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![]() Zoken44 wrote: The recognition of the Irisseni immigrants from that other place their current queen comes from has caused many questions of how the Osirion gods came to be on this plane. and a name has been whispered during storms in the far north. the name of another god who may have come through, his wing beats like thunder, they whisper the name "Perun" Heck yeah - love Slavic mythos. Now for a bit on the Eternal Emperor. So the Eternal Emperor was actually reborn 12 years ago - and in spite of it being the Age of Lost Omens, his coming was foretold. A very senior member of the High Oracular Council had a vision of his birth in the poorest district of Changdo - fate is fickle, however, and before she could tell anyone, in her joy, she over exerted herself and passed away from a heart attack shortly after(to be fair, she was 109). And so Liu, the eternal emperor, was born with no one the wiser. Liu had a very ordinary upbringing, however, at 9 years old, his parents tragically died of a fever that swept through the district. From then on, Liu left Changdo, and has been travelling with a group of friends picked up from every corner of Tian Xia. At 12 years old, there is nothing particularly exceptional about Liu - he does seem to have some innate leadership qualities, although one might argue he picked those up from his parents, both active members of their community. He likewise has very unusual dreams - of thrones and armies, of thousands bowing and calling for his aid. There is also a ghost that seems to randomly appear - he looks oddly like a very old version of Liu and constantly grumbles about Liu not 'fulfilling his duty' and what not. Likewise, spirits, monsters and dragons often note there is something special about him, but are unable to pint point why (possibly an impact of the Age of Lost Omens). Meanwhile, a few months ago, a note was found in the deceased Oracles office by an acolyte - fallen into the crack of the wall. The oracle had in fact noted it down before departing - and this note has been passed on to Zhao Meng, the Grand Oracle. Zhao had the acolyte's mind subtly wiped off the memory of the note, and is thus the only one aware of Liu's existence as the Eternal Emperor. Zhao isn't entirely convinced - but he has sent two members of the Lapis Watchers to follow Liu's trail, which strict orders to bring Liu back to Changdo - willingly or not. Liu and his gang are currently in Hongal, and have had many adventures along the way. The Watchers have a long trail to follow - but they are persistent and many people will have stories of the Band of Liu. ![]()
![]() I was thinking about the death of Gorum and the general state of Golarion after his demise. This new god is often called the Lord of Crimson. Other names include the Red King, Lord of Skulls, Bloodthroat, the Ash General and finally, the Last Roar of Gorum. He is said to be what remains of Gorum's rage and ferocity, with none of the honour of the original. The Lord of Crimson is followed by the most blood thirsty warriors, often broken souls who can see no other purpose than battle. Ex followers of Gorum often follow the Crimson Lord, grieving champions desperate to avenge their former god. Humans and orcs are the most common followers, but anyone capable of wielding a weapon can join. Followers of the Lord of Crimson seem to change. They lose empathy and compassion and all that is left is rage and hatred. They often go by the name of the Dead Legions, covering their skin in ash and adorning skulls upon their heads. Some manage to hold enough reason to be organised armies, but more often than not they are nothing but ravaging hordes. Some gods have attempted to approach this former aspect of Gorum - they barely escape with their lives. ![]()
![]() MasterKobold wrote: Absolutely cursed. Perfect. I love it. Please can I use this as an idea for an adventure one day? My players will be delighted Please do! Glad you liked it - everything I post is always up for grabs. The Children are based on a group of end of the world style evangelicals that lived near to where I grew up. Always lovely people but it was kind of surreal that they also believed we were all going to die in a fiery apocalypse any day from now. ![]()
![]() This is more a practice of how one can interpret the actions of a god. The Children of the Worldbringer believe that all of creation exists in a fallen state. We were never meant to grow old and decrepit, be ravaged by sickness, suffer from wars and natural calamities. The cruel, so called 'Gods', keep us trapped here, forced to exist in a cycle of misery as their playthings. Perhaps most evil of all, they betrayed and imprisoned the Worldbringer, who was meant bring about the next era of existence. You probably know the Worldbringer as Rovagug. The Children of the Worldbringer are almost painfully nice. They run soup kitchens, hospices and orphanages. They'll invite you to dinner and help you if you need it. They also sincerely and emphatically believe that Rough Beast needs to be released and destroy everyone as soon as possible. How this manifests varies. For some, it means preaching the end of suffering and denouncing false gods. For others, it means founding Jim Jones' style communes (which more often than not have similar outcomes). And for some, it means trawling through ancient texts and rituals, to find the final clue to releasing the Worldbringer. ![]()
![]() Erastil and Jaidi are an extremely fecund couple and have produced hundreds of children. While Cernunnos and Halcamora are most well known, the rest often play a role in the folk worship, stories and mythology of those who dwell in the countryside. Far more often than their parents, they on occasion take part in local festivals or aid villagers in ill fortunate.Others play tricks or set challenges. These children of Erastil and Jaidi include Jack Barleycorn, Agharad the Lady of Flowers, Hollie Honeymead, Sion the Fox and the Herdlord. ![]()
![]() Couple of other interesting things about 1929: It was the year the Kellogg–Briand Pact went into effect - with it's stated aim being not allowing war to resolve "disputes or conflicts of whatever nature or of whatever origin they may be, which may arise among them". Obviously, it didn't work out. In the same, Stalin exiled Trotsky and began the "Year of the Great Breakthrough" - resulting in the villainization of the Kulaks (peasant land owners) and their deportation to Siberia All Quiet on the Western Front was published in 1929. Yugoslavia became a dictatorship. Black Saturday happens in Samoa - the murder of 11 unarmed demonstrators by colonial police. ![]()
![]() Aenigma wrote: Really? Aldinach, Nocticula, and Socothbenoth are from the real world mythology? I searched their names on Google but I couldn't find any. So I thought those names are 100% created by Paizo. I believe that Socothbenoth is inspired by Succoth-benoth, a babylonian god. Aldinach is a demon from egyptian mythology and I think Nocticula is god found in Roman mythology, but I'm not sure. ![]()
![]() Oooo this is a fun question. Origin of humans - this idea is based on article on Gigas found in the one older pathfinder adventure path books (The Twice Damned Prince I believe it was). Essentially, during the Titan rebellion against the Gods, as well the Elysian and Thanatotic factions, a third faction of titans hid amongst the many worlds of the Multiverse. They hoped to survive by taking neither side and waiting the war out. As we know, the Gods won and were less than impressed by the neutral titans. However, seeing that they didn't directly support the Thanatotic Titans, the Gods decided on a punishment-not-punishment. These titans would be allowed to inhabit the worlds of the Material Plane, however, they would only have a fraction of the power and a fraction of the size. There was infact a fourth faction of the titans, who fled to the First World and became the Fomorians, but that's a story for another time. ![]()
![]() 217. The World Eater - this colossal star-beast has many names in countless cultures, but 'World Eater' is perhaps the best and simple way of explaining it. Resembling a colossal tape-worm, the World Eater travels from system to system, life bearing planet to life bearing planet, and devours its inhabitants. One attempt to read its mind indicated that there was no malice in what it was doing and it may very simply be acting on natural instinct. Some have even speculated that it has a purpose, which is to prevent the material from being overpopulated. 218. The Commonwealth Amongst the Stars - a conglomerate of steampunk civilisations, constantly looking to expand and colonised new worlds. Though technically ruled by a queen, the true rests in Parliament and the Church of the God Machine. 219. The Anunnaki Worldships - despite the name, these vessels are only the size of a medium scale Pact world starship. Resembling silver spheres, the worldships are made of various esoteric materials, which allow the inside to much larger than the outside. The Anunnaki rarely leave their ships and, from what little information the Starfinders have gathered, seem ashamed to do so. 220. A hidden space station inhabited entirely of the descendents of a scientist who cloned himself. All highly intelligent and immensely unpleasant to be around. ![]()
![]() Hi I've attempted to buy the Bestiary 6 three times, believing I've typed something wrong in all attempts. I've purchased from other websites fine this morning, and after checking my bank account that I have three pending charges for the purchase, but still nothing in my downloads. Is there an issues with my account, or has something else gone wrong. Also it appears I can't save any payment methods. Thank you. ![]()
![]() I always liked the idea that humans are the descendants of the titans. Could explain why they are so wide spread. I also like the idea that they could descend from titans who were cursed into having small, mortal forms by the gods, because they choose to stay neutral in the war between the thanatonic and the elysian titans. ![]()
![]() I got the impression that magic wasn't less common, just many of its previous uses were now taken over by magic? Aaaaaaanyway, I think Torag could continue to have a role. Things will still need to be built and created. Erastil could have a role as a sort of hardy, conservative frontier colonist type god. Not sure about Gozreh. I mean, other planet's will have nature, but I did get the impression Gozreh was Golarion-centred. Cayden I think will continue. In the case of new gods, I imagine perhaps gods from Triaxus, Castrovel and others may make an appearnce. And maybe for space and sci-fi centred gods, like a god of radiation, god of energy, etc, etc. ![]()
![]() Set wrote: Ooh, this I like! With the fall of Azlant, the setting could use a sort of 'Melnibonean' jaded/morally dissolute 'elder race' sort of deal. Melnibonean is the idea was I going with. I'm planning to do a dungeon crawl in an ancient elven barrow, one of many found in places such as Galt, Brevoy and my own homebrewed nations. Tombs of ancient elven mages and warriors, imprisoned by the kellid wizard-kings that led the slave uprisings, back in the Age of Legend. The elves of Castrovel would provide a twisted hedonistic mirror to the elves of Kyonin. They would also tap into the much darker side of fairy folklore, stealing babies and all that. Set wrote:
Cheers! I'm happy with Andalia and Raedland too. Not sure about the other too, but nothings set in stone. It would also be a place for more gritty medieval situations mixed with fantasy, like the Northern Kingdoms of the Witcherverse. ![]()
![]() The Cult of the New Dawn preaches pacifism in the face of war. They come to aid of those suffering in poverty and in slavery. Their temples communes are places of light and serenity, the sound of music and children's laughter permeates in the air.
The Races of Man are the direct descendants of the god-like Titans. With some adjust to the map, central Avistan is home to four different kingdoms; Raedland, Emeria, Andalia and Krydirn. Go here for your classic medieval high middle ages style adventures. Wolfgang Baur's Southlands's races have been added to Garund, as well as the Midgard concept of God Masks. The Elves of Castrovel, from the City of Caer Gwyn El, are beautiful, decadent and with egos the size of dragons, which they rode in ages past. When not hunting for mortal children to be brought back as slaves, they play their courtly intrigue and write songs and poems.
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![]() Well.... After the death of Ileosa, rather than deal with an inevitable civil war among the Great Houses or Cheliax storming, the magisters and arbiters temporarily united, and created the Office of Patrician, in order to mediate between the rival groups that run the city. The new Patrician is Donovan Castamar, whose policies include allowing guilds to form again and increase ties with other nations (most notably, not Cheliax). Ustalav is experiencing civil war. A titan has appeared in the middle of Mwangi. Katapesh was devastated (adventurers did their best). Also, Absalom also celebrates Pie Week, a halfling holiday, revolving around the baking and eating of pies. ![]()
![]() For sort of Science-Fantasy stuff: Terry Prachett - Strata
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![]() 1. Urgaz, orc fighter and part time translator at Absalom Station 2. Lizardfolk smuggler called Slan Colo, quick to remind humans to restrain their cockiness. 3. Takeo, human fire Kineticist. Recovered from an abandoned vessel. Suffers from amnesia, though vaguely remembers his world as a war torn place, where the different nations fought with their respective elemental powers... ![]()
![]() 1. Warforged
So we need warm climate and lots of water... I'm thinking South Pacific. Awaki and the Seas of the Suns The World is called Awaki. It's also the word for Ocean, for the people consider it one and the same. It's also a world with two suns, Zanu and Kolo. Awaki is considered their child and their first born. Awaki is a world covered in the water. There is a single continent, about the size of Australia, called Kanatasu, but it is rarely tread upon. It is the north-west and to the south, there are islands inhabited by bird-like dragons and talking stones. Awaki is a young world. Relatively speaking. The islands are covered with hundreds of towns and villages, each governed by their own tribe, each with their own history and heroes. Some are banded into small alliances, and sometimes larger tribes draw tribute from smaller, conquered ones. There are also city states, which maybe home to several tribe. Currency comes in the form of beads and copra (dried coconut meat). Currency also comes in the form of Taleswapping. The greatest of the tribes will not only have the great warriors, but also the greatest stories tellers. These men and women will often help chieftains bargain for resources, by telling a story that makes the other tribe look magnificent. There is another, more rarely used form of taleswapping. When a person needs a new identity, a new future, a new name, they will swap their story (there life basically) for another. This can have interesting outcomes. They travel from island to island on small ships and canoes, except for the Trogi, whose entire village floats from island to island (they are also expert dragon killers, by necessity). The seas around these isles are called the Seas of the Suns. To the north lies the Sorporos, the nation of the Nagaji, who worship the Celestial Serpents. It lies on the Island of Tanusu, one of the largest isles on Awaki (It's about the size of Japan). The Nagaji also inhabit several other islands, though the race as a whole is often united in their faith. The Nagaji consider the human tribes very uncivilized, because they worship turtle gods. The Nagaji are a proud race and they do not take insults well. Many humans assume Nagaji are unemotional, but this is untrue. Emotions are expressed through movement and noises. Nagaji art puts emphasis on the movement of the characters, not the expressions of the faces. A common insult among Nagaji towards humans is Fruit-Face. Beneath the warm oceans live the Nereids. The Nereids inhabit the coasts and usually the biggest source of beads and pearls for both humans and the Nagaji. In return, nereids request simple forged weapons and fruit. A war was fought once, one of the few times humans and nagaji were allied, fighting again the Nereid who sort to plunder the lands of the Dry (what they call dry land) (as we humans seek the resources of the sea, nereids are just as eager to for those of the land). It ended, however, when all the armies of the nereid were told to retreat back into the oceans. The reason for this is why the nereids are forced to live in huddled tribes along the coast or sell themselves in the towns and city-states. The nixies were created by nereid mages alchemically adjusting a unborn nereid fetus. The nereid sort to create a caste that could infaltrate the rivers and pools and target leaders and chieftains. The harshness of the alchemical alteration meant the mages made the nixies breed true. How foolish they were to do so. Nixies, often mistreated and abused by their nereid overlords, betrayed the them. In return for refuge with the humans and nagaju they assasinated the Conche Queen, her seven generals and all her offspring. Now they live among the humans and nagaju, aiding in fishing as look outs and caring for the temple pools and manatee farms. However, the final blow for the nereid civilization, was the Fall of Tears. 150 years ago, pieces of a destroy metal crafts came crashing into the sea. Some were tiny, the largest the size of oil tankers. Unfortunately for the nereids, many of these pieces landed in the homelands of their civilization. It was clear that who ever made these pieces were vastly more advanced in technology and magic than any people inhabiting Awaki. Many of these parts only half sunk, allowing exploration within the innards to take place. Soon, tech was being harvested and sent back to the tribes. No successful reconstruction has been made yet, though people whisper Soporos has made plans for a steam ship. This wasn't the last of it though. 50 years ago, a vessel of metal and magitek, so large it temporarily blocked out the sun, arrived in the atmosphere. And with them, the peoples of Awaki met the Suno. The Suno are magical sentient automaton. They have been sent by the 'Sky People' (the suno have yet to release their masters true names), primarily for the purposes of study, diplomacy and to explore the wreckage of the fall vessels. The Sky People themselves cannot come down, due to a previous attempt which led the entire party to be infected with disease (a disease the people of Awaki has long since become resistant too). So until a vaccine is made, the Suno will take their place. The Sky People are forbidden to directly trade with the below peoples, as to avoid significant societal disruption (something to do with the 'Doctrines of Harmony', a suno explained). They can however 'accidentally' allow the suno to leave some blueprints for technology lying around, in the hopes it will allow enough advancement for the Sky People to begin trade (the people of Awaki don't know this, but the magic of their world is very special and different to the Sky People). So pack up your gear, because instead of ancient temples and cities to explore (there are some, but not many), you've got to explore crash magical space ships. ![]()
![]() 1. A troll cavalier, rides on the back of the bulette and member of the Order of the Blue Rose. Wishes the spread love, peace and affordable bridges for the trollish community to live under... 2. Wiggles the Orc. Orcish brawler, another peace lover, except he's painfully shy and paranoid and reacts to most social interaction by punching it. ![]()
![]() 1. Steady Group - Home Brew
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![]() 45. Halfling Pig Also known as a hogling, essentially a breed of pig bred to be half the size of a regular pig. Predominately found in halfling farms and villages, through sometimes sold to human farmers on the pretense that their just piglets... 46. Book Moth The book moth is a relatively less dangerous relative of the much larger and far more fearsome slake moth. Like the slake moth the book moth feeds off consciousness, unlike the slake moth it is a scavenger rather then a predator preferring to feed of the residual collective consciousness that clings to ancient and well thumbed texts. They consume this consciousness by physically consuming the text, and store the knowledge within the structure of their Byzantine insect brains. Thanks to the long periods of torpor the moths enter into they are often centuries old, and possess knowledge stretching back millennia. Particularly ancient moths, who have witnessed through the writings of untold generations the rise and fall of countless civilisations, take on an oracular quality, and consumption of their dreamshit leaves the user with a kind of rough foresight. Throughout the cities of Thuvia, Osirion and Kelesh, the Moth-Prophets are a common sight, travelling from town to town with their charges changed on their back, speaking prophecy and offering the ancient historical mysteries of the moth. ![]()
![]() Taldor = Byzantium/British Empire
I'm sure I've missed some out, but that's what I can think of at the top of my head. ![]()
![]() Arakhor wrote: Surely, AD 800 is the First Reich, given that Charlemagne is still alive. Funnily enough I imagined Hitler in his usual insanity, has declared himself Charlemagne/Frederick-Reborn; all others are pretenders (He is very, very insane at this point, from a mixture of stress, meglomania and syphilis). That said, I imagine attempts of an alliance would be made. Redbeard the Scruffy wrote:
Cannot stress enough, this is purposely meant to be an awesome dumb idea (or a really dumb awesome idea). Unless of course the decision was made that the Allies snuck themselves in with the first group, with the Allied Powers acknowledging that the world timeline was going to irreparably changed, but still considering it better than the alternative, i.e. the Nazis curb stomping and enslaving 800AD Europe. On the side note, I would think Sabaton would be the best band to go with this adventure... ![]()
![]() Vikings vs Nazis During the last days of the Third Reich, the nazis send a small army of soldiers, workers, scientists, polish slaves and high ranking members of the Party and the SS back in time to Scandinavia 800 AD in order to restart and form the Fourth Reich. The Allies catch on, sending back their own team to arm and united the local fighting viking clans. PC would include the typical dark ages lot (vikings), as well as escaped Polish slaves, disenfranchised nazi scientists, AWOL ss and army members and time travelling Allies. Would include Nazi mutants, weird viking magic and increasing senile Hitler.... ![]()
![]() Aaron Goddard wrote: so all white people are barbarians or evil empire guys. Got it. Now now, there is still Andoran (EAGLELAND), which is pretty much one of the nicest nations in the Inner Sea. There is also Ustalav and Brevoy of course. Of course, at the end of the day, you can always create your own nation and then insert into the Pathfinder setting. Nothing stopping ya! ![]()
![]() I think its fun to look at each nation and expand on its dark aspects. Like Brevoy can be a highly feudalistic medieval nation, where the peasantry are little more than slaves and often die at the whims of their lords and said Lords are plagued with intrigue, infighting and decadence. The Land of Linnorm Kings is a realm at constant war with itself, ever fearful of the encroaching influence of Irrisen. Iobaria is a medieval post-apocalyptic wasteland populated with barbarians and marauding centaurs. Rahadoum is a 1984 style state, suppressing any form of religion or spiritual practice. Kelesh is a tyrannical empire based on slavery and religious fanaticism. Even 'Eagleland' Andoran could be interpreted as a corrupt naive state with an increasingly failing democracy which is slowly being taken over by a new nouveau riche-style class of merchants and former nobles. These interpretations might not be canon, but it can be an interesting way of interpreting them. ![]()
![]() Nah, everyone's got it wrong you see. Cause the Vaulter Keepers didn't actually build the vaults... Spoiler:
...they are the vaults!
Back when Golarion was just a boiling rock, what we call the Vault Keepers were titanic beings with the flesh of stone, bones of iron and blood of molten gold. They shaped and crafted the world until one day, they went to sleep within the earth itself, their innards forming the vaults we know today. Why they left the waking day is unknown, perhaps after being defeated by gods or aboleths... On one final note, the Vault Keepers created many 'children', such as the Pech, yet before they went into slumber, they formed two new beings. One short, yet strong and inventive, to carve new civilizations within the earth, the other powerful and ferocious, able to survive and flourish in the harsh environment of the Darklands... Their descendants have of course long forget that their species are in fact kin... On another note... Spoiler: ...I do believe it is no coincidence that I came up with this idea after playing the Dragon Age's 'The Descent' DLC and reading Terry Pratchett's 'Thud!' ![]()
![]() Brevoy is partially based on Westeros with a heavy Slavic twist. So far its only really been played in Kingmaker. I've actually been playing several adventures in Brevoy where in the adventurers have to investigate a murder at tourney outside of New Stetven on behalf of the local ealdorman. My version of Brevoy was probably more traditional medieval European setting than medieval eastern Europe, as I took a great deal of inspiration from A Song of Ice and Fire Campaign Guide by Green Ronin. ![]()
![]() Can I do a part 2? I'm doing a part 2... Okay, so modified Cheliax's central religion is the Church of the Authority. Asmodeus has infiltrated the Inner Sea in the guise of a 'harsh but fair' deity called the Authority, which has essentially taken over the Cheliaxian Empire. It's still just as brutal and oppressive as before, complete with the brutal and warhammer inspired Inquisition, it's just the whole 'devil worshipping' is now more subtle. Iobaria is essentially the Grand Duchy of Moscow if it collapsed because of the Black Plague. The Grand Tsar of Orlov, Vaddam II (imagine a russian Brian Blessed), claims the entirety of Iobaria, Mendev and most of Brevoy, though in reality actually controls little more that a couple of miles outside of his city. He spends his days passing pointless laws and drinking with other bored nobles in the decaying Orlovian palaces. It's still famous for its boyars and Iobarian Hussars, as well as its class of Tengu (known as Huginn in the North) spies. The cult of Rovagug is known as Brothers pf the Promised Dawn. They believe that they actually live in a fallen incarnation of the universe, ever since the death of IHYS (the previous one being an Eden-esque paradise). They also happen to believe that in order the universe to be restored to its former glory, Rovagug must be released to complete his purpose (i.e. eating EVERYTHING). The basic logic of the cult is, in order for something to be reborn, it first has to die. I've also been inspired (read: ripped off shamelessly) from Kobold's Press Midgard setting, mainly the Gearforged. In Golarion, I have easily transplanted them into the city of Alkenstar. I've also taken the idea of calling Inner Sea Tengu Huginn. ![]()
![]() I made quite a few modifications to Golarion, mostly culture and fluff. Brevoy is no longer Westeros crossed with medieval Russia, rather its Westeros crossed with the Northern Kingdoms of the Witcherverse (Because Slavic mythos is AWESOME). It's also much larger and made up of four kingdoms. Not all of Galt has descended into bloody revolution. The Duchy of Arretia declared independence and escaped the chaos. It's basically late-medieval fairytale France, with wine orchards, knight errants and tourneys. The people of the crashed Divinity were definitely not human. Androids only look human because they were the first race they encountered. More hobbity halflings. Elves had a much bigger role in Golarion's history. There are three great dwarven cities in the Lands of the Linnorm Kings; Volkringard, Nanirheim and Dolinngard. They look upon the other dwarven civilizations with disdain. The Ironbound Islands are still viking-esque, but with a heavy dosh of Irish celts. The cult of Rovagug is more complicated than you might think. They believe that this current universe is fallen from grace and by releasing the Rough Beast they can cleanse creation and restore it too its true Eden... ![]()
![]() I've been mulling over an idea for a while now. Its a megadungeon set in the shell of titanic cosmic snail. It's name is Jeru, and it was accidentally blessed by both God and Satan during the Fall. It's shell (which keeps growing) has it's own testament written upon, which both God and Satan desperately want gather and archive. Adventurers would spend their fighting angelic and diabolical enemies and interrupting debates over phrases and whether or a certain word means battle or orange... ![]()
![]() In Castrovel, the world of nature's fertility and brutality, lies a realm protected by the harsh storms and weather patterns that torment the rest of the world. Sovyrian is sheltered by the powerful magics of its aeroturgists, keeping the Elfland in a state of perpetual spring and calm. In peaceful glades and calm meadows, the elves of Sovyrian (calling themselves the Tíre Alainn, Beautiful Folk) live lives of eternal joy and pleasure. The realm is dotted with gorgeous estates and covered in great forests, home to creatures strange and wonderful. In the courts and palaces of El Nia Gwyn, the three near godlike rulers of Sovyrian play the shadowy games of politics. Eradia, the Birch Queen, the most powerful of three, whose love can see a thousand children smile and whose ambition would see her brothers burn where they stand. Auberon, the Oak King, wild, passionate warrior, leader of the Wild Hunt, great drinker and famous for terrible bouts of anger and depression. Llŷr, the Holly King, said to be the most beautiful being in existence, a writer and poet and master sorcerer, despite weak in body. The elves grow bored of these machinations. One can only enjoy paradise for so long. Eventually you get sick of the Blessed Salt and Ambrosia... The elves of Sovyrian look hungrily at the lands of the Inner Sea. They read their ancient texts and sagas, and their minds come alive at the thought of returning to the days of an elven ruled Golarion and their once multi-world spanning empire. They grimace at the thought of the Lesser Folk, tearing up and spoiling the lands once under their control. With Azlant sunk, the Serpentfolk fled underground, the giants turned to savages and the dragons are too few, there is not much in the way of a possible invasion. Queen Telandia and the elves of Kyonin, are possibly all that stand between Golarion and an all out war. The elves of Sovyrian are beautiful, proud, vain and terrible. The people of Golarion have forgotten the oldest songs and folktales, which tell of the nightmare of elven rule, now they only have tales of trickery and dancing. The Gentry, the Lords and Ladies, the Star People, the Tíre Alainn, intend to reminded them. More to come. |