AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
Taydan will draw his bow and move to block one of the doors.
AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
OK after spending hours with paizo's techy people and resetting some things on my tablet I can finally view the site again. Couldn't load the site at all for weeks. Terribly sorry for the inconvience everyone.
AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
Tauranga draws a bead again on the nearest enemy and full attacks with rapid shot and many shot. Bow Attack: 1d20 + 9 ⇒ (18) + 9 = 271d20 + 9 ⇒ (7) + 9 = 16 Damage: 2d8 + 6 + 2d6 ⇒ (7, 2) + 6 + (3, 4) = 221d8 + 3 + 1d6 ⇒ (3) + 3 + (4) = 10
AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
The roll20 map site doesn't support mobile devices so my tablet can't view the map, but not huge problem because I'm an archer. I just move to a semi clear shot and start unloading. Perception: 1d20 + 10 ⇒ (10) + 10 = 20 After the surprise wears off Taydan runs to the best line of sight he can get to within 30 feet and draws his bow as he runs. He strings an arrow and shoots at the stoney creature, trying to miss any comrades. Bow Attack: 1d20 + 11 ⇒ (2) + 11 = 13
AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
I agree it is strange that no one would have heard the victims at least cry out. Though I expect the neighborhood watch isn't exactly organized in these parts. I'd sooner expect to find criminal organizations than a good samaritan.
AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
Taydan will attempt to examine the scenes as wel, focusing on perception and survival like Vermin. Scene 4
Survival: 1d20 + 10 ⇒ (19) + 10 = 29 Scene 3
Survival: 1d20 + 10 ⇒ (1) + 10 = 11 Scene 2
Survival: 1d20 + 10 ⇒ (18) + 10 = 28 Scene 1
Survival: 1d20 + 10 ⇒ (2) + 10 = 12
AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
The heavily green cloaked warrior stands at this and begins pacing the room, occasionally stroking the elaborate and ornate bow drawn across his back. Decorated with running wolves up its shaft and a curiously twisted draw string that seems to be made of some unknown material that glows slightly make it an interesting piece. Do not worry comrade Valeros, I have twice been called upon to answer mystery contained in murder. The tall ranger speaks in almost broken common with a halting Galtian accent. The first was near my homeland and involved a very furry acquaintance and the second was aboard vessel headed to Absalom. Both times we aprehended the suspect and this time shall be no different. As far as sarenrae goes, I am happy to help her followers and assist in capture of zis keeler. But if he switches to Desna cultists I'm afraid I am the proverbial "out." He pets the massive wolf who sits quietly and contently at his feet, but darting its eyes constantly around the room looking for fast moving prey.
AC(21/15T/15FF) CMB(5) CMD(22) HP(40) Fort(6) Ref(10) Will(4) Percept(10) SenseM(2) Human Ranger 5
Alright I updated my profile as much as I could. I don't have any way to scan my chronicle sheets but I also don't have any boons I will be using. I listed all my equipment on my characters page so you can view all of that. |