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![]() LordKailas wrote:
thanks this is extremely helpful :) ![]()
![]() You will need to house rule what type of action it is to use spell combat. We play it as
We also play with 3 acts + 1 swift action + some free action. ![]()
![]() kevin_video wrote:
Where can i find information about this? ![]()
![]() Tryn wrote:
_ my group has a house rule that makes all damaging cantrips scale with maximum spell level you can use. 1 extra dice of damage per spell level you can cast. So a 17 level wizard can use acid splash that deals 9d4 damage.![]()
![]() you are talking about. Spell Tinkerer
Armored Mask
She gains the benefits of mage armor with a caster level that’s equal to her arcanist level and appears to be wearing light or medium armor of whatever design she chooses when activating this ability. At any time while this effect is active, she can expend 1 additional point from her arcane reservoir as an immediate action to also gain the benefits of shield of faith with a caster level equal to her arcanist level. I have no idea on how to focus on them. One of them is basically mage armor. + immediate action shield of faith. this part is actually good. Spell tinker is a worse extend spell pretty much and lowering an enemies buff duration is not that good. If you want to focus on abjuration. Pick counterspell. ![]()
![]() Jeven wrote:
https://www.reddit.com/r/Pathfinder_RPG/comments/a9aqsq/mortals_could_becom e_gods_over_the_dumbest_things/ "ErikMona
The Test of the Starstone isn't about jockeying for the attention of some other god to sponsor you into godhood. It's about taking your destiny by the throat and propelling yourself into divinity. So yeah, that was dumb, and we've publicly signaled our intention to change it. When we actually detail the Test of the Starstone for real (in the course of an adventure, not four pages of filler), I can assure you the Starstone will work as originally intended, not as presented in the unfortunate resource you cite, which also made me mad. :)" ![]()
![]() So my character will get an improved familiar at level 7 But I don't know what to call it. Name/title I think it should be something like. I'm ???? the Diplomat of the Transcendental Council of the Defined Infinite, Can change out Transcendental Council of the Defined Infinite ts the Godmind of Axis Something that sounds extremely important. Any ideas? ![]()
![]() Melkiador wrote:
thanks that sounds pretty good. ![]()
![]() Basic character information Elf
Stats (4d6-3 3 times pick the best one)
Traits
Arcanist Twilight Sage
Level 6 Familiar (Ioun Wyrd) (I Can pick Halflings FCB [House rule])
Level 11 Grater Counterspell and Twilight Transfer
Level 17 Grater Spell Penetration and Siphon spell. So I'm going to play an optimized Dispeller. I know that they are not that strong but I think it will be fun. I'm thinking of retraining out of Twilight Sage at level 13 when my character can fill his point pool by counter spelling. Explanation for traits and stuff
Lore Seeker
Darkvision
Fey-Sighted
Deity
Goals
Alignment
Familiar
Character quirks
The other characters in the party
I'm going to have to introduce my character to the other players and I'm usually terrible at it so this time I want to be prepared. So I want some help. How would you introduce this character? ![]()
![]() Competitive +1 to every skill? You grew up and were raised around fabulous sporting events, and your youth was consumed with a driving need to be better than everyone else. Any hint of a contest spurs you to your greatest heights of potential. Benefit(s): Whenever another creature within 30 feet attempts a skill check and you attempt a check with the same skill before the start of that creature’s next turn, you gain a +1 trait bonus on your check (this includes attempting an opposed skill check against the creature). to looks like to me, that would get +1 to almost everything. Buy just rolling after a player. Or how do you read it? ![]()
![]() avr wrote:
Looking for a meta-magic feat to add to greater dispell magic. I did not find many that are fun and good :( ![]()
![]() BlarkNipnar wrote:
Thanks for taking the servey I will take a look at that question. It was a typo. Now it's fixed. ![]()
![]() I'm a Swedish pathfinder player and student studying product development and design. I designed my own Pawn storage box and I'm now wondering if I should bring a similar product to market. It would help me a lot if you fill in
If you don't want to fill it in I would like to hear, how do you store your pawns? What problems do you have with storing pawns? ![]()
![]() So a level 10 character can cast this with a 4 level spell. the DC could be
If the target is level 10 as well it would have a bonus of. 10(Level)+6(int) So a 50% chance of making the save. I'm guessing that the chance will stay around that at earlier or later levels. ![]()
![]() DeathlessOne wrote:
From a different thread Bob Bob Bob wrote: For completion's sake, James Jacobs' response.
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![]() DeathlessOne wrote:
Elves of golarionis a 3.5 book. So this might not be true. ![]()
![]() All sorcerer/wizard spells.
The total amount of pages to store them all 5267
Blessed spellbooks needed 6
Time to scribe 251 days when working 21h/day with help of a ring of sustenance. Or 132 work weeks for 8h/day 5days/weeek ![]()
![]() avr wrote:
Thanks. That's better than nothing but hopefully, there is something better out there. ![]()
![]() Is there a way for a familiar to deliver stuff like Spell Disruption [Arcanist Exploit]? Spell Disruption (Su)
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