![]()
![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Sorry everyone for the erratic posting. Things have gotten crazy at work and I've overextended myself on PBPs. I'm sticking around through the end of this module, though. So I'll try to keep up! ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier moves near the spider (northwest square of the yellow dot) and attempts to bring his quarterstaff two-handed down on the beast. Before he strikes, he infuses his staff with arcane energy. 1d20 + 3 + 1 + 1 ⇒ (5) + 3 + 1 + 1 = 10 for 1d6 + 3 + 1 ⇒ (4) + 3 + 1 = 8 ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier remains silent about his background, choosing instead to brood over his rashness in the last battle. I didn't come here to get myself killed. I must show more care in the future. Ready to head out! ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Posting now - I'll be out most of the day. Xavier mutters a few words and enchants his staff with arcane power. He then steps up and attacks the beetle with a two-handed strike from his quarterstaff. Quarterstaff Attack: 1d20 + 3 + 1 + 1 ⇒ (3) + 3 + 1 + 1 = 8 for 1d6 + 3 + 1 + 1 ⇒ (6) + 3 + 1 + 1 = 11 ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier hurries forward and sees the creature. Hearing Griff's warning he doesn't hesitate, casting a color spray of his own. Move to F2, cast Color spray on corner of E and F2 - should mostly hit the wall, but will hit the creature and avoid my peers. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier steps into the room and sees the four creatures. He prepares to attack if anything comes close. Move to G5 and attack if anything gets close. Sorry for the delay, everyone. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Assuming Griff's action/move doesn't conflict... Xavier steps into the space Harper previously occupied. He strikes at the skeleton with his quarterstaff two-handed. 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16 for 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11 ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier withdraws further into the previous room, away from the stench. "Is there anything in there we should inspect or can we move on? Perhaps Harper may investigate, having been acclimated to foul smells already." ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() "What is that?!" Xavier exclaims. He moves close and attempts to smash it with his staff. After Vermin moves, this is what I will do, if he hasn't Shilleghley'd it to pieces. 1d20 + 3 ⇒ (11) + 3 = 14 for 1d6 + 4 ⇒ (1) + 4 = 5 ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() "There should be no question of how we help her," Xavier says, gripping his staff in both hands. "I am sure you were an asset to the Society, miss," he says to the woman. "We pity your condition and will help bring it to a swift end, should you allow us." ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Sense Motive: 1d20 + 5 ⇒ (10) + 5 = 15 "I don't believe a word this woman says. Why do we let her lead us into danger?" Xavier says, exasperated at the group's willingness to believe her lies. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Sense Motive: 1d20 + 5 ⇒ (12) + 5 = 17 "I don't think that she can be believed. Look at her. She is wretched," Xavier says quietly."And do not forget - we were tasked with removing all signs of undeath. She would appear to fall in that category." As he finishes speaking, he draws his staff. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier has a pleasant enough rest of the festival. He heads to his lodging and prepares his spells for the coming journey. The next morning, he dons his armor and heads to the Lodge to meet up with the rest of the group for the journey. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() "We shall return as soon as the deed is done, my lady," Xavier says, standing and bowing deeply. "I hope that I did not insult you - I merely wish to protect our interests as new Society members. I am sure you remember what it was like. Thank you for your hospitality and for entrusting this task to us. We will not fail." With that he turns to the door and takes the parchment from the servant. When the group is out of the room, he says, "I'm sorry I almost got us into a bit of trouble, but I feared there may have been something she wasn't telling us. I certainly believe she was telling the truth in the end, though." ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() "We are honored by this request," Xavier says, nodding slightly. "But I must ask, does the Society know of the existence of this katana and its connection to your family? As you know, we are new to the Society and having powerful friends such as yourself, while invaluable, cannot be at the expense of the Society at large. I would like to have an answer prepared, should we be asked to defend our decision to give such a valuable artifact directly to you - which, I for one, fully intend to do." Diplomacy check, if needed.
![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier takes in the crowd and nods towards those who acknowledge him. He does stand out in his Chelish wardrobe, but he somewhat relishes that fact. When they walk into the room with Amara, he bows politely and takes a seat at the table. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier takes in the new comers. "I hope that we will not need our ropes mended at this party. Shall we be off?" Xavier keeps his quarterstaff on his person, using it as a walking stick. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Ah...I completely missed the Lantern Lodge. My bad. And I'm good at not reading spoilers I'm not supposed to. Normally. This was one of those times. :) Xavier will accompany Vermin to acquire a courtier's suit as well, though he will try to find one that is distinctly Chelish in its design. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier curses quietly when seeing their latest "mission." He had countless sets of expensive clothing back in Westcrown. But he didn't expect to need them here as a member of The Society. Turning to Vermin he says, "Sadly, our armor is not as a stylish as our esteemed colleague's. We should likely go purchase something more appropriate." Turning to Dunn, he says, "Dunn, I don't suppose you would happen to know a tailor near here, would you? It seems that I will need to procure a nice set of clothing for this evening's festivities." I see that a Courtier's outfit is 30GP - is that the amount we should expect to spend? Or do we need nicer clothing than that? ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Vermin* wrote: Alas, infernal healing is not on their list either. That's what I thought, too. But according to the PFSRD, it is. Is the field guide available as a download or does it need to be purchased? ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Ok - I've bought and sold the following: Starting Gold: 498GP
Bought
Ending Gold: 175GP, 2SP 2PP to buy wand of Cure Light Wounds. Does that look good? EDIT: Also, I've aligned with the Shadow Lodge if you need to add that to my chronicle sheet. ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Hmm...that's odd. I must have tinkered with something, as I thought I had Profession: Librarian. Apparently I do not. Can I take a day job without a profession skill? And I'm definitely in for Part 2, as well. I need some recommendations for what to buy, however. I'm considering a masterwork quaterstaff, but that kind of feels like a waste of my 2PP. Do we need another wand of CLW or Infernal Healing? ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() Xavier's eyes go wide for only a moment as Vermin beats the man down. Then, a narrow smile appears before he says, "I believe he was telling the truth and would have stood down. But I appreciate your tenacity and focus. I am glad to know you're on my side. What would you do with his friends who lie asleep?" ![]()
Male Human AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2
![]() I know we're not at level two yet, but what is your ruling on using Arcane Mark to gain a second attack with spellstrike? I've seen it used, but just want to confirm that you'd allow it as I plan ahead.
|