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Will Cooper's page
RPG Superstar 2012 Top 16. Goblin Squad Member. RPG Superstar 6 Season Dedicated Voter, 7 Season Star Voter. Organized Play Member. 666 posts (2,871 including aliases). No reviews. 1 list. No wishlists. 1 Organized Play character. 21 aliases.
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Belated congrats to our T7V leadership on the hard work and an outstanding result from the land rush!
Time to try and remember my forum login :)
This is getting exciting!
Hey guys - sorry I've been absent. RL got on top of me a bit and I've been struggling to let myself do 'fun' things while I'm not on top of work and taxes and money and shit. Silly psychology but hard to shift.
Will try to be more consistent for a while.
Blimey. One busy weekend and I'm 100 posts in the hole.
Right, better get to!
Alinya gets new spells in her book (took haste and vampiric touch. She could put some gold to good use buying other spells (fly comes to mind.
Also, reminder that she's got Craft Wondrous Item feat and can create cool stuff for cheap :)
I thought they were probably house guards of some rich merchant, or the like. Not actual city guards as such.
On a side note, I (and Alinya, but mostly me) would be alarmed if the party veered off towards a very chaotic or evil direction. I know we're in a darkish noire-ish AP, but we're still the heroes I hope.
Thanks guys - great to see the progress towards a minimum viable feature set.
Looks sweet.
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Conga rats Heathy, and fingers crossed for you!
Surf life saving. Get to dress in snazzy red and yellow uniform, sit on the beach, race out in boats when swimmers get caught in the big waves, stop them from drowning, general acclaim and beers.
Didn't have to rescue anyone so it was basically a lazy weekend on a nice beach with cool peeps.
Thanks for stepping in for me guys - I had surf patrol and camped out at the beach. Was very nice and completely tech free. Oh, apart from my kindle obvs but that barely counts.
That is a very restrictive diet and you have my sympathy. On the up side, it sounds like the diet working in terms of healing the health issues that you're dealing with. And that's good news!
I'm currently on a somewhat similar, though (far) less restrictive diet.
No gluten
No eggs
No dairy
No nightshades (potatoes, tomatoes, chillis, capsicum, eggplant)
No alcohol
Again for immune system reasons. Basically my gut is allowing a lot of proteins through that it shouldn't, and my immune system is seeing them and causing systemic inflamatory cascades.
I miss a bunch of the food I used to eat, but I undoubtedly feel better.
Also, welcome back kruely :D
Oh mate. Sorry you're going through that - sounds horrible. We're here if you need distraction.
Happy new year everyone! Get well soon Ragadolf 'n' fambly.
Belated happy new year everyone! I'm off overseas tomorrow for a week so will have more-sporadic-than-normal internet access.
Oh that sucks Heathy. Hope you can recover some of the fraudulent transactions.
Merry Christmas everyone!
New Zealand gets in early :)
Merry Christmas everyone!
New Zealand gets in early :)
Bleh. Feel better soon Heathy and Istvin.
More likely to be temporary negative levels if they're from a creature, but Heathy will know for sure. If they are permanent, then we need to go buy a scroll or a casting of restoration. It's a 4th level spell so it'll be a while before Larissa can cast it herself. Cost about 700 gp.
dungeonmaster heathy wrote: scribing scrolls Sweet! I didn't realise the feat over-ruled the basic rules in the magic item creation section. Every day's a school day.
Yeah I agree that's the natural reading, and how it makes sense to me.
The bigger thing is that scribing the scroll takes a spell slot, so Alinya would have to
- learn the spell tonight
- rest
- scribe up to 6 copies tomorrow, burning all her level 2 and most of her level 3 slots
- rest
- prepare the spell, hand out the scrolls and get searching
Not necessarily a problem, just a consideration for timing.
Also, I've just realised that we don't even know if the idol is still in the city. Could be anywhere in half of Ustalav by now :/
Leik Fire wrote: Leik could burn the courtroom, to get us a 1-day delay. Genuine LOL :)
Jiggy wrote: Painlord wrote: working in a vacuum sucks Am I the only one laughing my head off at this? Not anymore :)
Istvin wrote: Am I being to insistent on the "let´s head to the docks" thing?? Maybe we should just forget about it and either use some spell to track the owner or forget about it altogether and focus on finding evidence to free the Beast...
By the way, when is the trial starting? Did you guys find any proof that supports the Beast´s innocence?
No, not too insistent at all. We need lots of ideas, because this is hard.
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Istvin wrote: Any spell we could use on the skin to find out who does it belong to? I already made knowledge checks (altough Aid Another actions are always welcomed ;D ) I was aiming for blood biography, but a) there's no blood and b) we know it was a flesh golem. One day I'll get my blood writing on the wall... One day.
Nihimon wrote: Andas wrote: I want to start immediately, but if I am out of the country on business I won't have the time (or inclination) to try to generate a character and login right when the game goes live. I also hope GW allows us to create our characters and attach our Training Time to them before they flip the switch on. This is also what I understand Keovar to want, with the addition tht he would like to attach the training time to the character, but not yet choose name, race, starting faction, and other irreversible decisions.
Without this option there is a risk of ending up either:
- losing XP that one is happy to pay for, for lack of a character attached to the Training Time
- OR ending up with a character that has a confused and unappealing RP theme because the race / name / whatever else doesn't fit the eventual concept
I can understand the concern. Time-in-game is the primary determinant of progress, so delaying character creation is unappealing. However for some people making an early decision on unchangeable aspects of your character concept is hard.
Hello! N'Kai looks sweet as :-)
Thanks Paris. Excited to see what you all wrote. Can I say 'Especially Christina and Matt'? Yeah, I can - especially excited to see what Christina and Matt pulled together for a first Wayfinder entry.
Welcome Istvin. Either an inquisitor or a magus would fit well. Alinya will happily trade spells if you decide on a magus. Might be worth looking through everyone's skills - I think we have many knowledges covered, but it would be great if you could round out a couple of gaps.
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dungeonmaster heathy wrote: huzzzah!! Brilliant! Right up to the elephant, you bricky chuckaboo :)
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Nihimon wrote:
I have to admit, in most of the games I've played, I've crafted and harvested primarily because it was a a big hole on my character sheet. I think I'm going to rely on others a lot more in PFO than I have before. I know there are a lot of T7V folks who are really into Crafting as their primary play-style. *waves*
@Decius: Such as what? Remember that crafting, settlement building, warfare, banditry, and most other player activities do not generate coin. They simply move coin between players. So while your paradigm shift is interesting in terms of an individual character acquiring coin, it doesn't make much sense as a coin font for the game as a whole.
The basic fonts are:
1 direct coin drops
2 drops of items sellable to NPCs for cash (potentially via some layer of processing or trade but remember it doesn't generate new coin until it's sold to an NPC)
3 some equivalent to quest rewards (kill 10 rats, and complex versions thereof)
4 some variation of insurance
I don't particularly prefer options 2 & 3 over option 1. They amount to the same thing, you're just making the player jump through hoops in the name of verisimilitude. Which is fine if the hoops are fun, but often they're not, and they typically don't encourage meaningful player interaction.
What am I missing?
I support abstracting vendor trash into notional cash. The minor added verisimilitude from gathering scraps of meat from animals and selling them isn't worth the added inventory management or added art development. If my sense of immersion demands it then I'll just imagine it happening behind the scenes.
Congratulations. I'm glad I backed, and glad you were successful!
Will Cooper wrote: Notes to self.
Spells to acquire:
lvl 1
shield
mount
obscuring mist
summon monster I
detect charm
detect undead
cause fear
ray of sickening
enlarge person
And the stars of heaven shall fall, and the powers that are in heaven shall be shaken.
lvl 2
book ward
acid arrow
stone call
web
blood transcription
blur
haunting mists
false life
bear's endurance
bull's strength
cat's grace
darkvision
fox's cunning
knock
make whole
owl's wisdom
spider climb
lvl 3
cloak of winds
magic circle against evil
phantom steed
sleet storm
spiked pit
stinking cloud
arcane sight
blood biography
clairaudience/clairvoyance
displacement
illusory text
invisibility sphere
loathsome veil
major image
vision of hell
gentle repose
halt undead
howling agony
ray of exhaustion
vampiric touch
excruciating transformation
fly
haste
magic weapon, greater
secret page
slow
Items to craft:
Spectacles of Understanding - needs comprehend languages
Slippers, Feather Step - needs feather step
Headband of Intelligence - needs fox's cunning
amulet of natural armor - needs barkskin
Cloak of the Hedge Wizard - Necromancy - needs ray of enfeeblement
pearl of power - no requirement
efficient quiver - needs secret chest
scabard of vigor - needs greater magic weapon
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Lisa Stevens wrote: Shane Gifford wrote: I think it'd be hard to make a Pathfinder goblin that doesn't look cartoony. Just look at their bulbous football heads. :)
On the topic of the specific screenshot, it was evidently taken from a playtest on a Mac Mini with low graphic settings. With a higher level of detail, maybe the ogres will look more menacing?
I can tell you from playing yesterday that those ogres are MENACING! If Ryan was playing alone when he took that screen shot, he was probably respawning in town 5 seconds later. Those ogres pack a punch! The only way the playtesters survived is by banding together as a team and working the enemy encampments strategically. We had a lot of fun running around and fighting back the escalation cycle, including taking the fight to the enemy by invading the "monster hex".
-Lisa Thanks Lisa. I love getting this sort of 'gamer eye view', it provides a very different perspective from the design blogs and progress reports. I'm excited that there's a real playable game that you all had fun with. Progress!
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Quiet
Shhhh ... this is a library.
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dungeonmaster heathy wrote: 16th.
Ah. I shall see to it immediately, sir.
What level should Satari be?
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Quick call by to say hi. I'm not dead or disappeared, just lurking rather than posting. Really the only thing I want to post are variations on 'are we there yet?' and it doesn't seem particularly useful.
Tenro, I remember a while back you were interested in a spider-themed ninja archetype. If you have a few bucks to spare, look here!
All hugs above kidney level, guaranteed.
Heathy, I'll send you my design notes for a mythic rukh in the next day or so.
Good to hear, Ken. I hope recovery and followup go as smoothly.
Alright. Caught up. Wow - seriously just wow. You guys are awesome.
I'm thinking Satari either got tangled up with Claw and is drowned but recoverable, OR managed a last minute semi-conscious dimension door to a safe storeroom on the ship and has been unconscious since. Whatever's easiest.
For reference I've got the Mythic book, and I've started playing with creating mythic monsters. It's fun!
Also, damn :( Hugs all round, where welcome.
Sweet. I've started reading but it might be the weekend before I get to the posting end.
Caught up. Good investigating!
Thank you all, it's nice to be back :-)
Now to catch up on posts!
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