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Often players want to rebuild characters they know from media. Whether that is good or bad is another topic I do not want to elaborate on in this thread.
What I AM after is this: If you aim to create a pathfinder pc that resembles a certain media character, why is it so important that every fluff you have in mind is backed up by facts?
Example: Someone wants to play a Guts (whoever that is) style PC wielding a sword with an oversized blade.
In PF blades and hilts always have the same size. There are no large weapons with a medium sized hilt. So you can either wield a medium sized sword and fluff the blade as bigger or you can wield a large sword* and fluff its hilt as medium. Now, why is it so important for people that the blade size is reflected by the crunch, the rules? Even if it would be much easier to just fluff it? The PC would "be" the character who's flavor you want.
*large two-handed swords can't be wielded by medium sized PCs.
If it is the flavor you are after, why is it important to create new rules? Why not use the existing rules and still play your fluff?
Example 2: Someone wants to play a strong dual wielding Samurai. How important is it that this pc really has the samurai class written on his sheet? From a rules perspective he could well play a slayer, getting TWF from a ranger combat style. If he behaves and dresses like a samurai why would it be any worse, fluff wise, than a pc with samurai written on the sheet? Again, why look at the rules when you are aiming for a certain fluff?