? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Squish tries to finish it off with another set of missiles. stupified 2 DC 7: 1d20 ⇒ 5 But nothing more than Blubs come out.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
I'm stupefied from releasing my psyche. After 2 cool rounds of a bunch of bonus damage and other goodies I get stupefied for 2 rounds.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Squish Blubs and fires off a trio of magic missiles. Stupefied 2 DC 7: 1d20 ⇒ 4 But Squish can't manage to get the spell off.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Squish's wound growls open on its own. Gaping Flesh
Their wand continues firing.
As Squish blubs and unleashes another Telekinetic Rend. slash+bludgeon: 2d6 + 2d6 + 6 ⇒ (2, 4) + (4, 3) + 6 = 19
Squish will then protect themselves with a shield spell.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Squish unleashes the power of the ooze and calls forth the power of the ooze. Telekinetic Rend Bludgeoning + Slashing: 2d6 + 2d6 + 6 ⇒ (5, 5) + (1, 3) + 6 = 20
I get 3 non overlapping 5ft bursts. If Silverbeeard is not there which I think is true I can hit all 4, otherwise I'll miss yellow Squish also fires their wand of manifold missiles at green. Magic Missile: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
If Captain Silverbeard is desummoned from Black Molly being unconscious I think you've got a pretty good fireball on yellow/green/red without hitting any of us. (If Molly could help clarify for me, it'll get my explosive turn up) Also as a GM note I see the swarms are overlapping each other. Most swarms damage everything in their area when they swarm. Do these have something that prevents that?
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Will: 1d20 + 12 ⇒ (15) + 12 = 27
Squish is not bothered by the droning and backs of as fast as they can blub before casting haste on Basag.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Sqwuish finally unleashes the power of the ooze and rains down pain on all three enemies. B+S damage: 4d6 + 6 ⇒ (1, 1, 5, 3) + 6 = 16
Squish also spends a moment to concentrate on the ooze to aid his allies. Aid first ally's attack within 30ft: 1d20 + 15 ⇒ (10) + 15 = 25
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Refkex: 1d20 + 13 ⇒ (5) + 13 = 18 Squish continues to be entangled by the plants but has just enough movement to escape. From there Squish sends a heal over to Gnimish Soothe(2) Gnimish: 2d10 + 8 ⇒ (10, 6) + 8 = 24
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Reflex save: 1d20 + 13 ⇒ (8) + 13 = 21 blub goes Squish as the plants grab at them. Squish uses the gentleness of the ooze to help Rasputin further so that he doesn't go back down. Soothe3: 3d10 + 12 ⇒ (7, 9, 2) + 12 = 30 Squish slowly wobbles through the difficult plants working towards an exit other than south.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Squish also has an ioun stone and will be fine after a few minutes Blub Squish looks to Gnimishmeijinomumamutingongemumo for assistance, and follows the expert. Nature: 1d20 + 10 ⇒ (18) + 10 = 28
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Squish spends some time picking the various splinters and debris out of their sides. "Everybody in one piece?" they ask their allies.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Will: 1d20 + 12 ⇒ (5) + 12 = 17
Looks like Squish look 8 damage from the attack (23 was the to hit roll) With the creature visible Squish points his wand of manifold missiles and fires a telekenetic projectile at black. Magical Missile of Magicalness: 1d4 + 1 + 2 ⇒ (2) + 1 + 2 = 5 Amped Telekenetic projectile + Guidance(thanks Gnim): 1d20 + 12 + 1 ⇒ (7) + 12 + 1 = 20
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Squish Blubs as more debris hits them. Unleashing the power of the Ooze Squish rains destruction upon their foes. Slashing + Bludgeoning damage: 2d6 + 2d6 + 6 ⇒ (3, 4) + (1, 4) + 6 = 18
3 non overlapping 5ft bursts, plenty easy to hit all 3 foes and no allies here. As ooze swirls around the room, Squish concentrates its power to aid his allies. Squish will aid the first ally within 30 feet who attacks a foe
Unleash Psyche, Amped Telekenetic Rend(3),Recall the Teaching + Reaction to Aid
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Will: 1d20 + 12 ⇒ (9) + 12 = 21 Squish's will holds strong as they back away from the aura and cast haste on Basag. smoldering: 1d4 ⇒ 2
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
fort vs sickened1: 1d20 + 12 ⇒ (16) + 12 = 28
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
This is my uhh 8th time playing this. One of a couple replayables I haven't read or GMed, so I still find surprises in it.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Squish notes "The Pathfinder Grand Lodge is in Absalom, the City at the Center of the World. Of maybe particular note to you, is the Temple of the Starstone, where Iomedae's patron Abadar raised up the Starstone and saved humanity. Something you could check out if you ever made it out there..." Religion: 1d20 + 10 ⇒ (6) + 10 = 16 Blub
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Squish does something that resembles a nod. "Viltydus, the question that eventually we'll need answering is how would you like us to be of assistance?"
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
+14(E) Society Blub Squish listens to the descriptions and waits for the answer to Rusputen's question.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
I looked and Squish's last pbp was for PaizoCon 2023. Managed to play them 4 times IRL since then, and then 6-99 online last week. So it's been awhile but it's nice to be back in pbp land.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Squish looks more like a set of oddly connected burlap sacks filled with Jell-o than a person, but nonetheless they speak with surprising grace despite lack of an obvious mouth and a slight bubbling sound. They carry an acacia staff topped with eye-shaped gemstones that seems to provide Squish's sight. "Yes... Here's the long story short. Much like Valais Durant I was rescued from Thurl's laboratory. I don't remember who I was before but Valais Durant told me I needed more levity in my life so have decided to be called 'Squish'." Blub
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Thanks, always a little awkward to ask questions like that, but remembering math for rewards of non scenarios is so tricky I end up asking a lot and mostly looking stupid.
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Yarr, thank you very much for GMing. Just wanted to double check the GP was correct. For Squish I'm seeing 15.2 which is 4 level 3 bundles when I would have expected 5 bundles for 19. I haven't read the quest, did we miss out on max rewards, or am I wrong about expected rewards or is the sheet in error? Thanks <3
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub Squish blubs back a space and hurls ooze drippings and the remnants of imaginary blocks at Dura. flat 6 for stupified 1: 1d20 ⇒ 6
> Step, >>Amped Telekinetic Projectile
? Fleshwarp Oozemorph 6 | HP 32/76 | AC 21| F +12 R +13 W +12 (+1 vs Disease/Poison | +2 vs Engulf) | Resistance 3 vs Mental, 5 vs Precision, 1 vs Negative | Speed 25 | Perception +10 (Darkvision)
Blub. Squish falls to the ground as ooze pours out of the wound, turning everything into a mess. Getting KOed turns off Unleash Psyche and stupifies(1) Squish for 2 rounds. Suqish sees nothing but an image of the strange haunting doll. Squish protects themselves with a shield spell before standing up and retreating. flat to cast shield 6: 1d20 ⇒ 4
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