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Missed the playtest due to medical mishap and miscellaneous eff-ery,but I had a few thoughts tangential to references made and my feelings on the matter.

The Summoner 'fantasy' has always been difficult for me to pin down aside from knowing what I personally like. The concept of course ties bac, for me,to Final Fantasy IV (US 2) and Rydoa, who could cast other magic as well, but the Call spell ability was HER thing. The lore tying the life force of the summoner/caller to the caster was more used for drama with her mother, but never seemed to overly affect her.

Seeing the ability as manifest across other games in the franchise kept me interested through all its permutations - such as when, in FFVI/US3 the summons were espers and one of the main characters, as a half-esper, filled the concept space for what I would want in a Synthesist. Overall, the summons remained, more or less, like those Volatile spells from the playtest, flavored as the individual incarnations we've known and loved...up until X.

FFX for me was, unless I am misremembering, where I first encountered the eidolon nomenclature...and the newer, persisting behaviors that underlined the tabletop counterpart. I dug the concept, even if it was still time-limited in game.

Since then, of course, there's been 2 Final Fantasy MMOs, several spin-offs, and at least one competitor that took on the concept in a similar way - World of WarCraft. The warlock was already mentioned as a 'pet' class, but I think that some further examination of the conceit is merited.

In WoW, the overall class was the same across the boards...in theory. In execution the specs/paths filled massively different niches even within the damage dealing role. Destruction was a direct 'nuker' whose attacks were empowered by certain debuffs deployed, with their demons serving more or less as an attack accessory (and for a time you could learn an ability that let you ritually sacrifice your demon servant to gain a buff and one of its abilities! ). Affliction was all damage over time, all the time, culminating in obscene damage output...so long as you could keep several proverbial plates spinning at once. This also made for a common tactical shift of using the weakest summon, because it passively improved you spell damage and did direct damage for you while your Damage over Time spells ramped up.

Demonology changed the most over time, but was consistently the path/specialization the most benefitted player and summon alike as they could heal the demons more at less personal cost as well as empower the pair with ease,on top of getting access to special, stronger demons.

By comparison, in FFXIV, the summoner no longer had the arsenal of incarnate elemental beings to choose from - no, the lore of the setting instead granted you access to 3 specific entities...or rather, fun-sized fractional emulations of their powers. Which is rather what the playtest Summoner feels like. In FFXIV it comes down to DoT spells, special resource cooldowns, and whether you want pure offensive melee damage (Ifrit), melee damage with a defensive shield (Titan), or ranged damage (Garuda). Their abilities are flavored around their elements so it's fire, earth, or wind - or GTFO.

The one detail I give credit for that isn't the 60/70/80 abilities, is that under the hood is a pair of specific spells that are actually Egi (your Eidolon/Eikon-lite) commands...and given the design philosophy of 2E and the summoner's concept space, I would rather like for the request for buffing and support spells focused on the eidolon to include the option, given the sharing of souls and spiritual energies, of using the castle's hypothetical spell slots to fuel magical abilities OF the eidolon.

Such an ability would add extra significant for those who focus on their eidolon rather than summoning other monsters. Conversely, calling monsters for hit and run/disperse could be hilarious if the summoner gets conjuration/summoning, rather than just the latter half.

And while I know people have already gone all-in on the Pokémon inference, I can't help but think that a more Digimon-esque approach, focusing on a base eidolon with multiple configurations as levels increase, might make for an interesting archetype or later class feat. "Lantern! By our pact, battle evolve into Trumpet!" And the angel-emulating eidolon's configuration changes to match the more powerful entity,entity, long as there's enough evolution points...and after battle/expiry the form reverts back to fun sized,and the pool is drained until next rest.


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Hadn't been here in a while due to life unending me, but this is a most welcome thread to come back to find.


Ssalarn wrote:
TheAntiElite wrote:
Apparently, not me. :(
Did you preorder through the Kickstarter or Backerkit? Did you order at a level where you would be receiving at least the full Co7S PDF? How long ago did you place your order? If you just recently ordered through Backerkit there's typically a delay of up to a week or so before the rewards are sent out.

Kickstarter at the book and PDF level.


Apparently, not me. :(


Thanks to Starfinder having launched and some lovely Gap inspired FUD,a Pathfinder game of Not!Tokyo Jungle.

It's a city. Everyone is gone. The animals remain. And the familiars are kicking off the battles for supremacy.


My apologies for the vagueness of subject, as the idea is fairly specific and I'm trying to do this in a relatively balanced and reasonable manner.

I'm using both Pathfinder and Starfinder to revive an old DragonStar campaign, and previously had used the mecha pilot class from BESM d20 to cover the neutral faction of shock/specialty troops for the gem dragons. I'm finding it would work better and make more sense to base the rework on the Aegis class, but what I want is to find a way to allow for an artifact or moderate to greatly powerful token/device that powers the transformation and temporarily trades a wielder's class levels for equal levels in the Aegis class. I'm wanting to set a fairly hard time limit for the effect, in addition to thematically building the effects and abilities around the respective gem dragon abilities.

The core idea, more or less, is an Aegis inspired by TekkaMan Blade, where the powers are fueled by shards of a gem dragon's molt-gems. Normally the troops serving a specific dragon have abilities based on the ones of their draconian liege and corresponding training. The players gained access to the crystals of a few troops who met unfortunate ends, and I had made them deliberately overpowered, but I am trying to bring things back in line.


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The comments about The Nexus make me want to see it all the more on account of my project that started as a more Akashic take on the sha'ir that has since evolved into an entire alternate take on geniekind as a whole and what might best work as the underpinning of an entire quasi-Persian/Arabesque setting.


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Late to the party as ever, but I definitely want to encourage a mask-making type of akashic class, in my head as much inspired by the prestige class in Nyambé as the character Mudman from the fairly obscure Neo Geo fighting game franchise World Heroes.

Also a Passion Daeva in the style of a qedeshot is highly intriguing, but I'd definitely was to see a Philosophy of Change with an emphasis on the forcing of the issue being the fulcrum around which everything turns.


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Someone semi-joked about it, but given that I have GURPS: Callahan's Crosstime Saloon and a deep love of the book series, I've spent way too much time writing up ideas for a brothel campaign inspired by Lady Sally's Place.

With a bit of crossup for the people who may not appreciate a smuttish romp, some of the campaign would be questing for rare boozes and food for the bar, while other adventures would be themed around...talent acquisition. Particularly for certain patrons of more exotic proclivities.


The saddest, most selfish part for me as only a semi-fan, was that there was a cover that I wanted him to do that I obviously never could have afforded to have him do, that his voice would have been perfect for and would have been stylistically amazing and now it can never be.

I can only imagine him screaming the chorus of Tears for Fears' "Swords and Knives", while quietly, mournfully finishing in the My December style softer voice with the last lyrics.

"God save those born to die."


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Bob_Loblaw wrote:
What if I don't want to continue fighting? What if I'm tired of getting my ass handed to me? What if I don't really want to be a part of a world that doesn't want me here? This has been a struggle for nearly 40 years for me. It's tiring. I'm so close to being done.

In those moments, my heart is guided ba a particular quote.

"If you need a reason, that isn't the love of those dearest to you, stay alive out of spite for the haters."

It's what helps me, on the ethnic front, at least.


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Bob_Loblaw wrote:

I had someone tell me that they understand what it's like to be discriminated against because she's 10 years older than her husband.

I tried to explain that they don't understand because they are part of the majority. They are white, cis, straight, and Christian. They don't understand what it means to be truly discriminated against. One said that she gets dirty looks because she's older than her husband. I asked her when was the last time that she was denied a job or housing because of it? Was she told that she wouldn't be allowed to marry him? Was she told where she should pee because of it? Was she told that she couldn't have a wedding cake, flowers, or a venue because of it? If not, then she doesn't get it.

She's not a bad person. I really don't think that she understands at all.

Dunno about everyone else, but this hetcismale darkie gets it.

I can't exactly white knight for my Rainbow Tribe people, but I can stand in front, if allowed, and beside if refused.

I worry less for my safety because I already know that it's untenable, especially after this election.


Try this one .


Very much digging these.

Onligatory Manga thematic question - have you considered an archetype where, rather than the arm being perpetually on display, it is an activation triggered effect? While the comic inferences most obvious have an always on aspect, I wonder if a more Spiritualist flavored version would be viable option for those who draw more of their inspiration from, say, Sado from Bleach or the protagonist from High School DxD or sCRYed than Witchblade.


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Insain Dragoon wrote:
Actually I liked the idea from the last thread of the Cavalier with a motorcycle+power suit like in Mospeada.

I'd be inclined to keep it thematically apt and approach from a more Escaflowne direction, but that works too.


...and pledged.

MOAR SHELZAR PLOX.


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I have to admit, the idea of the misinterpretation of the permutations of the author's bigotry makes for potentially fascinated tellings where people go in with the wrong idea, and that misinformation makes not only for a chance to show the human monstrosity and then have them end up a-hole victims whe n the thing they misinterpreted come along to eat them anyways.

Mind, that is from the perspective of a darkie who isn't self-loathing in general, only in very specific about things non-racial, and who would write a story about people mistaking black people for being the chosen of Shub-Niggurath who seek to choke out other ethnicities by out-breeding and corrupting their purportedly pure blood and all that other horse-hockey, coming up with increasingly cockamamie theories until the actual spawn get them, in spite of those they persecuted trying to help save them from themselves and whatnot.


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So as to not miss out on the chance to weigh in...

I have experienced the Freestyle machines at several locations - predominantly Wendy's in Dallas and Grapevine, Firehouse Subs in Plano and Grapevine, and a few other places I can't recall off the top of my head.

The ones in the Plano Firehouse Subs and the Dallas Wendy's were terrible. The ones in Grapevine didn't have the all-mix effect per core product. Why this is, I have no idea, but the Firehouse Subs in particular was notable because I went from Cherry Coke to a DIY Mezzo Mix (Orange + Coke) to a Grape Sprite and there was no flavor bleed in the Grapevine location...and they had a better Cherry Limeade mix to boot.

YMMV, clearly, even by site.


Haladir wrote:
Freehold DM wrote:
Haladir wrote:

I grew up in northern New England (New Hampshire and Maine).

My favorite soda has to be Moxie.

So... just make it Moxie for mine!

(And, yes, I know that you have never heard of it unless you've lived in New England or are over 80 years of age.)

They don't sell Moxie where I live. Whenever I go back to New Hampshire to visit family, I always bring back two or three cases of the stuff.

Or in your case, both!

More seriously, I heard it's an acquired taste.

I'm not that old! Of course, I do remember the Ford Administration...

Unless you grew up with it, Moxie is a an acquired taste. Moxie is much less sweet than most sodas, and has a complex herbal flavor, with a slightly bitter aftertaste. I grew up drinking the stuff, and don't remember ever not liking it. I've heard the uninitiated say it tastes "medicinal" or more specifically, "a bit like Vicks Formula 44 cough syrup." Honestly, I don't really see that myself.

The medicinal quality is sourced from gentian violet, which of course is one of many ingredients in bitters, which is why Moxie is the elixir of the Deities.

Mind you, I'm from Maryland originally, my first taste of the stuff was love at first sip.

I love me some Jones Green Apple too, miss when Snapple made sodas including a Cherry Lime Rickey and the most awesome grape ever, and when New York Seltzer was a thing and more sodalike than 'seltzerish'. Kickapoo Joy Juice is okay, anything by Sprechers is heavenly (especially the Ravin' Red and Grape), the Bundaberg Ginger Beer (and Ale) are both tasty but I like their Blood orange and Peach too, I try to get the cane sugar versions of any soda I can find (though sadly you can't get Tahitian Treat that way, and Cactus Cooler isn't made anymore), and in esssence I am so fond of the stuff that I started making my own sodas, though nothing of a distributable quality in my far from humble opinion.

There's a few sites that I'm rather fond of, but the general inspiration comes from my other love - tea. One of my fave sodas is an Orange-Hibiscus cooler that would be incredible if I were to caffeinate it, but...meh. It's a hobby, and until I develop the poer to spontaneously generate money it's not something I'd want to go pro at...

Though I wish I had more time to experiment with varied brewing methods - I prefer to force-carbonate but I won't deny that half of the the appeal of Fentiman's, for me, is that it IS brewed. The closest I've done is a more Victorian style lemonade using yogurt whey for the lacto-fermentation. My ginger bug experience was less successful, though.


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To go with the coherent theme, a decidedly intricate look as much at the seedier end of culture as the socially-acceptable. To be blatant, when you get to the culture, history, and the vices as well as the virtues of the city, I'd hope a page was taken from Sword and Sorcery's Shelzar: City of Sin. Granted, in that case the focus was decidedly more on the vices, but the history of the city examines the Why of said choices as much as the Why of the more virtuous end of how the City-State works.


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Freehold DM wrote:
TheAntiElite wrote:
pH unbalanced wrote:
Bob_Loblaw wrote:
Since we've now had a successful penile transplant, I wonder if there will be transwomen donating theirs to transmen. I think this opens up a new era in (re)constructive surgery.
That wouldn't work, because they use some penile tissue during SRS for the construction of the neovagina. Part of what you are trying to do is preserve as many nerve connections as possible so that you can remain sensate.

Appropos of nothing (aside from a story from the Hot Blood series of books), neovagina is now my favorite neologism du jour. It spurs the urge for GURPS and TransHuman Space.

It also moves the needle on certain personal issues for me, that are purely my own problem but don't impact anything other than my own personal conflicts that have been experienced.

YOU LOVE HOT BLOOD TOO? YOU MEAN I'M NOT ALONE?!?!

SHHH NOT SO LOUD. IT INSPIRES HALF OF MY WRITING.

Also the story in question was Sex Object.


The Alkenstarian wrote:

I confess ... despite saying earlier I had nothing to confess to ... that I am not a fan of half-elves and half-orcs.

I'm in fact not a fan of any half-anything races. Why don't we have half-dwarves as well? Why don't we have half-elf-and-half-dwarves (dwalves?) or half-orc-and-half-gnomes?

If you can mix humanity into anything, why can't you mix anything into anything else? Is it because we, as humans, are so awesome that we can just be the blank DNA slate that anything can be mixed with? If so, as I said, why no half-dwarves or half-halflings?

I have other problems with half-elves and half-orcs as well, but I'll leave those out because frankly, mentioning them would be invariably be misconstrued as inflammatory.

Leaving aside Dark Sun's Muls, I had the theory that requires dwarves retain their pre-3E low fecundity - specifically, human women would not be able to carry a half-dwarf to term purely because of the sheer drain on her physical resources - this, in conjunction with the tendency of female dwarves to by paradox have a better chance of conceiving when under the weather as the naturally high CON of the race makes for an unintended hurdle when it comes to conception. Simply put, female dwarves are likely to reabsorb eggs like a rabbit before implantation could happen.

Half-halflings are effectively undistinguishable from short humans or tall halflings. But that's only in my campaigns, so I should have probably prefaced that in the first place.

I think entirely too much about this sort of thing.


I liked the concept very much, but didn't feel like the two halves of the class added up to a coherent whole. I'm of the mind that improving the means of switching between modes, along with better thematic encounter and adventure mechanics, might bring about a better response and greater appreciation.


LazarX wrote:
TheAntiElite wrote:
I tended to think of 3.x dragonborn as prime examples of transmortalism. On many ways it struck me as being a still living version of the process by which souls became petitioners.
Weren't they just another race?

In 3.x they were another race you chose to become, but you had to essentially quest to become one. It was a prestige race, instead if a prestige class.


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I tended to think of 3.x dragonborn as prime examples of transmortalism. On many ways it struck me as being a still living version of the process by which souls became petitioners.


LazarX wrote:
TheAntiElite wrote:


I like Seelah, but couldn't imagine dating her.

Seconded, it'd be like dating a female Peter Parker, only a lot more rigid and strait-laced.

Not for me - if anything it would be more like trying to date the Attorney General, except her boss has her perpetually on call even more than the President.

I'd respect her immensely, but her job would always come first, and I wouldn't be able to begrudge that.


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I would totally want to try to woo Rivani with food.

I'd want to have Enora as a tutor who awakens a talent for magic within me.

I'd join Alahazra's cult any day of the week.

I'd like to feed Feiyah's fox and learn from her, but would pointedly avoid asking about her past.

I like Seelah, but couldn't imagine dating her.

Kess and Seoni both suffer from the blonde, which isn't my thing. Though I would go drinking with Kess, just...well, would direct her elsewhere. Especially given the peril it would put my teeth in.

I really dig Imrijka, but the interest strikes me as non-reciprocal.

Liri is adorable but likely not into humans.

Lirianne is interesting, even aside from her firearms focus.

Shadra is intersting for wholly different reasons, and likely has either an absence of interests or otherwise precluded.

Reiko I would want to do the full tilt courtship for, and ironically is the one I would totally take home to mom...in part because my mom would host a lovely tea ceremony for her, though it would be Japanese rather than Minkaian.


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thejeff wrote:
Deadmanwalking wrote:

For the record, on the subject of 'social justice warriors' and the rest of that, I'm mostly in agreement with the substance of what Ashiel is saying, though in terms of terminology I dislike the use of the term 'social justice warrior' in most contexts. Too much baggage and different and conflicting definitions.

I'm cool with Ashiel using it since it's been defined very specifically above. :)

The problem is "social justice warrior" is almost exclusively used as an attack phrase. It doesn't really mean anything. Even with Ashiel's definition, it just turns into a way of accusing people of meeting that definition.

Much like there may well have been too much "political correctness" back when that phrase went mainstream, but it was quickly co-opted and used against any attempts to counter racism or sexism.

And to extend the metaphor - In any metaphorical conflict, you need both diplomats and warriors.

Nor am I sure why "equity" is preferable to "justice".

See, I'm used to both axes of Social Justice Warrior, from the self-proclaimed and the much-deriding. The term for me more often comes up in the latter context, but I also see it frequently used without irony, so I have to determine from context which interpretation is being used.

On the Political Correctness front, I've long since gotten used to people complaining about it and using the words, without irony, to basically complain about not being able to call black people something akin to 'naggers'. Not Political Correctness Run Amok - just Political Correctness. These are often the same people who jump on the Chris Rock Can Say It So Why Can't I train. The ones who purposefully don't see the re-appropriation of orientation slurs as grounds to use them as slurs because the users of same invoke privilege to do so.

Which is not to derail, it just drew my attention.


Even with transhumanism being more apt for an approach of transmortalism, I'm intrigued by the concept if only for the ways I've wanted to run some games...and with newer tools coming out from both Paizo and 3pp, I've wanted to revisit a game I did in DragonStar that I sorta want to revisit with material that is not OGL, but that I would want to unofficially convert for sake of keeping with the hybrid of concepts I wanted to mess about with.

TL;DR Tekkaman Blade as done by classic gem dragons using their transformed molt-hide gems to create Aegis armies, where the method of preparations determines if the implanted host gains simply the potential to grow in the class, or essentially converts their existing class levels directly to Aegis levels. the difference essentially comes down to the potential levels being tied to the hit dice of the dragon at that point in molt, the gem raw materials being preparable to allocate levels based on how much is used - a 15 HD amethyst dragon, for example, produces a molt-gem that is 15 levels of potential aegis levels, that could be broken down to 15 shards to give people 1 level each in aegis with the potential for growth, or a single person 15 levels in Aegis by converting existing levels in a class to Aegis levels, or possibly giving someone a 15 level lead-up, but all experience gained goes to paying off the front-loaded investiture, or something like that.

The idea was that for some dragons in the DragonStar setting, it would be a rather sneaky way of preventing aging; the normally associated growth in power after a molt would be channelled back into the resulting gem, and by the time they're ready to do so again, it's the same amount of time to reach that next step up in growth. It's also a great way to take one's own power and invest in an army of extremely loyal followers tied to you by a piece of your own essence.

And it makes for fun ways to add dragon bloodlines into other races with a side of potential for sorcery AND psionics down the line.


Freehold DM wrote:

THIS IS AWESOME!

Please lean more towards spelljammer, less towards ray guns.

I agree with you on many things, brother, but on this we diverge.

I don't hate on SpellJammer, but I would prefer something more DragonStar.

Though a midway point between the two might prove amazing...


Jessica Price wrote:

Most of my single NPCs are plotsexual.

If a PC shows interest in them, and it's not going to interfere with whatever plot purpose I had for that NPC, the NPC will generally be interested in return, regardless of the genders involved.

In general, NPCs don't express interest in PCs, beyond very mild flirting, unless an NPC hitting on a PC is a predetermined plot point, in which case, I'll usually pick a PC who's tried to flirt with other NPCs so I'm not picking a player who's uncomfortable with that kind of interaction.

As far as NPCs in relationships with each other (whether it's same-sex or not), it's very much a feel thing for me, and based as much on how I think things will resonate with the particular players in the game as anything else.

Plotsexual is an awesome term, and one that I plan to give much love.

Though I am intrigued inasmuch it comes across as a sort of Schroedinger's Orientation, which is not a bad thing to me at all - while I don't take it full-on Bioware as mentioned upthread, I try to have in mind either some manner of societal or established individual justification or assessment in place, as well as how the individual would suss out opportunities, and at least make motivations cromulent. Sometimes, it even comes of good old fashioned misunderstanding, like in one campaign where the all X are bi hat was held by the elves, but the truth was more a matter of not being particularly strong-feeling in either direction rather than being effectively 'easy', and some awkward attempts by well-meaning tavern wenches to earn a few extra coin with offered services to elves who were not particularly interested was soon a running gag. The rejections were polite, but confusing, as the elves were clearly adventurers, and they normally spend their money on such things...


This is technically Pseudonym #2 on the IntarWebz.

It's more my gaming alias, as opposed to my art name.

It came about around the time where FPS became more CounterStrike than Half-Life or Unreal Tournament, and I tended to go after the arsehats who self-proclaimed as elite in excess of their actual talents or capability.

While not quite the Proletariat myself, I still tended to be a greater supporter of the general public, and avoided the mindset of 'everyone sucks and I'm better than them', instead being more of a 'people are pretty awesome, and those who segregate away from them instead of engaging tend to suck'.

In a weird way, that prompted the mask selection - I like to think of myself as attempting to be the inverse of the GIFTheory. Also because I like Procyonid Lotor, and in my art life my totem of sorts is one, so it was a subtle nod towards Pseudonym #1, which is themed around the Divine Wind and a certain Giant Robot Series with a Zetta in the name.


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Ssalarn wrote:
Petty Alchemy wrote:
If you're saying martials need to be magical in Pathfinder, I agree. If you're saying magical martials are mundane martials, well, that's just not true.
I think the idea is that "Extraordinary" is currently almost indistinguishable from "Mundane", when that doesn't need to be the case. "Mundane" shouldn't even be a word that comes up when you're talking about a fantasy adventure roleplaying game. There should be Extraordinary abilities readily available for non-spellcasting characters that have some of that wow factor spells get, abilities that may not be in keeping with the laws of physics as we understand them in the real world, but which allow for a world where a guy with a sword can have as big an impact on the narrative as the guy with the spells. Even American folklore, far more recent then the Greek, Roman, Asian, Celtic, and other influences that inform the game, includes stories of men whose skill and strength was beyond what is realistically possible, and who challenged machines with all the power and skill of modern industry behind them and won.

I want to favorite this to the g$!#&+ned moon.


Very first character was blue box wizard, died to petrification by a medusa.


Freehold DM wrote:
thejeff wrote:

If I'm a straight guy and 5 out of 5 women I hit on are gay, I'm doing something wrong.

I find that to be untrue, as noone wears signs on their head.

Oh, NOW you tell me.

Though this makes me wonder what vibe I'm giving off that makes for the sheer amount of hitting-on from guys that I get.


pH unbalanced wrote:
Bob_Loblaw wrote:
Since we've now had a successful penile transplant, I wonder if there will be transwomen donating theirs to transmen. I think this opens up a new era in (re)constructive surgery.
That wouldn't work, because they use some penile tissue during SRS for the construction of the neovagina. Part of what you are trying to do is preserve as many nerve connections as possible so that you can remain sensate.

Appropos of nothing (aside from a story from the Hot Blood series of books), neovagina is now my favorite neologism du jour. It spurs the urge for GURPS and TransHuman Space.

It also moves the needle on certain personal issues for me, that are purely my own problem but don't impact anything other than my own personal conflicts that have been experienced.


Grey Lensman wrote:
TheAntiElite wrote:
Freehold DM wrote:
TheAntiElite wrote:
Grey Lensman wrote:
Well, if part of your problem with Dubbing is low quality voice acting, then you might say you are doing your part to improve things. Consider it an anime lover's duty and privilege.

That and horrible interpretation of idioms. But overall I just kept seeing series where it was like no one even tried. I want to fix that, though there's been progress since the bad old days.

Though I will note that my standard a of good were mostly Panasonic dubs of original Tenchi Muyo, Cowboy Benop, Trigun, and Hellsing. I will take lumps where due.

fires lump cannon
Hey I liked them all better subbed but those were the ones I didn't hate!
Don't take his 'all dubz are ze devil!' stance too seriously. He hates them even when the Japanese themselves are blown away by the dub work. I'm pretty sure that if an anime-styled series was produced in the U.S., Freehold would insist that the version dubbed into Japanese and subtitled back into English was the far superior version....

Oh I know, I was just making my case - then again, I usually pretty much feel like that at times. I praise a good dub when it happens, commend the VAs involved, and then promptly watch the sub instead. Sane's true in gaming for me too, which is a bit vexing on, say, the Koei front, but that's a tangent for another thread.


Freehold DM wrote:
TheAntiElite wrote:
Grey Lensman wrote:
Well, if part of your problem with Dubbing is low quality voice acting, then you might say you are doing your part to improve things. Consider it an anime lover's duty and privilege.

That and horrible interpretation of idioms. But overall I just kept seeing series where it was like no one even tried. I want to fix that, though there's been progress since the bad old days.

Though I will note that my standard a of good were mostly Panasonic dubs of original Tenchi Muyo, Cowboy Benop, Trigun, and Hellsing. I will take lumps where due.

fires lump cannon

Hey I liked them all better subbed but those were the ones I didn't hate!


LazarX wrote:
TheAntiElite wrote:

Is there anything more tragically ironic than a Sub Snob going into Voice Acting?

Mark Hamill doesn't seem to have minded so much. He does a LOT of voice acting. One of his best comic standup was The Joker telling Luke Skywalker "Luke.. I am your father."

Admittedly, that's like my b desire to do a Red Guy on Red Guy/Girl with Charlie Adler. I'm told that I can do that one particularly well.

Also, apparently, Doctor Weird. Though my normal range is more Crispin Freeman-ish, into Issac Hayes territory.


Grey Lensman wrote:
Well, if part of your problem with Dubbing is low quality voice acting, then you might say you are doing your part to improve things. Consider it an anime lover's duty and privilege.

That and horrible interpretation of idioms. But overall I just kept seeing series where it was like no one even tried. I want to fix that, though there's been progress since the bad old days.

Though I will note that my standard a of good were mostly Panasonic dubs of original Tenchi Muyo, Cowboy Benop, Trigun, and Hellsing. I will take lumps where due.


Crystal Frasier wrote:
A lot of things that are insightful.

Acknowledgement of blind spots is always commendable, but not nearly as much as the demonstrated and proven avoidance of tokenism.

While not my 'thing', I have more than enough faith in the staff, writers, and publisher to alleviate fears I once had of pandering done badly...with the exception of one particular writer who was a bit salty about terrible puns about aesthetics.

There's a reason Shardra may not be my favorite iconic, but that I feel is one of the best written. My actual favorite is something of a toss-up, due to being biased towards a trio of divinely empowered/themed individuals who don't suffer from being overly preachy sorts, preferring to proselytize by deed rather than word.


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Is there anything more tragically ironic than a Sub Snob going into Voice Acting?

Because if not, I'm doomed.

Along with the girlfriend (who actually went out of her way to find this coach for me after a bad panel experience at AnimeFest), have been working with a professional coach, and just last weekend we recorded part one of her National demo. I'm doing mine after hers. We don't expect to get to work together, seeing as I have a day job that I wouldn't quit unless I hit it way big, but with home studio set up and a plan to do more than just dub-work (there's apparently good amounts of work to be found for voice-over in general), but given I'm in Funimation's backyard, and know a few people there, having been trained by someone they work with and who has done a substantial amount of game work gives me hope that one day, I'll be brought up in this thread as a character.

And it will be awesome! In spite of, well, you know, being all about that subtitle action.

Like the Psychos from Borderlands? Ah Puch from SMITE? The Narrator for Panty and Stocking with Garterbelt in English? Stuff from Mass Effect and a ton of other things? That's who we're training under. Really great guy, reasonable rates (and I'm not just saying that because I can afford him!), and a really awesome location if you are in the D/FW area.


55. 101 onomotopoeia for laughing
56. 101 lame demihuman jokes (by demihumans, not about them)
57. 101 interesting and magically/derived sauces
58. 101 ways to spring mundane downtime activities on unsuspecting parties
59. 101 ways to make the BBEG relatable without compromising their villainy
60. 101 ways monsters try to behave like civilized beings that go horribly wrong
61. 101 elaborate social encounters to launch side quests from
62. 101 gross foods that have unexpected benefits
63. 101 causes for having encounters with gender-swapped versions of the party


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To me, as a person who has no problem with wuxia/superheroics/reality breaking after enough levels and experience, I still hold to the idea that martial should be breaking the boundaries of the more humorous Natural 20 threads. Or more specifically, martial should be doing so in general physical endeavors, and sneakyslyclever stuff for rogues.

Overly simplustic, but there it is. Also, magic that attempts to so the same should only have the bare minimum of success - it does in a pinch, but a person who actually does things as their livelihood should in fact be better than magic. A conjured sword should certainly be awesome, but not as much so as one actually forged by an artisan in the smiting professoon. A spell should be able to open a lock, in theory, but a locksmith should be able to do so with less overall effort, and at a skill level that would leave one unable to believe it was ever messed with. I'm of a mind that magic should certainly emulate many things, but never be superior in the long haul.

And that's even with liking casters, in general, but tiring of the Caster Master Race bull.


I'm not going to lie, I would be all over that. Especially if powerset/theme bleed over happens. I know Cerulean Seas has psionics, and if some Kaiden characters teamed up with the Oriental analogs from Cerulean Seas, while some Akashic types got in on the action...


37. 101 strange campaign concepts to crib from anime

38. 101 alternate treasures that are better suited to Kingdom building games than regular adventurer rewards!


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Did someone say Boooooooo-urns?


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So people like to reference King Arthur and Merlin for the martial/caster thing done right.

How about Liu Bei, Zhang Fei, Guan Yu, and Zhuge Liang? Or does the very fact that the Romance of the Three Kingdoms is Chinese make for "wah too wuxia"?

Bear in mind that in the novels, not what is based on it, there is a substantial amount of 'maybe magic, maybe mundane' happening, beyond the Yellow Turban uprising and the workingse of Sima Yi or other known workers of mystical abilities.

And I can accept the idea of legend and myth scope being separate things only as much as the departure from said should be equally applicable. After all, the Right Veda is chock fill of mythical martial not constrained by mundanity in any form.


So Meligaster's name had me anagram hunting.

I got distracted, and instead Meligaster became the byproduct of an attempt at a "Lem is gangsta" meme, resulting in dark haired swarthy blinged out bizarro-Lem, who has 99 problems and he's gonna let you finish but his eyes gon' give it to ya cause ya'll ain't gotta love it cause the hood don't love it.

Or in other words feeding Lem through the Blingee filter. I'm both pleased and conflicted in my feelings about the sheer amount of thought that went into that tangent.

Edit: With a sprinkle of "The Other Wes Moore".


Late to the party, daunted by the sheer amount of fury GLS invoked, and curious if, in light of the 1/round d trigger, if considerations were in place to allow supplimentary investment to increase the utility - additional feat with skill or level dependence or the like?

My interest in this regards is in the direction of, for example, emulating some of the more notable moments of the Musou series of games, where two individuals could better combination email their might against the teeming masses.

In essence, a version that can't be emulated with class features that share teamwork feats, literally requiring both to have the actual feat to achieve the greater effect? Or is that not plausible / too specific?

My apologies if the matter is not up for discussion - I am still playing catch-up.

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