RD's Citadel of Flame (Inactive)

Game Master Rene Duquesnoy

Bear with me while I fumble through this whole experience.


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Sczarni

Mists of Mwangi

Orryn knows that Moloch is an archdevil, and could have something to do with the flames.

To keep things moving, Llathander opens the door

Llathander opens the massive double doors. The entry way is huge and has many decorations. There are rows of stout pillars that have been carved to resemble writhing flames. The center of the room is a spiral staircase leading up. There is gold writing all along the walls, along with stylized efreeti faces spaced every 5 feet. Massive obsidian benches line the walls, and a thick layer of sand covers the floor. Even with the sand, the room is very impressive.

Perceptions:

Orryn: 1d20 + 4 ⇒ (9) + 4 = 13
Llathander: 1d20 + 0 ⇒ (8) + 0 = 8
Opal: 1d20 + 4 ⇒ (6) + 4 = 10
Zefendi: 1d20 + 1 ⇒ (12) + 1 = 13
Octavius: 1d20 + 4 ⇒ (7) + 4 = 11
Dex: 1d20 + 5 ⇒ (15) + 5 = 20

Dex and Orryn notice some footprints leading up the spiral staircase.

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Kn: nature to perhaps identify the footprints on the stairs.1d20 + 6 ⇒ (17) + 6 = 23

Sczarni

Mists of Mwangi

The steps appear to be humanoid, but you cannot tell much more than that

Silver Crusade

HP 42/42, Init +8, AC: 12, T: 12, FF: 10, F: +6, R: +4, W: +6 Perception +3, CMD: 15 , Male Human (Half Mwangi, Half Chelaxian) Wizard Divination(Foresight) Level 5

These prayers are just towards Moloch lets us try those stairs and see where they go...

Sczarni

Mists of Mwangi

Who is in front?

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

How high is the ceiling? Can anything be seen on the stairs -- or beyond? Perception 1d20 + 4 ⇒ (20) + 4 = 24

Sczarni

Mists of Mwangi

You really can't see anything, but then again, no one has moved inside yet.

the map

Sczarni

Mists of Mwangi

Ceiling is 15 feet high

Silver Crusade

Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

Orryn will guide Stellah into the square directly in front of where Dex is on the map, then take another look at the tracks and at the stairs.

Sczarni

Mists of Mwangi

As Orryn enters the Citadel, he notices that it is very hot.

Fortitude save 1d20 + 7 ⇒ (3) + 7 = 10

The heat gets to Orryn as he begins sweating

Nonlethal damage 1d4 ⇒ 3

Orryn slowly inspects the tracks on the stairs and they definitely look like humanoid tracks

Silver Crusade

Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal will wait at the bottom of the stairs as others investigate them.

    Is there any other way out of the room besides the stairs?

    GM, remember that we all currently have Endure Elements.

    Dark Archive

    Zefeni calls in to Orryn: "What can you see in there, sah? Not more of those flame things I'd hope."

    I'm back now! Rather tired, but back.

    Sczarni

    Mists of Mwangi

    Oh yes. Endure elements. No damage then. This saves headaches.

    There are 2 sets of double doors (marked dd) on the east wall of the map.

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

    These tracks intrigue me, but I'd rather something not come up the stairs behind us. Let's investigate those massive doors there first.

    Happy to let Zefini jump back in front, unless he'd rather keep to the rear instead.

    Dark Archive

    "Good thinking, sah. It would be foolish to be split upon some stairs. Do you think the left or the right side to breach first?"

    Now that we're inside I don't mind either way.

    Sovereign Court

    Ranger Lvl 1 HP 11/11 INIT+6 AC 16 CMB+3 CMD+17 Longsword (+5 to Att) 1d8+2/19-20x2 Long Bow (+6 to Att) 1d8+2/x3 F+3 R+6 W+0

    Dex moves past the doors to P8 With is back to the wall, his bow drawn tightly scanning between the double doors visible to him and the stairway.

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

    Left first, then. :-) And Zefeni can take point.
    Orryn rides Stellah to S7 and waits for Zefeni to open the left set of doors, lance at the ready.

    Silver Crusade

    (HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

    You know I had said earlier that I would open the doors. Ah, well. Anyways

    The half-orc speaks up, Should not one of the warrior types also take rear, to guard against any threats that my come at us from behind.

    Dark Archive

    Zefeni moves up to S9, scimitar in hand and shield ready, waiting for more of the group to venture inside before he cracks the door open. He'll listen at the door for a moment: Perception - 1d20 + 1 ⇒ (11) + 1 = 12

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal prepares to support her comrades should trouble arise.

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)
    Llathander Ausk wrote:
    The half-orc speaks up, Should not one of the warrior types also take rear, to guard against any threats that my come at us from behind.

    Orryn nods at the paladin's suggestion. That is a role for which Stellah and I are well-suited, with her ability to lift me above the fray -- and provide a clear lane on which to charge! The halfling laughs aloud, then remembers where he is and catches himself, looking at the massive doors before the party. More reserved now, he says, I shall resume that role. Lead on, Zefeni.

    Dark Archive

    Zefeni nods to Orryn, then - shield raised, and scimitar ready - shoves open the door in front of him.

    Silver Crusade

    (HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

    Llathander will guard the rear, both hands grasping the scimitar. Stop. Remember your training. he then loosens his grip significantly and wields the deadly blade with one hand keeping it close to his body in order to bring into motion so much quicker.

    Sczarni

    Mists of Mwangi

    Going back in time slightly

    As Zefeni approaches the door, everyone hears a chuckle and some footsteps at the top of the stair case.

    stuff:

    Orryn: 1d20 + 5 ⇒ (16) + 5 = 21
    Llathander: 1d20 + 3 ⇒ (9) + 3 = 12
    Opal: 1d20 + 4 ⇒ (17) + 4 = 21
    Zefendi: 1d20 + 1 ⇒ (12) + 1 = 13
    Octavius: 1d20 + 5 ⇒ (14) + 5 = 19
    Dex: 1d20 + 0 ⇒ (10) + 0 = 10

    Orryn, Opal, Zefendi, and Octavius are convinced that the sound heard was not real.

    Octavius' spellcraft:

    1d20 + 9 ⇒ (4) + 9 = 13

    Octavius has no idea on what the sound was, but he think it isn't a real person chuckling

    Continue with opening the door?

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    We are not alone. Press forward with caution.

    Sczarni

    Mists of Mwangi

    Zefendi opens the NE door, and the room appears to be an armory. There are weapons lining the walls of this room. Halberds, spears, and longswords are all decorated with flame motifs. A plain obsidian bench sits on the floor against the north wall. The skeleton's armor is covered in flames and it's scimitar's hilt is shaped like an idol of Moloch. There are 2 torches in the room.

    Silver Crusade

    (HP 34/34; AC20/T13/F17; R +3 F+6, W+4; Init +2, Perception +1)

    Llathander scrutinizes the room for a moment.

    detect evil

    Sczarni

    Mists of Mwangi

    As Llathander surveys the room, the skeleton pops up from the bench. Curiously, the skeleton is not detecting as evil.

    Inits just to get that out of the way:

    Orryn: 1d20 + 2 ⇒ (10) + 2 = 12
    Llathander: 1d20 + 2 ⇒ (6) + 2 = 8
    Opal: 1d20 + 3 ⇒ (2) + 3 = 5
    Zefendi: 1d20 + 2 ⇒ (8) + 2 = 10
    Octavius: 1d20 + 7 ⇒ (2) + 7 = 9
    Dex: 1d20 + 6 ⇒ (3) + 6 = 9
    Skeleton: 1d20 + 0 ⇒ (18) + 0 = 18

    The skeleton holds up his scimitar but does not move

    Skeleton
    Orryn
    Zefendi
    Octavius
    Dex
    Llathander
    Opal

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

    Orryn looks at Llathander, then at Opal quizzically.
    Delay.

    Sczarni

    Mists of Mwangi

    Just to make this go a little faster

    Will saves:

    Orryn: 1d20 + 5 ⇒ (7) + 5 = 12
    Llathander: 1d20 + 3 ⇒ (14) + 3 = 17
    Opal: 1d20 + 4 ⇒ (11) + 4 = 15
    Zefendi: 1d20 + 1 ⇒ (8) + 1 = 9
    Octavius: 1d20 + 5 ⇒ (14) + 5 = 19
    Dex: 1d20 + 0 ⇒ (4) + 0 = 4

    Octavius and Llathander doesn't believe the skeleton is actually alive. It must be some type of magics.

    Spellcraft:

    Octavius: 1d20 + 9 ⇒ (8) + 9 = 17

    Octavius can tell that this is the result of the spell Minor Image being cast on the skeleton. He relays that info to the group.

    Dark Archive

    "You're saying that it's just some kind of illusion? Is that dangerous, or harmless? Either way, how do we kill it?"

    Ready an action to attack the skeleton if it approaches.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    An Illusion? Oh... Opal seems almost disappointed the revelation.

    Sczarni

    Mists of Mwangi

    The standing skeleton disappears, but the one laying on the bench is still there. It isn't moving in the slightest.

    Silver Crusade

    HP 42/42, Init +8, AC: 12, T: 12, FF: 10, F: +6, R: +4, W: +6 Perception +3, CMD: 15 , Male Human (Half Mwangi, Half Chelaxian) Wizard Divination(Foresight) Level 5

    Octavius moves up to 8R. His wand is drawn. Ugh. I hate illusions... The worst sort of trickery. Some times illusions are dangerous but this is cheap tricks, it shouldn't cause any harm. However, I am finite.

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

    Coming off delay.

    Illusions? By the Watcher-Lord's helm! If you can't trust your own eyes...

    Orryn guides Stellah to T9. If anything moves toward him, he will attempt to attack it. If nothing happens right away, he will begin to inspect the weaponry along the south wall and try to assess its quality.

    Appraise (untrained) 1d20 ⇒ 17

    Sczarni

    Mists of Mwangi

    Orryn inspects the weaponry and believes the value of everything is a few hundred gold. Nothing is moving towards anyone

    We can come off initiatives

    Sczarni

    Mists of Mwangi

    Forgot to add...the east wall has a set of double doors, similar to the ones that you went through.

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

    Should we investigate the skeleton too?

    Sovereign Court

    Ranger Lvl 1 HP 11/11 INIT+6 AC 16 CMB+3 CMD+17 Longsword (+5 to Att) 1d8+2/19-20x2 Long Bow (+6 to Att) 1d8+2/x3 F+3 R+6 W+0

    In the tim allowed by the others talking, Dex searches the room - keeping an eye out for any traps or concealed storage places.

    Perception: 1d20 + 5 ⇒ (14) + 5 = 19

    Silver Crusade

    HP 42/42, Init +8, AC: 12, T: 12, FF: 10, F: +6, R: +4, W: +6 Perception +3, CMD: 15 , Male Human (Half Mwangi, Half Chelaxian) Wizard Divination(Foresight) Level 5

    Let us check these other doors to see what threats they might contain. Octavius points to the doors in S12/13

    Sczarni

    Mists of Mwangi

    Dex searches the room and doesn't find anything else of note.

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

    I agree with Octavius. Let's investigate the other set of doors. Orryn guides Stellah to R12.

    Sovereign Court

    Ranger Lvl 1 HP 11/11 INIT+6 AC 16 CMB+3 CMD+17 Longsword (+5 to Att) 1d8+2/19-20x2 Long Bow (+6 to Att) 1d8+2/x3 F+3 R+6 W+0

    "Agreed"

    Dex moves to the other double doors in the room with the spiral stairway and puts his ear to the door in the hopes of detecting any sign of what might be beyond them.

    Perception: 1d20 + 5 ⇒ (12) + 5 = 17

    Sczarni

    Mists of Mwangi

    Dex puts his ear to the door and concentrates. He cannot hear any noise in the room.

    Sczarni

    Mists of Mwangi

    Open the door?

    Dark Archive

    Zefeni moves to S12, behind Dex, ready to support him if needs be.

    Sczarni

    Mists of Mwangi

    I'm going to open the door with Dex

    Dex opens the door. Inside, the room looks completely ransacked. Drapes lie tattered on the ground. Pedestals are smashed. Red and black clay cover the floor. Three torches line the room and only provide dim light. The southeast corner, there is an unmolested table. On the table sits an idol of Moloch. There are doors on the east side of the room

    Silver Crusade

    Male Halfling Ftr (Dragoon)2/Drd4 | hp 11/48 | Init +2 | AC 18, T 13, FF 16 | CMB +6, CMD 18 | F +10 R +5 W +7 | Prcptn +10, SM +2 | Stellah hp 27/27 | AC 24, T 15, FF 19 | F +5 R +11 W +6 (+4 vs. Ench)

    Perception check on the idol. Can we tell what it's made of? 1d20 + 4 ⇒ (13) + 4 = 17

    Orryn will guide Stellah into the room, stopping at V14 to examine the table and the idol.

    Silver Crusade

    Character Stats:
  • 27 HP
  • AC 18 (T 12 : FF 16)
  • Fort +11: Ref +8: Will +10
  • Initiative +2
  • Perception +6
  • Sense Motive +4
  • Aasimar Monk 1 / Bard 2

    Opal follows her allies with eyes open.

    Perception: 1d20 + 4 ⇒ (7) + 4 = 11

    Sovereign Court

    Ranger Lvl 1 HP 11/11 INIT+6 AC 16 CMB+3 CMD+17 Longsword (+5 to Att) 1d8+2/19-20x2 Long Bow (+6 to Att) 1d8+2/x3 F+3 R+6 W+0

    Dex walks in carefully, (and when the others have had a chance to join them in the room), will survey the room for anything of interest amid the debris. He then listens at the next set of double doors. He still has his bot in hand ready to pull back for a shot if need be.

    Perception (room): 1d20 + 5 ⇒ (14) + 5 = 19
    Perception (doors): 1d20 + 5 ⇒ (9) + 5 = 14

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