Another PFO Map


Pathfinder Online

Goblin Squad Member

7 people marked this as a favorite.

Hi everyone

I have been working on my own version of a map of the pathfinder online world. My goal was to summaries and make it easy to visualize alliances, settlement types, tower locations and who controls each tower. The map can be accessed at http://www.pfomap.com/.

Special thanks to Harad Navar and the Aeonian League who already have excellent maps, and the people from Forgeholm who put up with some of the initial bugs.

What I am attempting to do is to update the settlement population numbers and tower information each morning. This is a manual process so is prone to error. Additionally, there are 3 towers which are a bit of a mystery. No one seems to be controlling the towers at (-5, 15) and at (-9,9). Also, the company info tab shows that the Emerald lodge controls a tower at (-7,8) even though the map shows no tower at this location which is right next to the Emerald Lodge.

There are most likely other errors, like wrong hex types, things being in the incorrect location and bugs in different browsers. If you spot an error, then please let me know.

Grand Lodge Goblin Squad Member

I'm aware of one tower that acts 'weird'. I've been in the hex and checked out the tower - it belongs to us - but no entry at the coordinates. Possibly there is a cross-over and the core six towers got removed from the map but the internal mapping got messed up an one tower has two coordinates - one for 'owning it' and one for where it actually is.

Goblin Squad Member

Wow. Fantastic work, aussiedwarf. Another favorite on my desktop.

Grand Lodge Goblin Squad Member

Couldn't open it this morning on my iPad - so had a look now. The tower I mentioned was -9/9 and that is likely mixed up with -7/8.

And I like to add - fantastic work !!

Goblin Squad Member

Thanks Aussiedwarf!

I really like how you give a lot of information on settlements here. The only issue I seem to be having, is that its hard to click on a hex and it stay there.

Goblin Squad Member

Ok, updated with todays towers. I also added the ability to double click on a hex and have it stay selected. Clicking will then unselect the hex. Isn't perfect as i do not believe double clicking on a touch device (I only have my phone to test with, no tablet). Double clicking also seems to select text on the side panel which I will have to try and fix.

Thod, are you saying you were unable to open it on your ipad because it didn't work or just weren't able to for other reasons?

Grand Lodge Goblin Squad Member

@Aussidwarf
It was mainly blank on the iPad. Can try again. It is an iPad original - so no problem if that isn't working. It still looks great on my PC.

Goblin Squad Member

We Dwarves have been admiring aussiedwarf's work for the last two weeks or so, but he asked us to keep quiet until he could get some tweaks put in. It looks great and has tons of useful information! Thank you sir for all the hard work!

Goblin Squad Member

Gives an interesting overview , good work.

Goblin Squad Member

Neadenil Edam wrote:
Gives an interesting overview , good work.

Yup. I'm amused by the single towers so far away from their settlements like Freevale's one and only Tower in the SW by Doomhammer. Or Brighthaven's near Marchmont. I'm guessing they are just towers of opportunity and not something they are seriously trying to hold onto.

Goblin Squad Member

On my version Emerald Lodge shows alignment as simply "Good" .

Grand Lodge Goblin Squad Member

Neadenil Edam wrote:
On my version Emerald Lodge shows alignment as simply "Good" .

My fault - I never quoted an alignment apart of non-evil or +2500/+2500

Both answers don't fit into the traditional 9 and we will have to take one of these when we are forced by game mechanics.

Goblin Squad Member

I can change the alignment to any reasonable short piece of text that the Emerald Lodge wishes.

I may get access to an ipad in the next couple of weeks so I may be able to do some testing then. I was able to test on my android phone using chrome but I did not test any further. The browser could be out of date on the original ipad, or I may have done something thats just acts weird on it.

Grand Lodge Goblin Squad Member

aussiedwarf wrote:

I can change the alignment to any reasonable short piece of text that the Emerald Lodge wishes.

I may get access to an ipad in the next couple of weeks so I may be able to do some testing then. I was able to test on my android phone using chrome but I did not test any further. The browser could be out of date on the original ipad, or I may have done something thats just acts weird on it.

It is fine as it is until we make a final decision. I guess at that time there might be a few changes.

Goblin Squad Member

Ok, I have made a small update. Added towers and population as well as adding the location of the Fanes.

Goblin Squad Member

aussiedwarf wrote:
Ok, I have made a small update. Added towers and population as well as adding the location of the Fanes.

Awesome stuff.

Goblin Squad Member

Nice work!

I will certainly start sugesting this map to new players.

1: does the map somehow update automatically from game files, or do you need to update manually? Tower ownership and populations are going to change continually. Knowing whether the map is up to date or not could make a difference for how we use it.

2: suggestion for future: some hexes are starting to have names. Possibly 'geography buff' means GW may come and overrule us, but I'd like to see names on the map (well, in the hex info window) both for navigation and for lore/RP. Named hexes include at least two montains (firstlight and lastlight) and some other exploration achievement hexes (like the spiral thingie in SE), some mountain passes (Keeper's pass, Echo pass, others), and Thod's towers. Monster home hexes with permanent escalations could also be named.

Goblin Squad Member

We agree naming would be very helpful for everyone, especially for things that are more or less permanent (significant mountains, peaks, or ranges, monster hexes and monster homes, passes, points of interest etc). That would make referencing locations SO much easier!

Goblin Squad Member

1) I have to update the data manually. I will wet my pants if I am ever able to get the site to automatically update tower and population information. I keep a "Last Updated" in the top left corner to try and indicate when I last updated the info. So far I have been able to keep the map up to date within about 12 hours of server update, but that won't go on for ever. As it is a manual process, it is prone to mistakes.

2) Adding names would be great! it is certainly something I could do as long as most people agree on a single name.

Goblin Squad Member

Your browser does not support the canvas element. Please upgrade to the latest version of your browser or use Google Chrome or Firefox.

*Sigh* my work browser seems to be out of date even though it is checked to automatically update. And I'm not allowed to fool around with the updates on my own. Let's hear it for Internet Explorer 10! ;-)

Goblin Squad Member

aussiedwarf wrote:

1) I have to update the data manually. I will wet my pants if I am ever able to get the site to automatically update tower and population information. I keep a "Last Updated" in the top left corner to try and indicate when I last updated the info. So far I have been able to keep the map up to date within about 12 hours of server update, but that won't go on for ever. As it is a manual process, it is prone to mistakes.

We need API to do that.

I suspect they are some way off.

Goblin Squad Member

Thanks Bunibuni. I believe IE 10 should be supported (it says it is supported here)so it is surprising that you got that message. I have it working on IE 11 (on windows 7). I will see I have IE 10 on any of my machines and if it runs on that.

The next 2 things I am trying to put in are claimed territory by the different settlements, different hex features that provide achievements and hex names.

Goblin Squad Member

Ok, turns out I have a old laptop with IE 9 on it. The map did not work. I found out that IE 9 and 10 would run in compatibility mode unless it has a specific tag up top (I had a comment at the top). This meant that it would not run the canvas element. I have fixed it up and it now runs on IE 9 on my computer so it should now work on IE 10.

Thank you so so much Bunibuni for spending the time to report this to me.

Goblin Squad Member

Neadenil Edam wrote:
aussiedwarf wrote:

I will [REDACTED] if I am ever able to get the site to automatically update tower and population information.

We need API to do that.

I suspect they are some way off.

We actually had Ryan pop into the university mumble and asked him just about that. He said... umm.. ask Cheatle for details, but the gist of it was that there's all kinds of data security issues that makes this tricky. So yes, not near future. But some day.

Re: geographic names - maybe we need a separate thread to collect those, but we should talk to Lisa and Ryan first. Some names already exist in Paizo canon, GW might be using some of their own, and the 'geography buff' gives some naming rights. And of course there are names like 'Zombie Kitten Mountain' that are already so well established they should make it to the map even if the official name is something else.

Goblin Squad Member

Yeah, an API for that sort of information is a long way from MVP. Maybe for OE.

Goblin Squad Member

Yeah, APi is probably a long way away. Additionally, since the War for towers will end, I would not think it worth the effort to have an api for it.

In other news in the last update today, I have included the base for showing the borders of claimed territory of different settlements. Still a work in progress but I have put some borders in for the Everbloom alliance, Riverbank, Ozems vigil and I have put something in for the Emerald Lodge.

The Emerald Lodge is tricky as their claimed territory includes "Unless otherwise specified these laws apply to all lands that are closer to the settlement of Emerald Lodge as to any other settlement that isn’t abandoned". Can someone from the Emerald lodge give be a good idea of which hexes your counting and whether you are claiming half hexes? btw half hexes will make me a sad cartographer.

Are there any other settlements that have claimed territory that I have missed?

I shall add color to the borders soon.

Goblin Squad Member

Aussiedwarf,

Can you change the default setting to take off the "hex type"? I prefer to see the GW map directly as it is easier to get orientated on the map that way. :)

Goblin Squad Member

I like the GW map too. The issue though is the map is very big so it can take several seconds to load leaving the map white. I set it to hex types by default so that a map can be seen while the map image is loaded in the background.

There is the potential I can set a cookie so that it remembers your preferences. It means having a cookie stored on your PC though.

Goblin Squad Member

No problem, it makes sense. I can use map as is.

Goblin Squad Member

aussiedwarf wrote:


The next 2 things I am trying to put in are claimed territory by the different settlements, different hex features that provide achievements and hex names.

There is a link to a map of a few of the random achievement locations here:

https://goblinworks.com/forum/topic/1903/

Goblin Squad Member

Thanks Edam. I have put the landmarks in which should be visible when I update the site tomorrow.

Goblin Squad Member

I have found the landmark location part of this map extremely useful.

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