Boy it's strange to be back posting on this forum. Hi, it's been a few years. I'd stopped buying Pathfinder Tales when they changed the format from Mass Market to the larger one, which no longer fit in my shelf. A shot while ago I moved and putting my books back in their place I noticed one of them was damaged. Thought I'd come here and buy a new copy, but now I see that none of them are available in physical copies, and some of them not even in digital. Was the line discontinued? If this a temporary issue? Most of them were really good, a few were honestly amazing!
I placed the order on February 4, was charged for part of it and another part of it was declined. I retried and it went through, and a hold appeared on my credit card. I checked today, and I understand that order fulfillment is taking longer and I have no problem with that, but the authorization has disappeared from my card, that part of the order seems to have already been shipped and there's no tracking info. I'm guessing the line saying "Shipped package 3369031" is in error, so will the card be charged again when that part is ready to ship? Thanks!
I was a superscriber for a long time. I have invested too much on the game as it is, but still buy the hardcovers when they come out. These days I'm lucky if I can schedule a game session every two months, but I still enjoy taking my character to Society Games at cons two or three times a year. I hope Society games do not force us to change editions, that would feel a bit unfair to those of us who have invested so much but still haven't made a lot of progress. My one request is that you please, please do not dumb the game down. Maths are fun. You have a lot of nerds like me in your fanbase, we love rules and combinations and finding the tweak you make something better than anyone else's. Please don't remove that from the game. Still, I wish you the best of luck.
I have a quick question, how do boons and chronicle sheets work for online play? I have the Welcome to Starfinder Boon (link), and I think I have to apply it to my first Starfinder character. Since Assidur is my 35598-701, how do I apply it to him? Blake, would you be able to sign it after we finish the adventure? Thanks!
Every single time, as far as I believe Pharasma is concerned. If the undead is not evil, I think the way good Pharasmins help them along is to help them finish whatever their unfinished business was before helping them move on to the afterlife. I'd be willing to accept any canon example of Pharasma acknowledging undeath as something natural and revise my opinion.
captain yesterday wrote: It doesn't mean they all do. Just like not all undead need to be evil, nor should you, in a more modern world, smite them before at least trying to talk it out. Because undeath is evil. It is a corruption of the natural cycle of life and death, which prevents their souls from joining the River of Souls and getting their reward in the Great Beyond.
captain yesterday wrote: Not according to the pact worlds. :-) I do believe that Pharasma's opinion counts for more. I believe the core of the issue is that, in-universe, there is a specific life-death process that is disrupted by undeath, which makes undeath evil even if the individual undead isn't.
Greetings all. I have to apologize for being absent during the weekend. Last Friday there was a teacher's union strike in my city and things got violent. I was on my way to the bus station after work and was held up by some of the rioters, they hit me and took my backpack with my laptop in it. I'm alright now, but had a couple of really bad days. I'd like to jump right in the action, if you would still have me.
Greetings all. I have to apologize for being absent during the weekend. Last Friday there was a teacher's union strike in my city and things got violent. I was on my way to the bus station after work and was held up by some of the rioters, they hit me and took my backpack with my laptop in it. I'm alright now, but had a couple of really bad days. I'd like to jump right in the action, if you would still have me.
Cenorin wrote: Do people agree that basically the same rules apply to spiritualists, since their phantoms come from the Ethereal Plane? Or is it even worse in their case and the phantom can't manifest at all? As I've read it, the phantom could not manifest at all. It comes from the Ethereal Plane, it would also be prohibited from entering.
If it's a trope, it's one I happen to really, really enjoy. The whole "race of beautiful women" concept has a special place in my heart, as I grew up reading early sci-fi magazines my dad had collected when he was young. I still keep them, old issues of Future Fiction, Planet Stories and Galaxy Science Fiction. I hope they find a place in Starfinder.
I didn't know aboutthe 6th spell level cap. That's... quite disheartening, to be frank. I hope full-spellcaster classes do become available sometime in the near future. I never play anything but full casters, regardless of the system and setting, unless I'm absolutely forced to, but then I tend to lose interest in those games pretty quickly.
Friend of mine had his character go to sleep for the night away from the party, outside the fort they'd liberated, just halfway to the haunted woods (made sense in-character, I suppose). Roll random encounter. A dire badger appears! He fails his check to wake up. Badger's hungry, and as badgers are prone to do, it wants to bite him in the neck. Rolls attack: Natural 20! Rolls to confirm: Natural 20! As per house rules, he needs to confirm the autokill: Natural 20! Given the sheer improbability of such a roll, he's given a saving throw to survive the throat-tearing attack. Rolls save: Natural 1.
This is my submission, Ion Ardelean, an explorer born in the small town of Grayce in the Ustalavic province of Caliphas, near the border with Lastwall. I see him playing a front-line combatant, protecting the rest of the party by taking on the brunt of the enemy's attack. Crunch:
Ion Ardelean
Male Human Fighter (Two-Handed) 1 LG Medium humanoid (human) Init: +7 -------------------- Defense -------------------- AC: 17 TOUCH: 11 FF: 16 HP 16 (1d10+2(Con)+1(Favored Class)+3(Toughness)) Fort +4 Ref +1 Will +0 (+1 vs. Enchantement) --------------------
Speed 30 ft.
Feats: Weapon Focus (Scythe), Toughness, Improved Initiative Skills: Climb 4, Intimidate 1, Linguistics 1 (0+1), Ride 2 (1+1), Survival 4 (1+3), Swim 4. Languages: Common, Sylvan Traits: Pioneer, Reactionary Favored Class: +1 to HP Combat Gear: scythe, chakram, common x2, four-mirror armir Mundane Gear: horse, common dungeoneering kit, fighter's kit, riding kit, signet ring, 40 gp Common dungeoneering kit includes:
Fighter's kit includes:
Riding kit includes:
Background:
Ion was born in Grayce, a small town in the Ustalavic province of Caliphas, near the border with Lastwall. Raised in a relatively well-off military family, he spent most of his free time exploring the wilderness that surrounds the town along with Andrei and Iosif, his two best friends.
From a young age, he received weapons and survival training from his father, a retired officer from the Ustalav army. For a long time, together with Andrei and Iosif, he considered joining the military, much to his father's satisfaction. Disciplined and courageous, Ion had all the makings of a successful career officer. At age 14, returning home after spending four days with his father, doing survival training in the wild, they informed the rest of his family that he would not, in fact, be joining the military. They were pressed for an explanation, but refused to provide one, both for the reason why Ion would not join the military, and for the bright green scar on his father's forearm. One week later, he left town on horseback, accompanying a trade caravan heading to Taldor. The leader of the caravan's guard, who served with Ion's father in the army, had taken him on as an apprentice. Three years have passed, and Ion is now living in Brevoy, resting after his most recent caravan trip. He's heard that the Swordlords are looking for adventurers to explore the Stolen Lands. It sounds to him like the adventure of a lifetime. Thank you for your consideration, I'd love to play!
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