As a side note, as much as I normally recommend Foxit Reader for all my PDF view/print needs, I have to say stick with Adobe for this one. For some reason all the character sheets *except* Amiri, Harsk, Sajan, and Valeros print with the character art upside down if you use Foxit to print. The others are fine.
Regardless of if you are for or against replays, for whatever reason, you have to realize there is going to be an initial problem of availability of scenarios. This problem has already reared its ugly head with Starfinder. I understand why there are only two scenarios published a month, and obviously we dont want to rush Paizo as we would rather have quality scenarios, but in the mean time there isnt going to be much to do.
That said, I do think the reasons for disallowing replays, and perhaps slightly laxer rules regarding them should be examined. I see old PFS players in my store all the time playing 5th Ed, and when I ask them why they don't play Pathfinder anymore, 9/10 of the time the answer is along the lines of it became too hard to find games they could play anymore, so they moved to another system where that wasnt an issue for them.
hxcmike wrote: Then we lose the sczarni, and now the scarab sages. Wait, what? Did I miss something? They didn't say that any faction was going to be dropped, just one added. Im super excited for this new faction. We were just talking at tonight's game about my druid being Grand Lodge. It does't make much sense for him, but it makes more sense than all the others.On the other hand, I am also working on a Scarab Sage ATM who is heavily vested in their story, and if they take the faction away, all my work is going to be undone to the point of making me toss him out. I'll be super sad.
Streamwalker wrote: I do not think you'd need the boon for druid, as the options in it are open for druid anyway. I could be mistaken, though. Opps,.. and this folks, is why you should not attempt to make new character concepts at 3am. Still, the list of where it is useful is helpful. Thanks folks! . Wayne Bradbury wrote:
The boon as, is mentioned in my OP, Mounted Tradition. I got mine back in Season 5, when like none of these races were legal so it confused the heck out of me. Now a bunch are legal. It is also part of the RSP, which makes it much more common. I think three other people at my store have a copy ATM. Catfolk: Big Cat (must be level 7) which is the one I want to use
So I have a boon (Mounted Tradition) that allows me to use a special mount matching my race. Quote: If you have the divine bond or mount class feature, instead of choosing an animal companion from the list provided in the class description, you may instead call a mount from the list below so long as you are a member of the corresponding race. Based on that wording I am guessing animal companion (such as from a druid / hunter) does not qualify, which makes me sad because I totally had a character concept I wanted to play with as a druid. So help me out here. Paladin, Cavalier, and Samurai. What else would qualify to use this boon?
Steven Schopmeyer wrote: The boon says it can only be used once per season. It doesn't say you must use one labeled for the current season. Someone asked Tonya a question about the Expanded Narrative Boon at GenCon, and I asked for clarification. The response was they accumulate, and dont go away (until used of course). So if I have the Season 7 Expanded Narrative Boon with 2 recharges and dont use them, then I get the Season 8 and earn 2 more, I have four recharges to use in Season 9 if I wish.
Have: Changling, Elemental Slayer, Mounted Tradition, Horror Resistance, Treasure Map, Family Tradition, Magaambyan Dilettante, Niche Specialist, Expedition Manager, Explorers Endurance. (Man, I do too many cons) Want: Catfolk, Ratfolk. I'm currently at GenCon, and will be chained to either the Info Desk or the Reporting Desk for most of the con.
I would *love* to get in on this if possible. This year, not only am I going alone, but I am Tier 1 Staff so I am going to be pretty much chained to the front desk in the Sagmore.
I know the OP was asking about characters, but as other people also mentioned physical comfort stuff, Im gonna add, a sweatshirt. I know, I know, the weather says its going to be hot and Im crazy right?
Tonya Woldridge wrote: I'm currently looking at ticket sales and talking with the Gen Con leads about opening up some more tables on sold out games, as well as redistributing tiers for Solstice Scar. I will post here when I know the date/time those updates will go live, to assist you in being ready to pounce and purchase tickets. Any update on this, or is it still up in the air?
Yeah, what Walter said. You're kinda hosed because only one person (Tonya) can do it, and shes also the only person who can do piles of other things, plus shes got a bunch of Cons, including GenCon, Starfinder release, and a new Pathfinder season. I got nominated in August, and didn't get "approved" until March. So based on that timeline your half way there!
Tonya Woldridge wrote:
Yay!!!! Thank you thank you thank you. Please please, if possible add more Tier 7-8 for 9-00 Assault on Absalom and of course the Starfinder stuff.
James Anderson wrote:
For me, the entire point of going to GenCon is to be able to do things I can't do easily locally, or where having boatloads of folks makes it a much cooler experience, ie specials, and of course Starfinder. Starfinder, as mentioned was super full as soon as general reg opened, and at this point both 8-99 (in my tier) and 9-00 are gone as well. So now I'm taking time off work, paying for and traveling over 2k miles, and paying eating out prices for food for a week for,..? No point really.IMO the only solution would be to essentially add some "slot zero" style games. Starfinder and special games only folks who were volunteers could sign-up for once all badges dropped. Obviously some folks would have to step up and GM such things, and space would be an issue but I don't know. Just tossing out ideas.
Hi folks,
Feedback is most welcome, particularly from anyone who has run these as PFS adventures.
Belabras wrote: Awesome! But, any way we can get the associated pdfs for our game store purchases as well? Kalindlara wrote: I think the question was "Is there a way I can buy a physical product from my store and gain this benefit, but also get the associated pdf?" ^_^ This. This needs to be a thing. A while ago, I ordered the newest book for the Dresden Files RPG from my game store. Evil Hat (the publisher) had the option if the retailer signed up as a retail location, where they could download a PDF copy of the book, and hand it out however they wanted to anyone who purchased a hardcopy of it (CD, USB key, email, etc). They also had an option for a code to use on their store site which allowed me to download it (which is what we used). Currently, the only way to get a free PDF with the purchase of a physical book is to be a subscriber. I love the idea of this, as I am a fan of physical gaming books, particularly when reading new material for the first time, its SUPER handy to have PDF copies to fulfill the PFS requirement you have a copy of all materials used in your characters. Considering how many books a typical (non-core) character uses material in, thats more than I want to carry around, particularly to a convention where I have multiple characters for the weekend. Unfortunately, we have the problem at our location where folks either subscribe because free PDF and dropping on their door the day its out, or if they want to pick and choose, instead of getting everything, Amazon because its cheaper. This has lead to a circular logic issue, at least at our store. We are buying less Pathfinder materials from the store, as we could get a free PDF, or its cheaper elsewhere. Which in turn means they are stocking less and less Pathfinder books, which means there is less chance the actual book we want is instock, requiring we get it elsewhere. So huzah! This is a definite step in the right direction, but its not a full solution.
Roy Rydbeck wrote: I am also experiencing lots of issues scheduling scenarios that can draw enough players to even have a table. Brand new stuff usually works but beyond that there are experienced players who would come out and play if they could. The evergreens and core isn't attractive enough, players who want to play the characters they like and have built not re-starting a level 0 or core. Yes there have been replay options put out there but so far they are having little impact. Experienced players just stop coming out. This, exactly this. My store used to have two tables, a low-tier, and a high-tier. These days its not unusual to have 3-4 players (plus GM) at our tables. When I schedule new scenarios before any other store in the area, we sometimes end up with two (or three) tables again, full of older players. When I talk to the folks who used to regularly play at our location as to why they no longer do PFS at our store, the answer almost always is that there were just not enough scenarios they could play. Every week I literally watch players who used to do PFS at our store playing 5e because of exactly this. Our 5e now has the table population PFS used to enjoy just because there are more things to play with less hassle. To put things into perspective, the gamer population in our area is quite plentiful, and there are enough locations to support it. If I was to drive 30 min a night, I could easily play (barring issues with replay) 5 games a week. All 7 nights if I didnt mind expanding my drive to ~45 minutes.
claudekennilol wrote:
Yeah, that doesnt make sense. If that were the case the new summoner archtype would just get an ability, like the hunters that says the eidolon can ignore feat requirements for teamwork feats. Would make things less confusing. It makes more sense that it was supposed to be designed so the PC required a compaion so it didn't get used as a normal Teamwork Feat between party members, and the wording just needs to be clarified. IMO.
chris manning wrote:
I have a player who has 12 games he can play, add in trying to schedule everyone else with no conflicts and it becomes a problem. Just because it's not one for you doesn't mean it isn't an issue for others. As I said earlier, perhaps its just the heavy concentration of gamers in the area and we are an outlier.
I agree there should be some more flexibility to allow more replays than just stars once. I currently am a store coordinator for a number of folks who have been playing for years, (Kurthnaga being one of those folks) and every few months I pull my hair out trying to schedule stuff everyone can participate in (I had to make a spreadsheet of everyones plays / gms). Our local VL plays at my store, as well as being a coordinator for another store. That on top of his VL duties to visit other stores means he has pretty much done it all Roy Rydbeck also local, and visits our store from time to time, so maybe its just an indication our area is more saturated with PFS players in general, but regardless its a problem for us. I understand some of the issues that they are trying to prevent, but honestly for folks that want to there is still not much stopping them. Play a scenario, turns out it has an awesome reward that would be perfect for your other character? Just GM it and apply it to that character. GMed it and know everything about the scenario? Just prepare your character with extra gear to avoid some of the issues, and use your existing knowledge to sail through the scenario by making all the right decisions. Its a matter of trust, we are trusting folks not to ruin the game for others by abusing their knowledge already, why not give GMs a bit more leeway.
Source Advanced Class Guide pg. 150
Prerequisites: Ability to acquire an animal companion, eidolon, familiar, or special mount. Benefit: When you are adjacent to or sharing a square with your companion creature and that companion creature has this feat, you can cast a spell on yourself and divide the duration evenly between yourself and the companion creature. You can use this feat only on spells with a duration of at least 2 rounds. For example, you could cast bull’s strength on yourself, and instead of the spell lasting 1 minute per level on yourself, it lasts 5 rounds per level on yourself and 5 rounds per level on your companion. Once the spell is cast, you and the companion creature can move farther apart without ending the effect. ------ The problem lies in the wording of the Prerequisite. It requires you to have the ability to acquire an animal companion, familiar, eidolon, or special mount. It is also a teamwork feat, which requires the person (creature) you are doing it with has it as well. Unfortunately, no companion that I know of has the ability to acquire companions of their own so they are ineligible to learn it, leaving the character with no one to share it with.
One of my local players texted me the this question while I happened to be at GenCon, and I happened to be sitting a few tables over from John Compton so I went over and asked him. He looked over the wording, gave me his answer, then suggested I post it to the forums so that could be officially noticed and errataed. Thus this post, hopefully this is the right place to put it.
"Gunsmithing does not grant the ability to craft firearms, ammunition, or black powder. Rather, it allows the purchase of bullets, pellets, black powder, and alchemical cartridges (with 1 rank in Craft [alchemy]) at the listed reduced price, but does not grant a discount on the purchase of any firearm. Resold items gained through this feat are worth half the actual cost paid, not half the regular market value for the item. No PC can purchase a gun without this feat, even if they possess the Amateur Gunslinger or Exotic Weapon Proficiency (firearm) feats." - Additional Resources. As a side-note, because its not clearly explained in the blurb, but the reduced cost for ammo is 1/10 the price. Nefreet posted a handy cost chart here.
Tineke Bolleman wrote: Having GM stars recharge without a boon and then let GM use them to get a second GM chronicle could work I think. This was pretty much the solution I thought of in my head, Tineke just beat me to the punch. I have GMed a few cons since the boon was released, and just haven't gotten it yet. I got a wifty (real) coin of the Open Road, and some other nice boons, but not that one. I'm going to GenCon this year so hopefully then.
Dorothy Lindman wrote:
Same(ish), We have a (freshly) level 2 summoner (APG) playing with us on Wednesday. He doesn't get paid until the first (Friday), does this mean we have to make him play a pre-made since by PFS rules you cant play a character if you dont have the book (Hes also super-unhappy since he just bought APG so he COULD play a summoner)? A little more warning / padding would have been nice.On a semi-related note, when is Additional Resources going to be updated to reflect the legality (or non-legality) of Unchained?
Physically Unfeasible wrote:
Ungh, well, that's dumb, as anyone who has ever tried to give a cat a bath will tell you. Thanks though, I guess its time to go rebuild my eidolon.Satchmo wrote: Rear claws are normally refereed to as a rake attack. It gives you two attacks on a charge but only counts as one for your total number of natural attacks limit. Actually Rake gives you two attacks each time you succeed a grapple check with the target. Grappling, before you get Large, seems to be a complete waste of time to me, since you would be giving up attacks to grapple, and grappling an opponent who is the same size category as you (unless your built for it) is usually a loosing battle.
I just bought Hero Lab, and am in the process of importing my PFS character when I discovered an issue. Either I have been unintentionally cheating, or I found an issue with Hero Lab.
When I attempt to add the Claws evolution twice Hero Lab freaks out and tells me "You must have a pair of arms to place these claws on".
I thought I was fine, per my understanding of the rules. Two pairs of legs, two pairs of claws. Am I misunderstanding the rule or is Hero Lab just being buggy?
Dragonchess Player wrote:
Andostre wrote: Thanks. Maybe they'll get around to it soon, but if not it's not a big deal. They actually got around to it ten years ago. The correct link to the latest page is
Sigdi's line about burying is a callback to strip 84, 14 real-life years ago.
Thomas Seitz wrote: I don't get it but then again it's pretty weird stuff anyway... Durkon and his mother had dinner parties with the same five people for most of the time he lived in dwarven lands. We are just now being told that those five people are the people Sigdi had raised from the dead.
Also, you can now pre-order the next prequel book, Volume 1/2, in both softcover and DRM-free PDF.
Sarcasm Dragon wrote:
And now with Pathfinder 2 there will be even MORE edition bloat! That makes it more important than ever for Paizo to release a new edition to reduce the edition bloat!
There will never be a Pathfinder 3.0. Remember, everyone who plays Pathfinder 2.0 is doing so because they hate switching editions. That's why all of them switched from 3.5 to Pathfinder 1, and then from Pathfinder 1 to Pathfinder 2. As we all know, past action is never an indicator of future action. That's why if someone switched from 3.5 to Pathfinder 1, you know they will never switch to Pathfinder 2, because they hate switching so much! Similarly, if anyone switches to Pathfinder 2, you know that those same people would be unwilling ever to switch systems again. Paizo knows this too, which is why they will never release a Pathfinder 3.
Though my opinion may change in subsequent rereadings, I think that last panel is my new favorite Elan quote of all time. Spectacular. MageHunter wrote:
We already know Kudzu's alignment: Kudzu's alignment is TBD. We also know all of Kudzu's other stats:
The Giant wrote:
The recent Nintendo Switch would be my recommendation, but that's due to my taste in games. It has the benefit of being somewhat portable, though, which none of the other major consoles (save the 3DS, which is really in a different category) have. It really comes down to what sort of games you like. If you want Halo, then Xbox One is the only place to go. If you want Mario or Pokemon or Legend of Zelda or Metroid, Switch is the place for you. If you want any of Sony's exclusive games, go with PS4. I think Sony may be the best for multiplayer games, while Nintendo does better single-player games. But that's a very broad oversimplification. I'd have a hard time recommending Xbox One to anyone, to do the dearth of exclusive titles and the fact that almost every XBO game is also on PS4. But if there's one in particular you really truly want, then go for it.
The Mad Comrade wrote:
Okay, back up a minute. Tell me, what does Sneak Attack actually do? The answer is that it deals hit-point damage. You can argue about how frequently it will be used, but the fact is that even if you get Sneak Attack on every attack, the only thing it ever does is hit-point damage.Dealing hit-point damage in Pathfinder is not something special. Every single class in the game can do hit-point damage. Even the commoner. Sneak Attack is a class feature that allows a rogue to do more damage than a commoner. You know who else has that feature? Every other class in the game except commoners. They aren't all called "Sneak Attack," but they all do the same thing: increase hit-point damage. For the Fighter, it's called Weapon Training. It boosts damage, just like Sneak Attack. For the Paladin, it's called Smite Evil. For the Barbarian, it's called Rage. For the Wizard, it's called either Magic Missile or Bull's Strength. They all do the same thing, and that thing is hit-point damage. There is nothing special about Sneak Attack, no matter how frequently you can use it. If you want to see what an actually special class feature in Pathfinder looks like, look at the Barbarian's ability to shrug off mind-affecting effects with the appropriate rage power. Or the Paladin's Mercy. Or the Wizard's ability to fly. Those are all special because not every class can do them. Unlike dealing damage, which literally everyone in Pathfinder does.
More specifically: --All vampires that aren't currently thralls have free will.
--HPoH's primary role in the story appears to be as the main antagonist of book six, so he also had to be evil for that role. --The Giant hasn't decided how many death gods there are in the OOTS world. If there's a Good-aligned death god out there, they are probably more likely to be making Good-aligned vampire spirits, and if there is a Neutral-aligned death god out there, they are probably more likely to be making Neutral-aligned vampire spirits. But the only ones that matter are the ones shown in the comic. Speaking from my personal perspective, I'd be very surprised if any of the vampires in HPoH's retinue were non-evil. Hel created all of them for the same purpose as HPoH, and they all very clearly want Hel's plan to succeed, which means they all want Hel to get more power. Then again, Eugene also didn't seem to mind the idea of Hel succeeding, since it would mean he personally could get into the afterlife and he's too self-centered to care about what happens on the ground.
The Raven Black wrote:
Thanks to Jaxzan Proditor (for the quotes, not just the votes.)
Lady-J wrote: commoner Commoners are only week if you view the game as a competition to see who can do the most damage like an MMO. In a REAL LIFE Pathfinder game, the GM can just arrange things so that the commoner can shine. If you are finding commoners are overshadowed then you're just a bad GM. Besides, I was playing a commoner the other day and I rolled TWO critical hits in a row! Seriously, that's how awesome commoners are. No one else was that powerful.
Java Man wrote:
If you don't want to take part in a discussion on alignment, you don't have to post on this thread. Evidently, some people do enjoy posting on these threads, since they keep doing it.
Rysky wrote:
The only real paladins were the Roman officials. They were not Good, they were legal officials whose loyalty was to the emperor of Rome. You are probably thinking of fictional paladins, which are distinctly not real. The most famous fictional paladins are the Charlemagne peers--the paladins who regularly butcher and torture anyone they perceive as being a different religion. They are also not Lawful Good, and would be closest to Chaotic Evil if you insisted on using alignments for them. The Lawful Good 'Paladin' is a very recent invention, introduced in the late 20th century. And it's basically spewing a big pile of vomit over everything the paladin has traditionally stood for for thousands of years. But hey, if that's your preference, go ahead and use it! If you what to call your character a Lawful Good Paladin, you can do that. No real paladin will be offended by your insult to their profession, since all the real paladins are long dead. No fictional paladin will be offended either, since they are fictional. And while I personally will always prefer a traditional paladin over the modern Good 'Paladin' you seam enamored with, I'm not going to stop you from playing what you want. Unlike some people here, my enjoyment of a game isn't contingent on being able to tell other people what they are or aren't allowed to enjoy themselves. So go ahead and play your Lawful Good 'Paladin.' Just don't be surprised when other people prefer a different conception of a paladin.
Thomas Seitz wrote:
Check again, [url="http://www.giantitp.com/comics/oots0917.html"]it's "Zyklon," with an 'l'. I always thought that T used divination to try and figure out who Xykon was, but couldn't due to Cloister. He then ended up finding out about an unrelated villain Zyklon, who was much weaker and hence concluded that the villain Elan is worried about isn't really a threat.
Weirdo wrote:
Ah, I see you've never played Word Mill's Mythic Role playing. It is a truly universal setting, and it is designed so that the setting can be generated on the fly during play if you want to (although you can also play with a pre-determined setting). It's amazing how many of the Paizo.com arguments go away once that book is available.
I have no doubt that, had barbarians originally been printed with a "Lawful only" restriction, and had monks originally been printed with a "chaotic only" restriction, then the same people who are now demanding Lawful Only Monks and Chaotic Only Barbarians would instead be demanding Chaotic Only Monks and Lawful Only Barbarians. After all, Barbarians are all about living the traditional hunter-gatherer lifestyle of their ancestors. There's no way you can be a barbarian like that without being lawful. Meanwhile, Monks outright reject the authority of the lawful secular government of their region, instead putting their faith in an extrajudicial quasi-religious order of martial artists. Hence, Monks cannot be lawful. Heck, the same goes for pretty much any other class. If the Core Rulebook said that Fighters had to be a particular alignment, the same people defending the monk's alignment restriction would be making the same argument in defense of the fighter's alignment restriction, regardless of what it was. Fighters need a lot of discipline and patience to learn their martial art, so they have to be Lawful. Fighters resolve conflicts with violence instead of diplomacy, so they are inherently Chaotic. The only reason you don't see the same choir of people arguing in favor of either of those alignment restrictions is because they aren't already printed in the books. The fact is, you can come up with a quick "justification" for any class to be restricted to any alignment. Not all such restrictions can actually be in the rules (for starters, you can't restrict a class to be both Chaotic-only and Lawful-only).
Really had me scared with the title, there! I'd stopped buying anything from the Paizo.com store for a handful of reasons, but as long as PDG continues to put out products on OBS and/or the open gaming store, I'll keep buying them. I'd hazard a guess that customers like me contributed to whatever reasons PDG had for deciding to leave the Paizo.com store.
For people who forgot, the stone crumbling to dust was introduced a chapter or two ago in strip 1024.
DrDeth wrote:
Now you're just being silly. All Wizards are absolutely required to wear big pointy hats, and Jiggy explains why Jiggy wrote:
Speeding up the disease just for this purpose might or might not violate the Domain Agreement. Also, most people who get chicken pox don't encounter a chicken.
UnArcaneElection wrote:
Being ninja'd is not allowed. Ninjas must follow a code of honor, and hence must be lawful.
1080: Clever Blasting God Stoppers First time I can remember a Saturday update in quite awhile. I think the title is a reference to the film adaption of Charlie and the Chocolate Factory.
HWalsh wrote: I love the Paladin, and have since 1988. I will not play a 5e Paladin as it's not a Paladin. I love the Palatina. I have since circa 20 CE. I will not play the AD&D "Paladin" and it's not a paladin. The new-age anime producer who wrote the AD&D so-called "paladin" had no conception as to what a paladin really is. A real paladin is a government official, who swears allegiance to the Emperor of Rome, in connection with Palatine Hill. The AD&D "paladin" is none of those things, so it isn't a paladin. It's an insult to everything paladins have stood for for the previous 1900 years. Full Stop. End of discussion. And don't you dare tell me that the meanings of words change: all words are required to mean exactly the same thing that they meant in ancient times, and modern writers are not allowed to use ancient words like "Paladin" to describe fictional character archetypes that hadn't been invented when the word originated.
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