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Sefel Q Lamunesh's page
486 posts. Alias of PaleDim.
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Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel aims near the Time Knight.
Don't be alarmed. I'm not aiming for YOU.
He picks the spot to the East of Time Knight, and North. So, all of our sides have two squares, East side, top square.
aim, devastating
missile battery attack RED, F&P damage: 1d20 + 10 + 12 + 1d4 ⇒ (16) + 10 + 12 + (1) = 399d6 + 11 ⇒ (2, 6, 4, 2, 4, 6, 2, 6, 1) + 11 = 44
200ft
Miss chance, low to hit: 1d100 ⇒ 72
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Which check are you referring to? I didn’t think personal perception could be aided.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
I'm not sure what to do except try to scan for hints of her position?
Perception: 1d20 + 14 ⇒ (10) + 14 = 24
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
In that case:
Sefel closes his eyes and searches for thoughts in the last place he saw the dragon.
Cast detect thoughts (innate), 60ft cone towards the space she was last visible.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sorry I realize that, but I didn't know if she had enough *other* (non-illusion) magical effects on her to help.
and we only know what last square we saw her in right?
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Can sefel find her with Detect Magic?
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel is suddenly glad to not be bunched up with the others. In fact he hopes it makes another opportunity.
again: aim (1pp), devastating hit (3pp)
missile battery attack (shaken), F&P damage: 1d20 + 10 + 12 - 2 + 1d4 ⇒ (8) + 10 + 12 - 2 + (4) = 329d6 + 11 ⇒ (3, 6, 5, 2, 4, 3, 2, 1, 1) + 11 = 38
200ft
noooot quite as good as the natural 20 :sweats:
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
The PP spent on devastating strike was well worth it. :)
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Does shaken apply to my mech's attacks?
Sefel glides back to the upper center of the rooftop.
[move] fly 30ft
Please just die already Ayleth!
[standard] attack RED (aim (1pp), devastating hit (3pp))
missile battery attack RED (aim), F&P damage (devastating): 1d20 + 10 + 12 + 1d4 ⇒ (20) + 10 + 12 + (1) = 439d6 + 11 ⇒ (5, 4, 2, 6, 6, 3, 4, 4, 5) + 11 = 50
Plus shaken if it applies
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel flies the Flame Knight a ways around the rooftop until he gets a clear shot of Ayleth.
[move] fly 55ft
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
FYI that I'll be away in nature Saturday and Sunday, returning Sunday evening (US/Pacific time) to resume posting.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Flame Knight, obey! Sefel snarls at the controls, frustrated.
He attempts to regain control.
DC 32 Computers: 1d20 + 25 ⇒ (7) + 25 = 32
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel backs the Flame Knight away slightly before continuing his missile assault.
[move] 5ft
[standard] attack
Using PP: aim=1, devastating hit=3
missile battery attack RED (aim), F&P damage (devastating): 1d20 + 10 + 12 + 1d4 ⇒ (3) + 10 + 12 + (1) = 269d6 + 11 ⇒ (3, 5, 1, 1, 5, 1, 1, 5, 4) + 11 = 37
Well, darn
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Will: 1d20 + 10 ⇒ (7) + 10 = 17
Reflex: 1d20 + 8 ⇒ (10) + 8 = 18
+2 vs spells/magical effects (where applicable)
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Confident on the power of his last hit, Sefel launches missiles at Ayleth again.
spend 3pp for devastating hit, 1pp for aim
missile battery attack (get'em, aim), F&P damage (DH): 1d20 + 10 + 12 + 2 + 1d4 ⇒ (11) + 10 + 12 + 2 + (3) = 389d6 + 11 ⇒ (3, 3, 4, 6, 4, 6, 2, 5, 6) + 11 = 50
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
There!
Sefel launches his missiles at Ayleth.
spend 3pp for devastating hit
missile battery attack, F&P damage (DH): 1d20 + 10 + 12 ⇒ (20) + 10 + 12 = 429d6 + 11 ⇒ (3, 1, 1, 5, 6, 6, 5, 4, 5) + 11 = 47
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Hello. This is an FYI that I'll be away in nature (on a river in Oregon) and not have reliable access to internet to post over this next weekend, which is a long weekend for a US Holiday.
That's from Friday evening (US/Pacific time), 5/22 through Monday 5/25. I get back pretty late so it's not very likely I can resume posting that evening. I will resume posting on Tuesday 5/26.
Please bot me as needed during that time.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Yup, but I figure that's better than not knowing at all.
Sefel points out the real location to his companions and relays the coordinates to their mechs!
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel looks in the direction of the library and tries to pinpoint magic.
[standard] Detect magic
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel navigates Flame Knight to fly forward, arriving next to time knight.
[move] Fly 35ft
He begins with his mech's most trusty weapon.
[standard] attack
1pp aim
Plasma rifle attack (aim), E and F damage: 1d20 + 10 + 12 + 1d4 ⇒ (12) + 10 + 12 + (4) = 386d10 + 11 ⇒ (2, 7, 9, 10, 10, 3) + 11 = 52
line, critical wound, 100ft
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Flame Knight DC23 Reflex vs 48 F&P damage: 1d20 + 11 ⇒ (1) + 11 = 12 Welp, that's not great
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
cmlobue wrote: Put on your favorite final boss music. My choice. Classic :)
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
lol no they’re not as small as manatees. No prep then.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Invisibility wrote: Targets one creature or object no more than 10 bulk/level So Sefel could make objects up to 120 bulk invisible. Say, how much do the mechs weigh? :D
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Actually I guess Sefel could use the last 30m to try to get Palisade those last 2 hp...
Palisade Knight:
Sefel Engineering: 1d20 + 21 ⇒ (20) + 21 = 41 ⇒ 30m, 10 UPBs, -0
NEW Final status
all mechs restored
2 hours spent
1440 UPBs used
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Telerix can't really aid at two mechs at a time, so I think this is the best we can do with the four of us. I suppose we could say that since Sefel only took 90 minutes he could have "started late" and helped Mordack at the beginning, BUT there are two mechs that took 2 hours. So 2 hours it is.

Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Cracks knuckles and does stretches Oooookay!
cmlobue wrote: Palisade Knight (-68 HP)
Flame Knight (-66 HP)
Time Knight (-66 HP)
With some sense of urgency, Sefel, Yargnod, and Mordack work in parallel. Telerix aids Yargnod.
Repairing Damage wrote wrote: Restoring a mech’s lost Hit Points is fairly difficult and resource-intensive. You can restore a number of Hit Points equal to twice the mech’s tier by spending 1 hour performing repairs, succeeding at an Engineering check (DC = 10 + 1-1/2 times the mech’s tier), and expending 10 UPBs per point of damage to be repaired. If you exceed the check’s DC by 5 or more, you can reduce the repair time by half or the UPB cost by half. If you exceed the check’s DC by 10 or more, you instead reduce the time and cost by half. If you fail the check by 4 or less, you choose either to make no progress or to increase the UPB cost per Hit Point by 5 for that hour’s repairs. If you fail by 5 or more, you make no progress. As always: They're tier 11, so 22 HP repaired per hour, DC 26
Palisade Knight -68
Sefel Engineering: 1d20 + 21 ⇒ (12) + 21 = 33 ⇒ 30m, 220 UPBs, -46
Sefel Engineering: 1d20 + 21 ⇒ (19) + 21 = 40 ⇒ 30m, 110 UPBs, -24
Sefel Engineering: 1d20 + 21 ⇒ (14) + 21 = 35 ⇒ 30m, 220 UPBs, -2
Flame Knight -66
Mordack Engineering: 1d20 + 19 ⇒ (7) + 19 = 26 ⇒ 60m, 220 UPBs, -44
Mordack Engineering: 1d20 + 19 ⇒ (17) + 19 = 36 ⇒ 30m, 110 UPBs, -22
Mordack Engineering: 1d20 + 19 ⇒ (18) + 19 = 37 ⇒ 30m, 110 UPBs, -0
Time Knight -66
Telerix Aid: 1d20 + 15 ⇒ (2) + 15 = 17
Yargnod Engineering: 1d20 + 22 + 2 ⇒ (14) + 22 + 2 = 38 ⇒ 30m, 110 UPBs, -44
Telerix Aid: 1d20 + 15 ⇒ (6) + 15 = 21
Yargnod Engineering: 1d20 + 22 + 2 ⇒ (3) + 22 + 2 = 27 ⇒ 60m, 220 UPBs, -22
Yargnod Engineering: 1d20 + 22 ⇒ (15) + 22 = 37 ⇒ 30m, 110 UPBs, -0
Final status
Palisade Knight -2
all others fully restored (-0)
2 hours spent
1430 UPBs used
SEE BELOW
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Do we have enough UPBs to handwave mech repair? :sweats:
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
I filled out the signup many moons ago and it seems the info is still correct (meaning I’m not playing much 1st edition anymore)
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Hmm, that seemed to work!
Sefel unloads again, this time spending some of his PP reserve.
Spending 3PP for Devastating Hit to increase damage die - seems smart with more dice! 9d4 -> 9d6
missile battery attack RED, F&P damage: 1d20 + 10 + 12 ⇒ (10) + 10 + 12 = 329d6 + 11 ⇒ (6, 5, 3, 5, 2, 6, 1, 5, 1) + 11 = 45
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel frowns. His confidence that his old trick might work disappears.
Perhaps good 'ol fashion rockets are in order.
missile battery attack, F&P damage: 1d20 + 10 + 12 ⇒ (18) + 10 + 12 = 409d4 + 11 ⇒ (3, 4, 3, 4, 1, 2, 3, 3, 3) + 11 = 37
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Flame Knight DC22 reflex vs 96 and prone: 1d20 + 11 ⇒ (8) + 11 = 19
Ouch. Really
He tries to put his problem in a bubble.
[standard] Cast Resilient Sphere (DC 20 reflex negates; spell resistance)
If the creature is medium
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel continues up the staircase and through the door...
DC35 Perc: 1d20 + 16 ⇒ (1) + 16 = 17
He doesn't notice anything out of the ordinary.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel stands back and applies focused fire with his plasma rifle on the pipes that Yargnod identified.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Can we simply stand back and damage them with our mechs' ranged weapons...? To avoid the consequences of that much energy :D
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel moves through the doors, stops and carefully looks around.
Detect magic
Perc: 1d20 + 16 ⇒ (11) + 16 = 27
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel can also cast knock.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
We haven't been in E3 yet, have we?
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel pushes Flame Knight forward and around his teammates to further encroach on the remaining dragonkin.
[move] 20ft
[standard] attack
Plasma rifle attack, E and F damage: 1d20 + 10 + 12 ⇒ (11) + 10 + 12 = 336d10 + 11 ⇒ (1, 6, 9, 10, 10, 2) + 11 = 49
line, critical wound, 100ft
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Seeing Time Knight surrounded, Sefel picks on the weaker one with his plasma rifle.
[standard] attack BLUE
Plasma rifle attack BLUE, E and F damage: 1d20 + 10 + 12 ⇒ (16) + 10 + 12 = 386d10 + 11 ⇒ (3, 8, 4, 7, 5, 10) + 11 = 48
line, critical wound, 100ft
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel steps into the room and tries to persuade the dragonkin with his trusty plasma cannon.
[move] 25ft
[standard] attack BLUE
Plasma rifle attack BLUE, E and F damage: 1d20 + 10 + 12 ⇒ (16) + 10 + 12 = 386d10 + 11 ⇒ (6, 7, 3, 5, 7, 2) + 11 = 41
line, critical wound, 100ft
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel programs the drones to fly into a closet or room that they can lock and simply isolate them for safety.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel rubs his chin.
Hmm...
Computers, can Sefel convert the drones to scouts for the party: 1d20 + 25 ⇒ (8) + 25 = 33
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Sefel suggests they check out the one room on the lower level before moving on in the current level.
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
DC23 Will: 1d20 + 10 ⇒ (15) + 10 = 25 +2 vs spells/magical effects
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
We could use rest. Let's set up in the vault. I'm sure our mechs double as safe accomodations. Sefel suggests (or agrees with).
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Ye gods, I'd forgotten about that. DO we need to save the time though or might we be in a time pinch later on?

Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
cmlobue wrote: Time Knight (-102 HP, wrecked)
Shadow Knight (-70 HP)
Palisade Knight (-13 HP)
Flame Knight (-39 HP)
As always: They're tier 11, so 22 HP repaired per hour, DC 26
Repairing Damage wrote: Restoring a mech’s lost Hit Points is fairly difficult and resource-intensive. You can restore a number of Hit Points equal to twice the mech’s tier by spending 1 hour performing repairs, succeeding at an Engineering check (DC = 10 + 1-1/2 times the mech’s tier), and expending 10 UPBs per point of damage to be repaired. If you exceed the check’s DC by 5 or more, you can reduce the repair time by half or the UPB cost by half. If you exceed the check’s DC by 10 or more, you instead reduce the time and cost by half. If you fail the check by 4 or less, you choose either to make no progress or to increase the UPB cost per Hit Point by 5 for that hour’s repairs. If you fail by 5 or more, you make no progress. Yargnod Engineering +22, Sefel Engineering +21, they work in parallel
1st hour:
Yargnod Engineering, Time Knight: 1d20 + 22 ⇒ (20) + 22 = 42
30m, 110UBP, Time Knight: -102 -> -80
Yargnod Engineering, Time Knight: 1d20 + 22 ⇒ (15) + 22 = 37
30m, 110UBP, Time Knight: -80 -> -58
Sefel Engineering, Shadow Knight: 1d20 + 21 ⇒ (17) + 21 = 38
30m, 110UBP, Shadow Knight: -70 -> -48
Sefel Engineering, Shadow Knight: 1d20 + 21 ⇒ (15) + 21 = 36
30m, 110UBP, Shadow Knight: -48 -> -26
2nd hour:
Yargnod Engineering, Time Knight: 1d20 + 22 ⇒ (8) + 22 = 30
1hr, 220UBP, Time Knight: -58 -> -36
Sefel Engineering, Shadow Knight: 1d20 + 21 ⇒ (5) + 21 = 26
1hr, 220UBP, Shadow Knight, -26 -> -4
3rd hour:
Yargnod Engineering, Time Knight: 1d20 + 22 ⇒ (1) + 22 = 23
1hr, 330UBP, Time Knight: -36 -> -14
Sefel Engineering, Shadow Knight: 1d20 + 21 ⇒ (14) + 21 = 35
1hr, 40UBP, Shadow Knight, -4 -> Done!
4th hour
Yargnod Engineering, Time Knight: 1d20 + 22 ⇒ (6) + 22 = 28
1hr, 140UBP, Time Knight: -14 -> Done!
Sefel Engineering, Palisade Knight: 1d20 + 21 ⇒ (7) + 21 = 28
1hr, 130UBP, Palisade Knight, -13 -> Done!
5th hour
Yargnod Engineering, Flame Knight: 1d20 + 22 ⇒ (9) + 22 = 31
1hr, 220UBP, Flame Knight: -39 -> 17
Sefel Engineering, Flame Knight: 1d20 + 21 ⇒ (7) + 21 = 28
1hr, 170UBP, Flame Knight, -17 -> Done!
If we can't both work on flame knight at the same time then it takes a 6th hour.
1910 UPBs if I counted right
Phew! Don't say I never did nothin' for ya'
Male damaya lashunta scholar technomancer 12 | SP 60 HP 64 | RP 10/10 | EAC 27; KAC 29 | F+4 R+8 W+10; +2 vs spells/magical effects | SR 16 | Init: +8 | Limited Telepathy 30ft | Perc: +16, SM: +2, low-light vision (*keen senses) | Speed 30ft | Detect Thoughts 0/1 | Spell Cache 1/1 | Spells: 1st 3/6; 2nd 6/6; 3rd 4/5; 4th 3/4 | tip of tongue 1/1 | cache capacitor: keen senses | aphelion laser rifle 40/40 | Active conditions: none
Oh boy, should I post another one of my engineering marathons using Yargnod and Sefel's engineering skills? Is the party pressed for time or can we take our time to keep the UBP cost down?
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