Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira sits and listens to the conversation. When Cavenn asks for healing, she nods her head in assent and channels one more time. Channel: 1d6 ⇒ 4 Every patron within 30 feet also get the small bonus. So some may feel slightly better now.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Everything she left is magical. I'm not the best at determing just how yet, but if you need me to look at them closer, let me know. I'll leave the preliminary study to Eydor. Saira informs the group of what she sees before turning to something she is more equipped to handle. Is anyone else hurt? I am out of healing spells, but I can still channel if there is need. She looks at Cavenn. I'm sure you could probably still use some more aid. My spells didn't seem to be very effective
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira mutters a prayer under breath and let's her bolt fly. Attack: 1d20 + 20 + 1 - 4 ⇒ (19) + 20 + 1 - 4 = 36
Crit not confirmed. But hey, I hit the damn thing
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira mutters Screw this to herself before casting a spell and reloading her crossbow I cast true strike on myself. It takes a standard action to cast, so won't be of any use before next round
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira moves upward into the hallway adding another bolt to her crossbow as she goes, staring at the grappled creature. She prepares to shoot it if it should free itself. If Harness loses his grapple or she breaks free, I have loaded my crossbow and am aiming it in her direction. Prepared action to shoot her should either event occur
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira moves towards the doorway careful not to enter the room. She loads a bolt into her crossbow and attempts to shoot the creature. The bolt flies wide. Attack: 1d20 + 1 - 4 ⇒ (4) + 1 - 4 = 1
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
I suppose we should make sure nothing too evil is still lurking down here. Otherwise it could get out and hurt the people of Sandpoint. Saira sighs, and waits to follow the party further into the depths.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Sorry guys, I was sick most of the week and when I finally started feeling better, the game slipped my mind What a foul beast! Saira exclaims as she comes down the stairs and takes aim with her crossbow. The shot goes wide and the bolt pings off of the wall. Attack: 1d20 + 1 - 4 ⇒ (2) + 1 - 4 = -1
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
I am not currently carrying any other texts beyond my own scribblings. You are free to look over those of course if you wish. Saira responds to Cavenn, then turns to look at the syringes. I would think those needles are probably what was used on these poor souls. I wonder what is in those. Detect magic on the syringes.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira notices what Cavenn is doing, and attempts to aid him. Heal: 1d20 + 8 ⇒ (19) + 8 = 27 This is not a real aid, I'm rolling the check just for myself. I added that for flavor text. I then relay the information from the spoiler above
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira glances over at Cavenn. I have only just finished my training, so my experiences are still quite limited. I have, of course, studied the Eight Scrolls fully. Growing up in Sandpoint, I was always fascinated by the Swallowtail festival, and loved to listen to tales of Desna's power and grace. I felt called to follow the Song and travel the Long Road as a young girl. She shrugs a little, feeling slightly uncomfortable with her inexperience. I am still quite low in the hierarchy, though the coming adventures will surely elevate me once I return. I am quite blessed with this chance. My teachers would laugh at me, I am sure. They knew I was a dreamer of adventure, my head in the clouds. I did not focus as much as I should have in my lessons. I know that they hope I will be able to listen and learn more in my wanderings.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira moves up behind everyone as the rooms are found to be clear. None of it makes any sense to me. She feels a bit useless. Does anyone need any healing before we move on and find something else to fight?
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira attempts another shot, throwing up a short prayer to Desna that her bolt finds it's mark. Instead, she jerks as she pulls the trigger sending her shot wide and almost dropping her weapin in shock.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira loads her crossbow, taking aim and shooting at the beast in front. Attack: 1d20 + 1 + 1 ⇒ (5) + 1 + 1 = 7
Loading is a my move, shooting is my standard. Not that I actually hit
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira rolls her eyes at Tessa, but tries to muster some excitement and gives her a pained smile. She moves towards the latest opened door but waits outside until Snyk and Cavenn are done with their preliminary search.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Guys, there's something magical about the pool, but I can't quite determine what it is. Anyone else want to take a look at it? Saira is slightly embarassed by her lack of knowledge and vows to study her magic twice as hard so that she won't have to ask next time.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Saira's eyes widen as the foul beast swoops onto Cavenn and she sends a fervent prayer to Desna. Blessed Desna, Song of the Spheres, come aid the travelers lost in a waking nightmare. Help us flee from danger and find again the long road full of starlight and dreams.
Female Human Cleric 2, INIT +1, AC 17 TOUCH 11 FF 16, HP 20, FORT +5 REF +1 WILL +7, PERC +5, Channel 1d6 5/day
Runelord of Wrath? Definitely not a friendly person then. Saira moves away from the statue toward the door. I agree that we should make sure nothing else lurks here before moving downwards.
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