Consortium Agent

Xavier Charlevesque's page

121 posts. Organized Play character for GM Idyll.


Full Name

Xavier

Race

Human

Classes/Levels

AC14/Touch11/Flatfoot13/CMD 14 || HP 14 || Init +5 || Perception +0; Sense Motive +5 || Fort:+4; Ref:+1; Will+2

Gender

Male

Size

M

Age

25

Alignment

CN

Location

Absalom

Strength 16
Dexterity 13
Constitution 15
Intelligence 14
Wisdom 10
Charisma 10

About Xavier Charlevesque

Background:

Xavier is the only son of a wealthy shipper in Westcrown. His youth was spent studying and training under the finest scholars. When it was discovered that he a hint of magical ability, his father ensured that he finest trainers money could buy. Even from a young age, Xavier preferred wielding a staff as opposed to the flashy swords of his peers in training. His masters were amazed by how quickly he took to it.

When he was 16, his mother died from a Shiver overdose. Overcome by grief, his father withdrew from his son and focused solely on supporting his business and his own alcoholic addiction. Disgusted by his father's behavior, he bought his own apartment with his father's money and found a job as a librarian - this diversion allowed him to consume a copious number of books and provided a modicum of income once his father withdrew his income.

His training lapsed only slightly when his masters were no longer being paid. One in particular, a younger Chelixian, invested her free time and energy in helping Xavier train. They fell in love and moved in together when both were 18. On her 24th birthday, she announced that she thought they should both join the Pathfinder's Society to seek fame and fortune - and to get out of Westcrown. Xavier balked - he had no desire to leave, his father was ill and it was only a matter of time before he passed away and left Xavier his considerable wealth. She wanted no part of that life and after months of fighting, she left. He never heard from her again.

Sadly, for Xavier, his father recovered, and finding nothing keeping him Westcrown, he decided to head to Absalom to rekindle his relationship and to make his own way in the world.

Current Status
HP: 14
Spells Used (Remaining): 0 (2)
Arcane Pool Remaining: 3
AC: 14
XP:

XAVIER CR 1/2
Male Human Magus (Staff Magus) 1
CN Medium Humanoid (Human)
Init +5; Senses Perception +0
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DEFENSE
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AC 14, touch 11, flat-footed 13. . (+3 armor, +1 Dex)
hp 14 (1d8+5)
Fort +4, Ref +1, Will +2
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OFFENSE
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Spd 30 ft.
Melee Quarterstaff +3 (1d6+4/20/x2) and
. . Unarmed Strike +3 (1d3+3/20/x2)
Ranged Crossbow, Light +1 (1d8/19-20/x2)
Magus (Staff Magus) Spells Known (CL 1, 3 melee touch, 1 ranged touch):
1 (2/day) Color Spray (DC 13), Shocking Grasp
0 (at will) Light, Read Magic (DC 12), Detect Magic
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STATISTICS
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Str 16, Dex 13, Con 15, Int 14, Wis 10, Cha 10
Base Atk +0; CMB +3; CMD 14
Feats Improved Initiative, Quarterstaff Master, Toughness +3
Traits Magical Lineage: Shocking Grasp, Suspicious
Skills Acrobatics +0, Climb +6, Escape Artist +0, Fly +4, Ride +0, Sense Motive +5, Spellcraft +6, Stealth +0, Swim +2, Use Magic Device +4
Languages Common, Dwarven, Elven
SQ Arcane Pool (+1) (3/day) (Su), Spell Combat (Ex)
Combat Gear Bolts, Crossbow (20), Crossbow, Light, Quarterstaff, Studded Leather; Other Gear Backpack (empty), Bedroll, Blanket, Spell component pouch
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SPECIAL ABILITIES
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Arcane Pool (+1) (3/day) (Su) Infuse own power into a held weapon, granting enhancement bonus or selected item powers.
Magical Lineage: Shocking Grasp A chosen spell counts as 1 level lower when metamagic feats are applied to it.
Quarterstaff Master Use a quarterstaff one-handed
Spell Combat (Ex) Use a weapon with one hand at -2 and cast a spell with the other.