, to make a d20 roll, you'd type [dice]1d20[!/dice] (remove the exclamation mark)

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Zefeni chuckles. "Good choice of weapon, sah," he calls out to the new entrant. He turns to Opal: "At least it's still a sword."

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Knowledge (Religion) - Untrained: 1d20 + 2 ⇒ (4) + 2 = 6

Zefeni stares at her for a moment. "Right," he says at length. "Those are fine gods to be serving, I'm sure. Or to have been serving."

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"That's good. I'm not nearly a powerful enough wizard to turn myself into something else." He laughs, then straightens his back and thrusts a hand out welcomingly. "I'm Zefeni. Fresh out the Society's boot camp, as it were."

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"I see. I thought you might be one of Her dervishes, but the staff and the rat had me confused." He pauses to scratch the side his sharp nose. "Hmm. Must've been a busy ten years. The scimitar is not that difficult a weapon to learn: no exotic grips, odd weights, or unnecessary bits. Just a good, keen blade."

Hearing the new arrival, he turns to look and takes half a step back in surprise. Now that's a face worth carving statues of. He listens to the other man pay his greeting, then volunteers a little too hastily: "None of that in my family: our blood's as human as the sun is hot."

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A lean, dark-skinned man walks in, pacing a long, military stride. Shaven on both face and head, his skin looks weathered from many days in the sand and sun. He wears worn-looking scale mail over desert-coloured robes. Across his back is strapped an old shield bearing the red-and-gold scarab of Osirion, and by his side hangs a scimitar. Glancing around the room, he makes his way over to the cold hearth, eyeing up the man with the rat balanced on his shoulder.

"Excuse me, sah. I like your choice of blade," he gestures to the man's scimitar, then taps his own. "Did you pick it up in the markets of Sothis?"

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Greetings all. I have a wide range of time when I can access the forums, due to having web access at work. However, I'm in NZ, so looking at the forums during the CST AM is unlikely (I have found that there's this thing called sleep which seems strangely necessary to function).

That said, looking forward to playing this awesome scenario with all you fine people.

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Hey Rene, thanks for stepping in to run a second group. Very excited. I've GM'd Citadel, and while I think it's a fantastic scenario, I'm happy to play in a different one, if you or anyone else has a suggestion.

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Hi Chris. Awesome to see a GM of your experience running PFS through the forums. I'd love to play. Disclosure: I have GM'd the scenario, and it's one of my favourites. Would be great to experience it from the other side of the screen, as it were.

This is Zefini, a sword-and-shield Fighter from Osirion, who - for reasons detailed in his motivation - is aiming for the Living Monolith prestige class. This would be his first scenario.

Motivation:

I am Zefini. I was born a servant, like all the rest of my family. My master - the ancient Pharaoh Jedaltu-Ra - died long centuries ago, and my ancient brothers stand as still guardians to his tomb. Not long into my childhood, one of these guardians was destroyed when fending off filthy tomb robbers. I decided then, standing over the crumbling remains of a statue whose shade I had often hid from the scorching sun in, that one day I would take his place of honour, and stand eternal guard for my master.

So it was that I spent some years in the Osirion military, where I learned to appreciate the weight of a sword in my hand and a shield on my arm. I learned to respect and trust the men and women that stood beside me. I learned to endure the harshest of weather the desert could throw at me, from the baking sun, to the scouring grit of a sandstorm.

When I felt ready, I left that all behind, and traveled across the sapphire-glinting waters to Absalom. What better way to learn to protect my master's eternal rest, than from the most famous and legitimate crypt-breakers of the Inner Sea: the Pathfinder Society. That, and had been left to my own devices as to how to get my hands on an expensive enough gem to begin my transformation with.

Although sworn to the Society, I still maintain my ties to Osirion. I was oath-bound to the Ruby Prince during my time patrolling the sands with the army, and I know that - in this den of discontent and wealth that is Absalom - those of my country will always have my back.

After three years with the Society, my apprenticeship was complete, but I was none the richer. However, from the tales I had heard from fellow apprentices, and the obvious wealth of unearthed riches that bedeck the Grand Lodge in Absalom, it appears that there is much money to be made in this legitimate grave-robbery. I wonder where my first assignment will take me. I hope that it is someplace warm.